Go to the Main Page Register Calendar Members List Team Members Search Frequently Asked Questions
Official Blood Wars Board » Search » Search Results » Hello Guest [Login|Register]
Showing posts 1 to 40 of 357 results Pages (9): [1] 2 3 next » ... last »
Author Post
Thread: Act 3 - Evolutions
necrol

Replies: 40
Views: 37,517
04-02-2011 00:06 Forum: News


they could make it so that each kill in a siege/arena would get you 1 PoE that would bring back sieges also force clans to even out a bit more so that one clan doesnt dominate all obviously there would need to be a few conditions in the siege like there is for PoH otherwise BoS could just rape lower level clans every day and have full evos in about a week
Thread: Building Easiness
necrol

Replies: 13
Views: 4,057
03-13-2011 01:14 Forum: Game system


quote:
Originally posted by Emporium
Maybe the game could offer the possibility to make CDS's and CDO's which would have a high rate of return depending on the risk players are accepting to take for their square, these CDS and CDO's could be backed up by a market where people would exchange derivatives based on the risk they're willing to accept and the value they believe these would have if another player was to take the square, in which case the previous user would default on the CDOs but liabilities would be transfered to the new buyer.



Oh wait ...


either that makes no sense or im being stupid (probably the latter)

but buildings should definately be cheaper the prices on my old square were ridiculous i could get the stats easy but never had enough people to upgrade
Thread: Another armoury shelf suggestion + Task page update
necrol

Replies: 4
Views: 1,848
02-24-2011 16:15 Forum: Game system


quote:
Originally posted by Cthulhu
I had an additional idea, posted here just because I couldn't be bothered to start a new thread.

I was just trying to work out what tasks I still need to complete in Z3, but not being in Z3 at the moment, I can't remember. So, I thought......

On the Task's Completed page, would it be possible to make it so you could flick through the zones you have already been in & see the tasks you have completed & not completed yet.

Obviously, not see the zones you haven't been into yet.

May be just a little zone tab forward / backward button next to where it says what your current zone is?

Something like this (but better obviously)




Thanks
C.


excellent idea should only be able to see the tasks for zones youve been in though. don't see the point in the first idea though
Thread: Premium incentives
necrol

Replies: 33
Views: 6,431
02-24-2011 16:13 Forum: Game system


10 days premium for a 10% luck boost for 10-30 days

only suggestion i wouldnt mind if it was implemented should be more expensive though also should be a set number i.e. 10 instead of 10%
Thread: Expo locations
necrol

Replies: 46
Views: 11,702
02-22-2011 19:36 Forum: Game system


i believe this is the reason the devs implemented the arenas they solve pretty much every complaint ive seen in this thread if you get a mob its basically a free res cost if you get a team and win you have enough poh to res/start a expo and if you get a team and lose tough luck

but it seems no-one wants to do arenas so dont moan about current "problems" when they have already provided a solution what more do you want if not for an "i win" button
Thread: The end of the contest
necrol

Replies: 26
Views: 11,600
01-15-2011 17:53 Forum: Announcements


"As of 2002, the Sun appears in the constellation Capricornus from January 19 to February 15. In tropical astrology, the Sun is considered to be in the sign Capricorn from December 22 to January 19, and in sidereal astrology, from January 15 to February 15"
considering we're not in the tropics or america we use the first one
taken from wikipedia so the answer the mods gave is incorrect epic fail!!!! or there 9 years behind

p.s. i definately gave the wrong answer anyway but lol
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
09-05-2010 03:07 Forum: Mishmash


guess i was to slow to update as theres no messages for any of them =(
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
08-18-2010 22:46 Forum: Mishmash


updated
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
08-11-2010 16:26 Forum: Mishmash


possibly i want to confirm that theyre the right levels before i update the main thread though so it wont be done till at least saturday
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
08-11-2010 03:17 Forum: Mishmash


im fairly sure the level for hydra was 53- something which is what i joined ill check them next weekend and see if they match up before i put them on

and i updated the gold stats its the location levels i meant
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
08-10-2010 17:04 Forum: Mishmash


