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Thread: Main Page Layout
Pissedoffhyperion

Replies: 5
Views: 722
RE: Main Page Layout 02-29-2016 22:12 Forum: Game system


quote:
Originally posted by Kor
Straight to the point - on the polish servers site there's a new layout for some time now (I came back to play after few years of absence on 1th of December, and it's already been there, don't know for how long already, but that's not the important part). And as far as my personal tastes go, I liked more the old one, which we still have over here - simple, neat and clean - just as I like it. But that's also beside the point.

The point is that the new one is certainly more appealing to the eye of a newcomers, and as such has greater chance to convince new players to register and not just leave the page.

So the question that stands here is this:

Is there a chance that index page layout will be implemented anytime soon on all language versions of the site? I mean - come on! That's a piece of cake comparing to all game content already translated to all languages game runs in.

If so when?



Cheers.
Jacob.


This a thousand times over, the polish bw main page looks absolutely brilliant. http://bloodwars.interia.pl/

The english one certainly isnt going to encourage new players...... http://bloodwars.net/
Thread: Game need some changes if u ask me
Pissedoffhyperion

Replies: 17
Views: 1,911
01-08-2016 12:48 Forum: Game system


quote:
Originally posted by Grizly
To say truth, I like new improvements, they are very nice, except changing ranged order (i quit because of that), and i am also agree with you that the game become more unbalanced, and now gunners have a biggest boost ...

Of course i am voting for balance adjustments ...

And of course i will vote for now for zerk improvements, for example after regain 1 HP the zerk must have also +30% dodge chances (or double dodges of what you already have)
[You regain 1 HP, and you are a craze reborned melee, so you must have some differences after that]


would make tigers set dodge kinda pointless ;p

what they could do is release the dodge cap once you have been revived(say since you have 37% dodge from a p5 tigers set, and 30% dodges in the form of enchants/evo etc).......would give you an active 67% meele dodge chance which would be awesome with 1hp Smile
Thread: Underworld what evo should i go for next
Pissedoffhyperion

Replies: 0
Views: 400
what evo should i go for next 12-18-2015 07:15 Forum: Words of advice


So I currently have the following evo's


Carapace level 2
Claws/Fangs/Quills level 1
Venom glands level 4
Hardened tendons level 4
Additional cavity level 4
Daemon blood level 4
Absorption level 4
Harmonious development level 2
Memory of the ancestors level 2

I'm not sure which to get next though, without getting level 4's of the rune evo's they dont give me much help and a few like wings/sixthsense are useless to me right now, and i'm not sure if its worth continuing with memory of the ancestors as it's alot of points for only 1%.

any advice on what to get next? I have 3 evolution levels spare right now

here's what i use right now most often

http://r1.bloodwars.net/showmsg.php?mid=...&key=95292b1ee8
Thread: Offensive user
Pissedoffhyperion

Replies: 2
Views: 676
08-11-2015 18:42 Forum: Complaints - Underworld


not sure i made anyone tell someone else to die in a fire Smile
Thread: Offensive comments.
Pissedoffhyperion

Replies: 2
Views: 495
Offensive comments. 08-10-2015 09:49 Forum: Complaints - Underworld


As you were given the extra details, i wont repeat.



Seraphim 11:26 -> You find Lost treasure: Legendary Perfect Expensive Crowbar of the Gambler!
Seraphim 11:27 -> CONGRATULATIONS! You`ve won: Legendary Perfect Crossbow of Perfection!
Hugo Chavez 12:55 -> Die in a fire plz

Levija 13:03 -> i don't know man... I think seraphim might oblige anyway. Its not an unrealistic request.

09/08/2015.
Thread: When you go to create a new account, you still have the old rules up
Pissedoffhyperion

Replies: 1
Views: 483
When you go to create a new account, you still have the old rules up 08-03-2015 22:33 Forum: Bugs and problems


Id in game:

Problem description:

when you try to create a new account on the family server you are presented with the following regulations which are now outdated, something very easy to miss



The below appears on the page in which you choose your username/email/password


"A SHORT EXCERPT FROM THE REGULATIONS

1. Each player is allowed to have only one account per realm (§4 pkt VIII, §5 pkt I ROWU).

If the Operator sees that you have more than one account (so called multi-accounts) they will ban all your accounts permanently. Reporting the fact that more than one player plays from your IP does not allow you to have more than one account..

2. In case when more than one person plays from the same IP or computer on one realm, you are obliged to report this fact to the Operator. (§4 pkt VIIIa ROWU).

