DrGreenthumb
Double Ace
Registration Date: 02-28-2007
Posts: 146
Location: Pszczyna, PL Race in game: Beastmaster Clan: [..l..]
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JEWELLERY = Two Rings & One Neck Piece
ANIMAL
(+4): Strength +10, Toughness +5, Allows to use arcanum Bloodfrenzy, Allows to use arcanum Beast`s Hide
ARACHNID
(+1): Opponenet doesn't attack in the first round of combat
(+2): Opponenet doesn't attack in the first round of combat
(+3): Opponenet doesn't attack in the first round of combat
(+4): Opponenet doesn't attack in the first round of combat
(+5): Opponenet doesn't attack in the first round of combat
(G+0): Opponenet doesn't attack in the first round of combat
(G+1): Char defence increased by 1 for every 4 char levels
(G+2): Char defence increased by 1 for every 4 char levels
(G+3): Char defence increased by 1 for every 4 char levels
(P+5): Char defence increased by 3 for every 4 char levels
ARCHAIC
(+0): Intelligence +8, Knowledge +8
(+1): Intelligence +9, Knowledge +9
(+2): Intelligence +9, Knowledge +9
(+3): Intelligence +11, Knowledge +11
(+4): Intelligence +12, Knowledge +12, Allows to use arcanum Silence of Blood, and Absorb Power
(+5): Intelligence +13, Knowledge +13, Allows to use arcanum Silence of Blood, and Absorb Power
(G+0): Intelligence +15, Knowledge +15, Allows to use arcanum Silence of Blood, and Absorb Power
(G+1): Intelligence +16, Knowledge +16, Allows to use arcanum Silence of Blood, and Absorb Power
(G+2): Intelligence +17, Knowledge +17, Allows to use arcanum Silence of Blood, and Absorb Power
(G+5): Intelligence +21, Knowledge +21, Allows to use arcanum Silence of Blood, and Absorb Power
ASTRAL
(+0): HIT PTS +5%
(+1): HIT PTS +6%
(+3): HIT PTS +9%
(+4): HIT PTS +10%, Allows to use arcanum Blood of Life
(+5) HIT PTS +11 %, Allows to use the arcanum Blood of Life
(G+0) HP +12 %, Allows to use the arcanum Blood of Life
BLACK
(+0): Opponenet doesn't attack in the first round of combat, Stat requirements lowered by 10 %, Dodge +6%
(+1): Opponenet doesn't attack in the first round of combat, Stat requirements lowered by 8 %, Dodge +10%
(+2): Opponenet doesn't attack in the first round of combat, Stat requirements lowered by 7 %, Dodge +14%
(+3): Opponenet doesn't attack in the first round of combat, Stat requirements lowered by 5 %, Dodge +18%
(+4): Opponenet doesn't attack in the first round of combat, Stat requirements lowered by 4 %, Dodge +22%
(+5): Opponenet doesn't attack in the first round of combat, Stat requirements lowered by 2 %, Dodge +26%
(G+0): Character defence increased by 1 for every 4 char levels, Stat requirements lowered by 1 %, Dodge +22%
(G+1): Character defence increased by 1 for every 4 char levels, Dodge +18%
(G+2): Character defence increased by 1 for every 4 char levels, Dodge +14%
(G+3): Character defence increased by 1 for every 4 char levels, Dodge +10%
(G+4): Character defence increased by 1 for every 4 char levels, Dodge +6%
(G+5): Character defence increased by 2 for every 4 char levels, Dodge +2%
(P+0): Additional 1 attacks with every weapon, Character defence increased by 2 for every 4 char levels, Dodge -2%
CARDINAL'S
(+0): Intelligence +3
(+4): (...), Allows to use arcanum Silence of Blood
COPPER
(+0): Charisma +4, Reputation +4
(+2): Charisma +5, Reputation +5
(+3): Charisma +5, Reputation +5
(+4): Charisma +5, Reputation +5
(+5): Charisma +6 , Reputation +6
CUNNING
(+1): REPUTATION +10
(+2): REPUTATION +11
(+3): REPUTATION +13
(+4): REPUTATION +15, Allows to use the arcanum Mask of Caligula
(+5): REPUTATION +17, Allows to use the arcanum Mask of Caligula
DANCING
(+4): AGILITY +12, base HP +18 %, Allows to use arcanum Blood of Life, Allows to use arcanum Cat's Path
(+5): AGILITY +13, base HP +20 %, Allows to use the arcanum Blood of Life, Allows to use the arcanum Cat`s Paths
(P+1): AGILITY +27, base HP +31 %, Allows to use the arcanum Blood of Life, Allows to use the arcanum Cat`s Paths
