Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
Thread Starter
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I'm not sure if mobs are really that into helping people
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03-24-2011 14:16 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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<Tavern> effect: You are able to hire mercenary for 6/12/24h to help you in expedition/siege
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
"Sow the wind, reap the whirlwind."
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03-24-2011 14:30 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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we are focued on
interesting mechanics and
effects, like adding special
powers to weapons
do you mean like fire, lasers or something completly diffrent?
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03-24-2011 22:17 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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What about a building effect that can make ambushes last more rounds, to make it harder to use that boring defensive strategy of pumping charisma and % hp
__________________ In game nickname :
Underworld - Nndungu
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03-26-2011 19:47 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
Thread Starter
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The current planned functionalities of CB will soon appear in the first post.
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Heresy grows from idleness.
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04-01-2011 23:53 |
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Foxy
Viking
Registration Date: 05-02-2009
Posts: 582
Location: Wales Race in game: Absorber Clan: BOS + S.S.
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quote: |
Originally posted by Szeszej
The current planned functionalities of CB will soon appear in the first post. |
Woot Szes
I just hope soon isn't a few months and morely a day
__________________
[20:01] <stimpuki> ur best gunner on srrver atm
[20:01] <Foxy9> really? not mortis or grind?
[20:02] <stimpuki> mortis is to old now and grind is hll
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04-02-2011 00:03 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
Thread Starter
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Updated. Damn, you were partially right about the expeditions monsters helping is sieges
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04-02-2011 00:18 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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Blacksmith:
Allows you to add stones/rules to items.
could you explain this a bit better please?
__________________ war with reason can be excused
war with no reason or bull justification holds no excuse
me thinks hll are on a power trip
IGN: acidic shots
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04-02-2011 00:25 |
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Evangelion
The warning machine
Registration Date: 03-01-2007
Posts: 1,131
Location: Poland Race in game: Beastmaster Clan: BoS
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That's a typo. I fixed it.
It's stones/runes.
I assume it's too early to post any information about that yet
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04-02-2011 00:29 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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i kinda worked out it meant runes
but is this to say that you will have the power to "socket" a soulstone into your gun for example, which would maybe mean that each of your fired bullets would contain the soul of a vampire previously slain by your hand?
that actually sounds pretty cool
message would be like this maybe
"acidic shots places a deadly bullet containing the soul of blodsugare through the heart of "the money shot" acidic shots takes the vampires soul as they walk back to camp victorious"
act 3 needs to hurry up now, im getting to excited, this is better than christmas
__________________ war with reason can be excused
war with no reason or bull justification holds no excuse
me thinks hll are on a power trip
IGN: acidic shots
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04-02-2011 00:33 |
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Ba_al
Viking
Registration Date: 08-05-2008
Posts: 618
Location: Ireland :bulmers cider factory Race in game: Cultist Clan: DB
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oh im gonna breed the nastiest poodles on teh server
set tactis??
tactic 1 hump leg
tactic 2 bury mortis in sand
i hope the "kennel" building is implemented hehe
wonder how many can/could be bred or used per seige.....would be kinda fun to be just me seige a lwoer clan and shout "release the hounds" all monty burns like
__________________ in-game-name
underworld: Ba_alzamon
I have a rich caramel filling
Founding father and former leader of ENDBRINGERS
DraGan 15:51 -> the time is never important, only the destination , thats how bal rolls
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04-02-2011 00:37 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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Wow, the Chapel just overthrew one of the biggest jokes in the game
Without it, you have to merge items to get perfect, and Soul Stones were only useful for buying things of Auction.
They'll actually get used for upgrading now! (apart from cracking one open if you're desperate for a Merge Stone).
__________________ UK Underworld: theheraldofogc - Black Knight
UK Underworld: Beta - Sniper
UK Underworld: Mini Herald - Gunman
PL Moria III: The Herald - Hunter
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04-02-2011 00:59 |
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grind
Double Ace
Registration Date: 01-22-2009
Posts: 122
Location: everywhere Race in game: Absorber Clan: HLL
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RE: Act 3 - Clan Buildings |
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I am loving the misterious HGR and the following 2!
quote: |
Originally posted by Szeszej
Briefing room:
The leader or the deputy will be able to set up TACTICS.
For example:
Defence on higher ground:
The defender gains:
+XX Perception
-XX Agility
A tactic can be chosen on the sieges tab, for each siege individually.
Chapel:
Protects perfect items from destruction during upgrading and increases the chance for a successful upgrade:
lvl 1 protects items when upgrading to perfect, maximum number of lost level = 3, +20% chance of success
lvl 2 protects items when upgrading to perfect +1, maximum number of lost level = 3, +20% chance of success
lvl 3 protects items when upgrading to perfect +2, maximum number of lost level = 3, +20% chance of success
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Could you give some infos on the tactics you are considering?? That's a great idea but there are so many we could think about, some for attack and some for def, (defence on higher ground, moat, trench, kamikaze attack, flanking, blah blah) give us some extra infos so we can discuss them or propose new ones!
