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--- Mishmash (http://forum.bloodwars.net/board.php?boardid=19)
---- Mishmash - Necropolis (http://forum.bloodwars.net/board.php?boardid=75)
----- Enchants List (http://forum.bloodwars.net/thread.php?threadid=30664)
Posted by sosolidliam on 06-15-2012 at17:20:
Enchants List
I figured as Underworld had a place where we could keep track of enchants from KOTH, I thought why shouldn't Necropolis. So here we go, I will keep this thread
updated each day.
I am going to split it up into sections for example (Slums, Horaces, Small Gate) and in each section I will have each item of equip for easy browsing so you can quickly find a piece and see what enchant you could 'possibly' get.
If you wish to contribute to this please do the following:
1) show enchant
2) say on which type of item it was gained (ring, neck weapon etc etc)
3) which area it was obtained
4) it must
ONLY be for Necropolis
Slums
/**********************************************************
HELM
TOUGHNESS +2, BP -10 (Wat)
KNOWLEDGE +2 (Pvcx)
APPEARANCE +2 (Pvcx)
TOUGHNESS +4 (Pvcx)
PERCEPTION +2, STRENGTH -1 (Vshwarz)
AGILITY +2 (Hazardous)
AGILITY +2, TOUGHNESS -2 (Rakmajeej)
Defence +36, chance to hit -3 (Rakmajeej)
+20 BP (Sevendustx)
ARMOUR
STRENGTH +2 (Jaeden)
REPUTATION +14, AGILITY +2, HP -30 (Moonbootsboy)
INTELLIGENCE +2 (Moonbootsboy)
dodge + 3% (Moonbootsboy)
BP +20, PERCEPTION +2, INTELLIGENCE -1 (Jaeden)
character defence +50, APPEARANCE +2, HP -15 (Wat)
character defence +30, PERCEPTION +4 (Sevendustx)
AGILITY +2, BP -10 (Rakmajeej)
NECK
PERCEPTION +4 (Jaeden)
BP +40, TOUGHNESS -2 (TwoSwords)
AGILITY +2, STRENGTH +2, INTELLIGENCE -1 (TwoSwords)
KNOWLEDGE +4 (Vshwarz)
RING
PANTS
chance to hit with all weapons +18, KNOWLEDGE -1 (Walerian)
+100 HP, -2 Knowledge (Sevendustx)
+50 HP, -2 Knowledge (Sevendustx)
WEAPON
KNOWLEDGE +2, AGILITY -1 (Moonbootsboy)
PERCEPTION +4 (Moonbootsboy)
AGILITY +4 (Vego92)
APPEARANCE +2, additional 1 attacks with every weapon, AGILITY -1 (Leon Zawodowiec)
AGILITY +2, REPUTATION -1 (Wat)
CHARISMA +4, KNOWLEDGE -2 (Wat)
PERCEPTION +2 (GeKoNeK)
BP +50 (Carpy)
AGILITY +2, TOUGHNESS -1 (Carpy)
Chance to hit with all weapons +5, REPUTATION +8, HP -15 (iivv)
HP +50 (iivv)
BP +20, CHARISMA -1 (iivv)
chance for critical hit +3 %, STRENGTH -2 (Walerian)
TOUGHNESS +2 (Jaeden)
CHARISMA +2, INTELLIGENCE -1 (Jaeden)
Chance to hit with all weapons +10 (Cpu)
BP +20, chance to hit with all weapons +18 (Moonbootsboy)
chance to hit with all weapons +12 (Fury)
APPEARANCE +8, PERCEPTION -1 (Zhora)
INTELLIGENCE +8 (Trigerog)
character defence +30 (TwoSwords)
APPEARANCE +8 (Vshwarz)
character defence +20, INTELLIGENCE -2 (Vshwarz)
PERCEPTION +2, chance for critical hit +5 % (Jaeden)
STRENTH +4, TOUGHNESS +8 (pvcx)
CHARISMA +14, TOUGHNESS -2 (pvcx)
chance to hit with all weapons +5 (pvcx)
APPEARANCE +4, all weapons damage -3 (pvcx)
LUCK +5 (pvcx)
BP +20 (pvcx)
BP +30 (pvcx)
PERCEPTION +2 (pvcx)
REPUTATION +2, CHARISMA -1 (pvcx)
PERCEPTION +2, HP -15 (pvcx)
REPUTATION +8 (pvcx)
STRENGTH +2,CHARISMA -1 (pvcx)
STRENGTH +2 (pvcx)
LUCK +2,REPUTATION +4 (pvcx)
**********************************************************/
Horace`s Stronghold
/**********************************************************
HELM
REPUTATION +2 (NeSTeA)
ARMOUR
REPUTATION +4, PERCEPTION -1 (Jaeden)
Weapon damage +7 (Jaeden)
+150 BP, -1% Crit chance (Sevendustx)
NECK
RING
PANTS
dodge +3 %, INTELLIGENCE -1 (Fury)
WEAPON
AGILITY +4, STRENGTH +14 (TwoSwords)
**********************************************************/
Small Gate
/**********************************************************
HELM
ARMOUR
chance to hit with all weapons +18, all weapons damage +7, HP -15 (TwoSwords)
NECK
RING
PANTS
WEAPON
**********************************************************/
Enchants that need a home
These enchants haven been taken from the other threads and need a location. If any can help me give them a home give me a shout on here or in game.
