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--- Patch 1.6.2 (http://forum.bloodwars.net/thread.php?threadid=36664)


Posted by Szeszej on 03-26-2015 at20:38:

  Patch 1.6.2

News from BW TEAM
1 April 2015

With great pleasure, we would like to inform you about the coming changes:


KotH – badass patch
We are aware that some of you are still having problems getting the most powerful enchantments despite the introduction of the Favour of the Lord of Darkness points. That is why we decided to let the really strong players try to complete several levels of KotH at once.

After completing the selected level of KotH, there will be 70% chance of starting another level and then again 70% for the next level until the location is complete or you are defeated.

The new levels will be played WITHOUT HP REGENERATION.
Disposable items and Arcana work normally on all the levels without any additional costs.
If you are defeated, you'll be able to continue the location from the last completed level, e.g.: after completing slums level 1, you finish slums level 2 and lose on slums level 3. The next time, slums will be played starting from level 3, levels 1 and 2 will be completed.

Additional rewards are awarded for each level separately.


Ranged weapons patch - Underworld!
Soon, Underworld will receive a ranged weapons patch that gives them additional effects against monsters.

Rate of fire:
• additional attacks against monsters for: Composite bow and Pilum (from perfect+0: 1, 1, 1, 1, 1, 2)
• damage against monsters for: Composite bow (from perfect+1: 40, 60, 80, 100, 100)
• chance to hit against monsters for: Composite bow (from perfect+1: 20, 40, 60, 80, 100)
• ignoring defense against monsters for: Composite bow (from perfect+3: 20%, 30%, 50%)
• ignoring defense against monsters for: Pilum (from perfect+1: 20%, 40%, 60%, 80%, 100%)
• critical hit chance against monsters for: Pilum (from perfect+1: 30%, 40%, 50%, 60%, 70%)
• damage against monsters for: Pilum (from perfect+3: 20, 30, 40)
Dryad:
• critical hit chance against monsters for: Composite bow and Throwing Knife (from perfect+2: 40%, 50%, 60%, 70%)
• critical hit damage against monsters for: Composite bow and Throwing Knife (from perfect+3: 20%, 30%, 40%)
• damage against monsters for: Composite bow (from perfect+1: 10, 20, 30, 40, 50)
• additional attacks against monsters for: Throwing Knife (from perfect+1: 1, 1, 2, 2, 3)
Wolf:
• percentage chance of hitting fmonsters for Pilum and Throwing Knife (from perfect+1: 20%, 20%, 30%, 30%, 40%)
• additional attacks against monsters for Throwing Knife (from perfect+1: 1, 1, 2, 2, 3)
• damage against monsters for Throwing Knife (from perfect+1: 10, 20, 30, 40, 50)
• ignoring defense against monsters for Pilum (from perfect+1: 20%, 40%, 60%, 80%, 100%)
• critical hit damage against monsters for: Pilum (from perfect+1: 20%, 40%, 60%, 80%, 100%)
• critical hit chance against monsters for Pilum (from perfect+3: 70%, 100%, 130%)


Anubis and Wendigo for Necro
As per your suggestions, we have decided to up the experience multiplier for the aforementioned monsters by 1.5 and 1.7 respectively.

Clan arena balance
We are always listening to your problems and that is why we have decided to quadruple the number of ranking points gained so that clans can change ranking positions more dynamically.

Seasonal clan points balance
The current algorithm for calculating seasonal points will be replaced with a new one that will incentivise player activity.
The formula is: 50/max possible clan members * people who joined



RUNES and an additional expedition map
With the implementation of the above changes, we can now start coding new monsters and the rune system. We do not know how much time it will take us but do not expect it in one or two months, four or five is much more realistic.

First, we will design new monsters for the second expedition map and after they and their special attacks are coded, we will move to special effects for rune sets and new game interface that will allow you to use runes, see their progress and all the other new options.

As we would like to focus on developing this patch, we would like all of you to be nice and polite in the game and on the forums. The fewer arguments the administration has to settle, the more time we can devote to working on the new patch
Please use the bugs forum to report anything unusual and do not PM us directly. If you really have to PM someone, send a message to your server operator.



