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Thread: Joining Expos and Koths
Kleks

Replies: 7
Views: 3,430
12-14-2015 13:44 Forum: Game system


Good thinking about the check boxes but as far as disposables it's not so nice.
Don't get me wrong it might be helluva handy option for all the lazy ppl Smile

But disposables are named like that for a reason, it's ONE use items (apart for arenas when you buy them automaticly) so if you have an expo/koth you buy a ONE disposable and you can buy another AFTER you use the original one.
Buying them like for arenas would be as joining koth and forget about it... or doing caravane deluxe but with expos/koths.

If the dispo optios could ease up the expos/koth - VERY
But still will vote for it as against.

But the check box is very interesting as long as you join several expos with same arcana.
Thread: Bugged Arcana?
Kleks

Replies: 5
Views: 3,315
11-01-2015 10:35 Forum: Bugs and problems


Ok ok it blocks arcana but isn't silence of blood works in 1-1 ratio ?
1 silence of blood against one opponent arcana?
True i don't play absorbers but it is in race description. There are 2 arcana used and both are blocked
Thread: Underworld - no enchant from koth
Kleks

Replies: 2
Views: 2,397
07-08-2015 23:19 Forum: Bugs and problems


Yup... Fangar completely forgot what koths and for what enchant he is after.... Case closed

Sorry for inconvinience topic can be closed and dumped Smile
Thread: Underworld - no enchant from koth
Kleks

Replies: 2
Views: 2,397
Underworld - no enchant from koth 07-08-2015 20:39 Forum: Bugs and problems


Id in game: Fangar(74371), Belfegorv2(88887), Stinky(67457)

Problem description:
http://r1.bloodwars.net/showmsg.php?mid=...&key=f70318ac50

No enchant after completing slums 3.
Thread: I'm looking for account
Kleks

Replies: 2
Views: 1,920
05-12-2015 20:26 Forum: Account trading - Underworld


"Become a clan" huh?? Smile

quote:
My name is Legion and we are many


Hey Sushi... The force is strong with this one ^^
Thread: Disposables lists on all pages...
Kleks

Replies: 2
Views: 6,470
03-06-2015 16:27 Forum: Looks of the game


What excacly you mean by that?

The way of disposables are bought automaticly like in arenas (1vs1+defense/3vs3/clan) or just the list of dispos that you can choose when joining?

I would agree for the drop down list of dispos to choose from when joining the koth/expos even ambushes but i wouldn't go as far as automatic buy of disposables that are somewhat hardwired into you like in arenas that you can have set up disposable that is bought automaticly when attacked in arenas working like that in expos.

Disposables are risk of the player who is buying them when setting up in expos/koth that is nullified when attacked by other player.

But i'm going off topic right now. The dropdown list would be nice to have when joining into koth/expo but now to be bought automaticly like in arenas.
Thread: Auction items - Your auctions
Kleks

Replies: 9
Views: 3,655
03-06-2015 16:13 Forum: Game system


Well the idea is great as it's true when you puts something in auction the only sign that someone is bidding is vanishing "CANCEL" and that's it. Rest is shufling on categories and looking for your item...


But (yes... sadly there is a BUT on this idea...) When someone is playing without premium (so with ads) the server also earning income from ads that are shown when you moving to another options of auctions.

I remember i posted something similiat few years back regarding the "Remaining ambush counter"
I was proposing the counter to be put directly within "Prepare an Ambush" menu instead going deeper by clicking "Attack" to see how many ambushes i have left. And some Mod replied in similair way saying that "Even if going deeper within bloodwars menu, generates slightly more traffic on server the ads that can be shows allow server to generate passive income more so allowing to maintain the game itself.

I'm not saying this won't be implemented as both options are player friendly (especially the proposed auction overview of bids on player owned items) but like with the coin, there is heads and tails to everything.