(P+5): AGILITY +39, base HP +43 %, Allows to use the arcanum Blood of Life, Allows to use the arcanum Cat`s Paths
DIAMOND
(+2): Charisma +11, Reputation +11, Intelligence +6, Knowledge +6, Damage of all weapons +6
(+4): Charisma +14, Reputation +14, Intelligence +8, Knowledge +8, Damage of all weapons +7
(+5): Charisma +16, Reputation +16, Intelligence +9, Knowledge +9, Damage of all weapons +7
(G+1): Charisma +20, Reputation +20, Intelligence +11, Knowledge +11, Damage of all weapons +8
(G+2): Charisma +21, Reputation +21, Intelligence +12, Knowledge +12, Damage of all weapons +9
(G+3): Charisma +22, Reputation +22, Intelligence +14, Knowledge +14, Damage of all weapons +9
(G+4): Charisma +23, Reputation +23, Intelligence +16, Knowledge +16, Damage of all weapons +10
(G+5): CHARISMA +25, REPUTATION +25, INTELLIGENCE +18, KNOWLEDGE +18, all weapons damage +10
(P+0): CHARISMA +28, REPUTATION +28, INTELLIGENCE +21, KNOWLEDGE +21, all weapons damage +11
DIGNIFIED
(+3): Charisma +13
(+4): Charisma +xx, Allows to use arcanum Mask of Adonis
ELASTIC
(+1): Agility +5
(+2): Agility +6
(+4): (...), Allows to use arcanum Cat's Path
EMERALD
(+0): Intelligence +3, Knowledge +3, +15 litres of blood per hour
(+1): INTELLIGENCE +4, KNOWLEDGE +4, +16 litres of blood / h
(+2): Intelligence +4, Knowledge +4, +17 litres of blood per hour
(+3): Intelligence +5, Knowledge +5, +19 litres of blood per hour
(+4): Intelligence +5, Knowledge +5, +20 litres of blood per hour
(+5): Intelligence +6, Knowledge +6, +22 litres of blood per hour
(G+3) : INTELLIGENCE +8, KNOWLEDGE +8, +27 litres of blood / h
(G+4) : INTELLIGENCE +8, KNOWLEDGE +8, +28 litres of blood / h
GOLDEN
(+0): Charisma +7, Knowledge +3
(+2): Charisma +11, Knowledge +4
(+4): Charisma +15 Knowledge +5
(+5): Charisma +17, Knowledge +6
(G+0): Charisma +19, Knowledge +7
HARD
(+2): Toughness +4
(+3): Toughness +5
(+4): Toughness +6, Allows to use arcanum Beast`s Hide
HAWK'S
(+5): Dodge +10%
(G+0): Dodge +8%
(G+1): Dodge + 6%
(G+2): Damage Increased by 1 for every 4 char levels, dodge +6%
(G+3): Damage Increased by 1 for every 4 char levels, dodge +6%
(G+4): Damage Increased by 1 for every 4 char levels, dodge +6%
(G+5): Damage Increased by 1 for every 4 char levels, dodge +6%
(P+0): Damage Increased by 1 for every 4 char levels, dodge +6%
(P+1): Damage Increased by 1 for every 4 char levels, dodge +6%
(P+2): Damage Increased by 2 for every 4 char levels, dodge +6%
HYPNOTISING
(+4): Charisma +18, Reputation +18, Allows to use arcanum Mask of Adonis, Allows to use arcanum Mask of Caligula
INSIDIOUS
(P+5): additional 2 attacks with every weapon, all weapons damage +25
NECROMANCER'S
(+4): Knowledge +5, Allows to use arcanum Absorb Power
PLASTIC
(+0): Maximum damage of all weapons +7, BLOOD PTS +5 %, Dodge against guns +8%
(P+5): Maximum damage of all weapons +49, BLOOD PTS +35 %, Dodge against guns +39%
PLATINIUM
(+0): Charisma +7, Reputation +7, Knowledge +2
(+1): Charisma +10, Reputation +10, Knowledge +3
(+2): Charisma +11, Reputation +11, Knowledge +3
(+3): Charisma +13, Reputation +13, Knowledge +3
(+4): Charisma +15, Reputation +15, Knowledge +4
(+5): Charisma +17, Reputation +17, Knowledge +5
RUBY
(+0): Charisma +8, Reputation +6, Intelligence +5, Regenerates 7 HP after each round of combat
(+1): Charisma +9, Reputation +7, Intelligence +6, Regenerates 8 HP after each round of combat
(+3): Charisma +13, Reputation +11, Intelligence +7, Regenerates 10 HP after each round of combat
(+4): Charisma +14, Reputation +12, Intelligence +8, Regenerates 11 HP after each round of combat
(+5): Charisma +16, Reputation +14, Intelligence +9, Regenerates 12 HP after each round of combat
(G +1) : Charisma +20, Reputation +18, intelligence +11, regenerates 14 HP after each round of combat
SILVER
(+0): Intelligence +3, Knowledge +3
(+3): Intelligence +4, Knowledge +4
