Patch 1.1 |
fool
Lord
Registration Date: 02-14-2008
Posts: 380
Race in game: Beastmaster Clan: boot camp
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they should give it to us if they are translated
however if do them all at the same time then the seveer would only have to go down once
but if they give it to us now it would be nice sort of a thing for the severs crashing
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09-15-2008 13:39 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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09-15-2008 20:08 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
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09-15-2008 20:13 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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OK - enough bloody discussion!
There are too many people talking about leaving & giving up, and being bored, & losing interest, & a load more bullshit, and quite frankly I can't blame them. So I am stamping my feet & throwing all my toys out of the pram.
Szeszej, when are we gonna get the bloody patch?!?
I've been playing on the polish server for about a month, and some of the small patches they have on there are brilliant. Why haven't we even got those???
You just released one today that puts the server time in the top right of every game page - very useful - why don't we have that?
Also on the Throne Hall it tells you how many attacks your weapons do next to the damage amount - very neat idea - WHY don't we have that?
And, on the equipment pop-ups, if you are an absorber it shows the amount the items requirements are decreased by in brackets - Fricking brilliant idea! - WHY DON'T WE HAVE THAT???
Answers on a post-card? Er, because you can't be arsed to implement it on our server, may be?
So, if you're not gonna give us the simple, easy, player-friendly stuff, then at least give us the big, game-enhancing one you've been promising us since fricking Christmas! PLEASE.
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ENCHANTMENT
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09-15-2008 21:04 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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The trick is Cthulhu, to give up all hope in the Devs and Bloodwars in general, then when we get a new timer or something minor added, you wet yourself with excitement
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09-15-2008 23:21 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Cthulu is right... I dont wanna join the polish server because I'll cry when i come back to Underworld and realise how bare it is
__________________ Create the infinite and expand the question.
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09-16-2008 00:44 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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SO it has changed from the critical strike *5.... Devs what is wrong with you! No offence, crit strike *5 was a little powerful... but no other weapons have had a critical reduction... on the contrary the one weapon you could unbalance further was given 35% critical on top of a chance to hit, which it didnt need excpet against 1H melee
__________________ Create the infinite and expand the question.
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09-16-2008 02:03 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Thing that is really unfair is ranged is the only one with a deficit... I am sorry devs but you really are making them useless... no offence newly annointed greatest Demonlord Icecold
... you have a slight advantage in usage, with your requirement lowering tattoo... you may as well reach level 70 and use the normal Xbow of reaction :S
If you even listen devs you will realise that all this talk of unbalancing the game is absolute rubbish... you already have unbalanced it
__________________ Create the infinite and expand the question.
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09-16-2008 02:12 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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i know raxis. but i was hoping i'd b able to use the legendary heavy cross bow of reaction but now it seams pointless if i lose all the crit on it. i might as well just stick to using my non legend heavy cross bow of reaction when i'm lvl100 lol
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 02:18 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Not rreally... If you are an absorber... Dmeonlord too and level 70 in act II you may be able to use it... I calcualte about 50% requirements off.
But yeh... this is stupid... and I bet they wont change it again... I would propose drop the 45% loss... and leave it like that... or add another attack
__________________ Create the infinite and expand the question.
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09-16-2008 02:21 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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that sounds good but i'd rather have them drop the 45% and have the crit as 5* like they said it would b to start with as that would keep it even and i know people will complain that ranged have such a high crit damage but when u don't get any major damage from the tattoos or extra crit or agility or perception and the fact that u have to find items that give both agility and percep to b able to use ur ranged weapon properly then i say it's a fair trade of and it will at least keep the game more balanced but we know the devs will not listen so will just have to moan for the sake of moaning at least for now
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 02:30 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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I think it's better with the chance to hit... it will probably be for smacking epo mobs one or two
THat'll be the advantage....
I think either way it needs to lose the 45% critical...