thanks for stats

serafine i think those levels are for Necro so i havent put them on thanks for place names though =)

and im not sure lucifer it could be to do with levels but i think they would of just made them say 10% harder or something (replace 10% with some stupid formula)
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
08-10-2010 00:04 Forum: Mishmash


updated can someone post the locations as i only know up to devil's finger
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
08-09-2010 23:45 Forum: Mishmash


updated
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
08-09-2010 23:09 Forum: Mishmash


updated with fights from fight club
Thread: Arena Guide
necrol

Replies: 33
Views: 6,353
Arena Guide 08-09-2010 22:46 Forum: Mishmash


ok ill need ur help on this one Guys/Gals i want all the info about them starting what levels you can join either a formula for working out how hard the mobs are and/or stats for the mobs

right get posting =P



white tower
max 120
level 37-53

desert of sorrows
max 180
level 42-58

desert ephermeh
max 220
level 47-63

hot springs oasis
max 260
level 52-68

great steppe
max 320
level 57-73

golden tower
max 380
level 62-78

devil's finger
max 440
level 67-83

desert ephermeh II
max 490
level 72-88

stone swamps
max 580
level 77-93

spidery chasm
max 690
level 82-98

Great steppe II
max 780
level 87-103

Mountains of Wisdom
max 850
level 92-108

Desert of Carapace
max 950
level 97-113



White Dragon:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception


Black Dragon:
Level: 74
Defence: 289
Hit points: 2788
Strength: 160
Agility: 145
Toughness: 89
Perception: 83



Phoenix:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception



Red Dragon:
Level: 108
Defence: 214
Hit points: 4055
Strength: 192
Agility: 214
Toughness: 94
Perception: 105



Hydra:
Level: 127 - 159
Defence: 179 - 196
Hit points: 5003 - 6352
Strength: 179 - 222
Agility: 176 - 216
Toughness: 89 - 106
Perception: 132 - 143


Golden Dragon:
Level: 162 - 193
Defence: 171 - 178
Hit points: 7125 - 8624
Strength: 198 - 223
Agility: 222 - 268
Toughness: 81 - 88
Perception: 130 - 138



Golem:
Level: 175 - 188
Defence: 395 - 420
Hit points: 8923 - 9564
Strength: 360 - 402
Agility: 102 - 123
Toughness: 195 - 220
Perception: 58 - 69



Noble Phoenix:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception


Medusa:
Level: 193
Defence: 225
Hit points: 9935
Strength: 68
Agility: 234
Toughness: 135
Perception: 160


Arachne:
Level: 255 - 265
Defence: 173 - 190
Hit points: 16167 - 17381
Strength: 160 - 193
Agility: 272 - 293
Toughness: 113 - 130
Perception: 103 - 116


Romulus and Remus:
Romulus:
Level: 269
Defence: 153
Hit points: 5689
Strength: 156
Agility: 120
Toughness: 153
Perception: 195

Remus:
Level: 330
Defence: 103
Hit points: 8069
Strength: 241
Agility: 299
Toughness: 103
Perception: 76



Sphinx:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception


Basilisk:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception



!!XR12-yV
Level
Defence
Hit points
Strength
Agility
Toughness
Perception


Anubis:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception



Wendigo
Level
Defence
Hit points
Strength
Agility
Toughness
Perception


Chronos:
Level -
Defence -
Hit points
Strength -
Agility -
Toughness -
Perception -
Thread: PoH patch on Necro. To keep or to remove?
necrol

Replies: 31
Views: 7,177
07-17-2010 18:55 Forum: Mishmash


quote:
Originally posted by Orem
I have to ask, Diablo, belphegor, Mortis, Blodsugare and all huge pointers = When you were like, lvl 45, did you get PoH by sieges? I believe you didn't, the main source was by attacks right?
Again, for me, it is insane, plz, keep PoH by attacks.


completely wrong before the only way to get poh was through sieges and the server was fun you really had to strive to achieve something rather than it being handed to you on a plate

and as for the smaller clans not being able to get poh thats rubbish i was in a smaller clan and i managed to get poh fine

since the PoH patch came out of pretty much stopped playing i only really log on to do quests and have 15k PoH spare

get rid of PoH by attacks it makes the server to boring
Thread: Patch v. 1.2.7
necrol

