Thread: MULTIACCOUNTS 82391; 82129; 88259; 85072; 54609; 74837 |
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Its not down to me I send the thing to the devs about the trade its there fault for not lookinproperly at them obviously they aren't doing tthey are supposed to be doing half the time and now accounts are banned for them not realising there mistake
Also how does Hell boii come into this he swapped account for Sevendustx about 4 months ago and as far as I know hasnt been used since
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Thread: MULTIACCOUNTS 82391; 82129; 88259; 85072; 54609; 74837 |
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I used to be Draeman(penguin_dude) then swapped with snowman and deleted and then restarted as Red Sun
My bad I thought the account destructive dezza was banned also :/
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Thread: MULTIACCOUNTS 82391; 82129; 88259; 85072; 54609; 74837 |
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Me and Dezza play by mobile and as we are relations he will borrow my phone sometimes and I will play on my own phone and my cousin Sevendustx uses my phone but I don't know why the others are involved and Draeman used to be my account that would be why cos I traded and deleted Also bogul has nothing to do with this as he plays on his own phone and they are different ip
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Thread: Issues with mobile connection |
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Problem description: I play constantly via mobile and every few days it doesn't let me log in and its says there's an error and my browser cannot find the server? I wondered if you could look into the problem
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Thread: Siege Proposal |
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I've noticed a lot of people that has been coming and going from the game as they are getting a little bored, and some say there should be more sieges.
Would it be a good idea to bring out another option to do this? I've thought of an idea below.
Event name: The Battlefields
Event information: You have the option to start one of these every 5 days, where clans can partisipate (Depending on how many members the clan holds) where you go into the BattleField and fight other clans, abit like sieges but the rewards being a little more useful.
Act 3 Players
Losers gain: Each Act 3 member gains +5 Evolution Points.
Winners gain: Each Act 3 member gains +15 Evolution Points.
Act 1 and Act 2 players
Losers gain: +150 Points of Honour
Winners gain: +300 Points of Honour
If this is too much, I send my apologies.
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Thread: The screaming room |
INFERNO
Replies: |
2,409 |
Views: |
500,278 |
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I'm the proud owner of 3 Legendary Uzi's that won't even upgrade past Good lol.
Why can't one just pass good upgrade for once
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Thread: SMS Premium from UK again available! |
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quote: |
Originally posted by Fischkopf
I mean I think 5-7 days of souvenir shop for everyone would be compensation |
Compensation for what?
We don't need it, Devs do the best they can for us, and you try giving them wide, teary eyes and ask for complete nonsense.
If we need compensation for anything, we need it for the rubbish you come up with.
Its sorted now I take it, so just enjoy while its there, and be glad we can use it
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Thread: Extending Premium. |
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quote: |
Originally posted by Szeszej
We've changed our Premium SMS service provider, this option should be back shortly. |
Thanks a lot for the infromation about premium options Szeszej.
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Thread: Extending Premium. |
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I have around 140 days left now, I use the SMS option for friends who play aswell that can't top up premium that often.
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Thread: Extending Premium. |
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quote: |
Originally posted by pennywise
I messaged admin 2 days ago. 5mins per quest is messing with my mind
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I only have 1 Minute (Vicinity), 2 Minute (Far) and 3 Minute (Pilgrimage) per quest.
Just got to hang in and let it get sorted properly like everything else
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Thread: Extending Premium. |
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quote: |
Originally posted by Unholy Emperor
Want it to get resolved quicker? PM one of the Admin/Developers instead of waiting to see if they reply. |
I'd rather wait to be honest, they have enough to do already with updates and what not, they'll sort this out when they have the time
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Thread: Extending Premium. |
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Problem description:
When I clicked 'Extend Premium via SMS', it comes up saying:
" Service temporary unavailable. Please try again later. "
Is this just me or has anyone else got or ever had this problem too?
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Thread: Easiness Table |
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quote: |
Originally posted by Bat
Very nice idea , have been here for long long time and sometimes its very annoying to calculate it
Maybe should add tattoos bonuses also and when they max easiness |
This was requested, and I'm currently working on it for you guys
Shouldn't be long
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Thread: The screaming room |
INFERNO
Replies: |
2,409 |
Views: |
500,278 |
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AAAARRRRGGGGHHHH !!!!!!
Fisch commenting on everything on Global chat thinking he's a big shot & a know-it-all like he created and made Bloodwars does my head in!
