Kurosaki-Ichigo
Full Member
Registration Date: 06-08-2008
Posts: 65
Location: england Race in game: Beastmaster Clan: Night!
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I had an idea which i thought was quite a good idea so i am posting it to see wheather you like the idea or not,
We all know that there are the equipment for the different sex's but i prepose that you also make things that are for certain races and tattoo sets.
Like alot of people think that the absorber is under powered but if you make them some special item that is more powerful then say an item just for the beastmaster then you could actually equal out the different races this way.
Which my suggestions for this is something like were it says the requirements it goes like
Example:
Helmet (Only for Absorber)
Defence: 10
Effects: ????
Requirements: ?????
Selling price: 7 100 Lgo
Value: Nanites 110, Mana 251
This way it would be more fair and there will be special perks for each race more the there is now.
And for the tattos i was thinkin that maybe you add a single item, but give them a choice of like 3 items and they pick the one they think is the best. And there can only be the one item that they want they cant equip more then one of the tattoo items,
If you dont understand what i mean is
3 Choices example:
Ring/Amulet (Only for Black Knight)
Effects: 5% more critical chance, + Stats
Requirements: ?????
Selling price: 7 100 Lgo
Value: Nanites 110, Mana 251
Ring/Amulet (Only for Black Knight)
Effects: 10 more chance to hit, + Stats
Requirements: ????
Selling price: 7 100 Lgo
Value: Nanites 110, Mana 251
Ring/Amulet (Only for Black Knight)
Effects: 10% Hp bonus, + Stats
Requirements: ????
Selling price: 7 100 Lgo
Value: Nanites 110, Mana 251
All the requirements would be the same for each of the different items but each one has a different power that enhances one of your tattoo's
How does this sound?
__________________ -Ichigo-
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07-08-2008 22:19 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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I personally think this owuld be a good idea. because say a Black knight is struggling to use his tattoos due to armour requirements, then maybe there could be specific BK plate that works for them, with lower requirements, and maybe say a minus to something or whatever to balance it.
I think this could work well
__________________ Create the infinite and expand the question.
Count to number seven.
Your day of rest creates infection,
Your imperfection.
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07-09-2008 01:33 |
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Apollo
The Light
Registration Date: 03-31-2008
Posts: 412
Location: England Race in game: Beastmaster Clan: Source/TFE
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I am a Black Knight
and I agree with this idea and think it's a great suggestion because it is very hard to get the specific equipment to fit the tatoos. Good idea
__________________ What we do in life...Echoes in Eternity.
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07-09-2008 07:58 |
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DemonDude
Lord
Registration Date: 06-20-2008
Posts: 264
Location: N. Ireland Race in game: Absorber Clan: TIG
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I think that all the items would do would be to either level the playing field,
Or
Boost their natural effects ... you call the item a Soul Crystal to tie in with the stones thing and soul items can boost the players abbillities .. not stats??? But in that case it would almost def. need high stats and a negative (no neg. for rarer items =D)
i.e.
Soul Shard
Amulet (only for Absorber) {or for 2 of em maybe}
a) Effects: Luck +10, -10% HP &/or BP
b) Requirements: LvL 20, whatever
c) Selling price: 1,900
d) Value: Nanites 500, Mana 500
a) I chose luck up 10 bekus the other 2 races are have similar effects to the absorber.. this is easyer, other items would cover em all
b) the level should be low but increase a lot as lvl goes up
c) Average selling price
d) As its called soul, it would have a load of nanites and mana (that fits with the story)
Good Soul Shard
Amulet (only for Absorber)
Effects: Luck +15, -20% HP &/or BP
Requirements: LvL 60, whatever
Selling price: 7,905
Value: Nanites 700, Mana 909
Sumfin lyk that??
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This post has been edited 2 time(s), it was last edited by DemonDude: 07-09-2008 09:25.
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07-09-2008 09:19 |
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Evangelion
The warning machine
Registration Date: 03-01-2007
Posts: 1,131
Location: Poland Race in game: Beastmaster Clan: BoS
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Interesting idea. But I would increase the selling price so they will be harder to find or let's say they can be found only on expos at 0,1% chance or something like that.
