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Thread: Patch 1.1
Elisabeth

Replies: 361
Views: 124,475
01-16-2008 09:36 Forum: News


Szeszej are you blind? Don't you see that adding something to not working system don't change anything?

You add Legendary shit items but players can't use old equip.

Instead of adding this crappy patch you should open your eyes start to learn english and listen to player suggestion.

This patch will change nothing in this game. If you can't think don't make game like this.
Thread: Ending game
Elisabeth

Replies: 16
Views: 5,452
01-16-2008 07:52 Forum: Mishmash


There is info about patch 1.1 and how to call it? New act holy shit what is this crap? New quests? New items?
Why they add new items if you can't use old one?

Patch 1.1 don't add anything to increase life span of this game. It is still around level 50.

Game should give fun and this game don't give fun to me anymore.
Administration is pathetic here. They don't listen to players suggestion and make patches like this crap 1.1.

Goodbye everyone.
Thread: Ending game
Elisabeth

Replies: 16
Views: 5,452
01-15-2008 08:52 Forum: Mishmash


You are under protection period. Character deletion possible in 1 day(s)


I'm just quiting because I'm forcing myself to play BW. This game is very boring for strong player like me.

Where is War in this game? CowardWars should be name of this game.

Administration will not change anything because they have no idea what players should do at higher levels.
Most of game offers more fun at higher level this game offer less fun at higher level so what is the point of leveling?
Thread: Ending game
Elisabeth

Replies: 16
Views: 5,452
Ending game 01-03-2008 11:16 Forum: Mishmash


Time to end this game. There is no longer fun in it. I'm setting vacation mode untill 15 january then I will quickly check what was added by admins and if someone will be interested in my account then he will get it.

Write message in game not here because I wont visit forum anymore.
If you want to win my account write me a good story (can be in few parts). The one who writes the best story will get my account if no one will do it then it will perish.
Thread: Summary of year 2007
Elisabeth

Replies: 33
Views: 6,396
01-01-2008 10:46 Forum: Game system


quote:
Originally posted by draculaisemo
quote:
Originally posted by Elisabeth

Administration need to either force clan to split or change the way that PoH are gained at this server. There is huge gap between clans and this is not problem of players only of administration for allowing it.


Harsh words, said by part of the problem.
Lis, you say that it is not the problem of the players, but if the top players did not join under one huge banner as the ruling force of the game then there would be no problem, neither with the balance of the game, or with your ability to gain PoH.

Its because you are so full of yourselves and you are incapable of swallowing your pride and dropping out of top slot that this happens, you've said that the only way you can gain PoH is to split the clan, so do that! You don't have any obligation to be the gods of the game - it's your choice, and you chose it, and stuck with it, and you will continue to stick with it no matter what we say, because the prideful never do step down.


... if players didn't use suicide weapons then there would be no need to change them. Problem with suicide weapons and clan is similar if something is allowed players use it.

Increasing zone 3 capacity to 12 was normal move. Zone 3 was almost empty when only 3 members could be there.

If games look completely different that administration thought that it should look then they need to adjust it to fit reality.

If there is such a gap between clans so administration need to either change something to balance strength on this server or change PoH acquire because 50% of clans can't fight equal siege without negotiation. Blood>Wars< is this game truly a Blood War? For now it is friendly war.
Thread: Summary of year 2007
Elisabeth

Replies: 33
Views: 6,396
12-31-2007 15:30 Forum: Game system


You don't understand. Game is build in this way that anyone can join into any clan. So holding power in 1 clan is allowed. So if it is allowed and there is another rule that tells that you need to fight in equal sieges to gain PoH but you can't do it without splitting clan.
Those points are called points of honour so if administration change name of them for points of friendship then negotiation would suit them.
You should gain most of those points at war not at friendly sieges.

Administration need to either force clan to split or change the way that PoH are gained at this server. There is huge gap between clans and this is not problem of players only of administration for allowing it.
Thread: Summary of year 2007
Elisabeth

Replies: 33
Views: 6,396
12-31-2007 14:43 Forum: Game system


Rule of equal siege to gain PoH on this server don't work. This should be removed because to gain any PoH you need to split clan and this shouldn't work this way.