/**********************************************************
HELM
LUCK +2, AGILITY -2 (StoneFinger)
HP +100, PERCEPTION -1 (Ghaldria)
PERCEPTION +4, AGILITY -1 (Majlet)
CHARISMA +4 (Ghaldria)
KNOWLEDGE +2, BP -10 (Sh00ler)
ARMOUR
HP +100 (Mogth)
TOUGHNESS +8, PERCEPTION +4 (NeSTeA)
APPEARANCE +2, INTELLIGENCE -1 (Jackel)
PERCEPTION +4, REPUTATION -1 (Mapother III)
STRENGTH +2, APPEARANCE +4, HP -15 (Justice187)
all weapons damage +5, HP -15 (Fury)
PERCEPTION +4, BP -10 (TheMoose)
STRENGTH +2 (Mroczny44)
AGILITY +8, REPUTATION -1 (Majlet)
NECK
RING
PANTS
STRENGTH +8 (Moght)
WEAPON
REPUTATION +4, INTELLIGENCE -2 (Walerian)
INTELLIGENCE +4 (The Juggernaut)
LUCK +5 (DrukenMagic)
AGILITY +2, HP +25, APPEARANCE -1 (The Juggernaut)
STRENGTH +4, PERCEPTION -2 (Majlet)
LUCK +10 (Konrax)
CHARISMA +4 (Majlet)
chance to hit with all weapons +3 (TheMoose)
chance for critical hit +5 %, TOUGHNESS -1 (Inugami)
**********************************************************/
Posted by sosolidliam on 06-15-2012 at17:23:
So I will start:
Good Deadly Cape of Speed* CLOSE
Armour
Defence: 0
Effects: REPUTATION +5, AGILITY +3, TOUGHNESS -10, all weapons damage +9, additional 3 attack(s) with every weapon, chance for critical hit with guns -40 %, STRENGTH +2
Requirements: LEVEL: 101 (114), STRENGTH: 42 (47)
Value: 121 500 Lgo
Location: Slums
Posted by grind on 06-16-2012 at16:21:
RE: Enchants List
quote: |
WEAPON
APPEARANCE +2, additional 1 attacks with every weapon, AGILITY -1 (Leon Zawodowiec)
**********************************************************/ |
+1 attacks? may we have a spy report of item?
Posted by sosolidliam on 06-16-2012 at16:27:
Legendary Perfect Antique Flail *
Two-handed melee weapon
Damage: 100 - 222
Effects: Chance to hit -12, chance for critical hit +41 %, AGILITY +41, weapon damage +19, APPEARANCE +2, additional 1 attacks with every weapon, AGILITY -1
Requirements: LEVEL: 69 (75), STRENGTH: 66 (72), Your character must be in act: 2
Value: 81 000 Lgo
Posted by rzygamTecza on 06-20-2012 at18:47:
Legendary Good Pilum of the Dryad* CLOSE
Two-handed ranged weapon (heavy)
Damage: 105 - 135
Effects: attacks per round: 5, REPUTATION +11, PERCEPTION +9, AGILITY +13, TOUGHNESS -4, Chance to hit +17, weapon damage +13, weapon damage increased by 1/2 of STRENGTH, weapon chance to hit increased by 1/4 of STRENGTH, PERCEPTION +2
Requirements: LEVEL: 67 (79), KNOWLEDGE: 73 (86), STRENGTH: 14 (16), AGILITY: 21 (24), INTELLIGENCE: 17 (20), Your character must be in act: 2
Value: 60 750 Lgo
Slums
Posted by iivv on 06-20-2012 at19:00:
Weapon:
1. Chance to hit with all weapons +5, Reputation +8, HP -15.
2. HP +50.
And the one on the list already.