(+4): Intelligence +4, Knowledge +4
(+5): Intelligence +5, Knowledge +5
SOLAR
(+0): Damage of all weapons +7
(+3): Damage of all weapons +8, Maximum defence from items = 0
(G+0): Additional 1 attacks with every weapon, all weapons damage +10, items defence = 0
(G+1): Additional 1 attacks with every weapon, all weapons damage +10, items defence = 0
(G+2): Additional 1 attacks with every weapon, all weapons damage +11, items defence = 0
(G+3): Additional 1 attacks with every weapon, all weapons damage +11, items defence = 0
(G+4): Additional 1 attacks with every weapon, all weapons damage +12, items defence = 0
(G+5): Additional 1 attacks with every weapon, all weapons damage +12, items defence = 0
(P+1): Additional 2 attacks with every weapon, all weapons damage +13, items defence = 0
TITANIUM
(+0): STRENGTH +4, TOUGHNESS +10
(+1): STRENGTH +5, TOUGHNESS +11
(+2): STRENGTH +5, TOUGHNESS +12
(+3): STRENGTH +5, TOUGHNESS +14
(+4): STRENGTH +5, TOUGHNESS +16
(+5): STRENGTH +6, TOUGHNESS +18
(G+0): STRENGTH +7, TOUGHNESS +20
(G+1): STRENGTH +7, TOUGHNESS +23
(G+2): STRENGTH +7, TOUGHNESS +24
(G+3): STRENGTH +8, TOUGHNESS +25
(G+4): STRENGTH +9, TOUGHNESS+26
(G+5): STRENGTH +11, TOUGHNESS +28
(P+0): STRENGTH +11, TOUGHNESS +31
(P+1): STRENGTH +12, TOUGHNESS +33
(P+2): STRENGTH +14, TOUGHNESS +35
TWISTED
(+1): Maximum damage of all weapons +7, Perception +5, Agility -5, Dodge against ranged +8, Dodge against melee +8, Dodge +8%
(+2): Maximum damage of all weapons +9, Perception +6, Agility -5, Dodge against ranged +10, Dodge against melee +10, Dodge +10%
(+3): Maximum damage of all weapons +11, Perception +8, Agility -6, Dodge against ranged +12, Dodge against melee +12, Dodge +12%
(+4): Maximum damage of all weapons +14, Perception +9, Agility -6, Dodge against ranged +14, Dodge against melee +14, Dodge +14%
(+5): Maximum damage of all weapons +16, Perception +11, Agility -6, Dodge against ranged +16, Dodge against melee +16, Dodge +16%
(G+0): Maximum damage of all weapons +20, Perception +13, Agility -7, Dodge against ranged +18, Dodge against melee +18, Dodge +18%
(G+1): Maximum damage of all weapons +21, Perception +14, Agility -7, Dodge against ranged +19, Dodge against melee +19, Dodge +19%
(G+2): Maximum damage of all weapons +22, PERCEPTION +15, AGILITY -7, dodge ranged +20, dodge melee +20, dodge +20 %
(G+3): maximum damage of all weapons +24, PERCEPTION +16, AGILITY -7, dodge ranged +21, dodge melee +21, dodge +21 %
(G+4): Maximum damage of all weapons +25, Perception +17, Agility -8, Dodge against ranged +22%, Dodge against melee +22%, Dodge +22%
(G+5): Maximum damage of all weapons +26, Perception +19, Agility -8, Dodge against ranged +23%, Dodge against melee +23%, Dodge +23%
(P+0): Maximum damage of all weapons +30, Perception +22, Agility -9, Dodge against ranged +24%, Dodge against melee +24%, Dodge +24%
(P+1): Maximum damage of all weapons +32, Perception +24, Agility -9, Dodge against ranged +25%, Dodge against melee +25%, Dodge +25%
(P+2): Maximum damage of all weapons +34, Perception +26, Agility -10, Dodge against ranged +28%, Dodge against melee +28%, Dodge +28%
URSINE
(+4): Strength +5, Allows to use arcanum Bloodfrenzy
(P+0): STRENGTH +11, Allows to use the arcanum Bloodfrenzy
VENGEFUL
(+0): REPUTATION +16, CHARISMA -6
(+1): REPUTATION +18, CHARISMA -7
(+2): REPUTATION +20, CHARISMA -8
(+3): REPUTATION +22, CHARISMA -9
(+4): REPUTATION +23, CHARISMA -10
(+5): REPUTATION +26, CHARISMA -11
(G+0): REPUTATION +28, CHARISMA -8, additional 1 attack(s) with every weapon
(G+1): REPUTATION +30, CHARISMA -8, additional 1 attacks with every weapon
(G+2): REPUTATION +31, CHARISMA -9, additional 1 attack(s) with every weapon
(G+3): REPUTATION +32, CHARISMA -9, additional 1 attack(s) with every weapon
(G+4): REPUTATION +33, CHARISMA -10, additional 1 attack(s) with every weapon
