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Go to the bottom of this page Change Rules for SIEGES [proposition] 4 Votes - Average Rating: 7.754 Votes - Average Rating: 7.754 Votes - Average Rating: 7.75
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Grizly
Lord


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Registration Date: 11-10-2009
Posts: 276
Location: FarAway - Eastern Europe
Race in game: Absorber
Clan: BC-R/D.B.

Change Rules for SIEGES [proposition] Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

every siege i join i don't have a chances to attack no one!!!
because i am LVL 70+ and i die on first hit Happy

so what do you think if there will be a possibility to invert the order of initiative in SIEGE, In this case low level players will be able to see what they can do... they will be not only meat, but they can contribute to this SIEGE

For beginning let it be only if leader of attacker CLAN or player who start siege want to change the initiative but only when the siege is started... and no other members of the CLAN are joined, after first player is entering the siege the link must be inactive

I really want to know if i can hit someone of LVL 110 Happy

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09-27-2013 11:59 Grizly is offline Search for Posts by Grizly Add Grizly to your Buddy List
Pops
moderator...apparently


Registration Date: 10-22-2008
Posts: 652
Location: england
Race in game: Absorber
Clan: BoS

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Ambush them. Youd find out hoe much damage you can or cant do Wink

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Grizly
Lord


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Registration Date: 11-10-2009
Posts: 276
Location: FarAway - Eastern Europe
Race in game: Absorber
Clan: BC-R/D.B.

Thread Starter Thread Started by Grizly
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quote:
Originally posted by Pops
Ambush them. Youd find out hoe much damage you can or cant do Wink


Nope! you will see this will be a very funny siege... just admins must give us a chance to try it

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alyat
Double Ace


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Registration Date: 12-22-2010
Posts: 102
Race in game: Thoughtcatcher
Clan: DB

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i would appreciate if all who join siege would get 5 x hp or something

then everybody have a chance to make dmg and siege wouldnt be over in first round
think then it makes more fun

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vai vadiar...

This post has been edited 1 time(s), it was last edited by alyat: 09-27-2013 14:14.

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Demandred
Triple Ace


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Registration Date: 02-19-2008
Posts: 165
Location: Ireland
Race in game: Cursed One
Clan: [BoS]

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I like this idea.
In most battle strategy, the pawns are sent in first and the stronger units are held to use more strategically in the midst of the carnage... having the initiative inverted for sieges would kind of work to create this effect.

@alyat
surely if everyone had x5 hp they would also gain/loose x5 poh...

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09-27-2013 14:33 Demandred is offline Search for Posts by Demandred Add Demandred to your Buddy List
alyat
Double Ace


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Registration Date: 12-22-2010
Posts: 102
Race in game: Thoughtcatcher
Clan: DB

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quote:
Originally posted by Demandred
I like this idea.
In most battle strategy, the pawns are sent in first and the stronger units are held to use more strategically in the midst of the carnage... having the initiative inverted for sieges would kind of work to create this effect.

@alyat
surely if everyone had x5 hp they would also gain/loose x5 poh...


gain and loose poh could stay normal Wink

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vai vadiar...

This post has been edited 2 time(s), it was last edited by alyat: 09-27-2013 16:36.

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