Thread: brundlefly logging out! |
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my time has come guys for brundlefly to log out finally for the last time.
ive had a v good time playing BW these past years....and met some awesome people.
too many of u's to mention individually but u all know who u r.
its been a pleasure fighting with u guys and had some worthy adversaries.
now have to focus on RL
You are under the protection period. Character deletion possible in 1 day(s)
take care and happy hunting
fly
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Thread: chance to hit mechanics for 2x 1 handed weapons |
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i was wondering if i can get some clarification on this topic plz.
i have other items that affect chance to hit but for simplicity i will only b talking about my character and two weapons involved.
i currently wield two weapons.
Perfect Demonic Thunderfist of Courage* (+5) CLOSE
One-handed melee weapon
Damage: 154 - 162
Effects: Chance to hit -24, attacks per round: 5, AGILITY +64, damage increased by 4 for every 4 levels, CHARISMA +21, chance to hit with all weapons +50
Requirements: LEVEL: 96 (176), STRENGTH: 80 (14
, AGILITY: 94 (173), INTELLIGENCE: 62 (113), KNOWLEDGE: 65 (120)
Value: 214 650 Lgo
Value: Nanites 2647, Mana 7936
and
erfect Demonic Thunderfist of Vengeance* (+5) CLOSE
One-handed melee weapon
Damage: 154 - 162
Effects: Chance to hit -24, attacks per round: 5, AGILITY +36, damage increased by 4 for every 4 levels, all weapons damage +27, maximum defence from items = 0, HP +480
Requirements: LEVEL: 97 (179), STRENGTH: 85 (156), AGILITY: 93 (172), INTELLIGENCE: 62 (113), KNOWLEDGE: 65 (120)
Value: 220 425 Lgo
Value: Nanites 2649, Mana 8377
as you see they both have -24 chance to hit on them.
i also have a beastmaster bonus
Added race bonus for Beastmaster: +20 melee hit chance.
now my question is, is the chance to hit calculated per weapon or for my character.
if it is calculated per weapon this would indicate that i have -4 (-24+20)
chance to hit per weapon.
altho if it is calculated by character i would give me a total of -28 chance to hit (-24-24+20)
can i get some clarification plz on this matter plz.
then my other question would b....i got this enchant recently.
ignores 4 % of your opponent`s defence
chance to hit with all weapons -15
if the enchant affects each weapon individually it would mean i have -19 (-24+20-15) chance to hit per weapon as it is to all weapons
altho if it is to my character total it would b -43 (-24-24+20-15)
plz could i get some confirmation on these calculations plz
ty
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Thread: The best items you have created |
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Items merged: Cruel Knife of Suicide (+1) and Caring Knife of Valour (+1).
Result of transformation: Caring Knife of Horseshoe (+2).
Items merged: Caring Knife of Horseshoe (+2) and Murderous Club of the Ancestors (+1).
Result of transformation: Murderous Dagger of Precision (+1).
Items merged: Murderous Dagger of Precision (+1) and Demonic Club of the Plague (+1).
Result of transformation: Antique Dagger of Vengeance (+1).
Items merged: Antique Dagger of Vengeance (+1) and Fast Knife of Contusion (+1).
Result of transformation: Demonic Knuckle-duster of Valour (+1).
Items merged: Demonic Knuckle-duster of Valour (+1) and Agile Kama of Contusion (+1).
Result of transformation: Demonic Kama of Precision (+1).
Items merged: Demonic Kama of Precision (+1) and Agile Thunderfist of Suicide (+1).
Result of transformation: Demonic Thunderfist of Suicide (+1).
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Thread: Legendary Perfect Ring of Easiness |
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Legendary Perfect Ring of Easiness CLOSE
Ring
Effects: APPEARANCE +6, stat requirements lowered by 27 %
Requirements: LEVEL: 27 (36), Your character must be in act: 2
Value: 144 000 Lgo
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Thread: Arena with Good Samaritan option? Invitation option? |
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bad idea...
i dont like the samaritan option...what happens in a pvp scenario?
appropriate levels are there for pvp purposes
things are good as they r.
the only thing that can really b implemented is the invitation.
ie i have the same team every week and we work a rotation system.so it could b ok to send invites so they could b auto accepted.
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Thread: Perfect Jacket of Speed |
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quote: |
Originally posted by brundlefly
Perfect Jacket of Speed CLOSE
Armour / Clan item /
Defence: 10
Effects: additional 4 attack(s) with every weapon, chance for critical hit with guns -40 %
Requirements: STRENGTH: 36 (4
, LEVEL: 34 (45)
Value: 126 000 Lgo
BN=1.2kk
will take installments.
pm me in game |
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Thread: Perfect Jacket of Speed |
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Perfect Jacket of Speed CLOSE
Armour / Clan item /
Defence: 10
Effects: additional 4 attack(s) with every weapon, chance for critical hit with guns -40 %
Requirements: STRENGTH: 36 (4
, LEVEL: 34 (45)
Value: 126 000 Lgo
BN=1.2kk
will take installments.
pm me in game
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Thread: cannot make a thread in account trading section |
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i get this message
Access denied.