(G+5): REPUTATION +35, CHARISMA -10, additional 1 attacks with every weapon
(P+0): REPUTATION +38, CHARISMA -8, additional 1 attack(s) with every weapon
(P+1): REPUTATION +40, CHARISMA -8, additional 2 attack(s) with every weapon
(P+2): REPUTATION +42, CHARISMA -8, additional 2 attack(s) with every weapon
(P+3): REPUTATION +44, CHARISMA -9, additional 2 attack(s) with every weapon
ARMOURS = One Armour, One Pants & One Head Piece
BLOODY
(+1): Perception +7, chance to hit with melee weapon +17
(+3): Perception +11, chance to hit with melee weapon +21
(+4): Perception +14, chance to hit with melee weapon +21
(+5): Perception +16, chance to hit with melee weapon +22
(G+0): Perception +20, chance to hit with melee weapon +24
(G+1): Perception +21, chance to hit with melee weapons +24
(G+2): PERCEPTION +22, chance to hit with melee weapons +24
(P+2): PERCEPTION +34, chance to hit with melee weapons +34
BULLET-PROOF
(+0): Toughness +3, Dodge against guns +10 %
(+3): Toughness +4, Dodge against guns +13 %
(+4): Toughness +5, dodge against guns +15 %
(+5): Toughness +6, dodge guns +16 %
(G+0): TOUGHNESS +7, dodge guns +18 %
(G+1): TOUGHNESS +7, dodge guns +20 %
(G+2): TOUGHNESS +7, dodge guns +21 %
(G+3): TOUGHNESS +8, dodge guns +22 %
(G+4): TOUGHNESS +8, dodge guns +24 %
(G+5): TOUGHNESS +10, dodge guns +26 %
(P+0): TOUGHNESS +10, dodge guns +28 %
(P+1): TOUGHNESS +11, dodge guns +29 %
DEADLY
(+0): Damage of all weapons +15
(+1): Damage of all weapons +15
(+2): Damage of all weapons +12
(+5): Damage of all weapons +10
(G+0): Damage of all weapons +8
(G+1): Damage of all weapons +8
(G+5): Additional 1 attacks with every weapon
(P+4): Additional 2 attack(s) with every weapon
(P+5): Additional 2 attacks with every weapon
RUNIC
(+0): Luck +2, Character defence +16
(+3): Luck +4, Character defence +22
(+4): Luck +4, Character defence +25
(+5): Luck +5, Character defence +28
(G+0): Luck +6, character defence +29, char defence increased by 1 for every 4 char levels
(G+1): Luck +6, character defence +30, char defence increased by 1 for every 4 char levels
(G+2): LUCK +6, character defence +31, char defence increased by 1 for every 4 char levels
(G+3): LUCK +7, character defence +33, char defence increased by 1 for every 4 char levels
(G+4): LUCK +7, character defence +34, char defence increased by 1 for every 4 char levels
(G+5):LUCK +9, character defence +35, char defence increased by 2 for every 4 char levels
(P+1): LUCK +10, character defence +41, char defence +2 for every 4 levels
(P+2): LUCK +12, character defence +43, char defence +2 for every 4 levels
SHAMANISTIC
(+1): BLOOD PTS +8 %, TOUGHNESS +6
(+2): BLOOD PTS +12 %, TOUGHNESS +7
(+4): BLOOD PTS +19 %, TOUGHNESS +10
(+5): BLOOD PTS +23 %, TOUGHNESS +11
(G+0): BLOOD PTS +24 %, TOUGHNESS +13
(G+5): BLOOD PTS +29 %, TOUGHNESS +19, INTELLIGENCE +9, KNOWLEDGE +11
(P+5): BLOOD PTS +35 %, TOUGHNESS +36, INTELLIGENCE +15, KNOWLEDGE +17
STRENGHTENED
(+0): Character defence +10
(+1): Character defence +12
(+2): Character defence +14
(+3): Character defence +16
(+4): Character defence +18
(+5): Character defence +20, +5 to HP per hit
(G+0): Character defence +21, +6 to HP per hit
(G+1) Character defence +22, +6 to HP per hit
TIGER'S
(+0): Chance for critical hit +7%
(+1): Chance for critical hit +9%
(+5): Chance for critical hit +16%
(G+0): Chance for critical hit +18%, Dodge against melee +10%
(G+1): Chance for critical hit +19%, Dodge against melee +13%
(G+2): Chance for critical hit +21%, Dodge against melee +16%
(G+3): Chance for critical hit +23%, Dodge against melee +19%
(G+4): Chance for critical hit +25%, Dodge against melee +22%
(G+5): Chance for critical hit +27%, Dodge against melee +25%
(P+2): Chance for critical hit +32%, Dodge against melee +31%
~ Updated by BW Players UKR1 Server
__________________
sorry for my english xD
This post has been edited 7 time(s), it was last edited by DrGreenthumb: 05-13-2007 19:22.