EoD can't fight anyone
BoS maybe DB but I don't think that DB would fight back
BC vs Tainted

As you see there isn't many targets for PoH sieges. Maybe rule of equality works on polish servers where you can chose freely an equal clan but here you have either none or 1 equal clan to fight.
Thread: Summary of year 2007
Elisabeth

Replies: 33
Views: 6,396
12-31-2007 11:32 Forum: Game system


This topic was made to encourage administration to do better work in next year. Even Gendibal see that work done in year 2007 is pathetic.
Hyperborean gave note 7/10 and I really don't know why. I told that this game is good I only rated BW Team work not game.

Hyperborean you are in top so tell me is this game still interesting for you? or are you getting bored of making same old things every day?

For now this game have life time around level 50 after it it becomes boring.
This is true problem of it. Balancing level requirement is minor problem and I guess that patch 1.1 will not change anything.
Thread: Rise of the Dragon Slayer
Elisabeth

Replies: 82
Views: 17,281
12-31-2007 10:32 Forum: Battlefield - Underworld


http://r1.bloodwars.net/showmsg.php?mid=...&key=794e2ac62b

Nothing special only Black Dragon.
Thread: Summary of year 2007
Elisabeth

Replies: 33
Views: 6,396
12-31-2007 08:26 Forum: Game system


This game is competition?
I don't think that you can call competition avoiding sieges just to not lose PoH.
Why cowards have PoH? This is mystery for me.
Thread: Summary of year 2007
Elisabeth

Replies: 33
Views: 6,396
12-30-2007 15:59 Forum: Game system


Hyperborean explain me why you rate BW team work so high.

If tattoos were tested correctly and 2nd version of them would be put avoiding 1st tattoos then maybe I could increase BW Team rating but they put totally unbalanced tattoos. The worst thing is that there is beta test server so it shouldn't happen. Fixing this don't change the fact that it was one of the biggest mistake that was done in last year(soon).

Stones maybe it is good thing but not for me. What should I do with them? Collecting them is no fun for me. If with this change level requirement would be reduced then maybe it would change my rating.
Thread: Summary of year 2007
Elisabeth

Replies: 33
Views: 6,396
Summary of year 2007 12-30-2007 11:39 Forum: Game system


It was really bad year for BW Team.

1st of all introduction of Tattoos.
Idea was great but not that thing what we get. The only usable tattoo was for 1h suicide users.
To proof that it was total disaster look here:
Patch 1.0.0.0

all tattoos were changed mostly Black knight. When players told that in previous version of tattoo BK is not usable administration didn't do anything to change it.

quote:
Originally posted by Szeszej
Battle Hard Hat of Adrenaline
Plate (armour) of Adrenaline
Elvish Trousers of Rogue

that's only an example, there are lots of other possibilities


Just forgot to add that if you wanted to make BK in previous version of tattoo you needed to play only about 100 years.

Here we come to next problem.
Level requirement of items and experience gain.
Administration is very good at writing game but they miss basic of biology. They forgot one simple thing that humans live average 60 years. To make some tattoos at level 5 with decent equip you need to spend whole your life and then pass your children account.
Experience gain in today reality is way to low. What to do when you have higher level?
Administration don't know either. You can do everything that you done before so questing, attacking same players everyday and sometime visit dragon in expedition.
Here we go to tournament/city events. Info about it wrote Zeruel so it might not be true.

quote:
Originally posted by Zeruel
there won't be any new items in this year, author works on tournaments, city events and balancing the game, new weapons could completely destroy balance of the game

PS: your signature is to big


It was wrote at 07-05-2007.
Any information?
I guess administration don't have any idea how it should work. They work hard on balancing game.

The only good thing that was made is Expedition. Only expedition and not Points of honour.

Points of honour should be gained through siege by stronger clan. Good idea but when you look how it work it don't look so great. To gain PoH you need to split your clan because you can't gain PoH while attacking other clan because they are hiding to not lose their precious PoH. Name of those points should be changed to Points of Friendship. Stronger clan on server should have the highest PoH like its name shows but strongest clan have problems to gain any PoH even when splitting clan.

This is all that was made in year 2007.
So if I need to give a note to BW Team it would be 2,5/10 (10 is maximum).
Why only 2,5? Simple 1 point for expedition 0,5 point for balancing tattoos and 1 point for recrutation of new players.

