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Thread: [EDIT] A2 quests descriptions
Undivisible

Replies: 5
Views: 37
A2 successful easy toughness quest Yesterday, 13:55 Forum: Narrations/Descriptions


https://r1.bloodwars.net/showmsg.php?mid...&key=1bb5de1ca5

quote:
The visit in the wolfish lair was passing in an idyllic atmosphere. Werewolves, brutal and savage by nature, after several duels with you, accepted you into their pack. There were no great politics, or constant wars in here, unlike in most of the lairs of the Transformed in the City.
With every passing year, your son occupied higher and higher positions in the pack, first streaks of grey hair started to appear in his hair. Implacable time marked also his figure, his strong arms were a bit lowered and his back hunched.
Time was running, marking everyone around you, but avoiding like a sea wave avoiding rocks on a beach. Violet clouds were wandering in the sky. Stronger and stronger wind was tugging your cape.

A gale struck you unexpectedly. A moment later is started to hail, it was the size of hen eggs. You were very surprised at the sight of the lump of ice that had fallen just next to you: it was the size of a man’s fist. Screams of pain and bewilderment, occasional at first, began to intensify. You clenched your teeth with pain when one of the missiles hit your arm, and then, following the first one, many more balls of ice started striking your body. One of the nearby houses collapsed under the barrage of icy missiles, in another gaped a 15 inch hole. Near the tent of the shaman a large group of wolfmen gathered. They were armed to their teeth when the attack had started. You were surprised to see a very comely lad standing at the door of the tent.
’There’, he said and pointed at south-west, ’seek and destroy.’
A pack of werewolves, the size of a grizzly bear, ran in the given direction. When you reached the place of the battle, it was hard to believe that the shapes in red togas had once been humans.
Once of items caught your attention.

When you returned to the village, you stood terrified at the proportions of the destruction. None of the buildings remained whole, several people were lying dead in pools of blood, their limbs crashed, and backbones broken. Some of those with only flesh wounded helped to bandage those with more severe injuries.
’Someone is going to pay for this’, you thought.
’You’re right, blood will be spilled’, said the shaman, reading your mind perfectly.


Red stuff is missing, orange stuff is wrong.

Let me know if posting this info in seperate posta is ok. I'm trying to keep this bearable to read :s
Thread: [EDIT] A2 quests descriptions
Undivisible

Replies: 5
Views: 37
A2 successful easy intelligence quest Yesterday, 10:34 Forum: Narrations/Descriptions


https://r1.bloodwars.net/showmsg.php?mid...&key=e37e0197c4

quote:
It was a warm night. Toxic storm had moved south, revealing a starlit sky. You could hardly remember the last time you had seen them.

A strange, red mist was moving towards you. With a heavy heart you said farewell to the stars, and awaited another portion of stinking air.
The world whirled, twisted, weaved. Your mind reacted instinctively, processing the illusion into a net full of magical symbols. You began to reflexively draw unknown symbols, and with every consecutive symbol the runes of illusion blurred. When you finished with the last symbol, there was an explosion of mana north-east from you. Reality had returned, the mist had gone. You pulled out two Magnum revolvers, prepared especially for you, with handmade mother-of-pearl ornaments on the grip, and went to check who was going to die that day.
The mage was still stunned from the prematurely broken spell. His red robe was smouldering on the cuffs. Seeing you he didn’t even try to run, he pulled out a wooden staff instead, and began to draw signs with his left hand. You didn’t wait for the effect of the spell, the first bullet hit the mage in the chest, and the second one changed his head into a cracked watermelon.

You looted the corpse with curiosity, wanting to find information on his superiors. However, whoever it was, didn’t leave a single track.