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05-11-2007 21:36 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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Updated and Cleared
__________________
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03-25-2009 10:59 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Bloody
(G+1): PERCEPTION +21, chance to hit with melee weapons +24
updated
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12-08-2010 12:25 |
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AyAgi
Junior Member
Registration Date: 12-09-2010
Posts: 19
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Bonus:
(+5) knowledge +6, allows the use of arcana absorb power!!!
not as statedin list +11 int and +11 knowledge!!!
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12-09-2010 13:32 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Bloody
(G+2): PERCEPTION +22, chance to hit with melee weapons +24
updated
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01-25-2011 00:07 |
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iivv
Member
Registration Date: 03-27-2009
Posts: 38
Race in game: Absorber
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CUNNING
(+1): REPUTATION +10
(+2): REPUTATION +11
(+3): REPUTATION +13
(+4): REPUTATION +15, Allows to use the arcanum Mask of Caligula
(+5): REPUTATION +17, Allows to use the arcanum Mask of Caligula
updated
__________________
R2: iivv
R1: Vlad the Impala
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05-12-2011 20:00 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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Perfect Titanium Tie of Accuracy (+1)
Amulet (Only for males)
Effects: CHARISMA +31, REPUTATION +3, APPEARANCE +10, STRENGTH +21, AGILITY +22, STRENGTH +12, TOUGHNESS +33
Requirements: LEVEL: 85 (128), STRENGTH: 22 (33), APPEARANCE: 83 (125), CHARISMA: 32 (48)
Value: 82 500 Lgo
Value: Nanites 1393, Mana 4491
Titanium P+1: STRENGTH +12, TOUGHNESS +33
updated
__________________ In game nickname :
Underworld - Nndungu
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07-01-2011 09:54 |
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NouveauNosferatu
Lord
Registration Date: 04-28-2008
Posts: 281
Location: Norn Iron Race in game: Absorber Clan: Source
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Good Tiger`s Kilt of the Night (+4) CLOSE
Pants (Only for males)
Defence: -5
Effects: APPEARANCE +15, AGILITY +36, LUCK +3, TOUGHNESS +7, item defence -18, chance for critical hit +25 %, dodge melee +22 %
G+4 Tiger's: Critical hit +25%, dodge melee +22%
updated
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01-09-2012 11:39 |
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Helldemon
Forum Ace
Registration Date: 01-21-2009
Posts: 75
Race in game: Cursed One Clan: Hll
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Perfect Tiger`s Cape of the Assassin (+2)
CLOSE
Armour
Defence: -25
Effects: REPUTATION +21, AGILITY +60, TOUGHNESS +34, damage of all weapons +1 for every 4 levels, item defence -39, all weapons damage +12, chance for critical hit +32 %, dodge melee +31 %
perfect 2 set bonus- chance for critical hit +32 %, dodge melee +31 %
updated
__________________
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01-19-2012 05:07 |
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Inukiel
Junior Member
Registration Date: 12-29-2009
Posts: 11
Race in game: Cursed One Clan: Dash
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Good vengeful +1 set:
REPUTATION +30, CHARISMA -8, additional 1 attacks with every weapon
updated
__________________ Necropolis
IGN = Inukiel
Underworld
IGN = Nomiko
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01-26-2012 12:18 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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Perfect Dancing (+1):
Perfect Dancing Chain of Levitation (+1)
Amulet
Effects: CHARISMA -5, REPUTATION +20, BLOOD PTS -22 %, AGILITY +38, LUCK +7, STRENGTH +20, AGILITY +27, base HP +31 %, Allows to use the arcanum Blood of Life, Allows to use the arcanum Cat`s Paths
Requirements: LEVEL: 101 (159), STRENGTH: 22 (34), APPEARANCE: 57 (90), CHARISMA: 29 (45)
Value: 224 000 Lgo
Value: Nanites 1685, Mana 7587
updated
__________________ In game nickname :
Underworld - Nndungu
This post has been edited 1 time(s), it was last edited by dooz: 01-26-2012 12:53.
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01-26-2012 12:51 |
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Foxy
Viking
Registration Date: 05-02-2009
Posts: 582
Location: Wales Race in game: Absorber Clan: BOS + S.S.