I'm not complaining game because it is very good as a website game but it is not perfect and administration need to make some serious changes to make it playable at higher levels.

Surprise should be in next year so it shouldn't be counted in year 2007.
Let's hope that in next year administration will do better work than in year 2007 and that is easy to do.
Thread: Things that go bump...
Elisabeth

Replies: 32
Views: 9,820
12-24-2007 09:04 Forum: Offtopic


I once lived in haunted house.
Often in night something something pulled my hair. Sometimes even grab my leg when I was going to sleep. When I looked around room nothing was inside even below bed when I felt that something is holding my leg. I needed to move from that house.

When I visited once my grandmother she had feeling that something evil lurks in her house. She poured her house with holy water and at 24:00 she got call but no one was speaking.
Thread: tatoos
Elisabeth

Replies: 2
Views: 1,724
12-18-2007 10:57 Forum: Game system


quote:
IM ONLY LVL 20 Frown


This tattoo is useful at around level 50 because items that could fit into requirement have insane level requirement.
It is very good tattoo but not at your level. Wait till you get level 40 and then if you still will be interested in this tattoo make it.
Thread: Tattoo
Elisabeth

Replies: 8
Views: 2,750
12-16-2007 14:28 Forum: Mishmash - Underworld


I can't upgrade my tattoos higher because of insane level requirements of items.
Now it is only level 3.
Thread: Shamanistic Hard Hat of Shepherd +3 and more
Elisabeth

Replies: 39
Views: 6,434
12-16-2007 14:26 Forum: Evaluation - R1 Underworld


Nothing.
Thread: Has any one consider
Elisabeth

Replies: 158
Views: 19,514
12-09-2007 20:18 Forum: Mishmash - Underworld


...
...
Gendibal you don't understand why Thoughcaster is good race because you play him.
After patch it is hard to have high luck so I get only crap equipment from quest. Having 10 luck is huge advantage now. Thoughcaster can find better equip than any other race.
Arcana is useful at ambushes even more than beastmaster. He only lack power at sieges/expedition but with proper set you can use more useful arcana.

Absorber negate all effect of enemy arcana sometime even absorb them.
Arcana not useful at expeditions and don't have any luck bonus. +10% hp +10% bp +5% easiness make it the best racial bonus.

Cultist in my opinion the best Tanker/Dodger in game.
Arcana can either recover your health in each combat round or increase agility.
He can use weapons without any agility bonus but huge damage and have high agility.

Beastmaster is probably the best damage dealer in game.
Arcana is very useful at sieges/expedition but in ambushes it is not the best option.
With 0 luck it is hard to find anything useful at quest.
Racial bonus +20% hp makes him the best race for sieges/expedition.

So what do you want to change?
Thread: Has any one consider
Elisabeth

Replies: 158
Views: 19,514
12-09-2007 09:39 Forum: Mishmash - Underworld


Gendibal you could use beastmaster or cultist arcana so what is your problem?
Collect proper set and don't complain. You will only cast less arcana than beastmaster or cultist but it will be more useful than thoughcaster or absorber arcana.

Do you don't understand that races are balanced?

2h guns user can use high defence equip and don't lose to much damage and still be able to hit melee user. I really don't understand your complains.
Thread: Has any one consider
Elisabeth

Replies: 158
Views: 19,514
12-08-2007 08:57 Forum: Mishmash - Underworld


Perception can't be in arcana because for example female character have less equip with reputation bonus. I already have problems with high perception players so if there would be race that have perception in arcana I would have every time 30% for ambush.
Other problem are gunners. Race that don't have this arcana will have problems in defeating it.
Expedition monster have always low perception so if you want race like this then perception in expedition monster should be increased.

After patch 10 luck is high bonus.
I understand that you want to have good race in everything but it is impossible.
Thread: Has any one consider
Elisabeth

Replies: 158
Views: 19,514
12-07-2007 18:18 Forum: Mishmash - Underworld


...
...
...
...
...
Perception in arcana? Do you realize that this can't be done?
Damage to gun ...
quote:
Melee weapons damage

Basic damage of melee weapons is increased by strength and decreased by half of opponent's defence (sum of toughness and items defence).