Red stuff is missing.
Thread: [EDIT] A2 quests descriptions
Undivisible

Replies: 5
Views: 37
Successful easy perception quest Yesterday, 08:50 Forum: Narrations/Descriptions


https://r1.bloodwars.net/showmsg.php?mid...&key=d3d6413621

quote:
You were walking through the sewers under the City. The image of Azar in a pool of blood was pulsing in your mind. On every fork you stopped, looking for possible tracks left by the assassin. Every, even the smallest, fragment of reality was like a puzzle piece with the word ‘Revenge’ on it.
A splash in front of you was the first warning. A moment later bullets from .50 Action Express started whistling around you. In the flash of the shots you saw the figure of the murderer. He seemed as if he barely had strength to hold two Desert Eagle pistols and the recoil was mercilessly jerking him.

A broad sword with demon Ragaziel trapped inside of it glimmered sinisterly in your hand.
You reached the midget in three leaps, and cut his hands with one blow. You saw a grimace of pleasure, and pain going through his face. Now you knew why it was him who had been chosen for the mission to kill Azar, no one would be able to effectively torture him.

The midget was looking with a mix of fear, and fascination and his bloody stumps.

’Whatcha gonna do now?’, he asked.

’I’ll take what is the most valuable to you’, you answered, twining the amulet of the ancient around your sword.

’Gerhart, this is your last chance to tell me who’ve sent you!’, you said.

The midget seemed to shrink even more when he heard his name from you.

’Where... how...?’

’How do I know what is your name? You think that the most famous assassin of the Inner Circle would escape my notice. Now talk, your time is running short’, death sentence sounded in your voice as you were finishing the sentence.

’Elisabeth, it was her!’, said the midget, his gums were trembling.

’Inquisitor Elisabeth?’, you asked with disbelief, ’What could she possible want from us?’

’I... I don’t know.'

The sword smoothly thrust in his body, between the chest, and the neck, and pierced his heart. The gladiators’ blow brought death quickly, and smoothly.

A half-real scream filled the sewers when Ragaziel, awakened by the power of the amulet, ate Gerhardt’s soul.

The assassin’s body was rotting in a rapid pace. Worms bustled about between the ribs, eating every, even the smallest, piece of body which had been resisting death for so long.
However, there was a bigger danger looming ahead. Despair had to give way to the instinctive need of safety, and survival. Somewhere there, in her stronghold, an Inquisitor of the Council was waiting for her assassin to return...


Red stuff is missing, green stuff shoudn't be there, orange stuff is wrong. The word is: at. Wink

EDIT: miscolored stuff fixed
Thread: [EDIT] A2 quests descriptions
Undivisible

Replies: 5
Views: 37
[EDIT] A2 quests descriptions 02-16-2020 22:31 Forum: Narrations/Descriptions


https://r1.bloodwars.net/showmsg.php?mid...&key=af960a9bf5

quote:
The smell of magic was lingering on in the air for several hours. The tracks in the mud showed, that this must have been a new kind of trans-animal, a kind which you had never seen before.

The village was a cluster of tightly squeezed cottages. Wormlike creatures were crawling between the houses, looking for a way to get inside. Two fat specimens feasted on the corpse of one of the villagers. The lack of visible reproductive organs explained the strange smell of magic which accompanied the mutants. Some mad magician must have summoned them to replace him in his dirty work.

You descended from the hill. The worms didn’t trouble you much, they were too absorbed in their feast to even notice what killed them.
The sound of a cracking wood, and thin, childish squeak coming from a nearby orchard caught your attention. You jumped skilfully over the back of a worm that charged you, with a feline grace landed on the ground, and ran towards the trees.
Another two monsters barred your way. You repulsed the the attacker with your sword, and tried to strike the other one with your dagger, but you were too slow. The fight dragged on. The screams ceased.
When you dealt with your opponents, the girl had already been dead. After dealing with the rest of the monsters, it turned out that only three people managed to survive.

As you were leaving the village you could hear only screams despair, and a piercing sob.



Red stuff seems to be missing, blue stuff is doubled, green stuff shouldn't be there.

EDIT: there's more where that came from. I'll keep posting in this thread to avoid spam
Thread: 2.3 issues
Undivisible

Replies: 5
Views: 168
08-22-2019 22:26 Forum: Bugs and problems


quote:
Originally posted by trub
There seem`s to be some issue with starting expo`s..
I haven`t experienced it myself, but a few on the global chat are discussing this problem.