We will see what governing forces of bloodwars will say about this. I'm genuine curious.
Thread: Underworld records
Kleks

Replies: 1,565
Views: 623,986
08-18-2014 20:05 Forum: Trophy Hall - Underworld


Highest loot - Blood
Highest loot - People

Yes it's me and i'm making my mark Smile

16kk Blood loot
Thread: Problem with 3 vs 3 arena
Kleks

Replies: 15
Views: 3,502
07-25-2014 06:26 Forum: Game system


up...

http://r1.bloodwars.net/showmsg.php?mid=...&key=560be10f29

this post deserve it as troll 3v3 hasn't been fixed
Thread: Patch v 1.5.3
Kleks

Replies: 41
Views: 12,703
06-03-2014 17:51 Forum: Game system


code:
1:
Sniper.   Squad Leader - level 5: +1 attack starting with level 80 and then +1 attack for every 25 levels.   Tactician - level 5: +10% critical damage for every 40 points of intelligence (only in A3).  Collector.


and from awfully lots of snipers on all servers there will be a HORDE of snipers on all servers...


code:
1:
Gunslinger.   Born with a Gun in Hand - level 5: +1 attack with every weapon for every 47 character levels


all those changes.... good for 90+ players... SUCK big Rhino **** for low/mid lvls

this isn't balancing... this is a bitchslap patch for mid lvls especially on older servers as snipers can reach mobs like sphinx way way more faster than rest of tats...

want to balance the game more?

change perception of mobs to be higher and lower the agility as i believe that overal majority of players are either snipers/gangsters/gunman or BK and only handfull got the balls to challange themselfs as other tattoos.

With this patch... BW is dying...
Thread: Problem with 3 vs 3 arena
Kleks

Replies: 15
Views: 3,502
05-08-2014 20:37 Forum: Game system


I tought you fixed troll 3vs3?

http://r1.bloodwars.net/showmsg.php?mid=...&key=560be10f29

seems not..
Thread: Good Demonic Knuctle-duster!!!!2xg,g.light dager of prec., perf.murderous pike
Kleks

Replies: 8
Views: 1,763
08-02-2010 20:07 Forum: Weapons


Good Demonic Club of the Leader bn 1000pop


Good Demonic Dagger of the Cult bn 1000pop
Thread: G.emerald, p.javelin, Deadly, Vengeful + other
Kleks

Replies: 8
Views: 2,105
07-30-2010 20:13 Forum: Junk


Refreshed and added/changed content
quote:
Perfect Javelin BN - 1500
Two-handed ranged weapon
Damage: 60 - 100
Effects: attacks per round: 4
Requirements: LEVEL: 33, KNOWLEDGE: 30

Vengeful Signet sold to Grognak
Ring (Only for males)
Effects: REPUTATION +7, APPEARANCE -2
Requirements: LEVEL: 35, APPEARANCE: 7

Twisted Bracelet BN - 300
Ring
Effects: CHARISMA +6, REPUTATION +1
Requirements: LEVEL: 36, APPEARANCE: 2

Good Emerald Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +3, APPEARANCE +3, CHARISMA +2
Requirements: LEVEL: 36, APPEARANCE: 3

Good Ring of Accuracy MP 100
Ring
Effects: APPEARANCE +3, AGILITY +3
Requirements: LEVEL: 10, APPEARANCE: 4

Good Deadly Cap - MP - 300
Helmet
Defence: 2
Effects: TOUGHNESS -5, all weapons damage +6
Requirements: LEVEL: 22, STRENGTH: 11
Thread: Closed
Kleks

Replies: 14
Views: 1,568
07-25-2010 00:25 Forum: Jewellery


Hawk`s Neckerchief
Amulet (Only for females)
Effects: CHARISMA +4, APPEARANCE +3, REPUTATION +3, PERCEPTION +4
Requirements: LEVEL: 48 (51), APPEARANCE: 20 (21)
Value: 7 500 Lgo

BN 2k
Thread: Perfect Titanium Tie ,Good Diamond Amulet of Accuracy and loads more!!!
Kleks

Replies: 40
Views: 10,869
07-25-2010 00:23 Forum: Jewellery


Good Vengeful Necklace *1


Amulet (Only for females)
Effects: CHARISMA -1, REPUTATION +8, APPEARANCE +8
Requirements: LEVEL: 37 (42), APPEARANCE: 8 (9)
Value: 6 750 Lgo

mp=500 pop
Thread: G.emerald, p.javelin, Deadly, Vengeful + other
Kleks

Replies: 8
Views: 2,105
07-22-2010 21:20 Forum: Junk


Items offered: Vengeful Signet, Knife. Items gained: Dagger of Precision.
Gained progress points: 500.