This report does not allow you to have more than one account. If you are seen to play on more than one, all your account will be banned permanently.

3. Showing your account password to other people may compromise the security of your account (§5 pkt II ROWU), and also:
a) you are the only person who can take care of your account (do quests, attack others, join sieges etc.),
b) no one else is allowed to log into your account (unless they do so to turn on vacation mode)

If other persons log into your account (so called account sitting) depending on the number of such logins your account will be banned for from 2 days to permament ban.

4. You are not allowed to trade if the benefactor of the trade is only one of the accounts (§4 pkt IX ROWU). It means that you cannot:
a) sell / buy for exceptionally low prices ("my friend sold me for half the price"),
b) sell / buy for exceptionally high prices ("I wanted my friend to have some points/stones"),
c) give away your points of progress, stones and items (even if you want to delete your character).

When such a trade is discovered you and the person you have traded with will be banned temporarily (7 days or more) or permanently. If you are not sure of the price of the item (especially if the items is rare, in other cases the evaluation sub-forum may help) you can send a private message on the forums to the Operator asking if the price you have offered/been offered is ok.

5. Any loans and buying in installments must be reported to the Operator. Buying in installments from someone playing from the same IP is not allowed.

A detailed list on all prohibited actions may be found in the Game Regulations.

"
Thread: Runes are coming!
Pissedoffhyperion

Replies: 53
Views: 8,593
08-03-2015 22:03 Forum: Announcements


im simply just pointing out what i think are the issues with these bonuses, do i not have freespeech?

i never actually said i was going to use this arcana and i already have made my plans so dont you worry Smile
Thread: Runes are coming!
Pissedoffhyperion

Replies: 53
Views: 8,593
08-03-2015 15:21 Forum: Announcements


quote:
Originally posted by Szeszej
Typos will be fixed soon, thank you Smile


So beastmasters are getting a 50% chance to retalitate every single non critical hit......*no one has*

cultists are getting a 50% chance of having an extra hit every time they miss.....*no one has*

thoughtcatchers are getting a +4/damage level of the cheapest possible arcana.....*no one has*

absorbers are getting a 50% chance to use horror in ambush...........*absolutely everyone has*
(oh and dont forget they have it at 100% chance too....)

someone thought this through.......



Edit: oh christian.....who could be satisfied with you Wink
Thread: Runes are coming!
Pissedoffhyperion

Replies: 53
Views: 8,593
08-01-2015 13:00 Forum: Announcements


quote:
Originally posted by Jmac
Yeah i think it should be inherently obvious that some of these will need to be majorly rebalanced, only time will tell what is overpowered in practice though, often times theory and practice don't match up

I don't think absorbers are nerfed though,

You can just use absorption, still get luck, more critical hit chance and stop the enemy getting all these hugely powerful upgrades (although as you wouldn't have the talismans a lot of the time I don't think you'll get the bonuses yourself)


that would work say if power absorbtion cost half the price to use, but currently at level 104, i can barely use it on level 15.....and at this level say mask of xxx is easily useable muchmuch higher, we already have power of blood for critical hit chance and luck.............make it something different...
Thread: Runes are coming!
Pissedoffhyperion

Replies: 53
Views: 8,593
08-01-2015 12:45 Forum: Announcements


you really decided to screw absorbers and meelers over this time didnt you ;p?

levithan will be far too strong.

in pvp say i have 10 2h meele attacks.

each round i lose 1000 critical damage ............i can last 3 rounds max vs someone with very very low initial defence.

it'll allow easy soloing of expo's especially with blood of life.


also, come on absorbers extras are pathetic, night hunter and breath of death probably gives me much more damage ;p?

absorbers get..........................horror? most people have this already via dodges/mask and arnt going to drop those pieces for a 50% max chance of it..........

if we use power absorbtion, we dont want pathetic critical hit chance!!! give us either cheaper absorbtion or some additional damage per level! or defence or hp or anything else ;p


thoughtcatchers are getting massive damage and massive defence, beastmasters massive hp and chance to retalitate, cultists get massive damage bonus, big critical strike damage and extra hit chances.....and absorbers get what? a little luck(like max 20...you dont use 20 absorb anyway) and some small critical chance...
Thread: Koh issues
Pissedoffhyperion

Replies: 0
Views: 408
Koh issues 06-17-2015 20:20 Forum: Game system


sorry if this isnt the right forum, but to be honest the others dont ever get used!

http://r1.bloodwars.net/showmsg.php?mid=...&key=1c9817906d

i was wondering if anyone knew what kind of attack, tentacles of plague actually is? from what i have experienced, the actual chance to hit is based upon perception and the damage is meele based.

