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Go to the bottom of this page why are defensive buikding 2 Votes - Average Rating: 1.002 Votes - Average Rating: 1.002 Votes - Average Rating: 1.002 Votes - Average Rating: 1.002 Votes - Average Rating: 1.00
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darc
Viking


Registration Date: 01-17-2008
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why are defensive buikding Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

so much more expensive to build than offensive buildings



GARRISON (LEVEL 25)
The magic barrier protecting the City weakens with every passing day. More and more monsters are coming from the Wastelands. In the garrison you can train your policemen into heavily armed soldiers who are ready to exterminate all threats.

Effect: +5540 to HP in defence

UPGRADE TO LEVEL 26
Cost: 2 646 978 Lgo, 264 698 people
Requirements: CHARISMA: 189 (320), REPUTATION: 189 (320), POLICE STATION: 10
Time of construction: 1 day(s) 23 hour(s) 41 min. 54 sec.
Effect: +205 to HP in defence

[ DEMOLISH ONE LEVEL ]
ARM SHOP (LEVEL 27)
Everything you need to deal with your opponents. Traders` services are very popular especially among those for whom better equipment may be the difference between life and death.

Effect: +5346 to HP during attacks

UPGRADE TO LEVEL 28
Cost: 686 853 Lgo, 151 108 people
Requirements: REPUTATION: 195 (330), INTELLIGENCE: 189 (320), BODYGUARD AGENCY: 7
Time of construction: 2 day(s) 9 hour(s) 14 min. 16 sec.
Effect: +178 to HP during attacks

my arm shop is higher but the cost is so much lower than the garrison same for police station bodyguard agency
08-01-2013 13:17 darc is offline Search for Posts by darc Add darc to your Buddy List
Ba_al
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Registration Date: 08-05-2008
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RE: why are defensive buikding Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

id imagine they dont want ppl having to great a def set up

if every one has a masive bunker set up....thats un beatable no one gets evo's resources etc

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08-01-2013 13:32 Ba_al is offline Search for Posts by Ba_al Add Ba_al to your Buddy List
darc
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Thread Starter Thread Started by darc
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but the cost difference is huge. plus they said they want us to tank more
08-01-2013 14:07 darc is offline Search for Posts by darc Add darc to your Buddy List
Ba_al
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there was no resource cap back when server first started (30k lgo cap)

there was alot more resources as well

so perhaps they thought keeping all those resources was alot more important than what it is now

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darc
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Thread Starter Thread Started by darc
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Yeah I remember that but think the cost should be reduced some
08-01-2013 14:27 darc is offline Search for Posts by darc Add darc to your Buddy List
warlock619
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quote:
Originally posted by darc
but the cost difference is huge. plus they said they want us to tank more


When did they say they want us to tank more?

And even IF they wanted us to tank more, then why the hell would they nerf Friendly?

I think ballys right, it's one thing to gain resources in attacks but you should have to put a lot more effort in to hold them consistently, hence the higher cost of defensive buildings

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darc
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Thread Starter Thread Started by darc
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they said it with the new def patch they wanted us to tank more but 2mil lgo is to much for garrison when the arm shop only 600k lgo
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dooz
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Darc, your getting it wrong. They talked about effect of the defense stat in general. I assume this is what you're referring to:
Character in A3 will now be better at tanking if their defence is high enough.
Ignoring damage takes effect BEFORE bonuses from critical strikes and character defence.
UW – ignoring 1% damage for each 100 defence
Necro - ignoring 1% damage for each 75 defence
ATTENTION! In the future we want to enhance this effect with tattoo bonuses and evolutions.

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darc
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Thread Starter Thread Started by darc
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I read that on polish board with translator that they wanted us to tank better still think 2mill log more fir a lower building is still a bit much
08-01-2013 22:31 darc is offline Search for Posts by darc Add darc to your Buddy List
warlock619
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Well imo having defensive buildings so much more expensive to build is fine, otherwise everyone will have bunkers

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Hazardous
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quote:
[i]Originally posted by warlock619[i}

I think ballys right, it's one thing to gain resources in attacks but you should have to put a lot more effort in to hold them consistently, hence the higher cost of defensive buildings


Enough saidTongue
08-04-2013 03:47 Hazardous is offline Search for Posts by Hazardous Add Hazardous to your Buddy List
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