Thread: Content patch - what's coming in the upcoming patch? |
Falek
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22,133 |
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Originally posted by Szeszej
Content patch
Due to the fact that we were in a hurry to make the patch ready for Christmas, it will be marked as Beta.
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We are already beta since v. 1.7.0 beta 1 August 2015
Now it's v. 1.7.21 beta 30 October 2017
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Thread: Error 404 |
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Originally posted by omaeda
I have the same problem: error 404 when I click on the English flag.
impossible to connect this morning |
Don't click flags. Just select your server from the list. There are all servers for all languages
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Thread: Error 404 |
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Ave Ceasar!
Thanks for the link.
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Thread: 2 hand gun change proposal |
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I can't agree with you Warlock
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There are also Snipers on the enemy teams (normally ofc, maybe not in all cases) and as an example, could 1 sniper shoot say 10 or more vampires that are coming towards him at the same time? I don't think so. You could argue that as a vampire they should be quick enough with reloading etc to be able to do so, but then wouldn't the melee vampires with high agility be quick enough to get to you before you get a chance to reload? Shouldn't the hunters and 1h gunners with a mix of agility and perception have enough speed to get into range quicker and thus attack you quicker? |
fe sniper rifle. You can shoot even from few miles away and with nanites technology I think it should be even more. That's why perception is so needed. So normal melee have to run miles to get to the sniper and I'm sure first vampire will be dead after other will notice where is the sniper (Of course I meant sniper rifles, other such as Flame thrower with shortest range, then AK, FN-Fal have not so long range). In addition agility is not giving speed but coordination, so you have abilities to use your weapon even with one finger not to be as fast as the light
What about reloading, nowadays semi-auto sniper rifles are stronger sometimes even than single sniper rifles, so why they should be in future. So reloading is limited by your finger speed and recoil, that's why you need strength for snipers(heavier rifle lesser recoil)
Flamethrowers don't need reload until they've got ammunition, so melees can't even come to you without being burnt with temperature of thousands suns.
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Interesting concept, but tbh I think my last point would cover this a bit too. In a realistic world, even with laser sighting, tripods etc, the vampires are meant to be supernatural, so wouldn't they again be fast enough to get to you or even to dodge? |
So maybe with that amount of agility you will want to dodge a bullet? Or it's too fast or why not sniper shouldn't dodge much slower melee weapon even with such low agility. Going forward, vampires are supernaturals, any melee weapon won't have enough power to even hurt a vampire, their weapons are slower and probably with first hit they would be destroyed on vampire skin leaving few scratches
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As far as damage goes, logically, who do you expect to do more damage? The Sniper who guns from far away, or the Black Knight who's in the middle of the fight hitting everything around him/her? |
Of course sniper. A sniper rifle is doing more dmg from a mile than a pistol from 2 meteres (it can pull out your arm and with no arms u can't hold weapons). Ok, Using katana u can't cut off arm too but it won't leave a hole size of a watermelon in your body.
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As far as number of attacks goes, how many bullets do you think a Sniper can hold? |
A hundred or more, it's enough to kill few vampires
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And HP, well a Black Knight, covered in heavy armour etc, compared to a Sniper who will normally be in light armour to move quickly for better angles, just think about who should have the most HP out of them two. Logically it makes sense. |
Heavy armour you said? So they are slower and how can they run to the sniper, dodge a bullet or anything else? British archers(I'm not sure if British) slaughtered heave armored knights cause they were much faster, knights in mid couldn't do any move cause of their armours and archers just stabed them. Less armoured faster you can be. In addition snipers can be hide, so firstly you have to find them. And because they don't need to fight very close or even shouldn't they can be armoured like a tanks.
tl;dr? I can admit sniper is easy at the beginning, but all in all he is much weaker than 2 hand melee Black Knight and other most builds
And that crit modifier? Shouldn't be sniper shots lethal after first hit?
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Thread: time event bug |
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oh you are right. Everybody was talking about sunrise/sunset, so I was thinking it's it, but it was said it begins with twilight and ends with dawn. 2 hours diffrence ;/
they should compensate somehow, they were always doing it, the same in other games. Didn't they wanted to admit it was totally fail?
thread to close
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Thread: time event bug |
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Id in game: 6192
Problem description: the event ended when Polish sunrise started, not english as it should be(geographic coordinate for Big Ben).
Sunrise/sunset for London
Btw. still haven't seen any info about how do you compensate saturday's server down
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Thread: legendary artistic/assault cap/mask of senses and others |
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looking for
legendary artistic/assault cap/mask of senses
or any other
legendary any prefix headgear any sufix (especially of senses, prophet, TS, DS, adrenaline, punishment)
PM me in game, nick: ziomal
Paying well
Thanks in advance
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