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TheDestroyer
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now please just friendly comments please this is my first time designing a tattoo though i would like alot of suggestions on how it could be approved and this tattoo is designed to make vengeance on ranged actually useful

The Punisher
Required Weapon: Ranged Weapon of Vengeance

For Tattoo requirements:
level1: armor Max 0, helmet max 0, pants max 0
level2: armor Max 0, helmet max 0, pants max 0
level3: armor Max 0, helmet max 0, pants max 0
level4: armor Max 0, helmet max 0, pants max 0
level5: armor Max 0, helmet max 0, pants max 0

xxx:
Level 1: Chance for critical hit +5%
Level 2: Chance for critical hit +10%
Level 3: Chance for critical hit +20%
Level 4: Chance for critical hit +25%
Level 5: Chance for critical hit +30%

please bear in mind vengeance gives no chance to crit

xxx:
Level 1: Weapon Damage +3
Level 2: Weapons Damage +6
Level 3: Weapons Damage +9
Level 4: Weapons Damage +12
Level 5: Weapons Damage +15

xxx:
Level 1: Toughness +5
Level 2: Toughness +10
Level 3: Toughness +15
Level 4: Toughness +20
Level 5: Toughness +25

xxx:
Level 1:experience +4 % (aura*)
Level 2:experience +6 % (aura*)
Level 3:experience +10 % (aura*)
Level 4:experience +14 % (aura*)
Level 5:experience +20 % (aura*), Opponent does not attack in the first round of combat

personally as a 2h meeler i think this would be balanced and a fair thing to add in Smile

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This post has been edited 4 time(s), it was last edited by TheDestroyer: 01-14-2010 01:09.

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Balanced? The only ranged tattoo that can use solar set, tigers of precognition, elvish shorts of shepherd and so on? lol
Also, there were many similar suggestion...

EDIT: Imagine solar set, shuriken of reaction, tigers bandanna of precognition, elvish shorts of shepherd and elvish cape of speed with this tattoo... Do you still think it is balanced?

EDIT2: to make a tattoo usable with just one ranged suffix is not a good idea...

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Noumenon
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Hmmm... build it more like the berserker. I think that would be better, because, I assume, the reason the berserker has much lower abilities, is because they can use all the best melee related equipment

Definately build it more like a berserker... I have just had a good look at what the vengeance suffix does

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smierc
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well im with diablo on this, all the extra gear you could use would far outstripe any other tatoo, so you may be getting that extra perc etc from the armour, however...
wouldn't you want a + to hit due to vengeance killing perc?

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Noumenon
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quote:
Originally posted by smierc
well im with diablo on this, all the extra gear you could use would far outstripe any other tatoo, so you may be getting that extra perc etc from the armour, however...
wouldn't you want a + to hit due to vengeance killing perc?


From what I understand a +3 to hit is equivalent to +1 percep or agility... whatever is used for hitting scores

Good Bow of Vengeance CLOSE


Two-handed ranged weapon
Damage: 79 - 83
Effects: attacks per round: 2, PERCEPTION -23, Chance to hit +72, weapon damage +40, items defence = 0
Requirements: LEVEL: 49, STRENGTH: 48, AGILITY: 49, PERCEPTION: 26, INTELLIGENCE: 23, KNOWLEDGE: 25
Selling price: 28 600 Lgo
Value: Nanites 186, Mana 731


72/3 = 24

So the net bonus is actually +1 percep (Just using the word) so it counterbalances.

From where I am sitting it's a really bloody overpowered tattoo idea. So surely, as I agree with Diablo, who wouldn't, that if it was built like a berzerker it would balance out far better? With smaller bonuses... and making the defence requirement a maximum as opposed to minimum?

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TheDestroyer
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quote:
Originally posted by Noumenon
quote:
Originally posted by smierc
well im with diablo on this, all the extra gear you could use would far outstripe any other tatoo, so you may be getting that extra perc etc from the armour, however...
wouldn't you want a + to hit due to vengeance killing perc?


From what I understand a +3 to hit is equivalent to +1 percep or agility... whatever is used for hitting scores

Good Bow of Vengeance CLOSE


Two-handed ranged weapon
Damage: 79 - 83
Effects: attacks per round: 2, PERCEPTION -23, Chance to hit +72, weapon damage +40, items defence = 0
Requirements: LEVEL: 49, STRENGTH: 48, AGILITY: 49, PERCEPTION: 26, INTELLIGENCE: 23, KNOWLEDGE: 25
Selling price: 28 600 Lgo
Value: Nanites 186, Mana 731


72/3 = 24

So the net bonus is actually +1 percep (Just using the word) so it counterbalances.

