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Go to the bottom of this page Enchantment FLD Points
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dtr
Triple Ace


Registration Date: 12-02-2008
Posts: 151
Race in game: Absorber
Clan: BoS

Enchantment FLD Points Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Not my work, its belongs to Phaera, but here is a list of what each enchant is worth when you remove the enchant.

1 point

47 Slums - charisma+3
54 Slums - perception +5, agility -2
53 Slums - toughness + 5
90 Slums - strength + 5
90 Slums - agility + 3
97 Slums - appearance +10, character defence -15
98 Slums - toughness +5, chance to hit with all weapons -5
105 Slums - BP +50, -2 toughness
114 slums - charisma +10, appearance -4
117 Slums - BP +50, knowledge -4
127 Slums - all weapons damage +3
161 Horace's Stronghold - chance to hit with all weapons +35, luck -2
162 Horace's Stronghold - agility +10, dodge -1%
199 Horace's Stronghold - chance for critical hit +5%, intelligence -4
206 Horace's Stronghold - perception +10, appearance -4
207 Horace's Stronghold - dodge +3%, all weapons damage -2
238 Horace's Stronghold - chacter defense +40, toughness -4
272 Horace's Stronghold - all weapons damage +3


2 points

45 Slums - 5 damage, chance to hit with all weapons -5
47 Slums - intelligence +10, reputation -2
105 Slums - agility +10
105 slums - agility +10, HP -20
105 Slums - appearance +10, agility -2
110 Slums - charisma +10, intelligence -2
132 Slums - strength +10, perception -2
95 Horace's Stronghold - charisma +10, BP -5
140 Horace's Stronghold - toughness +10 hp -20
146 Horace's Stronghold - charisma +5
152 Horace's Stronghold - all weapons damage +5
176 Horace's Stronghold - chance to hit with all weapons +25, charisma -2
182 Horace's Stronghold - perception +10, toughness -2
212 Horace's Stronghold - dodge +3 %, BP -10
100 Small Gate - BP +50, reputation -2
190 Small Gate - intelligence +10, charisma -2
220 Small Gate - 10 charisma, -2 appearance


3 points

50 Slums - HP +50, strength +8
97 Slums - toughness +10
100 slums - dodge 3%
118 slums - dodge 3%
123 Slums - char defense +40
128 Slums - Perception +10
138 Slums - ignores 4% of your opponent`s defence, perception -4
143 Slums - chance for, critical hit +5%
164 Slums - intelligence +10
167 Slums - HP +100

97 Horace's Stronghold - dodge +3%
142 Horace's Stronghold - BP +50
145 Horace's Stronghold - agility +10
149 Horace's Stronghold - HP +100
153 Horace's Stronghold - appearance +10
162 Horace's Stronghold - HP +100
163 Horace's Stronghold - intelligence +10
166 Horace's Stronghold - strength+10
200 Horace's Stronghold - BP +50
203 Horace's Stronghold - agility +10
214 Horace's Stronghold - HP +100
221 Horace's Stronghold - character defence +40
224 Horace's Stronghold - knowledge +10
235 Horace's Stronghold - Intelligence +10
240 Horace's Stronghold - chance for critical hit +5%
269 Horace's Stronghold - ignores 4 % of your opponent`s defence, chance to hit
with all weapons -10
190 Small Gate - perception +10
235 Small Gate - Luck +2
235 Small Gate - 10 intelligence
302 Small Gate - all weapon damage +5
450 Citadel - all weapons damage +7, HP -40
453 Citadel - character defence +75, PERCEPTION -4


4 points

103 Slums - HP +200, perception -2
110 Slums - chance for critical hit +7%, bp -10
150 Horace's Stronghold - Luck +5, chance to hit -5
208 Horace's Stronghold - intelligence +8, BP +50
217 Horace's Stronghold - luck +2, perception +10, intelligence -2
273 Horace's Stronghold - chance to hit with all weapons +30
263 Small Gate - all weapons damage +7, intelligence -2
298 Small Gate - appearance +18
288 Hospital - chance to hit with all weapons +35, agility -2