Posted by carpy42 on 06-20-2012 at19:08:
slums
2hd weapon
1. BP +50
2.AGILITY +2, TOUGHNESS -1
Posted by Philly on 06-21-2012 at16:53:
Legendary Perfect Cursed Katana * (+2) CLOSE
Two-handed melee weapon
Damage: 187 - 211
Effects: Chance to hit -33, attacks per round: 3, STRENGTH +28, PERCEPTION +29, damage increased by 4 for every 4 levels, chance for critical hit +25 %, chance to hit increased by 25 %, AGILITY +10
EDIT: apologies for pasting this into the necropolis section, meant to go in underworld.
Posted by sosolidliam on 06-22-2012 at00:09:
Mishmash - Necropolis
Think you've got the wrong thread.
Posted by sosolidliam on 06-28-2012 at11:18:
Good Deadly Cape of Speed* CLOSE
Armour
Defence: 0
Effects: REPUTATION +5, AGILITY +3, TOUGHNESS -10, all weapons damage +9, additional 3 attack(s) with every weapon, chance for critical hit with guns -40 %, BP +20, PERCEPTION +2, INTELLIGENCE -1
Requirements: LEVEL: 100 (114), STRENGTH: 41 (47)
Value: 121 500 Lgo
Slums
Posted by sosolidliam on 06-30-2012 at03:39:
Legendary Perfect Bow of the Wolf* CLOSE
Two-handed ranged weapon (light)
Damage: 77 - 88
Effects: Chance to hit +27, attacks per round: 9, PERCEPTION +19, AGILITY +19, TOUGHNESS +14, weapon damage +17, weapon chance to hit increased by 1/2 of STRENGTH, TOUGHNESS +2
Requirements: LEVEL: 60 (6
, KNOWLEDGE: 48 (55), STRENGTH: 27 (31), AGILITY: 29 (33), INTELLIGENCE: 27 (31), Your character must be in act: 2
Value: 217 500 Lgo
Slums
Posted by sosolidliam on 07-10-2012 at22:59:
Legendary Perfect Bow of the Wolf* CLOSE
Two-handed ranged weapon (light)
Damage: 77 - 88
Effects: Chance to hit +27, attacks per round: 9, PERCEPTION +19, AGILITY +19, TOUGHNESS +14, weapon damage +17, weapon chance to hit increased by 1/2 of STRENGTH, CHARISMA +2, INTELLIGENCE -1
Requirements: LEVEL: 59 (6
, KNOWLEDGE: 48 (55), STRENGTH: 27 (31), AGILITY: 29 (33), INTELLIGENCE: 27 (31), Your character must be in act: 2
Value: 217 500 Lgo
Slums
Posted by Moonbootsboy on 07-11-2012 at14:53:
slums - 2h weapon
BP +20, chance to hit with all weapons +18
Posted by owling on 07-11-2012 at15:25:
Slums
Legendary Perfect Beretta * CLOSE
One-handed gun
Damage: 11 - 25
Effects: attacks per round: 9, chance to hit with all weapons +12
Requirements: LEVEL: 41 (46), PERCEPTION: 41 (46), Your character must be in act: 2
Value: 84 000 Lgo
Posted by ZhoRa on 08-07-2012 at17:57:
Slums
1-h melee weapon
APPEARANCE +8, PERCEPTION -1
Posted by wat on 09-22-2012 at03:57:
character defence +50, APPEARANCE +2, HP -15.