*5 crit would make shuriken lethal when they hit
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09-16-2008 02:37 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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not more so then any other weapon but u still need to get them to hit though so it's still an even chance. i mean how would a ranged user b able to defeat any 1 with out the crit chance, especially a sniper with 3 shots possible even 4 with a xxx of speed and the 100 ignore factor that goes with a sniper rifle and the high crit chance thats just on the sniper rifle as it is. it stinks
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 02:41 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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I agree there... but what I proposed was simply drop the crit loss.... twould be better to have added damage and chance to hit... without the critical loss
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09-16-2008 02:53 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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i suppose if we must but u know they won't listen to us any way
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 02:55 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Yeh I know... it happens.... problem was I actually thought in terms of expos that *5 crit wasnt enough... I mean look at 2H weapons.... +25% crit AND *1.2 chance to hit
I have it...
Ranged: +20% damage, *1.3 chance to hit, *2 (Or 3) critical chance
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09-16-2008 03:04 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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thats good i like that but it need to b 3* or better as the crit damage is *3 for the normal ranged weapons
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 03:09 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Not critical damage... it was critical chance *5 for ranged weapons before... I'm suggesting critical chance *2/3.... think about it... say you had a t30% critical chance... then that'd allow you to get up to 60 if *2 or even 85 (Due to limit) with *3
__________________ Create the infinite and expand the question.
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09-16-2008 03:24 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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yeah thats the damage not the crit chance. if it was crit chance then they would have put it in as a percentage not as a multiple
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Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 03:32 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Fraid not mate
quote: |
Ranged - critical strike chance *5
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See... quoted from the first page
__________________ Create the infinite and expand the question.
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09-16-2008 03:34 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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trust me it is as this is from the tutorial
Critical strike deals additional damage
melee weapons 1h *2
melee weapons 2h *4
firearms 1h *1.5
firearms 2h *2
ranged weapons 2h *3
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 03:37 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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I am definately right.
ranged would keep their *3 critical damage BUT
quote: |
Basic crit chance is 5% as far as I know. Multiply it by 5 and you'll get 25% crit chance on shuriken of vengeance |
The chance for a critical would be multiplied by 5... read it
Ranged - critical strike chance *5
Chance not damage... that was what ranged wouldve had
__________________ Create the infinite and expand the question.
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09-16-2008 03:42 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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i guess i'll have to agree to disagree on that 1, but it would b nice if a dev could give us the actuall answer to the question and also a reply to why the ranged weapons r losing there crit chance in the 1st place
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Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 03:52 |
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DarkOne
Lord
Registration Date: 11-12-2007
Posts: 359
Location: Germany Race in game: Absorber Clan: BoS
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Basic crit chance is 1% ( very sure about that ) so if you multiply it by 5 horray you get 5% ... Anyway ranged users changed to reaction instead of vengeance suffix ... they also change from shurikan to crossbows therefore the - to crit chance might have a reason
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09-16-2008 07:11 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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yeah but even so if they were going to say the crit chance is increased they would say it the same as the others not have it as a multiple which is what is used when they talk about damage. but thats not the main thing i'm on about. what i want to know is why the promised us one thing which was good and have decided to give us a completely different thing which is cr*p instead and not even informing us of the actual change on here. (can't remember if they did or not)
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 07:31 |
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God_Like_Friend
Lord
Registration Date: 03-31-2008
Posts: 489
Location: England Clan: BoS
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quote: |
Originally posted by Cthulhu
Szeszej, when are we gonna get the bloody patch?!?
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He said in the later of September it is only the 16th, wait this month out first; then you can start complaining.
__________________
quote: |
Originally posted by Szeszej
And btw Agresiel your signature needs an update, it's more than a year now
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Ingame: R1 NoOb-G R2 NoOb-GoD - ID 7
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09-16-2008 07:40 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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i ment about the actual change to what ranged was going to get to what we r going to get now. I WANT ANSWERS TO WHY RANGED IS GETTING THE ""^%£$^!"£ TREATMENT instead of bieng kept even with the other weapons
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 07:43 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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Yeah. tell me about it.. now its pure boredom.
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
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09-16-2008 12:30 |
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God_Like_Friend
Lord
Registration Date: 03-31-2008
Posts: 489
Location: England Clan: BoS
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I would feel more boredom if I wasn't working towards the requirements for Act II :S So I can only imagine how you higher levels would feel.
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quote: |
Originally posted by Szeszej
And btw Agresiel your signature needs an update, it's more than a year now
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Ingame: R1 NoOb-G R2 NoOb-GoD - ID 7
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09-16-2008 15:53 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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Just irritated and left behind.
