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--- Underworld Need some info about how to make a good starting Person? (http://forum.bloodwars.net/thread.php?threadid=32486)


Posted by CrazyXxShanexX on 03-01-2013 at20:16:

  Need some info about how to make a good starting Person?

im restarting my account and dont know if to go as mellee and i dont know what race to go as could anybody give me a hand on how you develop a good character



Ive talked to my friend i would like to be mellee as

beastmaster or cult

but dont know which one

beast for the extra strength and hit

or cult for the extra agility

and tats im thinking monk anyway any of you can help me out



Posted by brundlefly on 03-02-2013 at00:40:

  RE: Need some info about how to make a good starting Person?

if melee go beastmaster assassin to begin with if u wanna go melee...

helps with dragons as u can use guns as well as melee...

then go monk when higher up if u want to...



Posted by CrazyXxShanexX on 03-02-2013 at03:45:

  RE: Need some info about how to make a good starting Person?

quote:
Originally posted by brundlefly
if melee go beastmaster assassin to begin with if u wanna go melee...

helps with dragons as u can use guns as well as melee...

then go monk when higher up if u want to...


thanks thats a really good plan



Posted by Undivisible on 03-02-2013 at14:54:

 

1. Try to gather as much junk before level 35 as possible, send spies to find profitable targets, farm them, etc. Forget about expos, beating higher level players for fast xp gain, and try completing pilgrimages(that will slow your XP progress a bit). When you're level 35 that good source of funds will be gone.
2. Don't make any tatoos until you're at least level 35, or you'll have poor stats in training.



Posted by Grizly on 03-02-2013 at16:42:

 

quote:
Originally posted by Undivisible
2. Don't make any tatoos until you're at least level 35, or you'll have poor stats in training.


I say don't do any tattoo until LVL 45 Happy rise your stats... 8 chance to hit don't give a sheet Happy



Posted by Undivisible on 03-03-2013 at11:46:

 

Take a look at this:
http://r1.bloodwars.net/showmsg.php?mid=21472561&key=6ed85fdccd
with tatoos and right gear(in this report I had 3rd level of shooting ace tatoo, so I could wear gear with higher damage bonuses and lower perception bonuses, thus I was better) it's much easier to make succesful expeditions and level up faster Wink . Every tatoo except monk has something useful to offer early on.



Posted by Creed on 03-04-2013 at11:44:

 

If you are looking at the character as a whole I'd argue Absorber is the best race.

Bm can potentially out damage it due to the extra attacks, but in the bigger picture of go absorber, drop me a line in game iCreed. Ill go through in more detail



Posted by Hazardous on 03-05-2013 at14:48:

 

quote:
Originally posted by Creed
If you are looking at the character as a whole I'd argue Absorber is the best race.

Bm can potentially out damage it due to the extra attacks, but in the bigger picture of go absorber, drop me a line in game iCreed. Ill go through in more detail


I'd have to agree the Power of blood would benefit greater in the long run, in my opinion Wink



Posted by Grizly on 03-05-2013 at21:54:

 

Absorber is good until LVL 90-95 after that you use the power of blood only in quest for extra 20 Luck Frown
from this point the BM take his advantage 1700 more damage every round Smile (1 attack)



Posted by CrazyXxShanexX on 03-06-2013 at00:37:

 

thanks for all the help but i aggree with grizly ive gone as BM for damage and hits



Posted by dooz on 03-06-2013 at08:26:

 

i would have gone absorber, he have it all. extra hp, easiness, crazy luck arcana.



Posted by Ba_al on 03-06-2013 at09:57:

 

quote:
Originally posted by Grizly
Absorber is good until LVL 90-95 after that you use the power of blood only in quest for extra 20 Luck Frown
from this point the BM take his advantage 1700 more damage every round Smile (1 attack)


Only in quests?
No it always has a use at. Those lvls

Increased crit..and even beter higher chance to hit..pob is the most versatile arkana in the game



Posted by Creed on 03-06-2013 at17:34:

 

Yup, due to absorber later in end game I will use power of blood with ursine set and be better than a BM im pretty sure if not on par with ease.

Plus HP is a big thing that 10% is really helpful.

An quest luck says it all.. its a deal breaker for me.

Oh an the fact that I can go in an out of any path with ease, guns, melee, ranged makes no odd absorber can be great in them all... BM is well melee only..


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