Rex Buckingham 19:50 -> Failed to send the form. Try again.
Rex Buckingham 19:50 -> Anybody seen this before with expos? I haven’t joined or started today and it won’t let me start
Grim Reaper 19:53 -> Had the problem a few times. At worst it allowed me too start after six attempts
David123 19:55 -> Had it yesterday. It worked after I refreshed.
Rex Buckingham 19:56 -> Hmm. I’ve been trying since about 12:00 on and off


I'll edit the topic Wink
Thread: 2.3 issues
Undivisible

Replies: 5
Views: 168
2.3 issues 08-17-2019 08:53 Forum: Bugs and problems


Id in game: 91702

Problem description:

My friend has a problem with finishing the following z2 task:

The Lord of Darkness requires that there always be enough blood in his Cathedral. As a member of the Inner Circle you are required to make an offering. Gather 800 000 litres of blood and make an offering of 10% of that.

He has the necessary resources, but when he clicks on the link, which allows to make that sacrifice, he's being redirected to daily quests page, and the zone task remains unfinished.

If the mechanism in other tasks regarding resource sacrifices is the same (z3 - people, z4 - Lgo), then these tasks might be affected too.

Edit: it seems patch 2.3 might need further discussion. I've changed the subject of this topic.
Thread: Duplicated info
Undivisible

Replies: 1
Views: 124
Duplicated info 08-15-2019 13:45 Forum: Narrations/Descriptions


https://r1.bloodwars.net/showmsg.php?mid...&key=1a2678721d

The information about active temporary bonuses, and evolutions used is duplicated in the z1 assassin task report.
Thread: 13th Birthday of BloodWars! PATCH 2.3!
Undivisible

Replies: 8
Views: 738
08-01-2019 18:49 Forum: Announcements


I have a question regarding this: https://m.facebook.com/BloodWarsGame/pho...ype=3&source=48
Do I need an account on this drama ridden, data sucking & selling portal, run by a lizardman, to fully enjoy BW 13th birthday?

Their rules, and regulations suck ass big time Frown
Thread: Aura of blood attack gone because of berserkers tatoo
Undivisible

Replies: 1
Views: 106
Aura of blood attack gone because of berserkers tatoo 07-12-2019 19:44 Forum: Bugs and problems


Id in game: 56356

Problem description:

https://r1.bloodwars.net/showmsg.php?mid...&key=969c3d3dfc

In second round of this fight my character should perform aura of blood special attack. The first attack in the second round reduced opponents HP to zero, and triggered berserkers tatoo effect battle frenzy, which raised his HP by 1. This attack was supposed to be followed by special attack aura of blood, but it didn't happen.
Thread: Patch 2.2!
Undivisible

Replies: 15
Views: 1,309
RE: Nice !! 06-18-2019 22:24 Forum: Announcements


quote:
Originally posted by OMGitsALex
it seems that female accounts are slightly disadvantaged.
kilt has +1/4 dmg and 1/4 def - skirt only damage

Skirt is simply different in terms of defence, and quite good if you have a tatoo with max defence requirement, and don't want to use items that make your itwms defence equal to 0. As a male sniper, if I use bloody kilt of the shepherd, then one day I'll have to either dump it, use solar set of jewelry, or use trousers. Female snipers can enjoy the skirt, which are slightly easier to merge too.
quote:
Originally posted by OMGitsALex
hb still has that 20% ignore who is not so important these days since you can get ignore def from diff sources... and bandanna remained with 1/4 damage which is nice

While using headband you can use other stuff in place of evolution, disposable item, weapon, or enchantment with defence ignore. It's a simple tradeoff that's easy to deal with Wink
quote:
Originally posted by OMGitsALex
males have signets and thats nice ...
females have corset but who's using that and for what?