And refreshing the offer
Thread: gd jav of wolf gd antique 2H gd fast rapier
Kleks

Replies: 5
Views: 1,665
07-22-2010 19:20 Forum: Junk


Good Artistic Headband
Good Neckerchief of Concentration

both BN
Thread: G.emerald, p.javelin, Deadly, Vengeful + other
Kleks

Replies: 8
Views: 2,105
RE: G.emerald, ranged weapon, Deadly, Vengeful + other 07-20-2010 17:12 Forum: Junk


quote:
Originally posted by Kleks
First post will always be edited an last my reply to refresh the topic as well.
New items added. 20.07.2010
Just to be clear prices can be negotiate.

Good Throwing axe x2 BN = 600 pop/piece
Two-handed ranged weapon
Damage: 27 - 36
Effects: attacks per round: 6
Requirements: LEVEL: 21, KNOWLEDGE: 20

Vengeful Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +7, APPEARANCE -2
Requirements: LEVEL: 35, APPEARANCE: 7

Twisted Bracelet BN - 300
Ring
Effects: CHARISMA +6, REPUTATION +1
Requirements: LEVEL: 36, APPEARANCE: 2

Good Emerald Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +3, APPEARANCE +3, CHARISMA +2
Requirements: LEVEL: 36, APPEARANCE: 3

Good Magnum x2 BN = 100
One-handed gun
Damage: 15 - 24
Effects: attacks per round: 3
Requirements: LEVEL: 10, PERCEPTION: 18

Good Deadly Cap - MP - 800
Helmet
Defence: 2
Effects: TOUGHNESS -5, all weapons damage +6
Requirements: LEVEL: 22, STRENGTH: 11

For negotiation preferably contact me ingame.


Up, new items and refreshed.
Thread: Good Vengeful set (rings + amulet)
Kleks

Replies: 2
Views: 1,123
07-20-2010 12:56 Forum: Buyers - R2 Necropolis


ok 2 rings i have, any one have the amulet for 2k pop maby?
Thread: G.emerald, p.javelin, Deadly, Vengeful + other
Kleks

Replies: 8
Views: 2,105
RE: Junk, g.emerald, ranged weapon, + other 07-20-2010 12:41 Forum: Junk


quote:
Originally posted by Kleks
All other items there is only BN option (price negotiable) here or in game.

Good Throwing axe x2 BN = 600 pop
Two-handed ranged weapon
Damage: 27 - 36
Effects: attacks per round: 6
Requirements: LEVEL: 21, KNOWLEDGE: 20

Vengeful Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +7, APPEARANCE -2
Requirements: LEVEL: 35, APPEARANCE: 7

Good Emerald Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +3, APPEARANCE +3, CHARISMA +2
Requirements: LEVEL: 36, APPEARANCE: 3

Good Magnum BN = 100
One-handed gun
Damage: 15 - 24
Effects: attacks per round: 3
Requirements: LEVEL: 10, PERCEPTION: 18

For negotiation preferably contact me ingame.


Agent Smith has accepted your offer! Items offered: Club. Items gained: Good Bow. Offered pieces of junk: 100. Gained progress points: 7500.


And UP
Thread: Good Vengeful set (rings + amulet)
Kleks

Replies: 2
Views: 1,123
Good Vengeful set (rings + amulet) 07-20-2010 09:21 Forum: Buyers - R2 Necropolis


as in topic from my part i offer 100 junk + 2k pop for set, i think it's decent price.
offers here or preferably in game.
Thread: Good Vengeful Ring/ Good Vengeful Bracelet/Good Bracelet of Levitation/Good Titanium Amulet
Kleks

Replies: 8
Views: 1,848
07-20-2010 09:00 Forum: Jewellery


edited because of wrong post (sry)
Thread: G.emerald, p.javelin, Deadly, Vengeful + other
Kleks

Replies: 8
Views: 2,105
RE: Junk, g.emerald, ranged weapon, + other 07-19-2010 20:49 Forum: Junk


quote:
Originally posted by Kleks
You own: 100 (Value: 1 000 000 Lgo)
Selling 80 pop per piece (bulk offer 7500 for whole 100

For all other items there is only BN option (price negotiable) here or in game.

Good Throwing axe x2 BN = 600 pop
Two-handed ranged weapon
Damage: 27 - 36
Effects: attacks per round: 6
Requirements: LEVEL: 21, KNOWLEDGE: 20

Vengeful Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +7, APPEARANCE -2
Requirements: LEVEL: 35, APPEARANCE: 7

Good Emerald Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +3, APPEARANCE +3, CHARISMA +2
Requirements: LEVEL: 36, APPEARANCE: 3

Good Magnum BN = 100
One-handed gun
Damage: 15 - 24
Effects: attacks per round: 3
Requirements: LEVEL: 10, PERCEPTION: 18

For negotiation preferably contact me ingame.