Access to this page has been denied for one of the following reasons:
You are not logged in. Some pages are restricted to users only. To login, fill in the information below. To register, click here.
Your account is closed or not activated. Please contact the Administrator in this case.
You are trying to access a page restricted to certain user groups. You do not have permission to enter this page.
Logged in as: brundlefly [logout]
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Thread: repercussions of a complaint! |
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i am generalizing because of the reasons your clan has sieged me (not the actual sieging...THE REASONS)
if you do not like what your clan are doing then you should leave....as should any other of your clan members.
your clan stood by someone that had a racist profile page that i reported.
And your leaders say nothing?
and in return they back him up by taking revenge.
very weird behaviour if you ask me unless they share the same view.
and this is the top clan....the clan you want to stay in.
You...its members, make WJS who they are today.
and being indifferent, just shows your ignorance in the matter.
sorry dude but maybe you understand things differently to me.
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Thread: repercussions of a complaint! |
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i do apologise for posting the messages in this fashion.
i was just shaming WJS for what they are doing (which doesnt bother me) and the reasons why (this however does bother me) which i find fairly disgusting.
and that reason why is that, i reported one of their members for having a racist clan profile picture and statement...and their whole clan sticks by him to take revenge against me.
which makes them a clan that supports racism.
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Thread: repercussions of a complaint! |
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I recently made a complaint i made about TomOlej (fluffy on the boards).complaint linked below..
offensive
for those who did not see his profile...
his photo contained a person with KKK white hood and in the description was some white supremacy slogan which was linked to Hitler.
Yesterday i was inquiring about a certain item i was wanting to buy to their clan leader...Kamikaze
all the messages to and from are posted.
[censored]
I didn't think too much of the situation.
However now i being sieged and given a z5.
So WJS member and dev's....can this behavior tolerated?
Maybe WJS members that don't agree with this,should find a new clan as you will be categorized.
i cant even make a complaint against someone , whatever the nature without there being any repercussions?
This sort of behaviour makes for a game to be disgusting and i wouldnt really want a part of it.
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Thread: Legendary Good Runic Skirt of the Addict |
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Legendary Good Runic Skirt of the Addict CLOSE
Pants (Only for females)
Defence: 30
Effects: AGILITY -3, LUCK +15, item defence +21, STRENGTH -6, TOUGHNESS +7, INTELLIGENCE -3
Requirements: LEVEL: 57 (75), STRENGTH: 23 (30), Your character must be in act: 2
Value: 100 125 Lgo
will b for sale or trade...(pref trade for some other decent luck stuff or melee gear)
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Thread: Perfect Bony Knife of the Clan |
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Perfect Bony Knife of the Clan CLOSE
One-handed melee weapon
Damage: 10 - 12
Effects: Chance to hit +10, BLOOD PTS +10 %, TOUGHNESS +8, all weapons damage -4, CHARISMA +4, REPUTATION +6, PERCEPTION +2, LUCK +2
Requirements: LEVEL: 21 (27), STRENGTH: 19 (24), AGILITY: 23 (30), INTELLIGENCE: 19 (24), KNOWLEDGE: 19 (24)
Value: 45 300 Lgo
good for absorbers mayb???
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Thread: Perfect Demonic Knife of Vengeance |
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quote: |
Originally posted by TwoSwords.
20k? I'm not sure.. maybe dmg is better but 0 defence with - 7% to hp is disadventage... |
the -ve hp is the same with all demonics so doesnt make a difference
altho it has 1 less agility and it has the def =0 but only really affetcs if u plan on using it with an arachnid set.i would still asume it would b b worth more than a leg good demon
at my level (87) it is only 7 less damage than a LP demonic...but at lower levels its damage will b more in some cases
any more evals
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Thread: Perfect Demonic Knife of Vengeance |
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Perfect Demonic Knife of Vengeance CLOSE
One-handed melee weapon
Damage: 134 - 136
Effects: Chance to hit +10, AGILITY +20, damage increased by 4 for every 4 levels, HP (base + buildings bonus) -7 %, weapon damage +40, maximum defence from items = 0
Requirements: LEVEL: 42 (53), KNOWLEDGE: 18 (23), STRENGTH: 7 (
Value: 50 300 Lgo
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Thread: Legendary Perfect Antique Two-handed axe |
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Legendary Perfect Antique Two-handed axe CLOSE
Two-handed melee weapon
Damage: 73 - 127
Effects: Chance to hit -7, chance for critical hit +30 %, AGILITY +41, weapon damage +19
Requirements: LEVEL: 38 (4
, STRENGTH: 47 (60), Your character must be in act: 2
Value: 55 500 Lgo
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Thread: The best items you have created |
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Items merged: Perfect Demonic Thunderfist of Vengeance (+4) and Perfect Demonic
Thunderfist of Hitting (+4).