Males have tailcoats, signets, females have corsets, necklaces, and neckerchiefs (neckerchieves? Help me here :s ), it's not a serious problem imho. What IS problematic, is the hat issue! Women look cool in hats:

searching for forum friendly picture of the cowgirl is difficult, so be grateful! xD
Hats for women!
quote:
Originally posted by OMGitsALex
also as ranged/collector you cannot use hb due to low def but you can use bandanna .... not cool at all.

Millenials these days... Ten years ago you wouldn't even know that, and everyone was happy ;x
Thread: Welcome back package
Undivisible

Replies: 2
Views: 204
06-18-2019 21:48 Forum: Game system


Your calculations seem to be based on dilligent and premium players performance. Many active players don't really do that well. It would be pretty hard to balance that sort of package.

Besides, some players who came back to game got some bonuses related to past updates, and some gifts from BWTeam. I came back after ~6 years of being offline, and got about 1000 extra Evo points (update balance gift), and 2 free premium days. That's always something Wink
Thread: personel missions
Undivisible

Replies: 313
Views: 62,177
06-09-2019 01:59 Forum: Mishmash - Underworld


quote:
Originally posted by Undivisible
New list:
26) get Noble Phoenix badge
33) do inquisitor spectre task
34) get g+5 shirt of speed
35) merge g+2 signet of the bat
36) merge legendary field suit of the master
37) merge prefixed weapons of the clan, any base items and any prefixes with stat boosts will do
3Cool upgrade my legendary guns to g+5 when I'm able to wield those effectively
39) develop absorbtion evolution to 4th level
40) get the rest of the solar set of jewellery somehow :s, I have one fingerpiece already

Everything is done Smile . It's time for next list:
41) train and get enough easiness to equip some cool equipment I bought
42) merge deadly mask of precognition, just in case my bloody set of armors sux later on
43) merge deadly kilt of the sun - this will probably be my ultimate legpiece for expos and etc
44) merge deadly cape of speed - as above, these will probably require a lot of mergepieces
45) earn enough stones to buy P+5 solar bracelets and tie
46) get badges that are within my reach
47) get the most basic pieces of jewelry
4Cool get the might evolution to 5th level
49) finish z2 tasks
50) get bp enchantments on every KotH location
Thread: Atoms junkyard
Undivisible

Replies: 28
Views: 3,729
RE: Atoms junkyard 06-01-2019 21:10 Forum: Sellers - Underworld


Up
Thread: The best items you have created
Undivisible

Replies: 552
Views: 102,193
06-01-2019 20:26 Forum: Trophy Hall - Underworld


Items merged: Good Battle Helmet of Adrenaline (+2) and Good Artistic Helmet of Precognition.
Result of transformation: Artistic Helmet of Dragon Scale (+2).

Items merged: Artistic Helmet of Dragon Scale (+2) and Good Lazy Cap of Blood (+1).
Result of transformation: Bloody Mask of Precognition (+1).
-------------------------
Items merged: Good Bloody Shorts of Silent Moves (+1) and Good Quilted Kilt of the Arms Dealer (+1).
Result of transformation: Flexible Kilt of the Sun (+1).

Items merged: Flexible Kilt of the Sun (+1) and Good Elvish Skirt of the Arms Dealer (+3).
Result of transformation: Bloody Trousers of the Shepherd (+1).
---------------------------
Items merged: Good Venomous Club of Valour (+3) and Good Murderous Club of Precision (+1).
Result of transformation: Poisoned Club of Blood (+2).

Items merged: Good Murderous Kama of Horseshoe (+3) and Poisoned Club of Blood (+2).
Result of transformation: Cursed Sword of Suicide (+1).

Items merged: Cursed Sword of Suicide (+1) and Good Bony Kama of the Clan (+1).
Result of transformation: Caring Kama of the Clan (+1).
---------------------------
Items merged: Deadly Hat of Precognition (+1) and Good Deadly Headband of the Sun (+2).
Result of transformation: Deadly Bandanna of Precognition (+1).
---------------------------
Items merged: Good Strengthened Jacket of the Centurion and Good Flexible Jacket of the Cobra (+2).
Result of transformation: Field Jacket of the Master (+2).

