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Go to the bottom of this page Clan armoury tke your items as clan item and lock items 4 Votes - Average Rating: 7.754 Votes - Average Rating: 7.754 Votes - Average Rating: 7.75
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Foxy
Viking


Registration Date: 05-02-2009
Posts: 582
Location: Wales
Race in game: Absorber
Clan: BOS + S.S.

Clan armoury tke your items as clan item and lock items Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I have 2 ideas to make BW easyer and safer [or most you drunk players Wink ]

First

Say you put your items into ca, i.e luck, blood

When you taking out to use could there be a option if you own the item so that you take it out as a clan item. This way you won't forget to put it back in (i do tons) and if you go off with blood and your the player who has clans blood then leader/dep can remove from you instead of having to wait for you to be online.

Second

Was thinknig of a ability to lock items
If you lock a item you cannot sell it to shop, destroy it or put on auction. You can ca, equip etc still.
Im thinking of this as people (mainly while drunk =P) Decide to sell/destroy or maybe auction there best items by mistake, i will adimt it is quite scary when going into destroy items which are in box 10 with all my good items.
You would be able to lock unlock items in armoury i would say and with having to tick the box's and press button at top.

Please can i have some feedback, please no stupid replies thanks.
I don't know if it be easy to code, cause lag etc.

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[20:01] <stimpuki> ur best gunner on srrver atm
[20:01] <Foxy9> really? not mortis or grind?
[20:02] <stimpuki> mortis is to old now and grind is hll
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vampimex
Junior Member


Registration Date: 03-25-2009
Posts: 10
Location: UK/MEXICO
Race in game: Cursed One
Clan: [DASH]

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i think is a very good idea foxy!

im one of the people that forgets to put stuff in ca after using it.
i think another good idea can be:
after a player is been offline for 20-30 mins with clan items get automatically unequiped (or even better to have an option to set this on/off, in case of borrowing items for sieges through ca)

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Emporium
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Registration Date: 12-20-2010
Posts: 52

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That's just too complicated, and would require too many parameters to consider.

If a player forgets to put items back in CA, then he gets punished and that's the end of the deal.
If a player takes CA items for more than 20 minutes with a very good reason (such as a long caravan while having coffee, and he's warned the clan in advance) then an automatic strip off would be completely unfair.
And the locking option for items, well as much as it makes me laugh to come onto BW at 3 in the morning when i'm drunk and high, it's my own responsibility and if I happen to destroy/sell items (which I have never done and I really don't know how you can do that ...) well it's my own bad and devs are not going to implement functions especially for drunk players, that's just ridiculous.

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Unholy Emperor
I AM............dead.


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Registration Date: 05-12-2009
Posts: 381
Location: 7th Quadrant of Outer Space
Race in game: Beastmaster
Clan: BoS

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The first one I agree with, kinda.

It'd be better if there was say a 5 minute timer from when you borrow, and if you forget they get removed automatically and back to the c.a.


and the second one, well, its basically what I suggested a few weeks ago.

Most used items in C.A. should stay in C.A.

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Swiftenza
Double Ace


Registration Date: 11-21-2010
Posts: 114
Location: In A Drug Den
Race in game: Absorber
Clan: Evil D.B

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i have an idea what about if the clan leader could set items to have a time limit

if the items are removed by the owner and put back it....it'll simply reset it to no timer

e.g. the cl could set all the shammy/elastic items to have a timer of 10minutes so when someone takes it from the ca it automatically removes it from them 10minutes later whatever

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[22:33] <warlock619> that reminds me, I think I drunkenly drooled over your picture when you put one up aaages ago xD

[01:19] <warlock619> I'm watching porn hub :o
[01:20] <warlock619> Good thing I can type one handedd I guess Tongue
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OTNC
OrangeMöd


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Registration Date: 06-01-2009
Posts: 381
Location: UK
Race in game: Cultist
Clan: V-13/BoS

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2nd idea sounds okay, sensible. But its unnecessary. If you are inclined to sell your items to the shop you are ridiculous. I have never done that to an item i need.

And i play very drunk at times.



Your first idea is just not needed, it complicates things greatly. At the end of the day if you are responsible for important CA items, just take them and then put them back.


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Szeszej
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Registration Date: 02-21-2007
Posts: 1,863
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I don't really think this is necessary. Being drunk is not a problem with the game itself, all I can do is to advise you to not play under influence, it may have dire consequences.

I think you'd agree with me that designing a game to make it drunk-proof isn't really a smart design.

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01-12-2011 06:17 Szeszej is offline Homepage of Szeszej Search for Posts by Szeszej Add Szeszej to your Buddy List
Foxy
Viking


Registration Date: 05-02-2009
Posts: 582
Location: Wales
Race in game: Absorber
Clan: BOS + S.S.

Thread Starter Thread Started by Foxy
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quote:
Originally posted by Szeszej
I don't really think this is necessary. Being drunk is not a problem with the game itself, all I can do is to advise you to not play under influence, it may have dire consequences.

I think you'd agree with me that designing a game to make it drunk-proof isn't really a smart design.


2nd one I've decided was bad idea but i still like my first one

1st one has nothing to do with drunks Wink

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[20:01] <stimpuki> ur best gunner on srrver atm
[20:01] <Foxy9> really? not mortis or grind?
[20:02] <stimpuki> mortis is to old now and grind is hll
01-12-2011 12:56 Foxy is offline Search for Posts by Foxy Add Foxy to your Buddy List
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