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Go to the bottom of this page Points Of Honour 4 Votes - Average Rating: 7.004 Votes - Average Rating: 7.00
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joshk
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i think we should be able to get poh in ambushes cos its quite hard to get points of honour if your a low level but high enough to start expeditions. and also if u kill someone in a siege but u die then u lose honour points not gain any

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Gendibal
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Points of honour were always meant to be a clan based reward, if they were introduced for ambushes as well, then the top players would be able to extend their leads even further with very little effort ..... that in itself would cause further imbalance to the game.

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on the other hand people that cn't attack me
can join siege against me
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nelacar
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id agree with gendi poh should be kepy in clan seiges.we get poh for the amount of damage we cause less the damage we take i think if im wrong correct me on this.if we die we get no poh.could we have it in a way dat if we die we only get 50% of the poh or 25%.dat would help lower lvl ppl.
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bobalob57
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i think what we should do is have it so if you die you just get poh for people youve killed, which i think would help people alot. i also think that you should be able to get clan poh, e.g you can put forard poh for the whole clan to use. i have qa large amount of poh an i dont really need it
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GodLike
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i think the Poh conditions should be as it is at the moment "hot to get it"

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Hespera
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I think something needs to be done about getting PoH but I'm unable to offer any suggestions at this time. Seems like you only get PoH from arranged sieges with allies now. It's been said for a while they aren't really honour points, they are Friendship points. How many clans simply don't join a siege if they don't think they can win? I can see how it's an effective strategy for the defending side but when everyone is doing it... well let's just say this game get more boring every day.

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GodLike
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every siege that im defending or attacking in i allways join it even if the odds are well againsed me im allways in im allways willing to help my clan nowone should back down from nothing i think thats what this game is mainly about is to fight for the lord of darkness lol and i must admit it does get boring when players dont join and there trying to level it all out for PoH

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diablo
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There is nothing wrong with PoH or how to get them. Attack a clan and see whether they join or not. If they don't then try to get one of their squares and they will be 'forced' to defend. The only thing you have to do is carefully organize the siege - who and when will join.
expeditions are an exclusive feature of the game and therefore should not be easy to access.
Gaining PoH from attacks will only make sure that everyone will go on one expo per day.
Clan PoH? No thanks. We could harvest everyone in clan who doesn't have enough to start an expo and all those people will not be rewarded in any way for gaining those PoH.

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GodLike
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im with you there diablo

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theheraldofogc
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As a responce to the first post,

Just because you reach level 20 doesn't mean you're the required level for expeditions.

If you REALLY want PoH, join a lower level clan. The dynamics for the top clans are VERY different then in the top 20-30.

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GodLike
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yea i agree with you as well thats the best way to gain PoH i was there once :d lol

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Hespera
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Yeah ok, I agree with what Diablo has said. He's right that the points shouldn't be too easy to come by. Too easy would be just as boring,

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Juntao
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The problem in the more powerful clans is that the most powerful players will reap all the PoH in a siege. The lower ranks end up with nothing. I've seen the 200+ points players go up 10+ points in a week while (with the chance of successful ambush) the lower ranks struggle to make a few points. Again the top ranks will get 2 expos a day whilst the lower ranks have to wait for a space if they are lucky.
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Mlarinon
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Well you have a choice to be a 40 pointer in a clan with 100+ pointer or to be a 40 pointer in a clan which max level is 40 points, there qre pros and cons to be in the top clans as there are some to be in lower clans.
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theheraldofogc
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Big clans mean better protection, better squares, and stronger players for a better chance of beating expeditions.

Smaller clans mean more PoH, free spaces in higher zones, and more chance of going on expeditions although you struggle on them more.

They have two very different dynamics. There's no automatic choice. But if you're really suffering for all the good points one of those options offers then you should think about moving clan.

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Juntao
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quote:
Originally posted by Juntao
The problem in the more powerful clans is that the most powerful players will reap all the PoH in a siege. The lower ranks end up with nothing. I've seen the 200+ points players go up 10+ points in a week while (with the chance of successful ambush) the lower ranks struggle to make a few points. Again the top ranks will get 2 expos a day whilst the lower ranks have to wait for a space if they are lucky.