5 points

92 Slums - hp +100, perception +10
109 Slums - appearance +20
112 Slums - chance to hit with all weapons +35
149 Slums - toughness +10, agility +10
389 Slums - all weapons damage +7
95 Horace's Stronghold - Character defence +75
148 Horace's Stronghold - chance to hit with all weapons +35
156 Horrace's Stronghold - chance for critical hit +7 %
147 Horrace's Stronghold - Luck +5
435 Horrace's Stronghold - character defence +75
258 Small Gate - Luck +5
267 Small Gate - ignores 4 % of your opponent`s defence
317 Small Gate - chance to hit with all weapons +35
391 Small Gate - Luck +5
393 Small Gate - Luck +5
407 Small Gate - Luck +5
445 Citadel - chance for critical hit +7%

6 points

96 Slums - all weapons damages +7, agility +5
140 Horace's Stronghold - appearance +35, toughness -8
360 Small Gate - toughness +20, HP -40
350 Hospital - chance to hit with all weapons +35, REPUTATION +5, TOUGHNESS +5,
INTELLIGENCE -2

8 points

184 Slums - BP +50, HP +100
154 Horace's Stronghold - Dodge +5%
227 Horace's Stronghold - toughness +20
239 Horace's Stronghold - Dodge +5%
366 Small Gate - dodge +5%
659 Small Gate - BP +80, toughness -4
240 Hospital - dodge +5%

9 points

99 Slums - knowledge +20, perception -2
446 Horace's Stronghold - BP +80, toughness -2
298 Small Gate - luck +7, reputation -2

10 points
128 Slums - luck +2, dodge +5 %
375 Slums - luck +7, intelligence +20, BP-30
277 Horace's Stronghold - intelligence +20
361 Horace's Stronghold - charisma +20, bp -20
406 Horace's Stronghold - knowledge +20
460 Horace's Stronghold - Luck +7
235 Small Gate - knowledge +20
350 Small Gate - charisma +20, chance for critical hit -2%
649 Small Gate - Luck +7
366 Hospital - BP + 80
456 Citadel - chance for critical hit +10 %, all weapons damage -4

11 points

128 Slums - Charsima +20 knowledge -2

12 points

286 Small Gates - reputation +20

13 points

116 Slums - appearance +35, chance to hit with all weapons -5
245 Small Gate - chance to hit with all weapons +50, knowledge -4
495 Small Gate - chance to hit with all weapons +50, all weapon damage -2

14 points

148 Horace's Stronghold - Chance to hit with all weapons +50, appearance -2
272 Small Gate - appearance +35

15 points

184 Horace's Stronghold - strength +20, perception -2

16 points

633 Small Gate - all weapons damage +10, HP -40

17 points

252 Horace's Stronghold - all weapons damage +10, toughness -2

19 points

416 Horace's Stronghold - dodge +7%, intelligence -2
374 Small Gate - HP +500, reputation -2
256 Small Gate - dodge +7%, appearance -2

20 points

105 Slums - all weapons damage +7*
144 Slums - HP +500
162 Horace's Stronghold - HP +500
475 Small Gate - luck +10

23 points

422 Citadel - char defence +3 for every 4 levels, reputation -8

24 points

238 Small Gate - 35 knowledge, -2 toughness

25 points

243 Horace's Stronghold - char defence +3 for every 4 levels, intelligence -8
667 Small Gate - reputation +25
260 Forge - char defense +150

29 points

298 Slums - BP +150, HP -20

30 points

520 Slums - BP +150

35 points

114 Slums - ignores 8% of your opponent`s defence
371 Horace's Stronghold - strength +35
273 Small Gate - char defence +3 for every 4 levels