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Thread: Easiness Table |
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quote: |
Originally posted by Grizly
Very useful especially for player under LVL 60!! |
I created it for that very reason. Most new players don't understand Easiness, so I've explained in as much detail as possible
I hope it breaks it down for those who don't understand it fully.
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Thread: Easiness Table |
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THE EASINESS TABLE
Level........Easiness
62..............1%
64..............2%
66..............3%
68..............4%
70..............5%
71..............6%
72..............7%
73..............8%
74..............9%
75..............10%
76..............11%
77..............12%
78..............13%
79..............14%
80..............15%
81..............16%
82..............17%
83..............18%
84..............19%
85..............20%
86..............21%
87..............22%
88..............23%
89..............24%
90..............25%
91..............26%
92..............27%
93..............28%
94..............29%
95..............30%
96..............31%
97..............32%
98..............33%
99..............34%
100............35%
101............36%
102............37%
103............38%
104............39%
105............40%
106............41%
107............42%
108............43%
109............44%
110............45%
111............46%
112............47%
113............48%
114............49%
115............50%
EXALMPLE OF EASINESS
Requirements: LEVEL: 78 (100), STRENGTH: 32 (41), AGILITY: 58 (74)
This means, you can wear an item that has higher requirements early.
The Origional Requirement without easiness would be Level 100. As shown above as LEVEL 78 (100).
But with easiness added, the Requirements drop to Level 78.
ADDITIONAL INFORMATION
Easiness only lowers Stat Requirement for Items and Buildings.
All easiness has a maximum of 50%. Once it reaches 50% it will go no further.
Below will show all races, with their effects and what level your charactor will have maximum Easiness percentage.
This will show both Underworld & Necropolis Realm only.
( UNDERWORLD )
ABSORBER
Race Bonus -> HP (Base + Buildings Bonus) +10%, BLOOD PTS +10%, stat requirements lowered by 5%
Therefore this Race will have the Maximum Easiness at Level 110.
BEASTMASTER
Race Bonus -> HP (Base + Buildings Bonus) +20%, chance to hit with melee weapons +20
Therefore this race will have the Maximum Easiness at Level 115.
THOUGHTCATCHER
Race Bonus -> LUCK +10
Therefore this race will have the Maximum Easiness at Level 115.
CULTIST
Race Bonus -> LUCK +5, BLOOD PTS +10%
Therefore this race will have the Maximum Easiness at Level 115.
CURSED ONE
Race Bonus -> BLOOD PTS +10%, chance to hit with all weapons +30
Therefore this race will have the Maximum easiness at Level 115.
( NECROPOLIS )
ABSORBER
Race Bonus -> HP (Base + Buildings Bonus) +10%, BLOOD PTS +10%, stat requirements lowered by 5%, all weapon damage +5
Therefore this Race will have the Maximum Easiness at Level 110.
BEASTMASTER
Race Bonus -> HP (Base + Buildings Bonus) +20%, chance to hit with melee weapons +20
Therefore this race will have the Maximum Easiness at Level 115.
THOUGHTCATCHER
Race Bonus -> LUCK +10, dodge +10%
Therefore this race will have the Maximum Easiness at Level 115.
CULTIST
Race Bonus -> LUCK +5, BLOOD PTS +10%, chance for critical hit +5%
Therefore this race will have the Maximum Easiness at Level 115.
CURSED ONE
Race Bonus -> BLOOD PTS +10%, chance to hit with all weapons +30
Therefore this race will have the Maximum easiness at Level 115.
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Thread: Light Cape (+5) & More. |
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I would like to buy the items as followed.
Light Cape (+5) CLOSE
Armour
Defence: 1
Effects: REPUTATION +10, AGILITY +14, TOUGHNESS +10, chance for critical hit +6 %, item defence -1
Requirements: LEVEL: 36, STRENGTH: 12, AGILITY: 20
Value: 6 750 Lgo
Value: Nanites 146, Mana 309
Signet of Wisdom (+3) CLOSE
Ring (Only for males)
Effects: REPUTATION +4, APPEARANCE +1, KNOWLEDGE +5
Requirements: LEVEL: 22, STRENGTH: 11, APPEARANCE: 18
Value: 6 400 Lgo
Value: Nanites 54, Mana 150
Prices and Stones can be agreed before sale if you wish to do so.
Contact Information.
• Post offer's on Thread.