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RE: Set bonuses - Underworld |
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Bullet-Proof Set Bonus Good - Perfect +1
Good: TOUGHNESS +7, dodge guns +18 %
Good +1: TOUGHNESS +7, dodge guns +20 %
Good +2: TOUGHNESS +7, dodge guns +21 %
Good +3: TOUGHNESS +8, dodge guns +22 %
Good +4: TOUGHNESS +8, dodge guns +24 %
Good +5: TOUGHNESS +10, dodge guns +26 %
Perfect: TOUGHNESS +10, dodge guns +28 %
Perfect +1:
P+1 I will have in a few days/couple of weeks
updated
__________________
[20:01] <stimpuki> ur best gunner on srrver atm
[20:01] <Foxy9> really? not mortis or grind?
[20:02] <stimpuki> mortis is to old now and grind is hll
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01-28-2012 12:34 |
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Foxy
Viking
Registration Date: 05-02-2009
Posts: 582
Location: Wales Race in game: Absorber Clan: BOS + S.S.
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RE: Set bonuses - Underworld |
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Perfect +1: TOUGHNESS +11, dodge guns +29 %
Can someone please update the thread thanks
updated
__________________
[20:01] <stimpuki> ur best gunner on srrver atm
[20:01] <Foxy9> really? not mortis or grind?
[20:02] <stimpuki> mortis is to old now and grind is hll
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02-04-2012 11:25 |
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CESARZ
Lord
Registration Date: 03-09-2007
Posts: 476
Location: Poland Race in game: Absorber Clan: DB
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necromancer set is wrong
updated
__________________
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02-25-2012 10:20 |
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CreamZ
Member
Registration Date: 01-11-2012
Posts: 44
Race in game: Thoughtcatcher Clan: DB
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LUCK +12, character defence +43, char defence +2 for every 4 levels
runic on p2
__________________ DB self-destruct - activated!
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03-02-2012 06:22 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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Perfect Dancing Chain of Levitation (+2)
Amulet
Effects: CHARISMA -6, REPUTATION +22, BLOOD PTS -22 %, AGILITY +42, LUCK +8, STRENGTH +22, AGILITY +29, base HP +34 %, Allows to use the arcanum Blood of Life, Allows to use the arcanum Cat`s Paths
Requirements: LEVEL: 102 (164), STRENGTH: 23 (37), APPEARANCE: 59 (94), CHARISMA: 30 (47)
Value: 231 550 Lgo
Value: Nanites 1925, Mana 8667
Set bonus Perfect +2, must wait a few levels before i can discover p+3
__________________ In game nickname :
Underworld - Nndungu
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03-08-2012 14:07 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Bloody
(G+3) PERCEPTION +24, chance to hit with melee weapons +27
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04-10-2012 13:59 |
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grind
Double Ace
Registration Date: 01-22-2009
Posts: 122
Location: everywhere Race in game: Absorber Clan: HLL
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P+1 twisted
Perfect Twisted Signet of the Fox (+1) CLOSE
Ring (Only for males)
Effects: REPUTATION +42, APPEARANCE +3, CHARISMA +16, KNOWLEDGE +18, maximum damage of all weapons +32, PERCEPTION +24, AGILITY -9, dodge ranged +25 %, dodge melee +25 %, dodge +25 %
Requirements: LEVEL: 80 (123), STRENGTH: 18 (27), APPEARANCE: 87 (133)
Value: 175 350 Lgo
Value: Nanites 1115, Mana 3929
This post has been edited 1 time(s), it was last edited by grind: 05-05-2012 01:27.
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05-05-2012 01:26 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Dancing @ Good
AGILITY +15, base HP +22 %, Allows to use the arcanum Blood of Life, Allows to use the arcanum Cat`s Paths
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05-05-2012 12:34 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Dancing @ G+1
AGILITY +17, base HP +24 %, Allows to use the arcanum Blood of Life, Allows to use the arcanum Cat`s Paths
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05-07-2012 00:28 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Archaic @ Good
INTELLIGENCE +15, KNOWLEDGE +15, Allows to use the arcanum Silence of Blood, Allows to use the arcanum Absorb Power
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05-12-2012 12:26 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Archaic @ Good+1
INTELLIGENCE +16, KNOWLEDGE +16, Allows to use the arcanum Silence of Blood, Allows to use the arcanum Absorb Power
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05-14-2012 11:14 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Archaic @ G+2
INTELLIGENCE +17, KNOWLEDGE +17, Allows to use the arcanum Silence of Blood, Allows to use the arcanum Absorb Power
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05-22-2012 21:50 |
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grind
Double Ace
Registration Date: 01-22-2009
Posts: 122
Location: everywhere Race in game: Absorber Clan: HLL
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twisted at p+2 still no special bonuses.. will it be for p+3? Not sure I'll be checking soon!