Guns damage

Basic damage of guns is decreased by half of opponent's toughness, but strength doesn't increase it. Damage of guns is increased by 1/3 of character's total Knowledge (including items).


The only problem that absorber have are sieges. He use his arcana even if enemy didn't use any arcana.

Thoughcaster is perfect race for quest and ambushes(additional hp from arcana).
Thread: Has any one consider
Elisabeth

Replies: 158
Views: 19,514
12-06-2007 20:38 Forum: Mishmash - Underworld


4 races is enough.
Guns are the best type of weapon for expedition so what is the point of making overpowered race?
Thread: Has any one consider
Elisabeth

Replies: 158
Views: 19,514
12-05-2007 07:55 Forum: Mishmash - Underworld


You can do 600 damage with sniper rifle.
Guns are better than melee weapon at expedition and most experience that you gain is from expedition not from ambushes.
Thread: points
Elisabeth

Replies: 3
Views: 2,393
12-01-2007 21:39 Forum: Words of advice


You get 1 point every 1000 experience.
Thread: Few items
Elisabeth

Replies: 70
Views: 10,780
12-01-2007 10:33 Forum: Buyers - R1 Underworld


up and update
Thread: Linux
Elisabeth

Replies: 2
Views: 2,289
Linux 11-29-2007 17:18 Forum: Offtopic


Time to say NO to micro$oft corporation.
Micro$oft use dirty tricks to stay one of the best using system even if it is worse than Linux.
In Russia most computers use Linux (especial in school) so microsoft sells there all their products almost for free. Is this alright with you? You must pay huge money to buy this "not good" product.

Vista use many innovation that was thought by Unix/Linux user so it is system similar to Linux but you can get Linux for free.
It is easier to install all drivers on Linux than on windows. The best operating system for server computer is Linux/Unix.

You can easily check how Microsoft company treat other operating system. If you install Linux and then you install micro$oft you will be unable to enter Linux system. But if you install 1st windows and then Linux you can use both system.

Games and Programs for windows are no longer problem on Linux because you can emulate windows using Wine or Cedega.

You can easily find support for Linux in internet.

If you want to try Linux then I recommend Ubuntu if you look for something similar and easy in use then I recommend openSUSE or Mandriva.
With Ubuntu you can try Linux without installation using Live CD or install it on Windows using Wubi.

http://www.ubuntu.com/getubuntu
Thread: Caln Handicapping
Elisabeth

Replies: 69
Views: 20,094
11-29-2007 14:12 Forum: Game system


From my point of view the best option in limit is level of leader or deputy x 10.
For example if leader have level 40 then he can take players up to limit 400. This will allow to collect few teams for expeditions.
You clan armoury solution is good one to work always even if we don't have enough players but only players with level 30 can use it.

The other problem is with players that gain level and exceed limit of clan.
Solution: leave them in clan but when they leave it they can't join back or saving them into database so they could come back even if they exceed level limit.

Allies wont be able to join into clan if they exceed level limit.
Solution: adding additional space in clan when defending (20%+) player that join in will be forced out of clan when defending siege ends.
Good system would be that even if you are in other clan you are able to join into other clan as a backup for siege period. If someone siege you clan that you join don't know about it but your main clan can defend you. After siege ends you come back into your clan.
Using allies in attack will work the same way (even for type 1 sieges).
Thread: Caln Handicapping
Elisabeth

Replies: 69
Views: 20,094
11-29-2007 10:46 Forum: Game system


I'm thinking of other limit in clan than member limit I can write everything that I thought now and plans to cover disadvantages of it.

The best idea is tactical siege it is hard to find other solution.
Thread: Suggestion: Attack limit
Elisabeth

Replies: 31
Views: 4,215
11-29-2007 09:45 Forum: Game system


You can be only attacked twice by one vampire per day.
If you don't like to lose so often then go into lower zone or be stronger.
Thread: Suggestion: Attack limit
Elisabeth

Replies: 31
Views: 4,215
11-28-2007 16:41 Forum: Game system


Good idea for low level players bad idea for top people.
I can attack only 30-40 players so with this limit it will be impossible to use all attacks.
Thread: Maximium Auction bid?
Elisabeth

Replies: 5
Views: 2,108
11-28-2007 14:19 Forum: Bugs and problems


Try to put 1 ms into your bid then click somewhere so Value will change to 150 and then you should be able to bid.
Thread: Some items..
Elisabeth

Replies: 5
Views: 1,860
11-28-2007 09:56 Forum: Buyers - R1 Underworld


I need to merge them so add 200 bs to your price (nanites/mana+mergestone).