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07-09-2008 11:18 |
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DemonDude
Lord
Registration Date: 06-20-2008
Posts: 264
Location: N. Ireland Race in game: Absorber Clan: TIG
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Its possable, but a scipt like that could be used to make certain people not bid!!
Anyway, why cant a thought catacher buy absober items?? Even if its to buy it for a friend (buy it and sell it on when he has the stones) ..
Or use it to merge to create an item for himeself???
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07-09-2008 14:45 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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"Anyway, why cant a thought catacher buy absober items?? Even if its to buy it for a friend (buy it and sell it on when he has the stones) ..
Or use it to merge to create an item for himself??? "
What would he merge it for, when they would be rare enough to earn an awful lot of stones. if you make it so that the person who can buy them is only those who can use them. To stop those of huge ranks hoarding them.
Also if they weren't possible to merge then that'd be good.
I ain't got a clue what you mean by Soul Shards. It just seems you are trying to make a rip off of what has already been suggested
__________________ Create the infinite and expand the question.
Count to number seven.
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07-09-2008 15:13 |
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DemonDude
Lord
Registration Date: 06-20-2008
Posts: 264
Location: N. Ireland Race in game: Absorber Clan: TIG
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Im not trying to rip it off!!
Usually, suggestions are totally ignored!!
I only replied to the bit on race, not tatoos, go back and look, the bit on race was smaller than tatoo and not filled in almost at all!! (no offence kuro)
I think that this is a good idea, so i gave a representation of what it could be like!! The tatoo had more text (maybe Kuro likes that style more) so i gave a bit more to the race bit ..
quote: |
What would he merge it for, when they would be rare enough to earn an awful lot of stones. |
Maybe he wants one for himself and has saved up enuf to buy one??? But isnt strong enough to get one???
Also, im going down the line of rebalencing!!! The item doesnt HAVE to be impossable to aquire if all it does is put the player to a neutral stance race wise!!! Some items can be waay hard to get, not all of em!!!
How am i trying to rip anything off??????
>={
EDIT: BTW, soul shard as in a pendant or the like, shard as its just a scraping of a stone, big enough to go around the neck, it wouldnt be cut or anything as it came about when the stones did. I was using an EXAMPLE ... they 'could' be called soul items, then i went on to give an example!!!
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This post has been edited 1 time(s), it was last edited by DemonDude: 07-09-2008 15:31.
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07-09-2008 15:27 |
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Kurosaki-Ichigo
Full Member
Registration Date: 06-08-2008
Posts: 65
Location: england Race in game: Beastmaster Clan: Night!
Thread Starter
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The only reason i didnt go into detail about what wouuld be on the item is because i dont no all the races advantages and disavantages, and i thought that it would be best for the game admin to decide that without any influence
im not having a go im just letting you no why i didnt elaborate on the race bit.
but im glad people like my idea =D
__________________ -Ichigo-
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07-09-2008 17:24 |
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DemonDude
Lord
Registration Date: 06-20-2008
Posts: 264
Location: N. Ireland Race in game: Absorber Clan: TIG
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Ok, im sorri!!
No more posts from me!! (too embarressed now)
Sorri!!
__________________
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07-09-2008 20:35 |
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bobalob57
Viking
Registration Date: 12-16-2007
Posts: 505
Location: uk, cheshire Race in game: Absorber Clan: NIGHT
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i do agree that it is a good idea, but i think that the items and there aaffects should model the race
form example
raging amulet
[beastmasters only]
+ 1 attack per weapon -10hp per attack
ceremonial amulet
[cultists only]
+10% chance attacker is prevented from attacking agility-5 perception-3
manuplating amulet
[thaughtcatchers only]
5% attacker attacks self +5% chance attacker hits crit hit
draining amulet
[absorbers only]
5% chance wep damage is added to health char defence = -10
or something similer, as for tatooes that would be good but due to the large numbers of tattoees that could be difficult
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07-09-2008 21:58 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Indeed. But I actually think we need both race and tattoo.
Imagine this:
Champion Platemail (Only for Black Knight)
Armour
Defence: 40
Effects: +0% Critical chance, +10% Hit Points, -15% Blood Pointa
Requirements: LEVEL: 35, STRENGTH: 50, AGILITY: 50
Selling price: ????
Ect. It improves for each time, for the next level of tattoo, if you get what I mean.