Items merged: Good Elvish Jacket of the Fencer (+1) and Good Hunter’s Jacket of the Cobra (+3).
Result of transformation: Tiger’s Jacket of the Cobra (+2).

Items merged: Tiger’s Jacket of the Cobra (+2) and Field Jacket of the Master (+2).
Result of transformation: Shamanistic Jacket of the Looter (+2).

Items merged: Good Regal Jacket of Caligula and Good Light Suit of Adrenaline (+1).
Result of transformation: Scaled Vest of Caligula (+1).

Items merged: Good Regal Jacket of the Master (+2) and Good Scaled Jacket of Turtle Shell (+3).
Result of transformation: Scaled Jacket of the Master (+2).

Items merged: Good Flexible Jacket of the Looter (+3) and Scaled Jacket of the Master (+2).
Result of transformation: Flexible Jacket of Adrenaline (+2).

Items merged: Flexible Jacket of Adrenaline (+2) and Scaled Vest of Caligula (+1).
Result of transformation: Flexible Vest of Caligula (+1).

Items merged: Flexible Vest of Caligula (+1) and Shamanistic Jacket of the Looter (+2).
Result of transformation: Shamanistic Vest of Toughness (+1).

Items merged: Good Scaled Suit of Toughness (+1) and Good Strengthened Tailcoat of Speed (+2).
Result of transformation: Light Cape of Speed (+1).

Items merged: Light Cape of Speed (+1) and Shamanistic Vest of Toughness (+1).
Result of transformation: Bloody Cape of Speed (+1).
Thread: Atoms junkyard
Undivisible

Replies: 28
Views: 3,729
05-21-2019 11:35 Forum: Sellers - Underworld


Up! I gotta be on top! I gotta, I gotta, I gotta!
Thread: Atoms junkyard
Undivisible

Replies: 28
Views: 3,729
05-15-2019 17:35 Forum: Sellers - Underworld


New stuff for sale, and that's quite a lot
Thread: Armoury slots
Undivisible

Replies: 6
Views: 271
05-14-2019 22:19 Forum: Game system


Lets hear it, and let me guess:
1 a set for ambushing rangers
2 a set for ambushing meele users
3 a set for ambushing gunners
4 defence set
5 questing gear
6 arm shop/bodyguard agency builders setup
7 garrison builders setup
8 pawnshop builders setup
9 surgery/police station builders setup
10 newspaper agency builders setup
11 bony shamanistic set of blood
12 set of shammies + blood of life
13 ∆ + cats paths
14 ∆ + power absorbtion
15 ∆ + silence of blood
16 ∆ + beasts hide
17 ∆ + mask of caligula
18 ∆ + mask of adonis
Hmm, several sets of expo setups with arcana empowered with talismans? Actually I'm running out of ideas xD
Thread: Underworld records
Undivisible

Replies: 1,565
Views: 253,076
05-10-2019 06:39 Forum: Trophy Hall - Underworld


Name: Atomos
Record type: best loot - money 14,029,570
https://r1.bloodwars.net/showmsg.php?mid...&key=44408615f6

Edit: I've found a better one Smile
Edith: yet another better one
Thread: Armoury slots
Undivisible

Replies: 6
Views: 271
05-09-2019 15:59 Forum: Game system


Are you sure your list isn't simply cluttered? I can't imagine 20 different situations requiring different equipment setups
Thread: This forum has changed
Undivisible

Replies: 6
Views: 18,406
05-08-2019 12:51 Forum: Offtopic


Hey! Post some expo reports for other players to see. I don't know what to expect on these anymore :s
Thread: Too many spies
Undivisible

Replies: 1
Views: 262
Too many spies 05-07-2019 13:05 Forum: Narrations/Descriptions


" It was there where spies of the Saint Benedict’s Order spies had their seat."

https://r1.bloodwars.net/showmsg.php?mid...&key=4c1b60d815
Thread: This forum has changed
Undivisible

Replies: 6
Views: 18,406
05-06-2019 18:45 Forum: Offtopic


quote:
Originally posted by Szeszej
What about a pyramid scheme?