Replies: 29
Views: 15,653
06-22-2010 03:26 Forum: News


personally i think there should be a version of this game on FB ots very similat to most of the games on there already but there would be a lot more advertisement on FB = more revenue

p.s. if u do make FB server make it UW

p.p.s just thought squares might be an issue so instead of having it how it is now you should auto move up a zone once youve completed all tasks in current zone
Thread: Expo Idea
necrol

Replies: 25
Views: 4,399
04-22-2010 14:08 Forum: Game system


why would you need to get rid of the number? even if it is already organized if its on 3 whilst your organizing it when you next see it and its gone to 4 you know its probably the expo your meant to be joining

but if you really dont want the number there it could dissappear once youve joined an expo (ie cant join another)
or you could have a tickbox by the expo []mark this expo as seen
or maybe an option in settings

edit: oops dont think you meant that to me but theres a few options anyway
Thread: New building ~ lab; task building ;d
necrol

Replies: 16
Views: 3,216
RE: New building ~ lab; task building ;d 04-20-2010 02:13 Forum: Game system


quote:
Originally posted by Knightroad
The idea man is back "D
prepare to be annoyed Tongue


Woooot!!

lovin the ideas so far

ones i like
1. costs poh to build(preferably lots)
2. Chance to find better items on quests increased, technolgy gain? (you mean luck?)

dont really care about the nanites/mana stuff as i dont merge very often cos all the items worth merging are ridicukousky expensive to buy anyway

idea from me
1) 1% increased effect from all buildings
2) umm damn ive ran out already ill think of more though dont you worry

as for the tasks yes to all of them expecially the kill kill kill ones
Thread: Expo Idea
necrol

Replies: 25
Views: 4,399
04-20-2010 01:58 Forum: Game system


quote:
Originally posted by Artoir.
Hell no, just means having to click "Delete All" more often. There's enough nonsense sent around most clans imo without even more automated messages clogging up inboxes


i dont think you got/read my idea there are no messages involved just a number by the expo tab saying how many there are currently running which in no way will clog up your inbox but it will make it easier for low level clans who accept everyone to there expos
Thread: Expo Idea
necrol

Replies: 25
Views: 4,399
04-18-2010 18:20 Forum: Game system


another idea would be to have it on the side bar like messages so when theres an expo on it shows (1) by it

example

Begin a quest
Expedition (3)
Tasks

that way you can see how many expos are running without actually having to check the expo page
Thread: Expo Idea
necrol

Replies: 25
Views: 4,399
04-18-2010 09:20 Forum: Game system


thumbs down from me to much spam but it could be usefull in smaller clans maybe if you added it as an option so the guildmaster could enable/disable it then have a box that you could check when starting the expo

that way big clans where it would create loads of needless spam can disable it and small clansw that need everyone to join in on there expos could enable it
Thread: If you could change one thing about BW...
necrol

Replies: 35
Views: 7,118
04-18-2010 09:09 Forum: Offtopic


quote:
Originally posted by Perseus

and I would change this aswell -> be able to trade items with other players aswell as auction =]


that's the first idea in this thread id disagree with it would just take away a load of decent auctions as people would trade all the items with there friends rather than just sticking it on auction which means those people with no friends would suck basically
Thread: If you could change one thing about BW...
necrol

Replies: 35
Views: 7,118
04-18-2010 08:55 Forum: Offtopic


at the moment if i could only change one thing it would be to allow me to have more than 1 char (thats until we get another underworld type server anyway)

if i could change 2 things or we had another server i would change to the old style of poh gathering - WAR!!!!!!!


id quite like to see a poll of who would change it back or who would keep it the way it is my bet is 90% would change it back and the other 10% joined after it changed
Thread: question before report the auction
necrol

Replies: 2
Views: 1,701
04-18-2010 08:46 Forum: Game system


could be usefull depends on how many mis-clicks they get wether its worth adding or not
Thread: Fight Club: Ambushes
necrol