Sorta to give the Black Knight the ability to use their tattoos with ease (more ease)
__________________ Create the infinite and expand the question.
Count to number seven.
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07-09-2008 23:56 |
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bobalob57
Viking
Registration Date: 12-16-2007
Posts: 505
Location: uk, cheshire Race in game: Absorber Clan: NIGHT
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the only problems i see now is that it would unbalance a lot of tatooes, for example bk may be hard to get, but it definatly pays off in the end. some tattoes are easier to use, but dont have as great effects, its all about find ing the right combination.
also you have to be carefull what you give each tatooe, for example i somehow dont think diablo would complain if gunman got +15 damage do you
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07-10-2008 18:15 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Neither would I Bobalob. I'm a gunner too.
Yes you would have to be careful. however the thing is that you'd balance it. Maybe a gunner would get a perception item, and then it'd have a negative effect on something else.
However compare Zerker to BK, the Zerker is far weaker once both are full, being honest here, what the Zerker can do the BK can do better (cept 1h), however the BK is a struggle. but say a Zerker item, would make item defence=o BUT makes all defence from items become character defence, so they still get the bonus without having to forfeit the tattoo.
__________________ Create the infinite and expand the question.
Count to number seven.
Your day of rest creates infection,
Your imperfection.
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07-11-2008 00:32 |
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Kurosaki-Ichigo
Full Member
Registration Date: 06-08-2008
Posts: 65
Location: england Race in game: Beastmaster Clan: Night!
Thread Starter
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you say it would unbalance alot of tattoo's pesonally i think there unbalanced now as it is so it would balance them to be honest
__________________ -Ichigo-
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07-21-2008 11:11 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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Raxis - ur wrong man...what BK can do, zerker can always do better xD that the true sentence xD ur is a false. Zerek will have same number of attacks, more agi, more critical, more dmg from single hit. Anything more to add?
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07-21-2008 14:39 |
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jamess36362
Viking
Registration Date: 03-16-2008
Posts: 546
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@zizu: the zerker tat would be better is one handed melee was used coz you can get more agility, but if both were maxed and both used 2 handed melee then BK would be better coz they would have 5 attacks.
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07-21-2008 14:43 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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lol how BK would get 5 attacks? With g+5 speed? And what about def then? xD im talking about present situation, where zerker is far more better in 2h weapon then BK
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07-21-2008 15:32 |
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God_Like_Friend
Lord
Registration Date: 03-31-2008
Posts: 489
Location: England Clan: BoS
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So you basically want it to be easy to reach your tattoos, if they are useful then they aren't meant to be easy so I think tattoos a bad idea. However I think that race items would be useful and define the races as they are supposed to be.
__________________
quote: |
Originally posted by Szeszej
And btw Agresiel your signature needs an update, it's more than a year now
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Ingame: R1 NoOb-G R2 NoOb-GoD - ID 7
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07-21-2008 16:48 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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so lets compare present BK to present zerker with 2h weapon, lets say they have lvl60 both, and both are BM.
BK stuff
G helmet of Adrenaline +5 [ str/agi +18 , 30 def ]
G vest of death sower +4 [agi + 22, 50 def]
2x G rings of youth +5 [str +13/agi +9]
1x G amulet of accuracy [ agi +18]
P elvish shorts +1 [agi +39, def 36 ]
G murderous mace +5 [ agi + 26, crit +35% ,-30 to hit]
With such stuff he can use lvl4 tatoo so he gets bonus :
+60 to hit
+22% to crit
+1 attack, +5% hp
Overall bonuses :
+141 agility
+44 str
57% to crit
3 attacks
+30 to hit
116 def
Now lets calulate same lvl zerker
G hat of adrenaline +5 [agi/str + 18, app +18]
G elvish cape +2 [agi +29, crit +18%]
2x G titanium ring of accuracy [str +6/ agi +11 ]
Titanium chain of levitation +3 [str +13/ agi +7 ]
P elvish shorts +1 [agi +39 ]
G murderous Mace of suicide +1 [agi + 58] yeah, this one is ilvl 72 xD but this wont change a lot.
bonusus from tatoo :
dmg +16
hp +5%
3 attacks
+5% crit
Overall bonuses
agi + 173
str + 48 [+5 comes from titanium set ]
51% chance to critical
3 attacks
-27 to hit
So zerker will have 32 more Agi, and 4 more STR and 6% lower crit chance. Ofc it could be build up on tigers set to improve the critical but im too lazy to calculate that xD
IMHO 32 more agi is far more better then 100 def difference xD
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07-21-2008 18:21 |
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jamess36362
Viking
Registration Date: 03-16-2008
Posts: 546
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@zizu: BK can get 5 attacks when tat is maxed.