Perfect Twisted Chain of the Pilgrim (+2) CLOSE
maximum damage of all weapons +34, PERCEPTION +26, AGILITY -10, dodge ranged +28 %, dodge melee +28 %, dodge +28 %
Perfect Twisted Chain of the Pilgrim (+2) CLOSE
Amulet
Effects: CHARISMA +16, REPUTATION +42, TOUGHNESS +24, KNOWLEDGE +27, maximum damage of all weapons +34, PERCEPTION +26, AGILITY -10, dodge ranged +28 %, dodge melee +28 %, dodge +28 %
Requirements: LEVEL: 86 (133), STRENGTH: 24 (37), APPEARANCE: 91 (141), CHARISMA: 31 (47)
Value: 157 300 Lgo
Value: Nanites 1281, Mana 5447
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06-08-2012 00:57 |
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Philly
Forum Ace
Registration Date: 09-08-2008
Posts: 97
Location: Ireland Race in game: Beastmaster Clan: BoS
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runic p+3 =D
LUCK +14, character defence +46, char defence +2 for every 4 levels
__________________ Philly/Elliph
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08-02-2012 22:57 |
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BootsyBaby
Newbie
Registration Date: 03-13-2009
Posts: 9
Location: Paris Race in game: Cultist Clan: HLL
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Perfect Twisted Chain of the Pilgrim (+3) CLOSE
Amulet
Effects: CHARISMA +18, REPUTATION +46, TOUGHNESS +26, KNOWLEDGE +29, maximum damage of all weapons +37, PERCEPTION +28, AGILITY -10, dodge ranged +31 %, dodge melee +31 %, dodge +31 %
Requirements: LEVEL: 96 (13
, STRENGTH: 27 (3
, APPEARANCE: 101 (146), CHARISMA: 34 (4
Value: 164 950 Lgo
Value: Nanites 1441, Mana 6127
__________________ Ahh The Name Is Bootsy Baby
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09-28-2012 15:41 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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Dancing set Perfect + 4
AGILITY +34, base HP +40 %, Allows to use the arcanum Blood of Life, Allows to
use the arcanum Cat`s Paths
__________________ In game nickname :
Underworld - Nndungu
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10-25-2012 12:58 |
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Phaera
Junior Member
Registration Date: 03-16-2010
Posts: 12
Race in game: Absorber
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RE: Set bonuses - Underworld |
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Shamanistic set:
(g+1) BLOOD PTS +25 %, TOUGHNESS +14
(g+2) BLOOD PTS +26 %, TOUGHNESS +15, INTELLIGENCE +3, KNOWLEDGE +6
(g+3) BLOOD PTS +27 %, TOUGHNESS +16, INTELLIGENCE +5, KNOWLEDGE +8
(g+4) BLOOD PTS +28 %, TOUGHNESS +17, INTELLIGENCE +8, KNOWLEDGE +10
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11-01-2012 01:24 |
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Sapling
Triple Ace
Registration Date: 05-28-2011
Posts: 168
Location: Latvia Race in game: Absorber Clan: BoS - SAN
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Twisted Perfect + 1
maximum damage of all weapons +32, PERCEPTION +24, AGILITY -9, dodge ranged +25 %, dodge melee +25 %, dodge +25 %
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01-02-2013 14:52 |
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Indica
Banned
Registration Date: 12-24-2012
Posts: 160
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twisted p + 2
Maximum damage of all weapons +34, Perception +26, Agility -10, Dodge against ranged +28%, Dodge against melee +28%, Dodge +28%
__________________ 01110011 01101101 01100100 00100000 01100110 01100001 01100011 01100101
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01-04-2013 00:05 |
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haz_dude
Junior Member
Registration Date: 05-18-2008
Posts: 12
Race in game: Cultist Clan: TSH
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Bloody @ G+4: PERCEPTION +25, chance to hit with melee weapons +27
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03-26-2013 02:13 |
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Indica
Banned
Registration Date: 12-24-2012
Posts: 160
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bloody (G+5): PERCEPTION +26, chance to hit with melee weapons +31
__________________ 01110011 01101101 01100100 00100000 01100110 01100001 01100011 01100101
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03-26-2013 09:35 |
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swed
Junior Member
Registration Date: 03-11-2010
Posts: 12
Location: USSR, Leningrad
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Perfect Shamanistic +0
BLOOD PTS +30 %, TOUGHNESS +22, INTELLIGENCE +10, KNOWLEDGE +12
__________________ please write the most simplistic and without slang. Google translate)
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03-27-2013 14:24 |
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Indica
Banned
Registration Date: 12-24-2012
