Thread: Talisman - Aura of the beast HP |
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I have some question about the game:
1. Why all race talisman give base HP or HP in %, but Aura of the beast get only 30 HP, and also why beast master talismans use so many green runes???
As beast master you can't use Ziz or all agility talismans because you have allot of unused blue runes but not sufficient green runes, and also this useless +30 HP ...
Because of that - Beast master race now become the worthless of all races...
2. Why most of the tattoo give + attacks per LVL and only Zerk tattoo give only 1 single attack?
Zerk tattoo need some bonuses per LVL similar to most tattoos on this game.
3. When we will get a Luck balance patch?
We have now so much low lvl players with less stats points but with more luck (someone with + 100 but someone with just 10-20 more luck) and they are able to win vs a +100 LVL player with higher stats points but less luck. Especially this is a big problem with this new bonuses from BK, +Luck/LVL - for collector you limit them how much luck you can use but for BK you don't have limits, it's a passive bonus - that now is the best bonus in the game.
From tutorial luck don't give too much, but in practice this players are goods of the underworld
Chance for critical hit = (Luck A - Luck B)/5 * 1%
Chance to hit = (Luck A - Luck B)/5 * 1%
Also more luck = more dodge, but the tutorial says maximum dodge = 30% in reality there are so many reports when just because the opponent have 20 more luck he dodge 80% of attacks!!!
Make something with this problem!!!
https://r1.bloodwars.net/showmsg.php?mid...&key=f40333d842
https://r1.bloodwars.net/showmsg.php?mid...&key=f438533deb
*(i have 21 % dodge from evos)
PS: I know some players with allot of Luck, over 250 in attack and i understand why they win the fight, but when you have ~100 and the opponent have 125+ and ~100 less levels - i can't understand how the algorithm work.
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Thread: New talisman rune |
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We all have the same problem, if we select a combination of a specific talismans, then every time we have left 3 blue and/or 2 red runes, and you can't combine them because of lack of yellow or green runes.
I propose a new types of runes "dark runes", they will be very hard to get, only on last 2 or 3 mobs, but this runes you can use in any slot you want.
Please add comments for Yes/No, and maybe the admins will take in consideration this idea.
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Thread: Armoury slots |
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I use 9, and i think most of us use less that 10
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Thread: Underworld records |
Grizly
Replies: |
1,565 |
Views: |
624,937 |
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I think we need old records and new records (after big patches) separately... no point to overwrite them...
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Thread: Anyone have problems to bid on auction? |
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Nothing, i put sufficient stones to overbid, and i click BID, the menu is close, the page is refreshed, but the stones are not taken, and the bid is not placed.
I see the problem only with cloned items, for example on this items:
Good Copper Ring of Authority (+1) 1 1 ( 1 / 0 / 0 / 0 / 0 ) 2019-04-10 04:01:01 2019-04-10 02:00:01
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Thread: Anyone have problems to bid on auction? |
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Id in game: 86432
Problem description: problems to bid on auction
Few days ago i find that i can't bid on certain items... anyone have this issue?
For example now i want to bid on : Good Silver Neckerchief of Authority (+1) 1 1 ( 1 / 0 / 0 / 0 / 0 )
2019-04-10 21:50:07 and i can't.
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Thread: Patch 2.0 is coming! |
Grizly
Replies: |
35 |
Views: |
18,181 |
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quote: |
Originally posted by Szeszej
I can't give you the exact formula, but I can say that the recalculation will be more beneficial for people who invest in training more heavily. |
So the points that we loose after patch was used to rise our stats or they just was taken abusively from us?
For example i loose 20 000 000 for what?
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Thread: PTR changes |
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quote: |
Originally posted by RexB
Sjez for the love of all that is holy, can we have an option to turn off the new "animations" in settings.. please? |
UP!!!
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Thread: Dodge Bokrug attacks |
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Anyone know how much agility is needed to dodge Bokrug attacks?
Maybe someone try it already?
I think it may be 1500+
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Thread: Epic items |
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I report this problem few years ago, but wasn't solved , it seems bv team loose the ico for legendary scyte.
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Thread: Reset Evos for Premium |
Grizly
Replies: |
46 |
Views: |
17,189 |
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quote: |
Originally posted by Ba_al
also some ppl have taken over accounts or want to switch tattoo
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++++++++++++ for switch tattoo
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Thread: New armoury |
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Also when you put a bid on auction, the crown ico of your bid is not always showed, you must do an refresh.
This is annoying when you watch an auction and you bid, you dont't understand your bid is ok or not...
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Thread: Anyone have trouble with R1 server? |
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|--------------------------------------------------------------------------
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| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|----
--|------|------|
| 1.0.168.192.in-addr.arpa - 0 | 272 | 272 | 0 | 1 | 9 | 1 |
| host-static - 0 | 272 | 272 | 1 | 4 | 118 | 3 |
| No response from host - 100 | 54 | 0 | 0 | 0 | 0 | 0 |
| host-static - 0 | 272 | 272 | 1 | 3 | 9 | 4 |
| host-static - 0 | 272 | 272 | 2 | 5 | 10 | 9 |
| host-static - 0 | 272 | 272 | 2 | 5 | 12 | 6 |
| rt-decix-1.contabo.net - 47 | 80 | 43 | 0 | 1691 | 4477 | 3061 |
| b2.bloodwars.pl - 42 | 100 | 58 | 0 | 49 | 63 | 63 |
|______________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
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Thread: v 1.7.24 beta caravan changes |
Grizly
Replies: |
43 |
Views: |
15,987 |
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So any statistics from admins how many people start to buy premium or how much players left the game or how much players are doing 3-4 quests per day?