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07-21-2008 18:25 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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ehm.. use same rings/amulets and give weapon some agility suffix to BK and then compare.
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
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07-21-2008 18:27 |
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bobalob57
Viking
Registration Date: 12-16-2007
Posts: 505
Location: uk, cheshire Race in game: Absorber Clan: NIGHT
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yeh you are giving zerker better equipment there, an i just want toi point out that anyne going mellee against the bk will have their wep damage redused by a huge amount.
maybe i could suggest the equip, or at least give you an idea of it
assualt cap of adreniline
field chainmail of deathsower
elvish shorts
titan chain of levitation
2x titan ring of accuracy
murdourous mace of bloodsucker
cant be bothered working out what it would all give at if you had everything upgraded to what you could use it all at at lv 60, but dont forget the damage reduction against mellee because of the armour, at least 100
also it doesnt matter if the bk has lower agility, it has a huge +hit which is REALLY usefull
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07-21-2008 19:09 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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@james : show me those five attackes with 7x def on armor O_o
@mortis : only suffix with agility on weapon is suicide which gives 0 def so BK cant use it
@bobalob: Did u ever saw req of assault adrenaline?
Did u even count app that titanium levi and titanium youth needs? Its 80+ app, without hat on head no chance to get such app. Another thing, assault hat of adrenaline +5 req 68 lvl, 65 str.
Did u saw field chainmail of deathsower reqs? on +4 its 81 str if im correct xD
If u want to discuss, first prepare arguments to this discussion
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07-21-2008 20:03 |
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jamess36362
Viking
Registration Date: 03-16-2008
Posts: 546
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@ zizu, somone said if both tats were maxed which would be better and i said it is obvious BK would as if it was maxed they would have 5 attacks, however it will be ages before somone even gets 4.
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07-21-2008 20:05 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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but how u want to have 5 attacks ? with lets say even lvl3 of tatoo and at least 100 agility to hit anything? Show me it xD
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07-21-2008 20:09 |
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fool
Lord
Registration Date: 02-14-2008
Posts: 380
Race in game: Beastmaster Clan: boot camp
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2 attacks from wepon one form tattoo
and 2 from speed or one form speed and one form solar set
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07-21-2008 20:24 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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now show me req of xxx of speed that got 32 def to get ur tatoo working
solar set gets +1 attack on g+1 when it has item def = 0 so solar set isnt a good idea for BK
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07-21-2008 20:29 |
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bobalob57
Viking
Registration Date: 12-16-2007
Posts: 505
Location: uk, cheshire Race in game: Absorber Clan: NIGHT
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fine by me, considering this is pretty amazing equip ect why dont you use 2X titan ring of easiness an titan ammy of easiness? a decent base boost of appearance + the stat requirments are lowered
this would also serve to lower the requirments of assualt cap of adreniline, or maybe yu could use an assualt hard hat of adreniline, is that better?
also as i said the +hit is important, in your example there was a differance in hit of 57, thats a huge differance an could prove quite crucial
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07-21-2008 20:56 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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If u put those titanium easiness so the agi diff will go like crazy to around 70 and 3 to hit equals 1 agi, u will have a max of +60 to hit [cuz -30 on mace] so its like 20 agi.
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07-21-2008 21:01 |
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Nhan Ho
Double Ace
Registration Date: 06-11-2008
Posts: 103
Location: Manchester Race in game: Absorber Clan: Source
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Basically
BK has more attacks ie 5 (thanks to Speed and Tattoo, total +3 attacks, not including good murderous mace (+1)), and is better than the zerker
http://wiki.bloodwars.net/index.php?titl...os#Black_Knight
so in total 6 attacks, 2 from mace, 2from speed, 1 from tattoo and 1 from solar
and zerker is rubbish
http://wiki.bloodwars.net/index.php?title=Tattoos#Berserker
and yeah, the zerker has better equipment then BK, so that wasn't fair
so does anyone have any questions? BK is better...
quote: |
Originally posted by Zizu
so lets compare present BK to present zerker with 2h weapon, lets say they have lvl60 both, and both are BM.