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04-02-2011 01:32 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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quote: |
Sewers:
You will be able to siege any square despite the protection period.
There will be some penalties for the attacker
Only usable once every 14 days.
- [to be discussed] We want to allow sieging a permanently banned player if he is banned for more than 45 days.
- [to be discussed] Only the leader and the deputy may use the option (so in practice also any player given deputy status). |
I like this (actually, I like all of the buildings you put up so far!); can we open the discussion on this?
45 days sounds like a sensible amount of time, as it will allow for appeals against bans etc.
Not sure I understand the point of "penalties for the attacker" - is the penalty the 14 day wait period? Or are there to be other penalties as well?
__________________
HBS
ENCHANTMENT
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04-02-2011 01:42 |
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npc
Triple Ace
Registration Date: 03-19-2010
Posts: 195
Location: r1, r2, r3000, r4300
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quote: |
Originally posted by Szeszej
Updated. Damn, you were partially right about the expeditions monsters helping is sieges
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quote: |
Originally posted by SzeszejKennels:
You will be able to breed Infernal Hounds to help you during sieges.
Before a siege the leader or the deputy will be able to set tactics for them. |
this one ?
Infernal Hounds are monster with static parameter or parameter can be increase depend the breeder level ?
or it has class/level at Infernal Hounds ?
I hope not Infernal Hounds from King of Hell manhwa..
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04-02-2011 02:27 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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I'm sorry I don't like this rule at all; - in order to build clan buildings the leader must be in act 3.
This rule ONLY caters to the high level clans and makes them even more topheavy and limits clans with lower level leaders and nearly forces some of them out of the position. This is a rule that is not balanced nor fair.
inb4 butthurt because I'm not in a top 10 clan
I'm speaking on behalf of anyone who is in same position.
You make it too difficult to catch up already.
The top clans can hold a Z3 without any fear of loosing it to a lower ranking clan already.
Now you want to make it so the top clans can eradicate the 24 hour safety rule? And ONLY for the top clans?
How is that fair?
Please explain youselves!
__________________ IGN "Veritatis Splendor"
Looking for: Good speed, legs with high agility, Any luck items whatsoever.
Never forget; Atrum Dominatio X Clan Page
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04-02-2011 16:19 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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you dont need to be in a top 10 clan to have a level 65 leader
level 65 is VERY easy to get, its still a low level tbh
its not a rule aimed at higher clans, its a rule stating clan buildings are an act 3 feature, so for a clan to use this feature, the leader must be in act 3, and rightly so
__________________ war with reason can be excused
war with no reason or bull justification holds no excuse
me thinks hll are on a power trip
IGN: acidic shots
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04-02-2011 16:26 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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exactly my point tho
If a clan leader is NOT level 65 then by them time he reaches it his clan will be so far behind other clans whose leaders were already level 65 that they will never catch up.
If you going to imbalance the game just delete the entire thing because your not making the game fair for all users.
This should just be patched to entire game if it is going to be implemented
__________________ IGN "Veritatis Splendor"
Looking for: Good speed, legs with high agility, Any luck items whatsoever.
Never forget; Atrum Dominatio X Clan Page
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04-02-2011 16:30 |
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FlashAOD
Boob \o/
Registration Date: 01-06-2009
Posts: 673
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quote: |
Originally posted by Veritatis Splendor
exactly my point tho
If a clan leader is NOT level 65 then by them time he reaches it his clan will be so far behind other clans whose leaders were already level 65 that they will never catch up.
If you going to imbalance the game just delete the entire thing because your not making the game fair for all users.
This should just be patched to entire game if it is going to be implemented |
That's an absolutely stupid thing to say. Lvl 65 isn't alot and the clan leader should be bigger than most others otherwise he's not a "leader"
I'm all for new players, new clans and so on, but most of this server seems to want it easy, this is not easy, it is something to try and build up on. What's fair about being able to attack people 20 levels lower isit? But that's here. So deal with it and just be happy Devs are actually making things new. Why should this all be 100% fair for everybody
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04-02-2011 16:38 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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quote: |
Why should this all be 100% fair for everybody |
Because then they don't cater ONLY to like 100 players on entire game.
And I know plenty of players 20 levels lower that can whoop some high level butt!
I know I'm not the only one that's thought this rule is unfair to clans.
a person can be a good leader at a lower level. Your statement is like saying a business manager at age 25 merits no respect to an employee that's age 65. When that manager actually knows his stuff.
__________________ IGN "Veritatis Splendor"
Looking for: Good speed, legs with high agility, Any luck items whatsoever.