• Privet Message on Board.
• Privet Message in Game. ( ALIAH )
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Thread: Patch March 2013 |
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quote: |
Originally posted by Ba_al
quote: |
Originally posted by INFERNO
quote: |
Originally posted by fool
the point is though that the 300 grantee damage is easy and you don't have to work for it |
Work for it then. That's like saying before the change the work was done for you, and that you could sit back and relax to watch other players work hard with another Race to build their damage and you get all the 'Glory' just from getting a garenteed 300 damage that easily. |
thats exactly it INFERNO
the dmg was guranteed..they didnt have to work
a lvl 50 cultist could join a chronus expo and dmg it with searing where a lvl 90 could join and not even hit it
the way searing blood is now is the way it should have been from the start...
cultist that are complaining are the ones who used it most because there items were/are crap and they used SB to deal most of there dmg
now they have to work for it and there all getting pissed |
Maybe now we will all work for our damage, instead of having it given to us on a plate
There isn't really much I can say as I'm still learning, but the Searing Blood change has been made now, so the only thing I can say is that we must now focus on using new tactics to use the new Searing Blood to our advantages instead of going into a mood about it and wasting time asking for it back
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Thread: Patch March 2013 |
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quote: |
Originally posted by fool
the point is though that the 300 grantee damage is easy and you don't have to work for it |
Work for it then. That's like saying before the change the work was done for you, and that you could sit back and relax to watch other players work hard with another Race to build their damage and you get all the 'Glory' just from getting a garenteed 300 damage that easily.
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Thread: personel missions |
INFERNO
Replies: |
313 |
Views: |
118,680 |
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Personal Missions.
( UNDERWORLD )
1. Progress from a noob to an average good player.
2. Learn how to merge effectively.
3. Complete my very first useful Merge.
4. Advance to Level 100 in around 5-8 years time if possible.
5. Become a deputy of a Clan.
6. If possible - Collect all Expedition Badges.
It might sound very doubtful, but they are my Personal Missions that I want to continue playing to hopefully achieve.
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Thread: Expedition First expo chronos on UW |
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Wow!, massive team, and a massive monster!
If that is what I have to face later in the game. I need to start worrying right now!
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Thread: Basilisk |
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quote: |
Originally posted by Indica
quote: |
Originally posted by INFERNO
quote: |
Originally posted by Indica
will do requests aswell! |
Could you make me a small Vampire with the word 'NOOB !' In the picture
I could add it to my profile as my Charactor Avatar
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as requested, it's beautiful, i know.
http://i1171.photobucket.com/albums/r560...zps593fb837.png |
LMAO Wonderful!
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Thread: Basilisk |
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quote: |
Originally posted by Indica
will do requests aswell! |
Could you make me a small Vampire with the word 'NOOB !' In the picture
I could add it to my profile as my Charactor Avatar
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Thread: Basilisk |
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The work of a genius.. He has some skill lol!
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Thread: Necropolis hard quests |
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quote: |
Originally posted by khlyst
i read all info on wiki about it and also searched forum, but didnt find the answer
i keep getting 'peace and quiet what a boring journey'. i did all normal and easy quests. am i doing something wrong? or is it just the low chance of actually finding a quest? if its the case how can i improve this chance and is its basic value is known or only approx??
thx, and i know about order of quests (that it starts with agility) etc |
I hear that all quest's come randomly, so the best thing to do is follow Ghaldria's advice and keep trying, I know they've been here longer than me, and I trust them all enough with advice I get too
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Thread: Preparing a Siege. |
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quote: |
Originally posted by Szeszej
Actual combat phase only |
I get it now, my mistake, thanks for explaination.
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Thread: Preparing a Siege. |
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When you click 'Prepare a Siege' it says "Sige Duration: 10:50"
But when you start the Siege, it always takes 24 Hours to complete.
I'm not sure if this is a time duration mistake or just the Actual Combat Phase time (Phase 2).
Is anyone able to elaborate for me if I am wrong please?
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Thread: Training on mobile. |
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It works perfect on my Mobile, don't have any problems, it may be your phone, or the connection, I haven't got a clue..
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Thread: Patch March 2013 |
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I don't know very much about Cultist's acrana, but I'm sure the Game Technicians wouldn't have changed it for the worst, if anything, they will have changed to improve it
That's my opinion anyway
So good luck to all Cultist players, and the rest of you, have fun with the game
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