BK stuff
G helmet of Adrenaline +5 [ str/agi +18 , 30 def ]
G vest of death sower +4 [agi + 22, 50 def]
2x G rings of youth +5 [str +13/agi +9]
1x G amulet of accuracy [ agi +18]
P elvish shorts +1 [agi +39, def 36 ]
G murderous mace +5 [ agi + 26, crit +35% ,-30 to hit]
Overall bonuses :
+141 agility
+44 str
57% to crit
3 attacks
+30 to hit
116 def
Now lets calulate same lvl zerker
G hat of adrenaline +5 [agi/str + 18, app +18]
G elvish cape +2 [agi +29, crit +18%]
2x G titanium ring of accuracy [str +6/ agi +11 ]
Titanium chain of levitation +3 [str +13/ agi +7 ]
P elvish shorts +1 [agi +39 ]
G murderous Mace of suicide +1 [agi + 58] yeah, this one is ilvl 72 xD but this wont change a lot.
Overall bonuses
agi + 173
str + 48 [+5 comes from titanium set ]
51% chance to critical
3 attacks
-27 to hit
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This post has been edited 8 time(s), it was last edited by Nhan Ho: 07-22-2008 12:47.
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07-22-2008 12:34 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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The Zerker I will conced is more powerful early on, only because they are not limited by which suffix's and prefix's they can use. Give them the solar set and they kick backside, give them vengeance or suicide and they are insane...
The Black Knight is more powerful ONCE they max out, which is what I was talking about...
__________________ Create the infinite and expand the question.
Count to number seven.
Your day of rest creates infection,
Your imperfection.
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07-22-2008 12:46 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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I already said about solar set Zizu
quote: |
The Zerker I will conced is more powerful early on, only because they are not limited by which suffix's and prefix's they can use. Give them the solar set and they kick backside, give them vengeance or suicide and they are insane... |
Regardless. I can think of one that may do it, but you are right the requirements are insane.
__________________ Create the infinite and expand the question.
Count to number seven.
Your day of rest creates infection,
Your imperfection.
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07-22-2008 15:29 |
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Nhan Ho
Double Ace
Registration Date: 06-11-2008
Posts: 103
Location: Manchester Race in game: Absorber Clan: Source
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ok then 5 attacks, it will still make no diference that BK is better than Zerker tho
lets see if I'm right Speed don't take away the defence or adds so
Suit
Armour (Only for males)
Defence: 4
Effects: REPUTATION +3, APPEARANCE +4, AGILITY -1
Requirements: LEVEL: 9, STRENGTH: 7, APPEARANCE: 15, CHARISMA: 12
Selling price: 750 Lgo
Value: Nanites 0, Mana 0
heres the normal right?
I tried upgrading it and the defence increased by 2, so lets skip up to (+5), so the defence should be 14, at good it gives like 3-5 instead, so skip up to Good (+5)
there you go its over the defence which you need, the defence should be like over 30
you don't need the stats, you need your brain, just times it and awhola!!!
if you get the bit, then theres your proof, its over the reqiurements
its like 4 defence x 10upgrades = 40 defence
(so the estimate is 40 or a little less)
if you get it, its confusing explaining it =.=
any questions for Mr.Ho? Yeah its confusing
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This post has been edited 3 time(s), it was last edited by Nhan Ho: 07-22-2008 19:54.
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07-22-2008 19:49 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Alright nan Ho... now add the requirements for that. then add the requirements if it were a vest of speed
__________________ Create the infinite and expand the question.
Count to number seven.
Your day of rest creates infection,
Your imperfection.
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07-23-2008 15:46 |
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Zizu
Double Ace
Registration Date: 06-12-2008
Posts: 121
Race in game: Absorber Clan: BLP !
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one thing...check its lvl req on even good +1 xDD lets hope it will be lower then lvl60 xD
not mentioning that with such agility u wouldnt be able to hit even a offensive sniper builded around crit chance from elvish/tiger's set xDD
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07-23-2008 16:34 |
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