Thread: Underworld gear advice TC collector |
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quote: |
Originally posted by 4thtimelucky
try getting shorts of sheperd get your perception higher and/Or hunter cape of xxx and some rings with perception gunners dont need strength/toughness |
gangsters and gunmans dont, but as collector I have to reach min def which is quite out of reach of sepherd stuff
thanks for other opinions
I was wondering if a diamond+runic set would be workeable (though very hard to get suffed likely)
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Thread: Underworld gear advice TC collector |
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well since I'm female bandana and kilt are a no go
suppose skirts could replace the kilts but dont thinki headbands can match bandanas
got a field cape of cobra lying around I can use after 3 or 4 more lvlups too
and I thought scorps could only be made from deagle+mpk5 (without using scorp in the merge itself) according to mergetopics
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Thread: Underworld gear advice TC collector |
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lvl 68 thoughctcatcher collector with tattoos maxed
currently using
Good Helmet of Precognition (+1)
UNEQUIP
Legendary Good Jacket of the Centurion (+4)
UNEQUIP
Titanium Necklace (+5)
UNEQUIP
Titanium Ring (+5)
UNEQUIP
Titanium Ring of Misdemeanour (+4)
UNEQUIP
Good Bullet-proof Shorts of the Smuggler (+1)
UNEQUIP
Legendary Good Uzi (+4)
UNEQUIP
Legendary Good Uzi (+3)
UNEQUIP
it's not bad but I need to improve
thinking to get hold of some str suff stuff so I can switch out the titanium for a diamond set
and looking for good pre and suffed stuff, but dont really have a general idea of one piece of gear I really want to aim for
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Thread: female only vs male only equipment |
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might be just me but males seem to get better stuff
if u look at Perfect items bonuses
bandana at perfect gets dmg bonus, while headband doesnt get anything
and even more blatantly compare skirt with kilt
Perfect Kilt (+1)
Pants (Only for males)
Defence: 20
Effects: APPEARANCE +19, AGILITY -2, LUCK +4, damage of all weapons increased by 1 for every 4 char levels, defence increased by 1 for every 4 char levels
Requirements: LEVEL: 46, STRENGTH: 37, AGILITY: 46, TOUGHNESS: 55
Selling price: 6 900 Lgo
Value: Nanites 565, Mana 1402
Perfect Skirt (+1)
Pants (Only for females)
Defence: 38
Effects: APPEARANCE +20, AGILITY -6, LUCK +4, damage of all weapons increased by 1 for every 4 char levels
Requirements: LEVEL: 46, STRENGTH: 42, AGILITY: 54, TOUGHNESS: 56
Selling price: 6 900 Lgo
Value: Nanites 565, Mana 1402
the kilt gets both dmg and def, while the skirt only gets dmg and even has higher requirements compared to the kilt >.>
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Thread: War |
Snjits
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169 |
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39,852 |
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But Dark is a clan of walking deads. |
according to my knowledge we all are walking deads, cuz that's what vampires are really
regarding war
u got squaresieged brought in mercs, while some of dark were in rise to siege v13
dark didnt get any mercs and wasnt at full force, u brought in mercs and still lost
gonna be a pretty one sided war unless u get mercs from all over
so who's crying over a square then?