I know quite a few gunners who can mass dodge the tentacles with 70 agility and 220ish perc, however with my 381 agility and only 62 perc i seem to get hit most of the time.

is this how it is meant to be? tentacles of plague really does sound as if it should be an entirely meele based attack?

it cant be a meele based chance to hit, as my 381 agi doesnt dodge it and 70 agility can. it cant be a ranged based chance to hit as my total is 443, while a total of 315 can mass dodge it, so it only leaves perception.
Thread: Underworld What to do next
Pissedoffhyperion

Replies: 2
Views: 1,165
What to do next 03-25-2015 17:07 Forum: Words of advice


soooo just hit level 100 and here is my setup

http://r1.bloodwars.net/showmsg.php?mid=...&key=3bb47405f5

what should i concerntrate on making next? id like a tigers kilt of the night but that's alot of effort and basically all for about +8 agility and i'd lose the punishment effect....

jewerally seems ok, but it sucks, however anything better i dont think im ever going to get on this server......same for a leg demonic katana of suicide....would it be worth making a non suffixed dancing set for when i need more agility? or will the bonuses from this barely be worth it.

any ideas?
Thread: Resolution on iphone problem
Pissedoffhyperion

Replies: 14
Views: 991
02-19-2015 05:29 Forum: Bugs and problems


got there eventually! Smile
Thread: Resolution on iphone problem
Pissedoffhyperion

Replies: 14
Views: 991
02-18-2015 18:52 Forum: Bugs and problems


have you tried pressing in the correct spot?
Thread: R1uk down?
Pissedoffhyperion

Replies: 75
Views: 5,275
02-16-2015 15:24 Forum: Bugs and problems


http://r1.bloodwars.net/showmsg.php?mid=...&key=731c531c7d

hurry up and i should also be able to run one tomorrow too, this was started on the 15th

// done - K.
Thread: where my compensation?
Pissedoffhyperion

Replies: 1
Views: 379
where my compensation? 02-16-2015 13:55 Forum: Bugs and problems


Id in game: 80567

Problem description: started it just before mightnight and i couldnt even come close to accepting people because of YOUR server problems.

http://r1.bloodwars.net/showmsg.php?mid=...&key=731c531c7d
Thread: Make UK-r1 more active
Pissedoffhyperion

Replies: 83
Views: 10,576
11-30-2014 15:23 Forum: Game system


this server died because we dont siege anymore

its not the game its the majority of the players

you shouldnt own a square, its not "yours"

last time i truely enjoyed this game was when i was switching clans going to help in a number of sieges!
Thread: basic ring of easiness....a.s.a.p
Pissedoffhyperion

Replies: 0
Views: 1,572
basic ring of easiness....a.s.a.p 11-03-2014 13:19 Forum: Mercenaries and Loans - Necropolis


ill pay a silly amount just to borrow it for a second.............dont keep me waiting, contact the qtd clan
Thread: Push on dupes
Pissedoffhyperion

Replies: 5
Views: 694
09-15-2014 19:16 Forum: Complaints - Underworld


Its because he needs many of them and by losing the auction to someone else it costs him time and effort to make more Wink

simple as that, it couldnt be a "push" could it? many of these stones will simply be eaten by the server Wink

ps. yes i know i shouldnt post here, feel free to give me a warning Smile
Thread: New siege idea
Pissedoffhyperion

Replies: 0
Views: 321
New siege idea 09-12-2014 16:57 Forum: Game system


Was thinking about the task sieges, who else enjoyed them (well when they were at least a slight problem Wink )

how about, say once a week at a random time you will get sieged by "xxx", the xxx team will be a variety of strange monsters maybe something like more werewolves/straglers left from koh expeditions etc, it would work in exactly the same way a task siege would except for that your clan will be the defenders.

it would be the perfect oppitunity to use these clan buildings for sieges we never actually bother using....(or have the oppitunity to), the enemy's strength would be equal to say 75% of your full clans and each week you would face a different random kind of enemy(e.g. one focuses on 2h meele weapons with a few gunners to support, next week you could face an army of ranged weapon users)

i would happily log in daily for the thought of defending against such an attack, sieges would last 18 hours as usual and could be started on your clan anytime monday-sunday, wins could be rewarded with say 10 gold for the clan, losses could mean you lose your pride!