Result of transformation: Perfect Demonic Thunderfist of Vengeance (+5).
Items merged: Perfect Titanium Chain of Levitation (+4) and Perfect Golden Chain
of Blood (+4).
Result of transformation: Perfect Titanium Chain of Levitation (+5).
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Thread: ignore... |
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i found the error...and it was me
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Thread: The best items you have created |
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Items merged: Light Cape of the Fencer (+1) and Strengthened Vest of the Assassin (+1).
Result of transformation: Light Cape of the Guardsman (+1).
Items merged: Strengthened Corset of Caligula (+1) and Elvish Vest of the Fencer (+1).
Result of transformation: Bloody Cape of the Master (+1).
Items merged: Regal Jacket of Turtle Shell (+1) and Studded Vest of the Looter (+1).
Result of transformation: Light Vest of the Looter (+1).
Items merged: Light Vest of the Looter (+1) and Light Cape of the Guardsman (+1).
Result of transformation: Light Cape of Dodges (+1).
Items merged: Light Cape of Dodges (+1) and Studded Suit of Adrenaline (+1).
Result of transformation: Light Cape of Adrenaline (+1).
Items merged: Light Cape of Adrenaline (+1) and Bloody Cape of the Master (+1).
Result of transformation: Flexible Cape of the Centurion (+2).
Items merged: Flexible Cape of the Centurion (+2) and Battle Cape of the Death Sower (+1).
Result of transformation: Bloody Cape of the Death Sower (+2).
Items merged: Strengthened Jacket of the Centurion (+1) and Battle Shirt of the Guardsman (+1).
Result of transformation: Scaled Suit of the Master (+1).
Items merged: Scaled Suit of the Master (+1) and Elvish Suit of the Addict (+1).
Result of transformation: Shamanistic Suit of Turtle Shell (+2).
Items merged: Shamanistic Suit of Turtle Shell (+2) and Light Cape of Speed (+1).
Result of transformation: Bloody Cape of Toughness (+1).
Items merged: Light Shirt of Dodges (+1) and Regal Shirt of the Looter (+1).
Result of transformation: Scaled Shirt of the Master (+2).
Items merged: Scaled Shirt of the Master (+2) and Flexible Corset of the Guardsman (+1).
Result of transformation: Flexible Vest of the Looter (+1).
Items merged: Flexible Vest of the Looter (+1) and Scaled Corset of the Centurion (+1).
Result of transformation: Flexible Cape of the Centurion (+1).
Items merged: Flexible Cape of the Centurion (+1) and Bloody Cape of Toughness (+1).
Result of transformation: Hunter`s Cape of Caligula (+2).
Items merged: Hunter`s Cape of Caligula (+2) and Bloody Cape of the Death Sower (+2).
Result of transformation: Shamanistic Cape of Speed (+3).
Items merged: Deadly Shirt of the Thief (+1) and Strengthened Jacket of the Death Sower (+1).
Result of transformation: Hunter`s Suit of Dodges (+1).
Items merged: Elvish Suit of the Guard (+1) and Tiger`s Shirt of the Fencer (+1).
Result of transformation: Runic Suit of the Fencer (+1).
Items merged: Runic Suit of the Fencer (+1) and Hunter`s Suit of Dodges (+1).
Result of transformation: Elvish Suit of Turtle Shell (+2).
Items merged: Elvish Suit of Turtle Shell (+2) and Shamanistic Shirt of the Master (+1).
Result of transformation: Elvish Suit of the Master (+1).
Items merged: Shamanistic Jacket of the Assassin (+1) and Light Shirt of Toughness (+1).
Result of transformation: Bloody Suit of the Master (+1).
Items merged: Bloody Suit of the Master (+1) and Deadly Suit of the Guardsman (+1).
Result of transformation: Elvish Suit of the Looter (+2).
Items merged: Strengthened Shirt of the Centurion (+1) and Flexible Suit of the Guardsman (+1).
Result of transformation: Field Suit of the Master (+1).
Items merged: Field Suit of the Master (+1) and Strengthened Suit of the Death Sower (+1).
Result of transformation: Scaled Suit of Caligula (+2).
Items merged: Scaled Suit of Caligula (+2) and Elvish Suit of the Looter (+2).
Result of transformation: Shamanistic Suit of Toughness (+3).
Items merged: Shamanistic Suit of Toughness (+3) and Elvish Suit of the Master (+1).
Result of transformation: Elvish Suit of Toughness (+2).
Items merged: Elvish Suit of Toughness (+2) and Shamanistic Cape of Speed (+3).
Result of transformation: Elvish Cape of Speed (+2).
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