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Thread: Lucky Finds |
Snjits
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301 |
Views: |
76,311 |
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Emerald Ring of Wisdom CLOSE
Ring
Effects: APPEARANCE +3, CHARISMA +1, KNOWLEDGE +2
Requirements: LEVEL: 13, APPEARANCE: 5
Selling price: 3 500 Lgo
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Thread: The screaming room |
Snjits
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2,409 |
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502,442 |
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RNG just blows today, failed to get trough on like 8 90% ambushes
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Thread: Lucky Finds |
Snjits
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301 |
Views: |
76,311 |
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Biting Sword of Hitting CLOSE
One-handed melee weapon
Damage: 9 - 12
Effects: Chance to hit +6, chance for critical hit with weapon +1 %, AGILITY +5
Requirements: LEVEL: 20 (21), STRENGTH: 8, AGILITY: 19 (20)
Selling price: 3 000 Lgo
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Thread: Lucky Finds |
Snjits
Replies: |
301 |
Views: |
76,311 |
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so far
copper amulet
short bow
serrated mace
mace of power
and 2 glocks
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Thread: Thoughtcatcher's Good or Bad |
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lvl 61 thoughctacher
and get easily upto 1200 hp in sieges/expos, which is so far still highest I seen
and been in sieges with high lvl beastmasters (some higher then me)
I do have 30% hp increase from collector tattoo as well though
and yes the luck helps in lot of things (even has a minor effect on who gest the first attack per round, combined with another 10 luck from collector tattoo another nice synergie ;p)
as for lower arcanas, get ur BG/police upto decent lvls (10 is a start)
and use rep for attacking (adds chance to get attack in on top of boosting hp)
for def use either charisma one or just none)
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Thread: Tattoo wars |
Snjits
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275 |
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69,878 |
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5/5/5/5 tats for collector now(vilya ofc)
should be updated at top too instead of just rankings (monk not matching either)
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Thread: Tattoo |
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gogo collecter
doubt there gonna be much aside from me though
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Thread: Legendary good hunting rifle |
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auction pretty much over but just to make sure
I am not getting too much stones and wont get banned for it
currently 4SS already and seems earlier sales this high were reported
so guess instead of eval it's more like a "should I report or get banned" question
Legendary Good Hunting rifle CLOSE
Two-handed gun
Damage: 27 - 37
Effects: PERCEPTION +10, attacks per round: 4, chance for critical hit +32 %, ignores 40 % of your opponent`s defence, overall weapon damage +20 %
Requirements: LEVEL: 28, STRENGTH: 21, AGILITY: 35, PERCEPTION: 31, INTELLIGENCE: 30, KNOWLEDGE: 32, Your character must be in act: 2
Selling price: 5 250 Lgo
Value: Nanites 819, Mana 180
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Thread: Idea for ranged weapon expedition |
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speaking of legendary ranged
I dont see it being usefull to anyone but hunters
ranged tattoos: demon lord, collector and hunter
ranged weapons are really all about crits
due to the negative critbonus on legendary weapons they are almost useless to demon lords and collectors due to needing high defence gear to have their tattoos work
crit and def are barely possible on the same piece of equipment (and only hunter has critboost tats)
so either if demon lord or collector want to use ranged weapon effectively, they should go with critgear and have thier tats not working or have no chance to get a crit hit at all
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Thread: absorber arcana |
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my understanding
silence of blood, (relatively) low cost can be used to block most/all of oponent arcana
absorb power, higher cost can be used to absorb oponentr arcana partially
but why does a lvl 3 power absorb absorb 3 lvls from both my arcana used...
http://img233.imageshack.us/my.php?image=arcanast7.jpg
this way absorber don't even need block cuz absorb works twice and still takes most/all of oponent arcana
edit: img tags didnt seem to work so kept url
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Thread: Top 5 items in your armoury |
Snjits
Replies: |
115 |
Views: |
33,401 |
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new list
Good Field Cape of Cobra (need more lvl to use
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Horned Hard hat of Precognition (+5) (not enough def to be usefull
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Legendary Good Uzi (+1) (need stones to up it
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Golden Neckerchief of Hard Skin (+1) (gotta sell this off too ...)
Assault Cap of Caution (+5) (another one useless on its own
)
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Thread: lvl60 easiness question |
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have an armor which normally reguires lvl 77
(not lvl 60 yet)
anyone know at what lvl I'll be able to equip it
considering easiness starting from lvl 60
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Thread: Underworld records |
Snjits
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1,565 |
Views: |
624,784 |
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quote: |
Originally posted by dooz
The highest ranked tattoos are not completely correct:
Mortis is currently highest ranked Sniper
I (Nndungu) is the highest ranked Gangster
Also:
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cthulhu isnt collector anymore
so think I'm highest collector now, unless a higher rank changed to collector
http://r1.bloodwars.net/showmsg.php?a=profile&uid=36409
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Thread: Feint Happy |
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dont have any logs but have dodged 120 agi melee befre while having only 30 agi myself and no dodge either (just from luck)
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