It's an excellent way of saving moderators time, making pranks, or lagging pages. It's a sequence of quotes, and once a number of 10 is reached, the pyramid is ready, and the moderator can read one post instead of 10 previous ones. Once the moderator is overwhelmed by the amount of spam, and start actually reading the pyramid, the users start editing posts and putting in some naughty words. If the users are brave (or stupid) enough, they put animated gif pictures in their posts. The end result is a turbo lagging forum page.
It looks something like this:
https://forum.bloodwars.interia.pl/threa...605#post7905605
Or this:
https://forum.bloodwars.interia.pl/threa...686#post7920686
Thread: This forum has changed
Undivisible

Replies: 6
Views: 18,406
05-06-2019 10:54 Forum: Offtopic


quote:
Originally posted by Szeszej
I'm here Big Grin

True, but it would be unbecoming of an Administrator to spam, or build a pyramid :s
Thread: This forum has changed
Undivisible

Replies: 6
Views: 18,406
This forum has changed 05-05-2019 05:28 Forum: Offtopic


This forum few years ago:


Forum nowadays:


Where the heck are all the people?


EDIT: second pić needed fixing
Thread: We need an option to spy on banned players
Undivisible

Replies: 1
Views: 125
We need an option to spy on banned players 05-03-2019 16:23 Forum: Game system


Since the introduction of a3, and the sewers building it is possible to take over the squares of banned players. However, without the option to spy on them, such a thing is a gamble, since there's no direct way of finding out, how valuable is the target. Thus we need that option.
Thread: 1 HS for Signet of the Werewolf, 1 LS for legendary short bow of vengeance
Undivisible

Replies: 259
Views: 24,814
03-22-2013 17:45 Forum: Buyers - Underworld


up
Thread: Legendary Good Murderous Mace of Betrayal (+2)
Undivisible

Replies: 1
Views: 634
03-22-2013 17:21 Forum: Evaluation - Underworld


up
Thread: Horned Headband of Magic
Undivisible

Replies: 18
Views: 2,056
03-21-2013 18:49 Forum: Evaluation - Underworld


I think you can get 9 or 11 SS for it.
Thread: Legendary Good Murderous Mace of Betrayal (+2)
Undivisible

Replies: 1
Views: 634
Legendary Good Murderous Mace of Betrayal (+2) 03-21-2013 17:28 Forum: Evaluation - Underworld


Legendary Good Murderous Mace of Betrayal (+2) CLOSE


Two-handed melee weapon
Damage: 60 - 75
Effects: Chance to hit -27, attacks per round: 2, AGILITY +22, chance for critical hit +53 %, weapon damage +16, minimum damage +9, REPUTATION +12, chance to hit increased by 25 %
Requirements: LEVEL: 36 (39), STRENGTH: 45 (50), INTELLIGENCE: 8, KNOWLEDGE: 8, AGILITY: 18 (19), Your character must be in act: 2
Value: 102 600 Lgo
Value: Nanites 379, Mana 904

Next levels:

Legendary Good Murderous Mace of Betrayal (+3) CLOSE


Two-handed melee weapon
Damage: 63 - 79
Effects: Chance to hit -28, attacks per round: 2, AGILITY +24, chance for critical hit +56 %, weapon damage +16, minimum damage +9, REPUTATION +13, chance to hit increased by 25 %
Requirements: LEVEL: 40 (44), STRENGTH: 51 (56), INTELLIGENCE: 9 (10), KNOWLEDGE: 9 (10), AGILITY: 19 (21), Your character must be in act: 2
Value: 111 750 Lgo
Value: Nanites 439, Mana 1044