P speed. Slums
Posted by Trigerog on 09-24-2012 at07:01:
Perfect Demonic Rapier of Suicide* CLOSE
One-handed melee weapon
Damage: 94 - 108
Effects: Chance to hit +20, AGILITY +32, damage increased by 4 for every 4 levels, HP (base + buildings bonus) -7 %, maximum damage +8, maximum defence from items = 0, INTELLIGENCE +8
Slums
Posted by owling on 10-07-2012 at15:40:
Perfect Flexible Shorts of the Sun*
Pants
Defence: 3
Effects: AGILITY +12, item defence -1, APPEARANCE +4, PERCEPTION +4, dodge +3 %, INTELLIGENCE -1
Requirements: LEVEL: 40 (47), STRENGTH: 5
Value: 14 000 Lgo
Posted by owling on 10-07-2012 at15:49:
sorry, it's horace
Posted by TwoSwords. on 10-13-2012 at14:56:
BP +40, TOUGHNESS -2 (TwoSwords)
character defence +30 (TwoSwords)
These enachants was from Slums.
Posted by sosolidliam on 10-20-2012 at10:25:
Updated
Thanks keep them coming.
Posted by TwoSwords. on 11-04-2012 at13:46:
Legendary Perfect Demonic Knife of the Conqueror* CLOSE
One-handed melee weapon
Damage: 140 - 143
Effects: Chance to hit +14, AGILITY +27, damage increased by 6 for every 4 levels, HP (base + buildings bonus) -7 %, REPUTATION +9, KNOWLEDGE +6,
AGILITY +4, STRENGTH +14
Requirements: LEVEL: 37 (46), KNOWLEDGE: 21 (26), STRENGTH: 9 (11), AGILITY: 13 (16), Your character must be in act: 2
Value: 110 100 Lgo
In horace's
Posted by pvcx on 11-10-2012 at00:43:
slums:
Perfect Hard hat of Precognition* CLOSE
Helmet
Defence: 6
Effects: PERCEPTION +20, KNOWLEDGE +2
Requirements: STRENGTH: 14 (15), LEVEL: 11
Value: 45 500 Lgo
Posted by Seven82 on 11-24-2012 at21:13:
Good Shirt of Speed* CLOSE
Armour
Defence: 3
Effects: additional 3 attack(s) with every weapon, chance for critical hit with guns -40 %, character defence +30, PERCEPTION +4
Requirements: LEVEL: 30 (36), STRENGTH: 25 (30)
Value: 94 350 Lgo
Slums
character defence +30, PERCEPTION +4
Posted by pvcx on 12-18-2012 at23:54:
slums
Perfect Hard hat of Precognition* CLOSE
Helmet
Defence: 6
Effects: PERCEPTION +20,
APPEARANCE +2
Requirements: STRENGTH: 14 (15), LEVEL: 10 (11)
Value: 45 500 Lgo
Posted by Walerian on 12-19-2012 at12:14:
slums
Pants
Defence: 2
Effects: AGILITY +6, PERCEPTION +9, TOUGHNESS -4, item defence -4, chance to hit with all weapons +18, KNOWLEDGE -1
Posted by sosolidliam on 01-11-2013 at00:02:
Will update tomorrow hopefully, been busy with work.
Posted by vShwarz on 02-10-2013 at12:21:
slums
Legendary Perfect Crossbow *
Two-handed ranged weapon (heavy)
Damage: 54 - 108
Effects: attacks per round: 6, chance for critical hit +22 %, ignores 41 % of your opponent`s defence, weapon damage increased by 1/2 of STRENGTH, weapon chance to hit increased by 1/4 of STRENGTH, APPEARANCE +8
Requirements: LEVEL: 41, KNOWLEDGE: 38, Your character must be in act: 2
Value: 36 000 Lgo
Posted by TwoSwords. on 02-23-2013 at14:53:
SLUMS:
Legendary Good Plastic Amulet of Levitation*
Amulet
Effects: APPEARANCE +13, CHARISMA +7, REPUTATION -4, STRENGTH +9, AGILITY +9, AGILITY +2, STRENGTH +2, INTELLIGENCE -1, maximum damage of all weapons +20, BLOOD PTS +12 %, dodge guns +15 %
Requirements: LEVEL: 41 (52), APPEARANCE: 27 (35), INTELLIGENCE: 17 (21), Your character must be in act: 2
Value: 28 125 Lgo
Posted by pvcx on 02-23-2013 at15:30:
slums
Perfect Hard hat of Precognition*
Helmet
Defence: 6