Posted by Paranoia on 03-26-2015 at21:16:

 

quote:
Rate of fire:
• additional attacks against monsters for: Composite bow and Pilum (from perfect+0: 1, 1, 1, 1, 1, 2)
• damage against monsters for: Composite bow (from perfect+1: 40, 60, 80, 100, 100)
• chance to hit against monsters for: Composite bow (from perfect+1: 20, 40, 60, 80, 100)
• ignoring defense against monsters for: Composite bow (from perfect+3: 20%, 30%, 50%)
• ignoring defense against monsters for: Pilum (from perfect+1: 20%, 40%, 60%, 80%, 100%)
• critical hit chance against monsters for: Pilum (from perfect+1: 30%, 40%, 50%, 60%, 70%)
• damage against monsters for: Pilum (from perfect+3: 20, 30, 40)
Dryad:
• critical hit chance against monsters for: Composite bow and Throwing Knife (from perfect+2: 40%, 50%, 60%, 70%)
• critical hit damage against monsters for: Composite bow and Throwing Knife (from perfect+3: 20%, 30%, 40%)
• damage against monsters for: Composite bow (from perfect+1: 10, 20, 30, 40, 50)
• additional attacks against monsters for: Throwing Knife (from perfect+1: 1, 1, 2, 2, 3)
Wolf:
• procentowa szansa trafienia przeciwko potworom dla Pilum and Throwing Knife (from perfect+1: 20%, 20%, 30%, 30%, 40%)


missed a bit



Posted by theheraldofogc on 03-27-2015 at01:44:

 

VERY happy with this thank you! Big Grin

Is there any word on multiaccount? Wod that be an issue you want to hold off on while working on the next big leap?

I for one would shut up and wait patiently while you're working on extra content, but I would also be running an additional premium character if you let us loose :p



Posted by Szeszej on 03-27-2015 at06:40:

 

Paranoia - fixed Smile

As for multiaccounting - we are starting a new server on bloodwars.pl, a so-called "family server" where you can have as many accounts as you want (without pushing that is). Think about this as a pilot program.



Posted by Scourge on 03-27-2015 at08:03:

 

WOOOOOOOO

Slums/Horace farming here we come.

But yeah this looks like a great patch.

Can't wait for the multi accounts to hit UK servers though.

PS: How about Elvish on head ? OOOOOOOOO



Posted by dooz on 03-27-2015 at08:34:

 

Koth patch sounds especially nice. Thank you



Posted by souvik on 03-27-2015 at08:55:

 

Finest patch ever, I hope it will help to influence the population of our server.



Posted by dtr on 03-27-2015 at09:55:

 

Oooo... Full slums every 2 days? Sounds awesome! And you don't lose your spot! Great patch!

Any chance of a "spoiler" as to the new mobs? Names, visuals etc?

And the Family server - I'm assuming its Polish only?

Edit: I mean the language is Polish!



Posted by Demandred on 03-27-2015 at19:48:

 

Great news! Glad to hear the patch is finally here.
Just unsure about one thing though... Does this mean that there's nothing happening for Throwing Axe of Vengeance, etc. anymore?
Or is it now just Comp Bow, Pilum and TK with above suffixes? Or are these just changes to what was proposed before?



Posted by Scourge on 03-28-2015 at06:24:

 

After careful review, it's pretty clear ranged are going to become the top of the food chain again.
These new changes to weapons are insane... Might have been a good idea to let non-ranged players into the beta test too also review pvp balance vs all the changes you are making to ranged here.

Because it is going to be a bloodbath. It's always been like this with ranged and i'm not sure why. But it's like a yoyo. One time OP, one time weak, one time OP, one time weak.



Posted by darc on 03-28-2015 at12:06:

 

quote:
Originally posted by Scourge
After careful review, it's pretty clear ranged are going to become the top of the food chain again.
These new changes to weapons are insane... Might have been a good idea to let non-ranged players into the beta test too also review pvp balance vs all the changes you are making to ranged here.