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Thread: v 1.7.24 beta caravan changes |
Grizly
Replies: |
43 |
Views: |
15,987 |
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1. Imagine this on a scool board or at work - https://snag.gy/gEMnIo.jpg
Red icons with armory img on a white page - It's clearly not a working desk!
2. Cost of caravan is too expensive if you don't want to use consumables in quests, Delux caravan it's ok only if you want to use consumable.
So in case you want to have a caravan as a premium you must take in consideration that option - and cost of premium caravan in the badness must be half of the cost of caravan deluxe
I won't pay 75% of premium just to activate an option i don't use.. taking in consideration i already use Quests deluxe. I will prefer to do 2-3 quests per day but with no extra premiums
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Thread: v 1.7.24 beta caravan changes |
Grizly
Replies: |
43 |
Views: |
15,987 |
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Why we must pay for deluxe if i don't want to use deluxe, i want only a simple caravan.
We insist for a simple caravan! even as a premium but not removing it at all.
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Thread: Demonic vs Agile 2HM |
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Why end game item like Demonic 2HM have unimaginable requirements but the item is worst that lower one - agility?
Base bonuses:
Epic Demonic Katana (+5) = damage increased by 7 for every 4 levels, 5 attacks
Epic Agile Katana (+5) = 10 attacks
Enchantments - you can get 2/4 damage or 1 attack. So to compensate 5 attacks from agile - you need 5 enchants but to compensate 7/4 damage you need 3.5 enchants. In results you have 1,5 free enchants for a lower item and lower stats requirements:
Demonic = [7/4 damage + 5 attacks] (base) + 5 attacks (enchants)
Agile = 10 attacks (base) +10/4 damage
Any plans to changes this unfair update?
PS: Demonic need another 3/4 damage to compensate this unfairness !!!
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Thread: Content patch - what's coming in the upcoming patch? |
Grizly
Replies: |
39 |
Views: |
22,010 |
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Any plans for re-balance of epic items? Especially 2HW?
Epic Demonic Chainsaw of Suicide (+0)
INTELLIGENCE: 162, KNOWLEDGE: 165
This is the item that is impossible to be equipped even on Epic LVL0 for anyone on this server without loosing 2 enchants (knw + int) + concentration ring or amulet to equip it on P+5...
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Thread: Reset Evolution Points |
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[Ba_al] - Exactly - LVL 5 is ok when you have only this option, but when you need to spent 5000 evo for 1 item just for LVL1 epic, then this 5000 evo become an infinite target
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Thread: Content patch - what's coming in the upcoming patch? |
Grizly
Replies: |
39 |
Views: |
22,010 |
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Prices are really too expensive, i don't have time to wait 200 days until i will be able to have 1 epic item, and after another 6 to get all of them to epic, and after 5x this time to get them all to epic +5
this is almost 15 ears, just to upgrade what you have, and if you want to change tattoo, then it's easier to create your own server (a copy of the game) in 15 years you have sufficient time to learn programming
)))
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Thread: New type of currency |
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I think the problem is in changes to stone ratio... they just need to keep what it was, and just add mana for decreasing the lvl of stones.
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Thread: General Unbalanced |
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Snipers now are OP 100%
Or they need a re-balance, or all tats must have dependencies on stats...
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Thread: Items on souviners and treasure points |
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It's so important what you get?
Anyway you will get:
serated club of pain,
or expencive mace of betrayal,
or strengened shirt of tief ?
and so on.
Treasure from souvenir shop it's a shame similar to truth of the RNG...
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Thread: The best items you have created |
Grizly
Replies: |
552 |
Views: |
355,587 |
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Items merged: Legendary Cursed Katana of the Basilisk (+1) and Legendary Demonic Halberd of Blood (+1).
Result of transformation: Legendary Demonic Chainsaw of Suicide (+1).
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Thread: Carapace evolution |
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no, i will prefer to add back 10% (hp + buildings hp)
or hp regeneration every LVL
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Thread: UW idea - Changing the conversion rates of stones |
Grizly
Replies: |
19 |
Views: |
15,374 |
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Anyway the patch just add more unbalance, as Dooz say, reach people become magnates, and lower players, and thos players who use ritual for upgrades become pours.
GG !!
Please add 1 more patch like this to be sure 90% of players will leave the game !
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Thread: UW idea - Changing the conversion rates of stones |
Grizly
Replies: |
19 |
Views: |
15,374 |
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I stay on my opinion, after the patch will be active, the items price will be not 120 ss like i say, but 300-400 SS for s simple item, no one will sell for ss - only low LVL stones will be accepted, and this is very bad, especially in long term...
i think the best idea is to let the price of the stones in up sense as it is, and for downgrades put them as for upmerges, just add nanites for downgrades.
Simple and effective for destroying nanites and reduce the number of low LVL stones
And 1 more thing... Do you have any other ideas to force people to abandon this game?
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Thread: UW idea - Changing the conversion rates of stones |
Grizly
Replies: |
19 |
Views: |
15,374 |
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So if an item now cost 50 SS, after the patch it will cost minimum 120 SS
I think this is a very bad solution, because, to obtain 1 SS you need 50 k points, but if you merge stones you will need few bs... so the SS will become priceless, all people will need only low LVL stones, all pieces on the market will cost bs, hs, and maximum ls, no one will put ms and ss in price
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