Replies: 1,446
Views: 336,157
03-09-2010 00:10 Forum: Battlefield - Underworld


level 73 is plenty high enough


anubis rank 10 vs necrol rank 198

http://r1.bloodwars.net/showmsg.php?mid=...&key=eb4fc35398



flashAOd rank 11 v necrol rank 198

http://r1.bloodwars.net/showmsg.php?mid=...&key=9ca7008f1f



my defence gear at level 65 =P
Thread: Expedition monsters
necrol

Replies: 115
Views: 248,856
01-06-2010 16:29 Forum: Mishmash - Underworld


Golden Dragon:
Level 138-199 196
Defence 143-160 165 higher
Hit points 5304-7944 8437 higher
Strength 127-179 192 higher
Agility 119-196 224 higher
Toughness 53-70 75 higher
Perception 93-117 121 higher


http://r1.bloodwars.net/showmsg.php?mid=...&key=95f075c0ef

craziness
Thread: personel missions
necrol

Replies: 313
Views: 118,524
11-29-2009 02:14 Forum: Mishmash - Underworld


new goals

1) merge a helpful circlet of adrenaline
2) merge a field cape/corset of deathsower
3) get a levitation amulet/neckerchief and another youth ring/bracelet
4) finish of my titanium set (1 piece left just been working on other things)
5) merge some light shorts of scout (nightmare)
6) legendary demonic mace of bloodsucker (bloodsucker prefix optional)
7) successfully upgrade an item from good or above without using 100% thing (still only happened once which is why i have so little faith in RNG)
Cool find something worth selling on a quest
9) kill a legendary 1h gunner (1h gunners are my usual target legendary makes it almost impossible)
10) Rule the world[/quote]

1) why did i want helpful changed to assault circlet of adrenaline
2) not happening anytime soon
3) still need levitation neck, and now need to get titanium rings of youth =)
4) done
5) not going for anymore now want 2 shorts elvish of arms dealer and elvish of scout
both arent going to be happening anytime soon
6) still hoping =P second thoughts make it a 2h sword instead of mace =P
7) gave up trying using ritual now =(
Cool find more good stuff =P
9) easy peasy now ive sorted most my gear out
10) getting closer every day
Thread: Expedition monsters
necrol

Replies: 115
Views: 248,856
11-15-2009 14:44 Forum: Mishmash - Underworld


why does it matter if all players are act 2 or not if a player is act 1 and an expo monster is bigger than the act 2 monster stats currently up there then it should be updated (granted dont update act 1 mobs if someones in act 2) but the act 2 stats should definately be updated
Thread: Fight Arena
necrol

Replies: 17
Views: 4,330
11-11-2009 14:24 Forum: Game system


quote:
Originally posted by Knightroad
necrol; I dont play WoW so im not 100% sure how this would work? Roll Eyes but im sure people would rather spend there junk/money on upgradeing buildings or buying disposibles Confused
& If it is the same teams everytime then what is stoping the 4/5 best players on the game grouping together and obliterating everyone? wouldent be fair on everyone else..


sorry for slow reply but the beauty of the WoW system even if the best 5 players joined one team they would be ranked first therefore every team they kill would yield very little reward where as a team of level 50 players could take on another team ranked slightly higher and receive more rewards therefore the top 5 players could all join 1 team but they would be better off supporting a few lower level players so that they can gain more rewards
Thread: poh patch-9 month after
necrol

Replies: 69
Views: 15,278
11-11-2009 12:35 Forum: Game system


a few ideas that i like

3. better rewards in sieges like item's or stones for the surivor's this'll put the sieging on a routine

4. More task sieges or renewable task siege for something I dunno like werewolvesLvl1 werewolves lvl2 etc etc with a bigger reward with each lvl.

great ideas you would have to make point 3 so that you only get rewards if you get poh so no steamrolling smaller clans for stones this would also increase the amount of PoH = more resurrection

the task sieges ive always wanted something for the clan to do perhaps you would have a standard werewolf say 50 in all stats (just for example) and a clan level so once the clan has killed this solo werewolf they level up to level 2 and then get 2 standard werewolves or 1 werewolf with 100 in all stats (maybe bit to much of a jump but im sure you get the idea) so this siege will never get old cos even BoS would struggle against huge numbers of these werewolves