Up
Thread: G.emerald, p.javelin, Deadly, Vengeful + other
Kleks

Replies: 8
Views: 2,105
G.emerald, p.javelin, Deadly, Vengeful + other 07-18-2010 13:05 Forum: Junk


First post will always be edited an last my reply to refresh the topic as well.
New items added.
Just to be clear prices can be negotiate.
In case of MP prices rule is BN=MP+24h

Perfect Javelin BN - 1500
Two-handed ranged weapon
Damage: 60 - 100
Effects: attacks per round: 4
Requirements: LEVEL: 33, KNOWLEDGE: 30

Vengeful Signet sold to Grognak
Ring (Only for males)
Effects: REPUTATION +7, APPEARANCE -2
Requirements: LEVEL: 35, APPEARANCE: 7

Twisted Bracelet BN - 300
Ring
Effects: CHARISMA +6, REPUTATION +1
Requirements: LEVEL: 36, APPEARANCE: 2

Good Emerald Signet BN = 600
Ring (Only for males)
Effects: REPUTATION +3, APPEARANCE +3, CHARISMA +2
Requirements: LEVEL: 36, APPEARANCE: 3

Good Ring of Accuracy MP 100
Ring
Effects: APPEARANCE +3, AGILITY +3
Requirements: LEVEL: 10, APPEARANCE: 4

Good Deadly Cap - MP - 300
Helmet
Defence: 2
Effects: TOUGHNESS -5, all weapons damage +6
Requirements: LEVEL: 22, STRENGTH: 11

For negotiation preferably contact me ingame.
Thread: Perfect Twisted Tie,Diamond Ringx2,Good Vengeful Necklace
Kleks

Replies: 7
Views: 1,375
07-13-2010 19:51 Forum: Jewellery


800 for both diamond rings
Thread: Good AK-47 -price lowered-
Kleks

Replies: 4
Views: 1,169
07-06-2010 21:55 Forum: Weapons


mp
Thread: Good Throwing axe of the Dryad
Kleks

Replies: 1
Views: 1,232
07-01-2010 22:42 Forum: Weapons


code:
1:
Good Throwing axe of the Dryad

mp

03.07.2010 trade was unsuccessful since no offer has been made and seller couldn't be found
Thread: Good Shorts of Silent Moves / Tiger 's shorts / Good Balaclava of the Prophet...
Kleks

Replies: 19
Views: 2,659
06-21-2010 20:48 Forum: Armour


quote:
Good Tiger`s Trousers

MP
Thread: super team of 5 during ZOMBIE APOCALYPSE
Kleks

Replies: 107
Views: 28,379
07-20-2009 16:19 Forum: Offtopic


Hulk - Who don't like the... "HULK... SMAAASH"

Dr Manhattan (Watchmen)- Zombie?? What zombie, destroying things by simply thinking of it.

John McClane (Die hard) "Yupikayey... motherf**ker..." - Hehe you can beat the crap out of him but he still kicks ass.

Tony Montana (Scarface) "Say Hello to my little friend" - Cruel, effective Smile

McGuyver - Give him a shoe laces, glue, toilet paper and paper clips, he'll get rid of the zombies Smile
Thread: Poland - Is it really there?
Kleks

Replies: 19
Views: 3,193
05-25-2009 16:23 Forum: Offtopic


On that map just consider Poland as a lost land of Atlants ;] Full of wonders and unimaginable knowledge Smile
Thread: ITT we act like the opposite sex...
Kleks

Replies: 34
Views: 4,292
05-02-2009 17:34 Forum: Offtopic


hmm if i would act like female probably i would end up as Bea, and i think same as she would end up being me Big Grin
Thread: Prepare an ambush - attacks remaining
Kleks

Replies: 10
Views: 5,439
Prepare an ambush - attacks remaining 04-30-2009 22:05 Forum: Game system


I think that something like that was discussed here but awfully lots of time i hear on irc or in game directly word of annoyment saying that someone just didn't noticed the ammounts of attacks he got left and used few of them to many.


Thing is.

The only place we can actually see the remaining attacks we got is when we are just a click before attacking someone or when we check by clicking "Prepare and ambush -> Attack"

What i proposing is adding that counter directly to the "Prepare and ambush" page.