this would actually put a bit of fun back into the game.....i cant see a single problem once the details have been worked out.
Thread: new berserker ability
Pissedoffhyperion

Replies: 3
Views: 451
09-05-2014 21:44 Forum: Bugs and problems


once per combat, oh that's a bit of rubbish......

berserker vs berserker means only one of us can use our ability?

pathetic.

what happens for sieges? that little level 50 berserker dies first, revives and so cannot be used by anyone else?

win by default flash, because when i would have been revived due to my ability, he had just killed himself with that last attack Wink radiating weapon if you didnt notice Big Grin
Thread: new berserker ability
Pissedoffhyperion

Replies: 3
Views: 451
new berserker ability 09-05-2014 14:14 Forum: Bugs and problems


Id in game:

Problem description: Shouldnt i have regained 1hp after his final hit and then technically won by default? where's my ability!

http://r1.bloodwars.net/showmsg.php?mid=...&key=86812437c3
Thread: Berserker Tattoo Idea
Pissedoffhyperion

Replies: 7
Views: 747
08-19-2014 22:27 Forum: Game system


I think they should also add +1 extra attack per round and 200% crit modifierConfused is it high enough?)

what do you think?
Thread: Berserker Tattoo Idea
Pissedoffhyperion

Replies: 7
Views: 747
Berserker Tattoo Idea 08-12-2014 23:09 Forum: Game system


It's awful, wont go into it much just a suggestion

berserkers should get 25% meele dodge, we're berserk and very fast
Thread: Push on dupes
Pissedoffhyperion

Replies: 3
Views: 580
08-12-2014 21:55 Forum: Complaints - Underworld


why is overpaying on a duping item a "push"? should be clariffied as something, else, it's not like the person is going to be getting all these stones, only one is the actual one the seller will recieve stones from, no way of telling this either.
Thread: i want a list of how many stones are allowed to bid on items in auction!!!
Pissedoffhyperion

Replies: 5
Views: 944
08-05-2014 12:59 Forum: Game system


I think your missing the point, bid what you like, if you think its too much, report it at the end of it......just like when i sold some shorts, i messaged sesjisausage personally and he said thanks......then i simply had 10ss taken off me(i wasnt too pleased ;P) but no ban Smile

if you say you dont have time to report it before he bans you.........well that's a very good argument to say you were going to but couldnt, im sure he would find this ok Wink just dont log in and play for a few hours and try to claim you didnt have time ;P
Thread: pls start clan v clan arena with other servers
Pissedoffhyperion

Replies: 2
Views: 490
08-05-2014 12:39 Forum: Game system


quote:
Originally posted by Szeszej
We are aware of that. Global arenas are coming, we're slowly making progres. I'm sorry that's all I can offer. They will most certainly be released in near future.


Great! Looking forward to it Smile
Thread: Bloodwars App
Pissedoffhyperion

Replies: 18
Views: 2,283
07-03-2014 20:09 Forum: Game system


not the point levi......an app would get god knows how many people just looking for something to download, people who are never going to know about it otherwise and have absolutely no intention of using their browser to play.
Thread: Patch 1.55
Pissedoffhyperion

Replies: 9
Views: 772
07-02-2014 19:55 Forum: Game system


quote:
Originally posted by Szeszej
quote:
Originally posted by Szeszej
Just a quick note - we are currently taking a close look at Berserker, we will be making some changes to this tattoo soon. We are considering adding a bigger HP boost to Sacrifice or making it ignore damage.


This is still on our radar


thanks good to hear Smile

nice work on this latest patch Smile
Thread: Patch 1.55
Pissedoffhyperion

Replies: 9
Views: 772
07-02-2014 19:31 Forum: Game system


quote:
Originally posted by Pops
Zerker gets the perk of being able to use 1h weapons too though so imo it balances out.


not going to argue, but 1h as a zerker sucks ;P
Thread: Patch 1.55
Pissedoffhyperion

Replies: 9
Views: 772
07-02-2014 15:05 Forum: Game system


doesnt matter about our opinions here at all Wink

check the polish forum, they have a 19 page stickied thread about it Wink

seems to be getting forgotten though, they cant stop comparing it to bk's and enchants....
Thread: MULTIACCOUNTS 89052; 89064; 89094; 12192
Pissedoffhyperion

Replies: 15
Views: 2,028
06-17-2014 19:48 Forum: Pillory - Underworld


does dev star actually have the bidding ability to be causing all these dupes getting sold a bit more? i honestly wouldnt think so.

spam
Thread: daily tasks
Pissedoffhyperion

Replies: 6
Views: 564
06-16-2014 15:32 Forum: Game system


quote:
Originally posted by souvik
You almost wrote the idea straight from my mind Hype as I was also thinking of a daily bonus like this. Here are a few points that I think may added or rectified etc.