More expo monsters simple solution but effective its really annoying took me two months to get my hydra badge when the first one i went on i nearly killed it with just shields simply because i could never start an expo cos i never had enough for ressurrection costs and the mobs only last a few days before you have to start ressurecting

a standard ressurection fee so no matter how many have already been ressurected it always costs the same to ressurect another
Thread: Fight club; expedition edition
necrol

Replies: 718
Views: 208,718
11-04-2009 21:33 Forum: Battlefield - Underworld


http://r1.bloodwars.net/showmsg.php?mid=...&key=dd122ab0c3

roflmao

edit link amended should work now check the killing blow =P
Thread: Christmas list for bw :) XD
necrol

Replies: 26
Views: 7,353
11-04-2009 12:30 Forum: Offtopic


Dear BW Santa for christmas i would like

a legendary perfect demonic mace of bloodsucker +1

thank you please oh and 100% upgrade chance and about 50SS
Thread: Christmas list for bw :) XD
necrol

Replies: 26
Views: 7,353
11-03-2009 00:29 Forum: Offtopic


Dear BW Santa for christmas i would like

a legendary perfect demonic mace of bloodsucker +1

thank you please oh and 100% upgrade chance and about 50SS
Thread: Underworld Builds
necrol

Replies: 18
Views: 3,936
10-28-2009 19:42 Forum: Words of advice


firstly as a TC you can go anyway you choose so just pick what you want to do get a decent weapon and some armour and then upgrade your stats so you can equip them at higher levels

you just hav to ask yourself what do you want to do

EDIT: btw undivisble bunkers dont move and tanks do
Thread: Underworld need range help on what to do next -UPDATED
necrol

Replies: 34
Views: 7,409
10-28-2009 19:22 Forum: Words of advice


quote:
Originally posted by PureDoom01
quote:
Originally posted by necrol
quote:
Originally posted by PureDoom01
yes i like being able to hit Tongue to tell the truth if i can hit you your screwed Big Grin nd btw need no more crit chance with power of blood i pretty much max


lies
http://r1.bloodwars.net/showmsg.php?mid=...&key=0e3184065d =P



i wasn't expecting a def kit Tongue this is much better

http://r1.bloodwars.net/showmsg.php?mid=...&key=5a6b12044f


yeh thats my searing blood set-up which practically everyone beats me in

edit: i just noticed your silence of blood blocks 2 arcana! no fair!
Thread: Underworld need range help on what to do next -UPDATED
necrol

Replies: 34
Views: 7,409
10-28-2009 19:05 Forum: Words of advice


quote:
Originally posted by PureDoom01
yes i like being able to hit Tongue to tell the truth if i can hit you your screwed Big Grin nd btw need no more crit chance with power of blood i pretty much max


lies
http://r1.bloodwars.net/showmsg.php?mid=...&key=0e3184065d =P

but anyways yeh sun is good as it helps you wear your rings at a higher level and doesnt reduce your toughness
you should definately have something of precog as it provides more perc than shepherd and again no -toughness maybe tigers xxx of precog if you can get a helmet or something so it still meets the requirements

maybe even go for the tigers set for increased crits
Thread: Underworld Necrols guide to BW
necrol

Replies: 12
Views: 2,746
10-19-2009 18:27 Forum: Words of advice


i will that was for the purpose of picking a race it doesnt really explain much about them how is a noob supposed to know what cha + rep does im going to add a section explaining whatarcana to use and when
Thread: Underworld Necrols guide to BW
necrol

Replies: 12
Views: 2,746
10-18-2009 23:30 Forum: Words of advice


its only at level 20 of the guide bu i need to add a bit about arcana anyway
Thread: Xmas Battle Royal
necrol

Replies: 52
Views: 17,003
10-18-2009 19:11 Forum: Battlefield - Underworld


i could join
Showing posts 1 to 40 of 357 results Pages (9): [1] 2 3 next » ... last »
Forum Software: Burning Board 2.3.6, Developed by WoltLab GmbH