Legendary Good Murderous Mace of Betrayal (+4) CLOSE


Two-handed melee weapon
Damage: 67 - 83
Effects: Chance to hit -29, attacks per round: 2, AGILITY +25, chance for critical hit +59 %, weapon damage +17, minimum damage +10, REPUTATION +14, chance to hit increased by 25 %
Requirements: LEVEL: 45 (50), STRENGTH: 55 (61), INTELLIGENCE: 11 (12), KNOWLEDGE: 11 (12), AGILITY: 20 (22), Your character must be in act: 2
Value: 123 900 Lgo
Value: Nanites 499, Mana 1184

Legendary Good Murderous Mace of Betrayal (+5) CLOSE


Two-handed melee weapon
Damage: 70 - 86
Effects: Chance to hit -31, attacks per round: 2, AGILITY +26, chance for critical hit +62 %, weapon damage +17, minimum damage +11, REPUTATION +16, chance to hit increased by 25 %
Requirements: LEVEL: 49 (54), STRENGTH: 59 (65), INTELLIGENCE: 11 (12), KNOWLEDGE: 11 (12), AGILITY: 21 (23), Your character must be in act: 2
Value: 135 150 Lgo
Value: Nanites 559, Mana 1324

any ideas how much this ingredient is worth?
Thread: Lucky Finds
Undivisible

Replies: 828
Views: 114,560
03-20-2013 19:11 Forum: Trophy Hall - Underworld


http://r1.bloodwars.net/showmsg.php?mid=...&key=ea5ccf17d0
During the quest the following items were found: Legendary Good Murderous Mace of Betrayal (+2), Good Short bow, Bloodstone.
Thread: Underworld Need some info about how to make a good starting Person?
Undivisible

Replies: 12
Views: 2,900
03-03-2013 11:46 Forum: Words of advice


Take a look at this:
http://r1.bloodwars.net/showmsg.php?mid=...&key=6ed85fdccd
with tatoos and right gear(in this report I had 3rd level of shooting ace tatoo, so I could wear gear with higher damage bonuses and lower perception bonuses, thus I was better) it's much easier to make succesful expeditions and level up faster Wink . Every tatoo except monk has something useful to offer early on.
Thread: Underworld Need some info about how to make a good starting Person?
Undivisible

Replies: 12
Views: 2,900
03-02-2013 14:54 Forum: Words of advice


1. Try to gather as much junk before level 35 as possible, send spies to find profitable targets, farm them, etc. Forget about expos, beating higher level players for fast xp gain, and try completing pilgrimages(that will slow your XP progress a bit). When you're level 35 that good source of funds will be gone.
2. Don't make any tatoos until you're at least level 35, or you'll have poor stats in training.
Thread: patched desert eagle
Undivisible

Replies: 3
Views: 753
02-02-2013 22:03 Forum: Mishmash - Underworld


3rd strike comes at p+3 Wink .
Thread: Underworld Saying goodbye
Undivisible

Replies: 1
Views: 1,937
01-30-2013 18:36 Forum: Words of advice


You have 2 reasonable options to spend your stones:
1. merge some stuff for someone - merging often costs more than a final product(plus these mana costs), so you might just as well do someone a favor by using your stones to do it.
2. change your stones to blood stones, then buy junk at the shop, and then put everything on auction without blocking any stone offers.

GL in RL Wink .
Thread: stats for tigers kilt of doged
Undivisible

Replies: 1
Views: 575
01-12-2013 16:15 Forum: Mishmash - Underworld


Perfect Tiger's Kilt of Dodges (+1) CLOSE


Pants (Only for males)
Defence: 17
Effects: APPEARANCE +19, AGILITY +40, LUCK +4, damage of all weapons +1 for every 4 levels, item defence increased by 1 for every 4 levels, TOUGHNESS +10, item defence -23, opponent does not attack in the first round of combat
Requirements: LEVEL: 128, STRENGTH: 107, AGILITY: 46, TOUGHNESS: 55

Defence calculated for level 80 Wink .
Thread: Drops from souvenir show (UW)
Undivisible