1) Monthly login bonus: A player signing in for consecutive 30 days gets 1000 pop. This bonus starts at the first date of the month and ends on the 30th or 31st day at 11:59 p.m. . Winners are awarded with the said pop on 12 :01 am . ( this bonus may tantalize the occasional poppers to login more frequently hence we get a healthier population. )

2)Silent Assassin : Awarded for 80% successful wins in ambushes hence non premiums have to run at least 6 and premiums at least 13 wins in ambush per day.

3)Eagle's eye : awarded for 60% successful quests daily so premiums must have minimum 14 and non. Premiums minimum 7 successful quests daily to achieve this task bonus.

I'll add more with these as the devs speak about their views.


Some of those sound terrible and lets just get them to do the idea and not spend our time thinking up these bonuses......for one i would be happy just to get through on 90% 13/16 ambushes a day Tongue

also what do people think of the quest idea? I think this would be great, everyday i'll come on and go hunting for these creatures, they could even have slightly random stats and additional support.
Thread: daily tasks
Pissedoffhyperion

Replies: 6
Views: 564
daily tasks 06-15-2014 23:31 Forum: Game system


why not lets have daily tasks? reward could be some small stones/experience/extra evo pts.....and this bonus starts out very low and each day you do tasks without missing a day it increases by a small amount Smile (upto a maximum of course)

examples of some things that could be tasks:
win 3 consecutive ambushes
pass 10 quests
do xxx damage (scaled to level?)


could even start having a daily quest ambush (which would be like ghoul/werewolf tasks), there could be maybe 5 different monsters per range of 10 levels, so at levels 60-70 there would be 5 you could meet, 70-80 a different 5, this option would have a button so you can select if you want to go "hunting" or whatever.

Smile
Thread: new upgrade idea
Pissedoffhyperion

Replies: 2
Views: 372
new upgrade idea 05-24-2014 13:23 Forum: Game system


Ok upgrades are just stupid, I suggest we implement a system where if you pump say 75,000 stones into an item personally, then for that item you get a one time free upgrade to p1.......

I dont see a downside, to get this you will have to put 75,000 stones into an item and only then you only get a p1 item once.

it would make the whole community feel just that little bit better about upgrading Wink
Thread: hp bp = 0 after attack
Pissedoffhyperion

Replies: 7
Views: 795
05-18-2014 19:39 Forum: Bugs and problems


probably not but you deserve it ;O

Really? Didn't seem to add much to the conversation
Thread: Market....
Pissedoffhyperion

Replies: 1
Views: 364
05-12-2014 14:34 Forum: Game system


how are they getting on on the polish servers? any more luck there?
Thread: let us use clan building tactics in koh....
Pissedoffhyperion

Replies: 2
Views: 485
let us use clan building tactics in koh.... 04-14-2014 19:52 Forum: Game system


awesome idea.....

its not like we have any other use for those buildings as wars never happen!

would just be loads of fun in koh....
Thread: Some ideas
Pissedoffhyperion

Replies: 13
Views: 818
03-22-2014 21:29 Forum: Game system


quote:
Originally posted by Indica
quote:
Originally posted by Pissedoffhyperion
for demonlord why not have it as the veng tattoo, could it be possible just to add "if using "of vengeance" ranged weapon, defence when using this tattoo stays the same"

would give ranged a reason to use veng again....and would stop previous solar abuse

then vengeance would have to recieve the second nerf in its lifetime so as to not be a piss take. Defence using vengeance? pure genius, lets go hit like a train and tank up choo choo bitches.


at least it may be used!

stop being so negative

and suggest something helpful
Thread: Some ideas
Pissedoffhyperion

Replies: 13
Views: 818
03-22-2014 18:44 Forum: Game system


for demonlord why not have it as the veng tattoo, could it be possible just to add "if using "of vengeance" ranged weapon, defence when using this tattoo stays the same"

would give ranged a reason to use veng again....and would stop previous solar abuse
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