Overseer... |
Artmar
Junior Member
Registration Date: 03-01-2007
Posts: 22
Location: Cracow
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It's high time you did something about being an overseer. It gives such a wide range of options...
Personally I was thinkin' about some kind of automatic tribute from every resident of relevant sector... Like 10% of resources gained (excluding mana and nanites), so it would be worth fighting for square, whose owner is overseer in good sector...
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03-13-2007 16:48 |
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DrGreenthumb
Double Ace
Registration Date: 02-28-2007
Posts: 146
Location: Pszczyna, PL Race in game: Beastmaster Clan: [..l..]
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good idea
maybe admins will find time for this
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sorry for my english xD
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03-13-2007 16:56 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
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Administration currently works on auctions (it'll allow trade and therefore interraction between players will be better) and overseers are less important matter unfortunately.
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03-13-2007 16:56 |
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Storm
Junior Member
Registration Date: 03-06-2007
Posts: 10
Location: Northern Ireland
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isnt 10% a bit much though? put everyone together, and you'd have LOADS of resource. And everyone would want to attack you to take it and take your position, lol.
__________________ "After long consideration you decided to not spy yourself." - BloodWars
Every light will cast a shadow, but not all shadows are borne from light...
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03-13-2007 18:24 |
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SushiMaker
Administrator
Registration Date: 02-21-2007
Posts: 89
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Higher zones have:
- better exp for making quests
- slightly better drop rates
- new kinds of buildings allowing You to have much more HP during attack/defence
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03-13-2007 19:05 |
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Artmar
Junior Member
Registration Date: 03-01-2007
Posts: 22
Location: Cracow
Thread Starter
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quote: |
Higher zones have:
- better exp for making quests
- slightly better drop rates
- new kinds of buildings allowing You to have much more HP during attack/defence |
Sushi, I'm not complaining about that, becouse these bonuses really make going to the higher zone worth it... I've only given idea for the overseer status...
quote: |
isnt 10% a bit much though? put everyone together, and you'd have LOADS of resource. And everyone would want to attack you to take it and take your position, lol. |
10% would be alot if you were overseer of 12 active players. In this case you would have been atacked all the time... But if you were overseer of common sector...
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03-13-2007 21:29 |
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SushiMaker
Administrator
Registration Date: 02-21-2007
Posts: 89
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The general idea is v. good but I don?t know how could you find out which sector is better to be "harvest".
All in all we do plan to develop this option in the future though I don?t think it will happen to fast, unless of course if we hear or think of something that would be a breaking point for the game we will try to introduce it.
At the moment such features for us are:
- trade (auctions)
- clan events (hunting an ancient beasts)
of course this list is always open so feel free to give a new ideas, as this game is made by players (about 50% of the changes listed in the change log derived from them), we just pick the ones that will make the difference and can be implemented.
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03-14-2007 00:03 |
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R3PL1G4T0R_5TH
Junior Member
Registration Date: 03-09-2007
Posts: 18
Location: Manchester, England
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I prefer trade first
Overseer later
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03-14-2007 06:12 |
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Artmar
Junior Member
Registration Date: 03-01-2007
Posts: 22
Location: Cracow
Thread Starter
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Yep, I agree - trade is far more important.
quote: |
The general idea is v. good but I don?t know how could you find out which sector is better to be "harvest". |
Well... when you see that players in sector are gettting stronger...
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03-14-2007 17:18 |
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KingdomOfHeaven
Junior Member
Registration Date: 06-08-2007
Posts: 11
Location: Great Sutton Race in game: Absorber Clan: .DB.
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I think it is gd idea for the future
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06-08-2007 22:52 |
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