Azz420
Lord
Registration Date: 04-11-2007
Posts: 384
Race in game: Absorber Clan: .DB.
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little idea i had been thinking about ???
how about adding a bonus for winning ambushes
heres some catagories that could be added :-
David vs goliath - beating someone much higher in the rankings = exp x2 (same for defending)
Untouchable - win without losing any HP = exp x1.5 (same for defending)
Deciding blow - win with less than 5% hp left = exp +100 (if defending then exp +40)
Last legs - win with less than 1% hp left = exp + 250 (if defending then exp+100)
it can also work with sieges maybe ???
Chosen one - only person left standing in a battle with more than 20 people on each side = Exp + 1000
Last man standing - only person left standing in a battle with more than 10 people on each side = Exp + 500
Honourable mention - people who did more than 2x thier hp in damage but died = exp + 50
(i tried to work in Hops for siege rewards but it dont quite work :/)
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03-22-2008 13:17 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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Well, nice idea.. could work quite good.. I am for it.
quote: |
David vs goliath - beating someone much higher in the rankings = exp x2 (same for defending) |
How much higher?
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
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03-22-2008 13:43 |
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nelacar
Double Ace
Registration Date: 11-07-2007
Posts: 128
Location: Ireland Race in game: Absorber Clan: -END-
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i think dat is a great idea.especially the ones about seigein.they would make them alot more interesting.im well up for it
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03-22-2008 14:22 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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Totally agree; they are some great ideas - the ambush one's are well needed; too many times it has gone to the wire and I've ended up with the same exp as if I'd beaten a person without losing a hp.
Also the siege ideas are good too, especially the Honorable Mention - I hate getting killed after doing really well in a seige.
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03-22-2008 14:39 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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Some very cool ideas indeed
Wonder what the Dev's think?
Does anyone know what the formula for PoP in ambushes is anyway?
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03-22-2008 14:43 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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03-22-2008 15:03 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
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It's a perfect idea as long as people to not start to cheat
With this feature it'll be easy to quickly lvl up by making an agreement with a player much higher in the ranking.
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03-22-2008 16:10 |
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Gumis1
Full Member
Registration Date: 05-01-2007
Posts: 55
Race in game: Cursed One Clan: BoS
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It's very good idea.
quote: |
Originally posted by Szeszej
It's a perfect idea as long as people to not start to cheat
With this feature it'll be easy to quickly lvl up by making an agreement with a player much higher in the ranking. |
I think that U talking about this:
quote: |
David vs goliath - beating someone much higher in the rankings = exp x2 (same for defending) |
If u dont like cheaters I propose add limit. For example max 1-2 time per day. Is somebody ambushing more that 2 time per day by h-lvl (10 lvl more than u)? It isn't limit for normal players. It's problem for cheaters only.
For this:
quote: |
Chosen one - only person left standing in a battle with more than 20 people on each side = Exp + 1000 |
and for this:
quote: |
Last man standing - only person left standing in a battle with more than 10 people on each side = Exp + 500 |
limit can be 1 per week.
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03-22-2008 17:17 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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quote: |
If u dont like cheaters I propose add limit. For example max 1-2 time per day. Is somebody ambushing more that 2 time per day by h-lvl (10 lvl more than u)? It isn't limit for normal players. It's problem for cheaters only. |
I totally disagree with this suggestion. I currently progress by almost a point a day and have to do so to even keep up with the rankings. The only means of achieving this without expos is attacking players much stronger than myself.
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03-22-2008 17:20 |
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stryke1
Junior Member
Registration Date: 01-15-2008
Posts: 23
Location: Wales Race in game: Absorber Clan: COTU
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What about being able to attack higher players, but only getting a bonus x amount of times. Means that you get the experience you normally get from attacking plus the bonus two, maybe three times a day.
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03-22-2008 18:37 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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Makes more sense
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03-22-2008 19:06 |
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Mlarinon
Triple Ace
Registration Date: 01-27-2008
Posts: 220
Location: France Race in game: Beastmaster Clan: TDK
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the problem I see is with
Untouchable - win without losing any HP = exp x1.5 (same for defending)
it should be limited in poinnts also (fake attack from high level) and people attacking really low level (relatively) should still get 4 exp even if they don't get touch
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03-23-2008 02:22 |
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Azz420
Lord
Registration Date: 04-11-2007
Posts: 384
Race in game: Absorber Clan: .DB.
Thread Starter
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03-23-2008 22:04 |
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bobalob57
Viking
Registration Date: 12-16-2007
Posts: 505
Location: uk, cheshire Race in game: Absorber Clan: NIGHT
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ye, even without any weapon equipped, some of the higher lvs can still land a blow, due to tatooes and the oponent having lower stats. also what do you tink of this one-
ovewhelming odds- winning a seige where the opposition has twice as many people as you-exp+100
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03-24-2008 08:38 |
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Mlarinon
Triple Ace
Registration Date: 01-27-2008
Posts: 220
Location: France Race in game: Beastmaster Clan: TDK
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i was more thinking of some I get like 18 or 24 exp from (attack them for blood) and they don't touch me. So i would get blood and the same xp as attacking people my level. And in the mean time disgut these players that are not the lowest that i can attack but are still somewhat below my level.
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03-24-2008 10:37 |
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Juntao
Member
Registration Date: 11-23-2007
Posts: 32
Location: West Sussex Race in game: Absorber Clan: DB
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I think it's an excellent idea. I know there is a multiplier in effect for attacking higher level players but nothing for some of the bonuses you suggested.
