Absorber Gunman Advice |
Connecting
Newbie
Registration Date: 06-27-2011
Posts: 0
Location: Singapore Race in game: Absorber Clan: The Coven
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Hi everyone. Just started this game couple of weeks back so was hoping I could get some help on a good setup for Gunman early. Much of the topics earlier which I read were mostly about discussions with regards to pretty high-end mechanisms which are still confusing to me.
These are my stats and equipments at the moment:
ABSORBER LVL 27
DEFENCE 71
STRENGTH 24
AGILITY 32
TOUGHNESS 37
APPEARANCE 42
CHARISMA 28
REPUTATION 32
PERCEPTION 27
INTELLIGENCE 24
KNOWLEDGE 31
Helpful Hard hat of Caution (+3)
Regal Cape (+3)
Amulet of the Pilgrim (+3)
Ring of Beauty (+5)
Bracelet
Shorts of the Rogue (+5)
Good Uzi
Good Uzi
A few doubts that I have would be that what are the essential stats that a Gunman would be needing and things I've to look out for to not screw up the build. I still do not have any tattoo yet 'cause I'm not sure to go got the one that increases the EXP (for faster leveling) first or the one of the others. Hope I could get some advices to clear these doubts.
Thanks
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07-08-2011 18:10 |
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tolly
Junior Member
Registration Date: 03-24-2011
Posts: 20
Race in game: Cursed One Clan: HLL/SAN
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two things to start with is to try and get xxx of precognition and xxx of sun or sheperd
__________________ ign the thing
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07-08-2011 18:36 |
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franz
Trade Moderator
Registration Date: 02-26-2008
Posts: 302
Location: Scotland Race in game: Cultist Clan: CUBS
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Just a small addition to tolly's post:
If you are looking to use Gunman tattoos, the clothes defnce requirements are set at;:
LEVEL 1 : helmet defence max 5, armour defence max 10, pants defence max 5
LEVEL 2 : helmet defence max 10, armour defence max 20, pants defence max 10
LEVEL 3 : helmet defence max 15, armour defence max 30, pants defence max 15
LEVEL 4 : helmet defence max 20, armour defence max 40, pants defence max 20
LEVEL 5 : helmet defence max 25, armour defence max 50, pants defence max 25
Gear Changes:
Helpful Hard hat of Caution (+3) -> Cap of Precognition
Regal Cape (+3) - xxxx of Assassin/Cobra/Deathsower/Orchid/Thief etc etc( anything that has the 'all weapons damage +X effect. Out of them all, I'd choose Orchid as deathsower has high defence)
Amulet of the Pilgrim (+3) -> This is fine.
Ring of Beauty (+5) -> Ring/Bracelet of Wisdom
Bracelet -> As above; Ring/Bracelet of Wisdom
Shorts of the Rogue (+5) -> Shorts of the Shepard(a must have in my opinion)
Good Uzi } Weapons are fine.
Good Uzi }
As for what tattoo to get first, I'd choose from either the Eagle Eye, or the Selective Shot.
I think with using this gear, you'll be sorted up until Act II( Level 50), obviously upgrading items as you go.
Once you hit Act II, or before it ifyou have the gear, get P+1 items. Damage is essential for any gunner. So a mid-life gear setup would look like:
P+1 Bandanna of Caution/Prophet/Senses
P+1 Cape of (damage increasing suffix)
Jewellry of wisdom
P+1 Kilt of Shepard
2x Legendary Uzi's/Desert eagle/Scorpions
Then a high level gear:
P+1 Deadly Bandanna of Precognition
P+1 Deadly Cape of Deathsower
P+1 Solar set
P+1 Deadly Kilt of Shepard
2x Legendary Perfect Scorpions.
__________________
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07-08-2011 19:05 |
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Connecting
Newbie
Registration Date: 06-27-2011
Posts: 0
Location: Singapore Race in game: Absorber Clan: The Coven
Thread Starter
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Thanks for the informative help. I guess the equipment side I'll have to work a bit harder in looking for them. As for stats-wise, do I concentrate mostly on the 3 essential ones like Foxy mentioned ? And also, for the tattoos, I believe the requirements meant that I can't get them if my defence value of the armor I'm equipping for any one of them exceed the value. If so, does the tattoo still works if I changed my equipments after getting the tattoo, thus increasing the values higher than the requirements ?
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07-08-2011 19:23 |
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