Replies: 58
Views: 7,305
10-17-2012 13:41 Forum: Trophy Hall - Underworld


After a long journey you manage to find the promised treasure. You find Lost treasure: Legendary Good Shuriken of Perfection (+5)!
Thread: Importance of Agillity difference
Undivisible

Replies: 17
Views: 1,231
RE: Thx 09-04-2012 18:58 Forum: Game system


quote:
Originally posted by AyAgi
the dodgebonuses from enchants or evolutions are calculated separately and before the tohit chances of Agillity/perc, right?

question. are they cumulative or each counted apart?
F.ex. If I have a 4%dodge chance from hardened tendons at lvl 4 and 8% from mutated DNA do I have a 12% dodge or do i have one 4% and then one 8%


just had to ask..

if cumulative u can get quite good dodge% if u get an enchantment and the wings dodge Smile
beeing a monk u would get the dodge guns on top Smile

The dodge bonuses are cumulative, and capped at 30%. It works before the hit check.
Thread: Importance of Agillity difference
Undivisible

Replies: 17
Views: 1,231
RE: might be stupid but... 09-03-2012 14:32 Forum: Game system


WOW! Wait a second!
quote:
Originally posted by AyAgi
base chance to hit = 70% when is there a 70% chance to hit? u call it base chance. is that when i attack my agillity 290*3-26 =281.3
do i hve 70% chance to hit 281.3 agillity?
(if you're using two weapons each penalty/bonus works seperately unless stated otherwise) = +/- 1%

penalties from each thunderfists work seperately. So you have 70% chance to hit a target with: (290 x 3 - 13) / 3 = (870 - 13) / 3 = 857 / 3 = 285.6(6) agility
quote:
Originally posted by AyAgi
1 point of agility = +/- 3% i.e. 1 point tohit = 1% to hit?

Yes. One point of agility is equal to 3 points of bonus chance to hit in terms of hitting.
quote:
Originally posted by AyAgi
this means the bonus from tattoos giving 90 to hit bonus = 90 % bonus.. can't be can it?

Yes, but remember it might still not be enough to hit targets with high agility/perception.

quote:
Originally posted by AyAgi
your chance to hit him: 70 - 4 x 3 - 13 = 70 - 12 - 13 = 45% what is the -13 here? the first one. and the -12?

- 13 is the penalty of your thunderfist
- 12 is the penalty you get for the agility disadvantage.

if you don't like that way, then you can use the method I described in 2nd editing of that post.
Thread: Importance of Agillity difference
Undivisible

Replies: 17
Views: 1,231
09-02-2012 20:20 Forum: Game system


That's how I do it:

base chance to hit = 70%
1 point of agility = +/- 3%
1 point of bonus chance to hit(if you're using two weapons each penalty/bonus works seperately unless stated otherwise) = +/- 1%

Your agility: 290
His agility: 294

your chance to hit him: 70 - 4 x 3 - 13 = 70 - 12 - 13 = 45% Tongue

EDIT#2: or you can do it this way: 70 + 3 x 290 - 13 - 3 x 294 = 70 + 870 - 13 - 882 = 45%

The luck stat changes only the maximum/minimum chance to hit(the base one are: 90% and 10%). Stuff gets complicated when you use legendary weapons with % bonus chance to hit. Take a look at this:
http://r1.bloodwars.net/showmsg.php?mid=...&key=539281addc
PERCEPTION: 115
bonus chance to hit from gear: +2
chance to hit increased by 27 %
opponents perception(just a fictional example): 160

Here's how you calculate it: (70 + 115 x 3 + 2) x 1.27 - 3 x 160 = (70 + 345 + 2) x 1.27 - 480 = 417 x 1.27 - 480 = 529.59 - 480 = 49.59%

Problem?

EDIT: those formulas are based on info that admins revealed.
Thread: GettIng bored of this
Undivisible

Replies: 3
Views: 914
09-02-2012 01:34 Forum: Complaints - Underworld


Tadzik had too many jager bombs tonight. Can you hold on a while, and confront him when he's sober? He'll probably apologize Wink .
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