From where I am sitting it's a really bloody overpowered tattoo idea. So surely, as I agree with Diablo, who wouldn't, that if it was built like a berzerker it would balance out far better? With smaller bonuses... and making the defence requirement a maximum as opposed to minimum?


your taking a bow for example that thing has about +30 to hit basicly it really works out at about -10 perc and also OMG i've just seen the major flaw i thought i did something else it should be MAX DEFENCE=0 not min Tongue

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Noumenon
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Bow (+3) CLOSE


Two-handed ranged weapon
Damage: 28 - 32
Effects: attacks per round: 2
Requirements: LEVEL: 11, STRENGTH: 14, AGILITY: 15, PERCEPTION: 13, INTELLIGENCE: 14, KNOWLEDGE: 12
Selling price: 1 650 Lgo
Value: Nanites 33, Mana 65



It has no + hit for a standard bow TheDestroyer... only shortbow does.

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oh i swear that to hit has gone up then Tongue anyway it should still be like that because of the - perc you'll yet be even easier to hit and with 0 defence(ok about 40 with some normal toughness)you don't want that at all

one thing have you ever tryed using vengeance before? it seriously does need a tattoo

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i'm new to the game, but vengeance is really powerful by the looks of it.. with a throwing knife or corssbow of some sort it looks very very powerful.

Imagine critcalling, at 3x damage, with 10/11 attacks all the time...

It's be just too powerful... especially with the damage boost the tattoo would give.

It needs rethinking I believe. And I think the best course would be to weaken the bonuses, toughness is fair enough I suppose. But looking at it now, it's easily abusable

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here was my idea

new ranged tatoo?

your example is massively overpowered but nice try

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quote:
Originally posted by Noumenon
i'm new to the game, but vengeance is really powerful by the looks of it.. with a throwing knife or corssbow of some sort it looks very very powerful.

Imagine critcalling, at 3x damage, with 10/11 attacks all the time...

It's be just too powerful... especially with the damage boost the tattoo would give.

It needs rethinking I believe. And I think the best course would be to weaken the bonuses, toughness is fair enough I suppose. But looking at it now, it's easily abusable


i think you need more experience in the game before you start saying that as it stands no one i mean NO ONE uses vengeance because to be honest it absolutely sucks reaction is a much better suffix which most rangers use and also we will have trouble hitting with vengeance and don't think that extra damage bonus it gives is good because of my tatts my of reaction weapon still has more damage per hit...and also its not good because of the fact it doesn't give chance to crit reaction gives a fair amount at like 30 odd percent but vengeance doesn't and also vengeance loses perc yet reaction gains that and agi

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quote:
Originally posted by popeye2k8
here was my idea

new ranged tatoo?

your example is massively overpowered but nice try


ok maybe it would be Tongue what about this

xxx:
Level 1: Weapon Damage +3
Level 2: Weapons Damage +6
Level 3: Weapons Damage +9
Level 4: Weapons Damage +12
Level 5: Weapons Damage +15
----------------------------------------------
Replaced with

xxx:
Level 1: Chance to hit +6
Level 2: Chance to hit +12
Level 3: Chance to hit +18
Level 4: Chance to hit +24
Level 5: Chance to hit +30

that would make it acceptable maybe? 15 less damage per hit but some more chance to hit to make up for it(+to hit is that right amount or could i get higher or lower?)

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Noumenon
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quote:
Originally posted by TheDestroyer
quote:
Originally posted by Noumenon
i'm new to the game, but vengeance is really powerful by the looks of it.. with a throwing knife or corssbow of some sort it looks very very powerful.

Imagine critcalling, at 3x damage, with 10/11 attacks all the time...

It's be just too powerful... especially with the damage boost the tattoo would give.

It needs rethinking I believe. And I think the best course would be to weaken the bonuses, toughness is fair enough I suppose. But looking at it now, it's easily abusable


i think you need more experience in the game before you start saying that as it stands no one i mean NO ONE uses vengeance because to be honest it absolutely sucks reaction is a much better suffix which most rangers use and also we will have trouble hitting with vengeance and don't think that extra damage bonus it gives is good because of my tatts my of reaction weapon still has more damage per hit...and also its not good because of the fact it doesn't give chance to crit reaction gives a fair amount at like 30 odd percent but vengeance doesn't and also vengeance loses perc yet reaction gains that and agi


That is always the arguement isn't it. Lack of experience. I've watched the system and forums with a friend for a lot longer than i've played. I only recently decided to join since I have time on my hands.

What I am saying is that critical, plus elvish cape/tiger set and solar set... it's too powerful. Vengeance adds a lot of damage per hit, and the cumulative effect with high damage and critical sets would be too much. Look at it if you were to use a heavy crossbow.

