Expedition monsters 2 act |
CESARZ
Lord
Registration Date: 03-09-2007
Posts: 476
Location: Poland Race in game: Absorber Clan: DB
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Expedition monsters 2 act |
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Black Dragon:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 47-53
Phoenix:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 52-58
Red Dragon:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 57-63
Hydra:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 62-68
Golden Dragon:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 67-73
Golem:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 72-78
Noble Phoenix:
Level 179-237
Defence 136-160
Hit points 9690-12466
Strength 84-104
Agility 154-183
Toughness 96-120
Perception 123-151
Optimal level(100% exp) 77-83
Medusa:
Level 211-238
Defence 222-252
Hit points 10918-12408
Strength 70-90
Agility 206-221
Toughness 132-162
Perception 151-177
Optimal level(100% exp) 82-88
Arachne:
Level 234-276
Defence 140-186
Hit points 13454-18890
Strength 97-196
Agility 234-265
Toughness 80-126
Perception 78-110
Optimal level(100% exp) 87-93
Romulus and Remus:
Romulus:
Level 290
Defence 144
Hit points 6508
Strength 149
Agility 111
Toughness 144
Perception 173
Remus:
Level 333
Defence 94
Hit points 8137
Strength 222
Agility 272
Toughness 94
Perception 70
Optimal level(100% exp) 92-98
Sphinx:
Level 299-342
Defence 202-242
Hit points 15882-18919
Strength 58-80
Agility 202-236
Toughness 98-122
Perception 161-173
Optimal level(100% exp) 97-103
Basilisk:
Level 323-518
Defence 360-407
Hit points 31397-40925
Strength 158-215
Agility 192-264
Toughness 200-247
Perception 116-137
Optimal level(100% exp) 102-108
!!XR12-yV
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 107-113
Anubis:
Level
Defence
Hit points
Strength
Agility
Toughness
Perception
Optimal level(100% exp) 112-118
Wendigo
Level -
Defence -
Hit points
Strength -
Agility -
Toughness -
Perception -
Optimal level(100% exp) 117-123
!!!Secret!!!:
Level -
Defence -
Hit points
Strength -
Agility -
Toughness -
Perception -
Optimal level(100% exp) 122-128
Rule:
1. All people must be in 2 act
2. If leader have badge all must have also optimal lvl
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04-08-2009 23:07 |
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nemoralis
Harsh mistress
Registration Date: 08-28-2007
Posts: 62
Clan: Vault 13
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Stickied. Please get posting with expo details
__________________ I was never afraid of failure, for I would sooner fail than not be among the best!
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04-08-2009 23:09 |
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Nemazis
Lord
Registration Date: 04-10-2008
Posts: 354
Location: England, London Race in game: Absorber Clan: Badger
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It's strengthened per act II player isn't it? So that kinda makes this pointless if that's true -.- (sorry for not posting data, but that's how i know it)
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04-08-2009 23:12 |
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nemoralis
Harsh mistress
Registration Date: 08-28-2007
Posts: 62
Clan: Vault 13
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quote: |
Originally posted by Nemazis
It's strengthened per act II player isn't it? So that kinda makes this pointless if that's true -.- (sorry for not posting data, but that's how i know it) |
As far as I have figured it out they do increase with respect to how many act 2 players are there. But each expo has an upper limit of how many players can join. As Ces has asked for expos with only act2 (and other qualifications) we should at least be able to see the maximum sizes the act 2 beasts can be, with regards to the maximum number of players. It mightn't give as definitive a range as with act 1 but it can at least give people an idea of what they have to look forward to
__________________ I was never afraid of failure, for I would sooner fail than not be among the best!
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04-08-2009 23:24 |
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Nemazis
Lord
Registration Date: 04-10-2008
Posts: 354
Location: England, London Race in game: Absorber Clan: Badger
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Ah... well fair enough, you mind if i stick my phoenix in then? It's 3 act II players, and a weak act I player, so it was either him or no-one (which is normal i think)
http://r1.bloodwars.net/showmsg.php?mid=...&key=6c181516cd (no badge)
This SHOULD be suitable.
EDIT: Took away first DoS, one act I player.
EDIT 2: Took away 2nd DoS, forgot the "If you have the badge, must be optimal level" yeah... we was over.
__________________ I'm back y'all, and I'm back y'all
And I'm backety back and I'm back y'all
And I'm back y'all, and I'm back y'all
And I'm backety back and I'm back y'all
I'm backety back back
And back back and backety back yo
Because I'm back and I'm black
This post has been edited 3 time(s), it was last edited by Nemazis: 04-09-2009 00:22.
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04-08-2009 23:56 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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Hmm I can think of a better way to do this.
Eg.
White Dragon:
Level 41-50(56)
Defence 111-130(157)
Hit points 1005-1998(2302)
Strength 41-80(92)
Agility 144-165(180)
Toughness 41-60(72)
Perception 54-81(90)
Keep old thread, but update it with max stats of mobs that contain act II players in Red as I've shown above.
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04-09-2009 00:47 |
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Nemazis
Lord
Registration Date: 04-10-2008
Posts: 354
Location: England, London Race in game: Absorber Clan: Badger
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Deja vu?
quote: |
Originally posted by necrol
i think the max-stat of the expo mobs should be updated for act 2 just in a different color so say
BD
Agi 110-110-175
(175 was a guess btw) but at least then we know roughly what to expect if we're taking people from act 2 |
Wouldn't that confuse the players anyway artoir? Well confuse some people?
__________________ I'm back y'all, and I'm back y'all
And I'm backety back and I'm back y'all
And I'm back y'all, and I'm back y'all
And I'm backety back and I'm back y'all
I'm backety back back
And back back and backety back yo
Because I'm back and I'm black
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04-09-2009 01:24 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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Ah I hadnt seen that.
No, a simple explanation up top would suffice
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04-09-2009 01:28 |
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CESARZ
Lord
Registration Date: 03-09-2007
Posts: 476
Location: Poland Race in game: Absorber Clan: DB
Thread Starter
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quote: |
Originally posted by Artoir.
Hmm I can think of a better way to do this.
Eg.
White Dragon:
Level 41-50(56)
Defence 111-130(157)
Hit points 1005-1998(2302)
Strength 41-80(92)
Agility 144-165(180)
Toughness 41-60(72)
Perception 54-81(90)
Keep old thread, but update it with max stats of mobs that contain act II players in Red as I've shown above. |
i think its good idea i will do it now but should be also upgrade min stats because in 2 act its different
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04-09-2009 09:43 |
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CESARZ
Lord
Registration Date: 03-09-2007
Posts: 476
Location: Poland Race in game: Absorber Clan: DB
Thread Starter
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ok this topic can be closed
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04-09-2009 10:00 |
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Pops
moderator...apparently
Registration Date: 10-22-2008
Posts: 652
Location: england Race in game: Absorber Clan: BoS
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thread closed at starters request
__________________ No, you didn't imagine it, I DID just go there
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04-09-2009 13:20 |
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