That would benefit the traffic as we are not forced to click in additional menu to see how many attacks we got left and while we are waiting for the results of each battle we will still see how many of them we can use.


Now what do you think about that.

For those who are already used to it, it'll not matter but still it'll ease our lives and i think ease the ammounts of pages refreshed by players.
Thread: Funny IRC moments
Kleks

Replies: 61
Views: 21,429
04-23-2009 23:04 Forum: Offtopic


* Super_Bra "CENSORED" right leg Wink :*
* GayTiger sets fiore to belfys left
<Super_Bra> Red Face
<GayTiger> i like fire
* GayTiger noms the fire out
<Belfegor[BC]> and me i'll take a cross and holding it upside down i shall say "BEGONE >:^)"
*** Super_Bra has quit (Read error: Connection reset by peer)
*** fridaygirl82 has quit (Signed off)
<Belfegor[BC]> wtf?? did it worked?




Behold the power of Belfegor Smile
Thread: Again legendary 1h guns hit bonus
Kleks

Replies: 33
Views: 6,409
04-18-2009 12:38 Forum: Game system


Ok but in case of chance of hit it should be an isue szeszej.

Ok i got 70 lvl with 202 agility so what you are saying is i should kill ppl with for example 210 agility.

Wrong i'm getting owned by them and this is only 8 agility difference so i don't quite understand even with increased chance to hit diablo hit Scy 13 from 16 times.

Just i'm looking this from perspective.

i know that with his 16 attacks he will hit Scy but 13 from 16 attacks it's more than f*** up legendary b******
Thread: Legendary armour
Kleks

Replies: 24
Views: 4,309
04-02-2009 21:21 Forum: Game system


Zer alright but notice how many of legendary guns are on server....
legendary hunting rifles/shotguns/uzi/ etc... etc...

Now for armors and god sake mele weapons making suitable legendary pre/suff stuff is something to dream on Smile

But about armors that 20% off with requirements are just heavenly sweet...

i'm lvl 70 now and i still can't upgrade my elvish cape of assassin to good...
if that would be legendary i could wear it at good+2 i think.

And about extra xxxxx on leg armors i'm against, lowered requirements are way more than anyone can hope for especialy after lvl 60 when extra easiness kicks in.
Thread: Legendary armour
Kleks

Replies: 24
Views: 4,309
04-01-2009 16:04 Forum: Game system


except 20% lowered requirements for armor they do not recieve any additional bonuses (as i know so far)
Thread: Is easiness rounded up / down ?
Kleks

Replies: 27
Views: 7,065
04-01-2009 09:41 Forum: Game system


quote:
Originally posted by Szeszej
As far as I remember everything (with a few exceptions I can't now recall) in the game is rounded down (especially the things that if rounded up would benefit the players Wink )



So it seems thunderfists are one of those exceptions
Thread: Is easiness rounded up / down ?
Kleks

Replies: 27
Views: 7,065
04-01-2009 02:34 Forum: Game system


And i got something that is actually rounded Up instead down.

I'm a fresh lvl 70 beastmaster mele assassin.
i got Light Thunderfist of Courage on g+4

Now easiness from lvl 60 to 70 shoud give me 5% (tutorial formula each 2 lvls gives 1%)

So if i wanted to upgrade my thunderfist from g+4 to g+5 stats are messed especially with knowledge.

Good Light Thunderfist of Courage (+5)
One-handed melee weapon
Damage: 31 - 39
Effects: Chance to hit -12, attacks per round: 4, AGILITY +31, all weapons damage -5, CHARISMA +10
Requirements: LEVEL: 64 (67), STRENGTH: 45 (47), AGILITY: 78 (82), INTELLIGENCE: 45 (47), KNOWLEDGE: 49 (51)

Now 5% from 51 is 2,55
51-2.55 = 48.45

Is this some another mystical exception from mathematical rule? as .45 is under .5 to be rounded up.

And it is important as i will be forced till lvl 71 so stats requirements will be lowered to more suitable and less costfull point.
Thread: Funny piece of music
Kleks

Replies: 1
Views: 1,228
Funny piece of music 03-16-2009 17:22 Forum: Offtopic


ACDC - Big Balls

Anyone add more? Smile
Thread: Really in need
Kleks

Replies: 7
Views: 2,279
03-09-2009 22:31 Forum: Buyers - R1 Underworld


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