Effects: PERCEPTION +20, TOUGHNESS +4
Posted by vShwarz on 04-15-2013 at13:13:
Good Runic Bandanna *
Helmet (Only for males)
Defence: 21
Effects: all weapons damage +2, APPEARANCE +5, PERCEPTION +2, LUCK +8, item defence +15, PERCEPTION +2, STRENGTH -1
Posted by Hazardous on 04-17-2013 at10:00:
Perfect Cap of Adrenaline*
Helmet
Defence: 2
Effects: STRENGTH +8, PERCEPTION -5, AGILITY +6, AGILITY +2
Requirements: LEVEL: 10 (11), STRENGTH: 11 (12)
Value: 28 400 Lgo
Posted by TwoSwords. on 04-20-2013 at13:48:
SMALL GATE
Good Cape of Speed*
Armour
Defence: 0
Effects: REPUTATION +5, AGILITY +3, TOUGHNESS +3, additional 3 attack(s) with every weapon, chance for critical hit with guns -40 %, chance to hit with all weapons +18, all weapons damage +7, HP -15
Requirements: LEVEL: 72 (94), STRENGTH: 23 (30)
Value: 99 000 Lgo
Posted by vShwarz on 04-24-2013 at05:36:
Legendary Perfect Crossbow *
Two-handed ranged weapon (heavy)
Damage: 54 - 108
Effects: attacks per round: 6, chance for critical hit +22 %, ignores 41 % of your opponent`s defence, weapon damage increased by 1/2 of STRENGTH, weapon chance to hit increased by 1/4 of STRENGTH, character defence +20, INTELLIGENCE -2
Requirements: LEVEL: 41, KNOWLEDGE: 38, Your character must be in act: 2
Value: 36 000 Lgo
location: slums level 3
Posted by Rakmajeej on 05-03-2013 at10:30:
Legendary Good Tiger`s Helmet of Senses *
Legendary Good Tiger`s Helmet of Senses
Helmet
Defence: 7
Effects: AGILITY +7, TOUGHNESS +5, item defence -8, PERCEPTION +9, AGILITY +2, TOUGHNESS -2
Requirements: STRENGTH: 34, LEVEL: 20, Your character must be in act: 2
Value: 81 000 Lgo
Slums 3
Posted by Rakmajeej on 05-03-2013 at10:32:
Legendary Good Tiger`s Shirt *
Armour
Defence: 1
Effects: AGILITY +13, TOUGHNESS +7, item defence -4, AGILITY +2, BP -10
Requirements: LEVEL: 19 (20), STRENGTH: 12, CHARISMA: 12, Your character must be in act: 2
Value: 28 800 Lgo
Slums 3
Posted by Rakmajeej on 05-03-2013 at10:52:
Perfect bullet proof crown of the prophet
I get two enchants for the crown
1. Charisma +2, Don't remeber second effect sonce it was useless
2. Defence +36, chance to hit -3
Also slums 3
Posted by sosolidliam on 05-08-2013 at14:11:
Legendary Good Pilum of the Dryad* CLOSE
Two-handed ranged weapon (heavy)
Damage: 105 - 135
Effects: attacks per round: 5, REPUTATION +11, PERCEPTION +9, AGILITY +13, TOUGHNESS -4, Chance to hit +17, weapon damage +13, weapon damage increased by 1/2 of STRENGTH, weapon chance to hit increased by 1/4 of STRENGTH, PERCEPTION +2, chance for critical hit +5 %
Slums
Good Deadly Cape of Speed* CLOSE
Armour
Defence: 0
Effects: REPUTATION +5, AGILITY +3, TOUGHNESS -10, all weapons damage +9, additional 3 attack(s) with every weapon, chance for critical hit with guns -40 %, REPUTATION +4, PERCEPTION -1
Horaces
Posted by sosolidliam on 05-08-2013 at14:15:
Updated 08/05/2013
Posted by pvcx on 06-07-2013 at13:09:
Slums 3, all enchants on 1h melee weapon
STRENTH +4, TOUGHNESS +8
CHARISMA +14, TOUGHNESS -2
chance to hit with all weapons +5
APPEARANCE +4, all weapons damage -3
LUCK +5
BP +20
BP +30
PERCEPTION +2
REPUTATION +2, CHARISMA -1
patch 1.4.27
PERCEPTION +2, HP -15
REPUTATION +8
STRENGTH +2,CHARISMA -1
STRENGTH +2
LUCK +2,REPUTATION +4
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