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03-24-2008 13:35 |
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DarkOne
Lord
Registration Date: 11-12-2007
Posts: 359
Location: Germany Race in game: Absorber Clan: BoS
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i like the idea as well
the higher lvl thing should be based on experience and not on lvl ( i think the experience gain currently is based on that calculation) as the lvl progress slower the more experience you get.
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03-24-2008 14:48 |
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-ASSASSIN-
Newbie
Registration Date: 02-16-2008
Posts: 2
Race in game: Cultist Clan: [NOD]
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03-24-2008 16:18 |
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Serafine
Triple Ace
Registration Date: 03-13-2008
Posts: 188
Location: Ireland Race in game: Beastmaster Clan: [-END-]
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I think this is a good idea. I haven't really done much in sieges in the past but I'm starting to get one or two kills and do some damage above my hp lvl. But then I die and end up just wasting Blood on Arcana. If I even got a little exp out of the odd siege for doing some good damage (compared to my hp or watever) then it would be more worthwhile for me to join sieges.
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03-25-2008 12:22 |
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stryke1
Junior Member
Registration Date: 01-15-2008
Posts: 23
Location: Wales Race in game: Absorber Clan: COTU
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STOP THE ARGUING!!!
I think experience from sieges is a great idea
People who help others in sieges for squares get nothing in return.
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03-25-2008 15:39 |
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Kusatsu
Newbie
Registration Date: 11-23-2007
Posts: 9
Location: Northern Ireland Race in game: Absorber Clan: V13
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quote: |
Originally posted by Szeszej
With this feature it'll be easy to quickly lvl up by making an agreement with a player much higher in the ranking. |
Not necessarily as you can only attack the same person twice per day maximum.
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03-25-2008 20:06 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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And why would the high ranked help the lowbies? To catch him up? I dont think its in his interest..
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
"Sow the wind, reap the whirlwind."
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03-25-2008 20:14 |
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Lysandra
Viking
Registration Date: 01-11-2008
Posts: 531
Location: Canada Race in game: Beastmaster
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I would love to gain experience from sieges....I mean you get experience from everything else, why not get something from a siege?
And Last Legs
winning with less than 1% hp) I do that every day...
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quote: |
Originally posted by *GayTiger*
lys... that was amazing, it's pure orgasm on a page!
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03-25-2008 20:54 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
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quote: |
Originally posted by Kusatsu
quote: |
Originally posted by Szeszej
With this feature it'll be easy to quickly lvl up by making an agreement with a player much higher in the ranking. |
Not necessarily as you can only attack the same person twice per day maximum. |
But you can make mutiple agreements.
Mortis - maybe, but still I don't think it's a good idea to implement a feature that may be exploited (unless there is a limit which will prevent exploting).
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03-25-2008 22:49 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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the headhunter idea is brilliant
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03-26-2008 09:00 |
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GodLike
Full Member
Registration Date: 03-10-2008
Posts: 52
Location: England Kent Race in game: Cultist Clan: L.O.D
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will the head hunter idea be in the next patch because thats really interesting but what if you pick lower clan to get it
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03-26-2008 12:41 |
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deathstar
Member
Registration Date: 12-20-2007
Posts: 37
Location: Uk Race in game: Cultist Clan: BoS
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you know what probably happens you give all the decent ideas the dev's nik it and use it on polish server and leave us all in the dark.......
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04-02-2008 00:23 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
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Yes, we do so because we hate the English [/sarcasm]
Underworld gets all the patches Polish servers get.
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04-02-2008 01:01 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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quote: |
quote: |
Originally posted by Aidensixx
the headhunter idea is brilliant |
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Personally doesn't seem fair to me.
After all the only people that would benefit would be mercs in smaller clans, or the most powerful in each clan. So It would be the same people getting the 100 exp all the time
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04-02-2008 09:32 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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but i like the sound of it
i dont know how to tweak it to make it work properly
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04-02-2008 10:25 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
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quote: |
Originally posted by Szeszej
Yes, we do so because we hate the English [/sarcasm]
Underworld gets all the patches Polish servers get. |
You can be as sarcastic as you like Sz, it won't draw attention away from the points that are being raised.
Yes, we know we get the same patches as the Polish servers, and that has never been argued ..... what has been argued is that the patches have been applied to all servers at the same time, which makes the assumption that players on all servers are of a level where the patch applies to them.
Think about it ..... changing something to make the game challenging for a 600 point player on one server has the adverse effect of making it damn near impossible for a 300 point player on another, yet they're both supposed to just put up with it. The patches needed to be staggered to start off with, so that when the patch was applied to a second server at least the players had approached the level and stage of play that the patch was developed for.
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04-02-2008 10:33 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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A point raised by myself, many times.
The patches should be implemented at a stage that reflects at least the chronological progress of the server.
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04-02-2008 10:47 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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i agree with gendibal that there needs to be a gap between implementing the patch on the polish servers and implementing it on the english server and eventually english servers will need need a gap between underworld and server 2 watever it gets called
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04-02-2008 10:49 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
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quote: |
Originally posted by Artoir.
A point raised by myself, many times. |
That point has been raised by quite a few players in one form or another, but has yet to be commented on in any substantial manner.
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04-02-2008 11:28 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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were not getting listened to and what youve just said shows tht
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04-02-2008 11:42 |
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