Good Studded Shorts of Strongman CLOSE
Pants
Defence: 27
Effects: defence +18, STRENGTH +13
Requirements: LEVEL: 54, STRENGTH: 70, AGILITY: 14
Selling price: 16 300 Lgo
Value: Nanites 264, Mana 890
Thread: Caln Handicapping
Elisabeth

Replies: 69
Views: 20,094
11-27-2007 23:21 Forum: Game system


I will think of something serious tomorrow.
In my opinion true problem is in sieges but making them tactical is not good idea because this game should be simple.
Removing clan members limit should help. Instead there should be some kind of limit so it would be impossible to hold to many players from top in clan.
I will give example:
If we take points of leader x? as a limit of clan then either he would have few strong players or many average.
There would be problem with clan armoury but it can be easily fixed.
Thread: Patch 1.0.0.0
Elisabeth

Replies: 119
Views: 56,382
11-27-2007 12:02 Forum: News


Nope.
If you remove level requirement and balance stat requirement then it is much more better solution.
Thread: Patch 1.0.0.0
Elisabeth

Replies: 119
Views: 56,382
11-27-2007 10:40 Forum: News


In my opinion removing level requirement is the best option but some items are not balanced for this. Like my ex- flexible corset of speed that require minimal stat and huge level.

Good Demonic Two-handed sword of Betrayal (+1) CLOSE
Two-handed melee weapon
Damage: 88 - 93
Effects: Hit -22, attacks per round: 2, AGILITY +27, damage increased by 2 for every 4 char levels, minimal damage +8, REPUTATION +11
Requirements: LEVEL: 77, STRENGTH: 77, INTELLIGENCE: 51, KNOWLEDGE: 52, AGILITY: 27
Selling price: 106 050 Lgo
Value: Nanites 651, Mana 1655

Without level requirement this weapon is still impossible to wield at low level.

The best solution is removing level requirement and balancing stat requirement.
Thread: Patch 1.0.0.0
Elisabeth

Replies: 119
Views: 56,382
11-27-2007 09:21 Forum: News


You don't understand.
Level 80 would be max but items will gain it sooner than perfect.
For example this crossbow will have it on good+x and higher upgrade level would increase stat requirement.
Thread: Patch 1.0.0.0
Elisabeth

Replies: 119
Views: 56,382
11-26-2007 22:21 Forum: News


There is problem because you can't gain level 100+ in your life time. Administration don't plan to add anything that would help to gain experience so there should be max level limit in items 80 is perfect with current experience gain.
Thread: Patch 1.0.0.0
Elisabeth

Replies: 119
Views: 56,382
11-26-2007 21:43 Forum: News


Increasing experience rate is very bad idea.
If administration decide to do it then all players that already played should have their experience increased by that amount.

For me the only good idea is lowering level requirement and adding max level 80 because you don't need higher in this game.
Thread: Underworld records
Elisabeth

Replies: 1,565
Views: 331,347
11-26-2007 18:35 Forum: Trophy Hall - Underworld


[ Most damage done in one round: ]
Two-handed Melee: 1720 (Good Murderous Mace of Ruse (+1) [Elisabeth]

http://r1.bloodwars.net/showmsg.php?mid=...&key=e1d5e6a57c
Thread: buy some helmets and tie of talent
Elisabeth

Replies: 17
Views: 3,794
11-26-2007 14:39 Forum: Buyers - R1 Underworld


Good Studded Shorts of Rogue
Light Shorts of Strongman (+5)
Short Shorts of Smuggler (+1)
Thread: Tactical War
Elisabeth

Replies: 57
Views: 11,531
11-26-2007 08:29 Forum: Game system


It is not about arrogance it is all about calculation. All your arguments don't make sense in it. In long run stronger clan wont be able to crush weaker clan it is just not possible no matter what I do.
There are few mistakes in my idea but surely not those that is noted above.
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