Posts: 160
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can a mod update this please, filling in the blanks ^^
Arachnid
(+2): Opponenet doesn't attack in the first round of combat
(+3): Opponenet doesn't attack in the first round of combat
(+4): Opponenet doesn't attack in the first round of combat
(+5): Opponenet doesn't attack in the first round of combat
(G+0): Opponenet doesn't attack in the first round of combat
(G+1) Char defence increased by 1 for every 4 char levels
(G+2) Char defence increased by 1 for every 4 char levels
(G+3) Char defence increased by 1 for every 4 char levels
Black
(G+2): Character defence increased by 1 for every 4 char levels, Dodge +14%
(G+3): Character defence increased by 1 for every 4 char levels, Dodge +10%
(G+4): Character defence increased by 1 for every 4 char levels, Dodge +6%
(G+5): Character defence increased by 2 for every 4 char levels, Dodge +2%
(P+0): Additional 1 attacks with every weapon, Character defence increased by 2 for every 4 char levels, Dodge -2%
Archaic
(+0): Intelligence +8, Knowledge +8
(+1): Intelligence +9, Knowledge +9
(+2): Intelligence +9, Knowledge +9
(+3): Intelligence +11, Knowledge +11
(+4): Intelligence +12, Knowledge +12, Allows to use arcanum Silence of Blood, and Absorb Power
(+5): Intelligence +13, Knowledge +13, Allows to use arcanum Silence of Blood, and Absorb Power
(G+0): Intelligence +15, Knowledge +15, Allows to use arcanum Silence of Blood, and Absorb Power
(G+1): Intelligence +16, Knowledge +16, Allows to use arcanum Silence of Blood, and Absorb Power
(G+2): Intelligence +17, Knowledge +17, Allows to use arcanum Silence of Blood, and Absorb Power
(G+5): Intelligence +21, Knowledge +21, Allows to use arcanum Silence of Blood, and Absorb Power
Cunning
(G+0): REPUTATION +19, Allows to use the arcanum Mask of Caligula
Diamond
(G+3): Charisma +22, Reputation +22, Intelligence +14, Knowledge +14, Damage of all weapons +9
(G+4): Charisma +23, Reputation +23, Intelligence +16, Knowledge +16, Damage of all weapons +10
(G+5): CHARISMA +25, REPUTATION +25, INTELLIGENCE +18, KNOWLEDGE +18, all weapons damage +10
(P+0): CHARISMA +28, REPUTATION +28, INTELLIGENCE +21, KNOWLEDGE +21, all weapons damage +11
Emerald
(G+0): Intelligence +7, Knowledge +7, +24 litres of blood per hour
Hawks
(G+4): Damage Increased by 1 for every 4 char levels, dodge +6%
(G+5): Damage Increased by 1 for every 4 char levels, dodge +6%
(P+0): Damage Increased by 1 for every 4 char levels, dodge +6%
(P+1): Damage Increased by 1 for every 4 char levels, dodge +6%
(P+2): Damage Increased by 2 for every 4 char levels, dodge +6%
Twisted
(G+4): Maximum damage of all weapons +25, Perception +17, Agility -8, Dodge against ranged +22%, Dodge against melee +22%, Dodge +22%
(G+5): Maximum damage of all weapons +26, Perception +19, Agility -8, Dodge against ranged +23%, Dodge against melee +23%, Dodge +23%
(P+0): Maximum damage of all weapons +30, Perception +22, Agility -9, Dodge against ranged +24%, Dodge against melee +24%, Dodge +24%
(P+1): Maximum damage of all weapons +32, Perception +24, Agility -9, Dodge against ranged +25%, Dodge against melee +25%, Dodge +25%
(P+2): Maximum damage of all weapons +34, Perception +26, Agility -10, Dodge against ranged +28%, Dodge against melee +28%, Dodge +28%
Vengeful
(+5): REPUTATION +26, CHARISMA -11
(G+0): REPUTATION +28, CHARISMA -8, additional 1 attacks with every weapon
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(G+2): REPUTATION +31, CHARISMA -9, additional 1 attacks with every weapon
(G+3): REPUTATION +32, CHARISMA -9, additional 1 attacks with every weapon
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(P+0): REPUTATION +38, CHARISMA -8, additional 1 attacks with every weapon
(P+1): REPUTATION +40, CHARISMA -8, additional 2 attacks with every weapon
(P+2): REPUTATION +42, CHARISMA -8, additional 2 attacks with every weapon
__________________ 01110011 01101101 01100100 00100000 01100110 01100001 01100011 01100101
This post has been edited 1 time(s), it was last edited by Indica: 03-29-2013 16:40.
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03-29-2013 16:33 |
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zuo
Junior Member
Registration Date: 08-19-2012
Posts: 16
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deadly
(p+5) Additional 2 attacks with every weapon
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05-09-2013 18:07 |
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TigerDrive
Forum Ace
Registration Date: 05-09-2011
Posts: 83
Location: Earth Race in game: Beastmaster Clan: AS
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please update the thread... ty
__________________ drumsticks!
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03-05-2014 10:42 |
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