But then, popeye's tattoo looks much better and much more balanced

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Awful idea stick with what we have now...
And nobody used reaction before they weakened vengeance so you might as well either:

1) Buy Reaction and stop moaning duuhhh
2) Wait till they decide reaction is too good and switch it back again Tongue
3) Change to 2hmelee cos its awesome Big Grin

Your Welcome Pleased

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RE: Ranged Tattoo Idea Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Better but still, re-read Diablo's post

The alternative to using Veng weps with this tat bit

This would = Good if Veng only

Bad if any range wep

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quote:
Originally posted by Apollo
Awful idea stick with what we have now...
And nobody used reaction before they weakened vengeance so you might as well either:

1) Buy Reaction and stop moaning duuhhh
2) Wait till they decide reaction is too good and switch it back again Tongue
3) Change to 2hmelee cos its awesome Big Grin

Your Welcome Pleased


that's spam Tongue i'm just trying to design a tattoo good for vengeance Smile so those are out of the question and btw this isn't a moan on how bad vengeance is just i want a tattoo that can actually use it Tongue
----------------------------------------------
to Noumenon

Requirements: LEVEL: 72, STRENGTH: 86, AGILITY: 90, PERCEPTION: 55, INTELLIGENCE: 47, KNOWLEDGE: 54

that's the requirments for a good heavy crossbow of vengeance at that level you could so easily have much more and you would get raped if you tryed using that you wouldn't be able to hit very well and that is a stupid strength requirment

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quote:
Originally posted by Foxy
Better but still, re-read Diablo's post

The alternative to using Veng weps with this tat bit

This would = Good if Veng only

Bad if any range wep


yea i agree with that should be a vengeance only tattoo

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quote:
Originally posted by TheDestroyer

to Noumenon

Requirements: LEVEL: 72, STRENGTH: 86, AGILITY: 90, PERCEPTION: 55, INTELLIGENCE: 47, KNOWLEDGE: 54

that's the requirments for a good heavy crossbow of vengeance at that level you could so easily have much more and you would get raped if you tryed using that you wouldn't be able to hit very well and that is a stupid strength requirment

your point is invalid destroyer, by that level people have already gained a wee bit of easiness and if your lucky you can get a leg one.
but to say nobody uses one?
i know of a range god who uses one on occaisons Smile
and i also dont support a tatoo that specialises for one pre/suf, collecting good eq that works is bad enough as it is

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quote:
Originally posted by smierc
quote:
Originally posted by TheDestroyer

to Noumenon

Requirements: LEVEL: 72, STRENGTH: 86, AGILITY: 90, PERCEPTION: 55, INTELLIGENCE: 47, KNOWLEDGE: 54

that's the requirments for a good heavy crossbow of vengeance at that level you could so easily have much more and you would get raped if you tryed using that you wouldn't be able to hit very well and that is a stupid strength requirment

your point is invalid destroyer, by that level people have already gained a wee bit of easiness and if your lucky you can get a leg one.
but to say nobody uses one?
i know of a range god who uses one on occaisons Smile
and i also dont support a tatoo that specialises for one pre/suf, collecting good eq that works is bad enough as it is


you get a leg one of those and how you going to crit your bonus from it being a crossbow has now gone down the drain and more Tongue

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Still, the main issues were not answered. The tattoo you suggested is just an overpowered Hunter with the ability to wear solar set while using a ranged weapon of reaction. Argumenting with the difference between legendary and normal items is pointless, tattoos should cover both.
If you go for ''of vengeance only'' then you create a precedent and people will start asking for tattoos for each weapon/prefix/suffix which obviously isn't of any good.
Vengeance suffix is useful, for people without tattoos in sieges. As a matter of fact it was the best weapon to use in a siege, which was the reason for its change.

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I know this post is a little over a month old, but i've just come back from my "time out" and have only just seen it.

I think the idea isn't a bad one, but would need some tweaking.

Both melee and guns have a tattoo that takes no notice of your defence (you just cant go above a certain defence level with some tats, and others need 0 defence ) all of which can use the solar set, and i'm pretty sure every ranged users i've ever seen in films or read about in books has used minimal armour for the purpose of being agile and being able to move quickly.

The only path with no option of using the solar set is ranged (apart from BK's, but they do have the option of going 2 handed zerker)

A 0 defence tattoo for ranged wouldn't just mean it worked for vengeance weapons, it would mean it would enable us to use the solar set and get the benefits from that.

diablo made the point at the beginnig of this post that the following would be way over powered :

Imagine solar set, shuriken of reaction, tigers bandanna of precognition, elvish shorts of shepherd and elvish cape of speed with this tattoo... Do you still think it is balanced?

Now switch out the shuriken of reaction and replace it with a Legendary Mp5k or a scorpio, you would have more attacks and just as much damage as a Legendary shuriken of reaction, but i noticed nobody said anything about that ??

As i said, the proposed tat was a bit hopefull, but is there any chance the devs could look at creating something that enables us rangers to use the solar set?

EDIT: Just seens pops idea for a 0 defence ranged tat on another thread, any ideas if that got looked at by the devs or not. Seemed like a good idea to me.

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Lol not a bad one , compare it to a berserker one lawl

almost same things , usually a vengeance weapon , okay now we have legendary what gives critical but still , having +5% critical aint that much + 10% exp +16 dmg +5% HP and only good thing is +1 attack with 2h melee what aint so that good compare all the +toughness + critical +exp bonuses

Atleast thats my opinion

Thanks
Bat

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