I wouldn't take it for granted that your zone is safe in a larger clan, even in the top two it very much depends on blood and who will join (people with honour points to lose will often sit out) the siege.
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Bezetta
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Jun, Check your PM-Box Wink
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joshk
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well thanks guys for all ur help

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theheraldofogc i totally agree 100% there are 2 very different dynamics with in being a stronger clan or being a weaker clan

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joshk
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still since i posted this thread ive had nothing aprt from one bloodstone andalso i cant get any from auctions cos i need to have a market

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Explain me what your post has to do with PoH? This isn't a discussion about stones. If you don't have a good explanation then you'll be given a warning for necroposting and spam.

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necrol
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i think the best idea would be to remove losing PoH for dieing/losing hp and raising the PoH cost of an expo this way even the worst clan that loses every single siege will still be able to go on expos (not that theyd be any good at them)

my clan is currently being farmed by sacred and i hate not joining sieges and just letting a better clan walk over you but being punished for trying to stick up for your clan (by losing PoH) i think is stupid

edit: this would also make everyone want to join every siege making clan wars much more intersting

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theheraldofogc
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quote:
Originally posted by necrol
i think the best idea would be to remove losing PoH for dieing/losing hp and raising the PoH cost of an expo this way even the worst clan that loses every single siege will still be able to go on expos (not that theyd be any good at them)

my clan is currently being farmed by sacred and i hate not joining sieges and just letting a better clan walk over you but being punished for trying to stick up for your clan (by losing PoH) i think is stupid

edit: this would also make everyone want to join every siege making clan wars much more intersting


This could be an answer.

The problem comes from people with super honour...

But how about an honour cap?

In the throne room you can have xxxx/xxxx honour.

Something like 500 point cap, then expand the cap with additional badges.

Harsher caps could work to, so 250 as a start? Try and limit it so you can't have infinite expedtions.

The only arguement against this I can think of is that the best players will always have honour, but how is that different to now?

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Raxis
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I think that it should be possible to lose honour, but only to a ceratin level say 100 PoH, that way at least you would have PoH after a siege

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deathstar
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I think that its stupid that you lose PoH to how much HP you have so beast master and absorbers would lose more PoH because they have higher health to start with.
(i think im right its just what ive observed)

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Raxis
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I think that ut's fine, because the damage you do gives you MORE PoH than the loss from damage you take. It's a twin edged sword, the damage absorbers and beastmasters are able to recieve is more, so they are more likely to survive (Being an Absorber I am just unlucky) and gain some PoH, whereas if they die they lose a higher amount, simple. It works in reverse for cultist and thoughtcatcher, so you see it is rather balanced

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quote:
Originally posted by Raxis
I think that ut's fine, because the damage you do gives you MORE PoH than the loss from damage you take.


that is wrong, PoH is calculated like this (i think):

PoH=damage:2-damage taken

so lets set an example:

you do 100 damage
and take 100 damage
then it would be like this

100:2-100=-50
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Raxis
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Yeh you are right. My mistake, it's just unless I lose all my health I tend to take some honour in a siege.

Thing is that gaining PoH is limited by how much health is in the other clan... thats loads!

Losing PoH is limited only to your own health, so you can always gain more than you can ever lose (As a principle, not an accurate fact)

Edit: Remember this too "For each killed opponent 100 honour points are awarded."

That makes up for it

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This post has been edited 1 time(s), it was last edited by Raxis: 07-06-2008 11:05.

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joshk
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quote:
Originally posted by joshk
still since i posted this thread ive had nothing aprt from one bloodstone andalso i cant get any from auctions cos i need to have a market


Sorry i posted this in the wrong place.

anyway getting back to subject.

but i always die when we do a PoH siege or if i dont die i am low on health so i just lose PoH and when ever i do get PoH its never a signifacant amount

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Yeah but in a recent siege I did 1400 damage/ 4 kills but I died so I should would of had about 800, but dying gets rid of it all which is annoying.

Devs are working on 'Fights between players for PoH' which was part of the Patch 1,1 upgrade I believe but we're not gonna get that anytime soon, as for lower levels, ask a higher level how to improve and make sure you're in a lower leveled clan, there's no point being in for example BoS if you're gonna be sieging .DB. for PoH if you can't kill anybody because the higher up the rankings you get the more protected but less prone to get PoH at lower levels.

@Heraldofogc Not just top players will always have PoH but if somebody out of their league in a lower clan performs well repeatedly they'll have PoH to show but if there's a cap then what's the point of even trying, you do 2k+ damage and get a lot of kills for 500 PoH.

@Necrol Making expos more expensive then those who can just afford to do an expo won't be able to anymore.

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