Never forget; Atrum Dominatio X Clan Page
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04-02-2011 16:45 |
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Foxy
Viking
Registration Date: 05-02-2009
Posts: 582
Location: Wales Race in game: Absorber Clan: BOS + S.S.
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quote: |
Originally posted by Veritatis Splendor
exactly my point tho
If a clan leader is NOT level 65 then by them time he reaches it his clan will be so far behind other clans whose leaders were already level 65 that they will never catch up.
If you going to imbalance the game just delete the entire thing because your not making the game fair for all users.
This should just be patched to entire game if it is going to be implemented |
So you want leg weps for act 1 players and act 2 tobe at lvl 2? and all quest automatically done do you?
If there isn't challenge then theres nothing
Also did little research and any clan with Z3 hasa leader already lvl 65 + rest of clans are either noobies, way to low for even act 2 or inactive
__________________
[20:01] <stimpuki> ur best gunner on srrver atm
[20:01] <Foxy9> really? not mortis or grind?
[20:02] <stimpuki> mortis is to old now and grind is hll
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04-02-2011 16:47 |
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kralen
Triple Ace
Registration Date: 10-09-2007
Posts: 191
Race in game: Absorber Clan: Medea/DB
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quote: |
Originally posted by Veritatis Splendor
quote: |
Why should this all be 100% fair for everybody |
Because then they don't cater ONLY to like 100 players on entire game.
And I know plenty of players 20 levels lower that can whoop some high level butt!
I know I'm not the only one that's thought this rule is unfair to clans.
a person can be a good leader at a lower level. Your statement is like saying a business manager at age 25 merits no respect to an employee that's age 65. When that manager actually knows his stuff. |
hehe it is only for leader to be lvl 65 not the entire clan to be lvl 65 i dont see what your problem is especially for clan buildings bit, your claim would be better in the main thread not clan buildings.
__________________ Underworld knows me as Gjaller
Necro knows me as Gjallar
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04-02-2011 16:49 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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quote: |
Also did little research and any clan with Z3 hasa leader already lvl 65 + rest of clans are either noobies, way to low for even act 2 or inactive |
Not true for Necro tho.
quote: |
your claim would be better in the main thread not clan buildings. |
Ok I'll leave it out of this thread since this has obviously caused a lot of butthurt and is clogging up board. I didn't expect this many replies so fast.
__________________ IGN "Veritatis Splendor"
Looking for: Good speed, legs with high agility, Any luck items whatsoever.
Never forget; Atrum Dominatio X Clan Page
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04-02-2011 16:55 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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04-02-2011 16:59 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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quote: |
Originally posted by Veritatis Splendor
quote: |
Why should this all be 100% fair for everybody |
Because then they don't cater ONLY to like 100 players on entire game.
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im sorry mate, but im sure as hell theres alot more than 100 players in the game that are over level 65
my guess is either you or your clan leader is under level 65, and because you have to work for this, your spitting your dummy out and having a tantrum, grow up, shut up and put your effort into gaining the levels you need and not crying on the boards
__________________ war with reason can be excused
war with no reason or bull justification holds no excuse
me thinks hll are on a power trip
IGN: acidic shots
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04-02-2011 16:59 |
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Malle8398
Triple Ace
Registration Date: 03-10-2010
Posts: 157
Location: Stockholm Race in game: Absorber Clan: KhOrNe/BC
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First i wanna say great jobb, You have made most of my bloodwar dreams come tru
LOL
Now on topic.
as i look at the building: Chapel, i can not see how this would benefit necro relams so my question is: will this building only be available on UW or maybe both butt with diffrent effects???
im kinda hoping on the second one
__________________ Necropolis: Justice187
Underworld: Gravedigga
***Hunter S. Thompson 1937-2005***
May your soul rest in peace
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04-02-2011 20:47 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
Thread Starter
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quote: |
Originally posted by darkacid
HoGR:
Q1: after we remove enchantment/rune from item...is rune destroyed or we can use it again later?
quote: |
WARNING! If you cancel an enchantment you will have to go through the location that provided the enchant again to enchant another items. |
^^ this means it's destroyed? just 2 confirm
Q2: ...when enchantment is removed from item, can that item be enchanted again?
Q3: all items can be enchanted weapons/armors/shorts... or just some?
Q3a: items to be enchanted must be good quality xxx or better...legendary....or it can be any item?
Q3b: 1 item can get only 1 enchantment or more at same time?
Q4: if player leaves clan...will enchantment stay on item? |
Q1 No, the item is not destroyed.
Q2 Yes
Q3 and Q3a Not certain about that yet
Q3b Most likely just one
Q4 Most probably yes
The chapel with is current functionality is obviously UW only, sorry guys
As for the enchanted items being marked in some way, most probably it's going to be some kind of a prefix, say "enchanted", or the additional stats will just be marked in the description of an item.