Because it is going to be a bloodbath. It's always been like this with ranged and i'm not sure why. But it's like a yoyo. One time OP, one time weak, one time OP, one time weak.




considering the patch only affects expos i dont think pvp has to be reviewed at all



Posted by theheraldofogc on 03-28-2015 at18:47:

 

It's expedition and KotH only, and it's only those weapons (which are a bit underwhelming without them).



Posted by FlashAOD on 03-28-2015 at18:55:

 

While this patch will help already established players. This server is very quickly dying.

Szeszej you HAVE to get Sushi / Konrad / Yourself to actually do something other than patches.

Many many of the active players are leaving, you are losing players who pay for premium, which means your costs are being effected. It doesn't bring new players & new blood to the game. This ranged patch that has been "testing" and re-balancing for about the past 6 months, could have been time well spent increasing activity on this.



Posted by Scourge on 03-28-2015 at22:10:

 

Sooooo weapons will have a whole a4 page of text description with different stats vs players and mobs ? Or it will be hidden stats ?

Hard to understand...



Posted by souvik on 03-29-2015 at04:54:

 

You are right flash, implementation of a patch that only allows the top rank players ain't gonna fetch much of newer players, it's only helpful in bringing back some retired ones who still keep in contact with the game.
But the problem is this server has always been the most underrated one, thus none possibly puts brain about how to popularize it among the newcomers . I'm connected with this game for last eighteen months, and I've NEVER seen a single advertisement of the game in the internet.
It has always been a kind of task of the existing players to recruit more fresh blood, but the ones whose job it is to ensure that the server runs healthy, probably don't give a darn about it. Although imo 99% of the existing players in UK are premium atm.
We can just keep on hoping about flourishing with lot of players, or wait for a doomsday . Not sure which one will be the future .



Posted by Grizly on 03-29-2015 at12:26:

 

quote:
Originally posted by FlashAOD
While this patch will help already established players. This server is very quickly dying.


Android APP will save it !!!



Posted by Tempest on 03-29-2015 at13:43:

 

quote:
Originally posted by Grizly
quote:
Originally posted by FlashAOD
While this patch will help already established players. This server is very quickly dying.


Android APP will save it !!!



Or maybe get it advertised on social media, free RNG game could generate some fresh blood.
Your part way there as you can link your account to FB etc, just a thought.



Posted by Demandred on 03-29-2015 at14:06:

 

This thread went way off topic, so I'll try to bring it back by quoting my question from earlier...

quote:
Originally posted by Demandred
Just unsure about one thing though... Does this mean that there's nothing happening for Throwing Axe of Vengeance, etc. anymore?
Or is it now just Comp Bow, Pilum and TK with above suffixes? Or are these just changes to what was proposed before?



Posted by Szeszej on 03-30-2015 at06:53:

 

For now these are the only changes



Posted by theheraldofogc on 03-30-2015 at14:30:

 

Anyone elsrslightly apprehensive this is an April Fool's? :p



Posted by souvik on 03-30-2015 at16:53:

 

quote:
Originally posted by theheraldofogc
Anyone elsrslightly apprehensive this is an April Fool's? :p


That'll be the stinkiest joke ever made in BW if it really turns out to be what you're afraid of.



Posted by Indica on 03-30-2015 at18:01:

 

quote:
Originally posted by souvik
quote:
Originally posted by theheraldofogc
Anyone elsrslightly apprehensive this is an April Fool's? :p


That'll be the stinkiest joke ever made in BW if it really turns out to be what you're afraid of.

I'm guessing you weren't around for the change race April fools they pulled on us then, were you?



Posted by Pops on 03-30-2015 at18:19:

 

So what happened to vengeance?



Posted by Demandred on 03-31-2015 at11:05:

 

I was looking forward to vengeance having a use again, why was this dropped?
That's the ranged suffix in greatest need of a patch!
If no ranged tattoos work with it then what's the point in it?