Any answer from the side of (non-)devs?
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09-16-2008 17:46 |
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Lysandra
Viking
Registration Date: 01-11-2008
Posts: 531
Location: Canada Race in game: Beastmaster
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quote: |
Originally posted by God_Like_Friend
I would feel more boredom if I wasn't working towards the requirements for Act II :S So I can only imagine how you higher levels would feel. |
I'll be a bit bored once I get third hit. I guess I can do my pilgramges so with some blood I can have a 4th hit in defense. After that, sky is the limit I guess. I'll be set pretty much.
I guess we'll see at the end of September. if it's not out by then I forsee a lot of people leaving.
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quote: |
Originally posted by *GayTiger*
lys... that was amazing, it's pure orgasm on a page!
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09-16-2008 17:55 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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quote: |
Originally posted by icecold
i've just had a read on the tutorial for act 2 and it says this about ranged.
ranged - damage increased by 15%, increased chace to hit by x 1.30, chance for critical strike decreased by 45%. can some 1 tell me why ranged weapons r getting screw'd over so much when they r all ready at such a major disadvantage compared to all other weapons on the game. as a ranged user i am extremely annoyed at this and it makes the point of using a ranged weapon even worse off then it is now. sort it out development team |
Where's the answers DEV TEAM
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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09-16-2008 19:48 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
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quote: |
Originally posted by Cthulhu
OK - enough bloody discussion!
There are too many people talking about leaving & giving up, and being bored, & losing interest, & a load more bullshit, and quite frankly I can't blame them. So I am stamping my feet & throwing all my toys out of the pram.
Szeszej, when are we gonna get the bloody patch?!?
I've been playing on the polish server for about a month, and some of the small patches they have on there are brilliant. Why haven't we even got those???
You just released one today that puts the server time in the top right of every game page - very useful - why don't we have that?
Also on the Throne Hall it tells you how many attacks your weapons do next to the damage amount - very neat idea - WHY don't we have that?
And, on the equipment pop-ups, if you are an absorber it shows the amount the items requirements are decreased by in brackets - Fricking brilliant idea! - WHY DON'T WE HAVE THAT???
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you got a point C... and were not even in the second act to see the "glories" of that
does take the royal piss how far ahead of us they are, there on patch 1.1.0.5 and were on 1.0.3.0
the patch clearly works fine, if the patch dont work then why the hell are you/they or who ever STILL giveing them new patch's... why aint we got the 1 we want, all we want is patch 1.1, but i guess poland is far more important to you than us
and you clearly dont care that you will lose more and more players the longer you ignore us....
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This post has been edited 1 time(s), it was last edited by Knightroad: 09-16-2008 20:53.
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09-16-2008 20:51 |
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minshres
Viking
Registration Date: 05-02-2008
Posts: 744
Location: London, South-East Race in game: Beastmaster Clan: find it
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quote: |
Originally posted by Knightroad
[quote]Originally posted by Cthulhu
OK - enough bloody discussion!
There are too many people talking about leaving & giving up, and being bored, & losing interest, & a load more bullshit, and quite frankly I can't blame them. So I am stamping my feet & throwing all my toys out of the pram.
Szeszej, when are we gonna get the bloody patch?!?
I've been playing on the polish server for about a month, and some of the small patches they have on there are brilliant. Why haven't we even got those???
You just released one today that puts the server time in the top right of every game page - very useful - why don't we have that?
Also on the Throne Hall it tells you how many attacks your weapons do next to the damage amount - very neat idea - WHY don't we have that?
And, on the equipment pop-ups, if you are an absorber it shows the amount the items requirements are decreased by in brackets - Fricking brilliant idea! - WHY DON'T WE HAVE THAT???
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those kinda thing exists.. wow.. i nvr knew that.. the one i only know is u have to wait decades to get patch 1.1 or something..
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This post has been edited 1 time(s), it was last edited by minshres: 09-18-2008 07:21.
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09-16-2008 21:53 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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I know how you feel
__________________ Create the infinite and expand the question.
Count to number seven.
Your day of rest creates infection,
Your imperfection.
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09-18-2008 00:54 |
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