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If Supermoderators or moderators do not listen or unjustly ignore your PMs, write a PM to me.
Heresy grows from idleness.
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04-03-2011 20:38 |
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Warlord
Member
Registration Date: 03-16-2011
Posts: 26
Location: Devon England Race in game: Beastmaster Clan: The Source
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As for the res required, are we able to bank upto the required amount or need everyone to have the res at the same time?
__________________
quote: |
Originally posted by Apollo
Murderous you pwn! |
quote: |
Originally posted by Chuck Norris
Murderous pwnz! |
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04-05-2011 19:00 |
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Foxy
Viking
Registration Date: 05-02-2009
Posts: 582
Location: Wales Race in game: Absorber Clan: BOS + S.S.
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My big enchanted item question
Can you merge a enchanted item with other item, if you can will it get rid of enchantment
And ca you upgrade a enchanted item?
__________________
[20:01] <stimpuki> ur best gunner on srrver atm
[20:01] <Foxy9> really? not mortis or grind?
[20:02] <stimpuki> mortis is to old now and grind is hll
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04-05-2011 20:00 |
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Warlord
Member
Registration Date: 03-16-2011
Posts: 26
Location: Devon England Race in game: Beastmaster Clan: The Source
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quote: |
Originally posted by Foxy
My big enchanted item question
Can you merge a enchanted item with other item, if you can will it get rid of enchantment
And ca you upgrade a enchanted item? |
I reckon you can upgrade and i reckon youll be able to merge but youll probably lose the enchantment unless the other item has the same as i doubt theyll let us mix them for different outcomes. Good questions though and would be nice for official answers rather than uneducated guess from moi lol
__________________
quote: |
Originally posted by Apollo
Murderous you pwn! |
quote: |
Originally posted by Chuck Norris
Murderous pwnz! |
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04-05-2011 20:16 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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will enchantments increase reqs on items.
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05-18-2011 12:29 |
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pagru
Newbie
Registration Date: 03-28-2011
Posts: 3
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I'm gonna guess no, theoretically, as actually gettj an enchantments onto a weapon is a requirement in itself, that said, rather looking forward to finding out
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05-19-2011 05:00 |
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npc
Triple Ace
Registration Date: 03-19-2010
Posts: 195
Location: r1, r2, r3000, r4300
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RE: Act 3 - Clan Buildings |
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quote: |
Originally posted by Szeszej
Kennels:
You will be able to breed Infernal Hounds to help you during sieges.
Before a siege the leader or the deputy will be able to set tactics for them. |
are we can set Infernal Hounds on defense siege (AI mode for Infernal Hounds) ?
Infernal Hounds AI become melee/gunner/ranger or fix melee/ranger/gunner ?
__________________
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05-22-2011 22:43 |
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icecold
Triple Ace
Registration Date: 05-10-2008
Posts: 159
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quote: |
Originally posted by Malle8398
quote: |
Originally posted by Unholy Emperor
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Originally posted by Nooblar
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You can express what you think til you're blue in the face, the Devs have a set plan for A3 if you don't like it, there's nothing you can do about it. |
Is this an official dev notice? That the players can essentially either chew swallow and grin, and shouldn't bother speaking up about parts of the game that they feel make it less fun than it could be?
Or is this simply a player bashing another player because the second player is a staunch supporter of what we happen to have on our plates now, and feels that the notion of discussing what else we might have is slanderous?
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No its not a notice its niether. Its my opinion on how things will pan out. The Devs havent really listened to us in the past and now with A3 on the horizon I'm guessing that they don't need our input. I mean if they wanted ideas wouldnt they have asked us sooner? All I was saying is that we can type, express, shout and scream for our ideas to be implemented but you've got the same chance as a snowball in hell. |
Are you kidding me??????
The Devs havent really listened to us in the past???
yeah so how do you explain this:
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increase the capacity of Clan Armoury. 20 more items can be stored and any member of the clan can use premium to activate it.
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you will be able to leave an expedition, but only before your application is accepted. If you do so you will only regain half the blood invested.
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when spying, clicking on "Finished" will take you to the report.
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Clan buildings.
*
All of this have been discussed here as an improvment to the game so i would say the devs have listen to us moore then i had expected!!!! Or do you mean that the devs only should do what we say and not what the other servers have to say, for you to say that they have listen to us?
And if they dont want our help, why the hell did Szeszej write it then??? Riddle me that pls... |
if the devs really listined then how come they still haven't fixed the problems of the leg weapons. still waiting for the ranged weapons to b sorted out and put back on an even level with all the other weapons...
__________________ icecold
Demon Lord is my tattoo and will show it can b used succesfully
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05-26-2011 20:49 |
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