Oh well, looks like the TK of Dryad is the new weapon of choice for expos (which is odd seeing as it's the easiest/cheapest of the patched items to make)



Posted by theheraldofogc on 03-31-2015 at14:24:

 

It makes up for it by being an utter lemon in every other situation :p

(Although that may just be because I'm a Demon Lord... If I switch to Hunter and rejig my gear it may be more impressive).



Posted by souvik on 03-31-2015 at16:11:

 

quote:
Originally posted by Indica
quote:
Originally posted by souvik
quote:
Originally posted by theheraldofogc
Anyone elsrslightly apprehensive this is an April Fool's? :p


That'll be the stinkiest joke ever made in BW if it really turns out to be what you're afraid of.

I'm guessing you weren't around for the change race April fools they pulled on us then, were you?

Nope , but I ain't certainly gonna like it if they really do something like that. It's dream shattering.
P.s. I don't think they need to crack such a big joke, the biggest joke rng fools us every time in the game so may be on compassionate ground we can get this patch on true terms.



Posted by terjohnny on 04-01-2015 at10:31:

 

What is buy items? no mention about it in notes and its not doing anything



Posted by dtr on 04-01-2015 at10:50:

 

quote:
Originally posted by terjohnny
What is buy items? no mention about it in notes and its not doing anything


Is this an April Fools Joke?

Looks like a joke... -.-



Posted by terjohnny on 04-01-2015 at10:54:

 

hope so...would be a good one Smile



Posted by theheraldofogc on 04-01-2015 at11:50:

 

I'm happy with it being a joke O.o

For years, as much as people have been moaning this is NOT a pay-to-win game. Not sure I want it to become that... (even if I am desperate for a few pieces).



Posted by FlashAOD on 04-01-2015 at12:14:

 

Well it's past mid day here in UK now. By the law of April Fools they have either over stepped the mark. Or it is now real.



Posted by theheraldofogc on 04-01-2015 at14:49:

 

The first rule of April's Fool:
Honk! I'm a geese now!

It will likely run to midnight if it's a joke.

If it IS real, it looks like you get a random selection of a random selection. It looks more like it would help fill the server with high level items than allow you to buy dream gear.

We'll see at midnight if it's still around or not.



Posted by souvik on 04-02-2015 at08:33:

 

Now it looks like that " buy items" really was a fool's joke. It doesn't show anymore.



Posted by FlashAOD on 04-02-2015 at11:19:

 

Wasn't much of a joke. Would have been better if you could ATLEAST attempt to look like it was doing something.



Posted by souvik on 04-02-2015 at22:21:

Frown

No sign of epic items yet, may be on next patch or something?



Posted by souvik on 04-02-2015 at22:27:

 

quote:
Originally posted by FlashAOD
Wasn't much of a joke. Would have been better if you could ATLEAST attempt to look like it was doing something.

Right, like when you click on the buy button it could have redirected us to a new page with an image of a donkey, and it would read as "welcome to the fool's day acolyte , you have been the 75th victim today !!!"



Posted by Indica on 04-03-2015 at00:08:

 

yay leg g+2 glock from birthday souvenir, loot OP

EDIT: also love koth changes <3
http://r1.bloodwars.net/showmsg.php?mid=63408728&key=d5175b4cf9
dispo working across all is awsome, saves me lgo Big Grin



Posted by party1994 on 04-07-2015 at20:13:

 

How about an increase of Exp received from Chronos ? Tongue



Posted by Cthulhu on 04-12-2015 at21:06:

 

Hey BWT,

Hate to moan & all that, but I don't think your 'new' clan arena algorithm works on UK Underworld - just not enough active clans to make a difference I think.

We have fought the same two clan every week for about two months... it is a little dull.

How about you throwing in some wild cards, like maybe a random chance of a mob clan instead? Something like the werewolves or the St Benedict's - but loads more of them & make them a bit tougher! Big Grin

Cheers
C.



Posted by PhuctiphinO on 04-12-2015 at23:14:

 

A gauntlet of sorts - starting white dragon and defeating each in turn to see how far you can get


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