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Nayrlien
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Hi, Can someone please explain something to me?? It's either typed wrong, or it's a bit unfair.

I was reading the tutorial ( a little late i know) and came across the section on damage, which goes as follows....

Melee weapons damage
Basic damage of melee weapons is increased by strength and decreased by half of opponent's defence (sum of toughness and items defence).

Guns damage
Basic damage of guns is decreased by half of opponent's toughness, but strength doesn't increase it.

Ranged weapons damage
Basic damage of ranged weapons is decreased by 1/4 of opponent's defence (sum of toughness and items defence)

My question is....Why does gun damage only get decreased by toughness, when the other 2 get decreased by the total of toughness and item defence?? As i said...seems a little unfair to me.
02-27-2009 15:30 Nayrlien is offline Search for Posts by Nayrlien Add Nayrlien to your Buddy List View the MSN Profile for Nayrlien
Artoir.
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Because to increase melee damage by 1 point you need 1 strength.

To increase gun dmg by 1 point you need 3 knowledge.

It is alot harder to get gun dmg as high as melee

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Etrigan
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beacose range an melee wepens are much stronger then any gun weapon. and it`s quite easy to boost strength(levition in rings/amu)and you have 1 damage for ` point of strength.

In guns you have 1 damage on 4 points of knowledge.

and during the siege or expedition You can use bestmaster arcane`s.

And there is know arcanes boosting knowladge.
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Nayrlien
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I understand what you are both saying but... Yes melee uses strength to increase damage. and Yes Knowledge increases gun damage. so surely the one weapon type that should only ignore toughness would be ranged as you can never increase the damage with your stats. You look at a basic shuriken against a basic uzi..There is no comparison, the uzi should win every time. Not helped by the fact that it only has to ignore a small portion of someones defence setup, ie their toughness.

What with legendary guns now doing even more damage than basic ones, it seems slightly unbalanced.
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Scillage
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But Melee has Prefix and Suffix. Ranged have Suffix which is very powerful. Guns have neither.

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And also there is difference in critical multiplier.

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Nayrlien
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What happens though, when you can't equip a prefixed and suffixed item, or can't afford to buy one at auction?? when you are low level it's not always possible to use such things. So you use a basic shuriken, throwing knife etc against someone who has a gun, you would stand little or no chance of winning??

I know it's only a minor thing, i just never noticed it before.

Thanks for your answers guys.
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diablo
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Thats a matter of equipment, not how the damage is counted.

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Melisende
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And its not true anyway - i use guns on Necropolis and there are a few who are slaughtering me with a Throwing knife
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Nayrlien
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damn i'm using a throwing knife and getting slaughtered by gunners lol
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Raxis
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quote:
My question is....Why does gun damage only get decreased by toughness, when the other 2 get decreased by the total of toughness and item defence?? As i said...seems a little unfair to me.


It's the excuse for us not to have pre/suffixes....

Snipers ect cannot get as many attacks as a thunderfist melee user, and with lots of strength they'll outdamage a gunner anyway. Also most melee tattoos rely on toughness for defence over item defence anyway, the black knight being the only one the other way, so toughness is key.... As for rangers, well the supremety of the Hunter crits rtuins most gunners on Underworld.... raeaction gives enough for them to slaughter most gunners at later levels.

quote:
damn i'm using a throwing knife and getting slaughtered by gunners lol


If they are absorbers they'll seem to do far more than usual as well on Necro

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quote:
Originally posted by Melisende
And its not true anyway - i use guns on Necropolis and there are a few who are slaughtering me with a Throwing knife
quote:
Originally posted by Nayrlien
damn i'm using a throwing knife and getting slaughtered by gunners lol

Please try to refrain from posting such comments because they have nothing to do with the topic. Thank you.

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lordofmette
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Getting high melee damage is way too easy.
If anything melee damage should be lowered, or guns need to be empowered, either one, but taking three 500 dmg crits on
4 attacks is too much of the good stuff. =)

(How many items out there give good perception without having to sacrifice a lot else for it? Compared to agility and strength on items)
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FlashAOD
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quote:
Originally posted by lordofmette
Getting high melee damage is way too easy.
If anything melee damage should be lowered, or guns need to be empowered, either one, but taking three 500 dmg crits on
4 attacks is too much of the good stuff. =)

(How many items out there give good perception without having to sacrifice a lot else for it? Compared to agility and strength on items)



I was going to not reply to this just because its such a stupid post.. but i had to i couldnt help myself..

Melee damage too high and guns too low? how hilarious..

3 500dmg crits on 4 attacks is too much? how about 14 attacks with 2-300 criticals a time for gunners? ever looked at the higher end of the scale?
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diablo
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Nice necropost lordofmette and nice spam FlashAOD.
Thread closed.

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