Character defence should not count as item defence |
Hyperion
Member
Registration Date: 04-22-2012
Posts: 30
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09-05-2012 13:44 |
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Cheese!!!!!!!!! :D
Double Ace
Registration Date: 12-07-2009
Posts: 112
Race in game: Beastmaster
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RE: Character defence should not count as item defence |
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Item Defence/Character Defence
Y U NO USE SEARCH BUTTON?
Raaawwwwrrrrr.
__________________ I'M A PIGGY, I LOOOOOVE MUD!
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09-06-2012 18:24 |
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fool
Lord
Registration Date: 02-14-2008
Posts: 380
Race in game: Beastmaster Clan: boot camp
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the question was never answered it was just decided that it wasn't a bug
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09-07-2012 01:13 |
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Pops
moderator...apparently
Registration Date: 10-22-2008
Posts: 652
Location: england Race in game: Absorber Clan: BoS
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but if character defence is applied to an item, does it not then become items defence as the defence is gained by equiping said item?
__________________ No, you didn't imagine it, I DID just go there
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09-07-2012 11:20 |
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fool
Lord
Registration Date: 02-14-2008
Posts: 380
Race in game: Beastmaster Clan: boot camp
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but i thought it was like toughness being applied to you but bit gets ingored by guns ect more
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09-07-2012 14:10 |
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Firetrap
Lord
Registration Date: 04-29-2011
Posts: 363
Location: England Race in game: Thoughtcatcher Clan: HLL
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Item defence should effect only item defence and should be seperate to character defence
Item defence example:
Perfect Elvish Kilt of the Sun* (+1)
Pants (Only for males)
Defence: 144 (Originally 44)
Effects: APPEARANCE +43, AGILITY +27, LUCK +4, damage of all weapons +1 for every 4 levels, item defence increased by 1 for every 4 levels, item defence +3, PERCEPTION +22, chance to hit with melee weapons -32, Item defence +100
Requirements: LEVEL: 96 (126), STRENGTH: 86 (113), AGILITY: 35 (46), TOUGHNESS: 42 (55)
Value: 92 700 Lgo
Value: Nanites 1126, Mana 4207
Character defence example:
Perfect Elvish Kilt of the Sun* (+1)
Pants (Only for males)
Defence: 44 (Item defence not effected but character defence is boosted)
Effects: APPEARANCE +43, AGILITY +27, LUCK +4, damage of all weapons +1 for every 4 levels, item defence increased by 1 for every 4 levels, item defence +3, PERCEPTION +22, chance to hit with melee weapons -32, char defence +6 for every 4 levels, TOUGHNESS -2
Requirements: LEVEL: 96 (126), STRENGTH: 86 (113), AGILITY: 35 (46), TOUGHNESS: 42 (55)
Value: 92 700 Lgo
Value: Nanites 1126, Mana 4207
__________________
"I spent my stones on failed upgrades and items ill never use, the rest i just squandered"
This post has been edited 1 time(s), it was last edited by Firetrap: 09-07-2012 17:49.
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09-07-2012 17:49 |
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PhuctiphinO
Junior Member
Registration Date: 04-19-2008
Posts: 24
Race in game: Absorber Clan: The Source
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Yup im not sure what to do at present , as berserker its become increasingly fustrating trying to play , more so since evo's and such like have been introduced
Seams if u aint using a sniper ect u not gonna get very far
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09-09-2012 16:22 |
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