44 points

124 Slums - chance for critical hit +15%, knowledge -2
192 Slums - chance for critical hit +15%, chance to hit with all weapons -5
412 Small Gate - critical hit +15%, intelligence -2

45 points

650 Slums - chance for critical hit +15 %
305 Small Gate - perception +20, char defense +150


53 points

268 Horace's Stronghold - char defence +6 for every 4 levels, dodge -3 %

58 points

300 Hospital

74 points
287 Horace's Stronghold - agility +35, reputation -2

75 points
165 Horace's Stronghold - BP +200
440 Horace's Stronghold - agility +35
275 Forge - perception +35

100 points

550 Slums - ignores 15 % of your opponent`s defence

124 points

49 Slums - +1 attack(s) with every weapon, int -2

125 points

508 Small Gate - HP +1000

224 points

270 Small Gate - HP +2000, strength -5
141 Horace's Stronghold - HP +2000, strength -2

The numbers before the enchants show the FLD when the enchant was won.

I can add to this if people like the idea, just post the report Smile

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This post has been edited 17 time(s), it was last edited by dtr: 04-09-2015 15:43.

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Phaera
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Registration Date: 03-16-2010
Posts: 12
Race in game: Absorber

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FYI... its divided by favor points you receive when the enchantment is destroyed

but each listing is favor of the lord of darkness points total (base + extra - so we can figure out when we can expect to start seeing, or not seeing certain enchantments)... then zone... then the enchantment

like this:

1234 Slums - 56 strength, 78 agility, 9 attacks with all weapons

and please make sure you include all of that when you send me an enchantment in game... or post one here.

It IS a work in progress, but hopefully we can figure out quite a bit about how this works when the list gets filled out more

things we know so far:

the levels that the base favor points goes up:

level 90

slums from 45 to 90
horace from 95 to 140
small gate from 145 to 190
forge from 165 to 195
market from 200 to 215


level 91 - 109

slums from 90 to 105
small gate from 190 to 235
forge from 195 to 270
market from 215 to 335
hospital from 250 to 280
fuel depot from 300 to 315

level 110

Market from 335 to 350
Hospital from 280 to 295
Fuel Depot from 315 to 330
Citadel from 350 to 365

level 115

Hospital from 295 to 325

This post has been edited 8 time(s), it was last edited by Phaera: 08-12-2014 00:06.

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theheraldofogc
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http://r9.bloodwars.interia.pl/showmsg.p...&key=f4f3e01539

Appearance +5 in Slums at Level 69 (Polish server).

1 point for scrapping it.




I approve of tgis endeavour! Big Grin

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dtr
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quote:
Originally posted by theheraldofogc
http://r9.bloodwars.interia.pl/showmsg.p...&key=f4f3e01539

Appearance +5 in Slums at Level 69 (Polish server).

1 point for scrapping it.




I approve of tgis endeavour! Big Grin


Updated, plus some more I have been PM'd.

Thanks!

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FlashAOD
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Removed enchantment from the slot of location Slums. Removed effects: APPEARANCE +5, PERCEPTION -2. Favour of the Lord of Darkness points gained: 1.


Level 65. Z3.
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dtr
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quote:
Originally posted by FlashAOD
Removed enchantment from the slot of location Slums. Removed effects: APPEARANCE +5, PERCEPTION -2. Favour of the Lord of Darkness points gained: 1.


Level 65. Z3.


Updated Smile

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theheraldofogc
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51 Horace's Stronghold - Appearance +8 - +2 points for sxrapping it.

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theheraldofogc
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111 Slums - Luck +5 all weapons damage -2 - 3 points to smash it.

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theheraldofogc
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Not been reporting everything I smash, but this one is interesting for how worthless it seems compared to how much Favour it gives for destroying it.

Slums (120) - Appearance +35 all weapons damage -2 - 12 favour for scrapping it.

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dtr
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Updated Smile

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