DrunkenMagic
Junior Member
Registration Date: 03-20-2011
Posts: 15
Location: Christchurch, New Zealand Race in game: Absorber Clan: KhOrNe
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Id in game: Drunkenmagic
Problem description: Patch says:
[Necro] Legendary LIGHT ranged weapons gain additional damage bonus = 1/2 of STRENGTH.
Patch added: Chance to hit increased, not damage.
Legendary Good Bow of the Wolf CLOSE
Two-handed ranged weapon (light)
Damage: 58 - 66
Effects: Chance to hit +21, attacks per round: 7, PERCEPTION +15, AGILITY +15, TOUGHNESS +11, weapon damage +13, weapon chance to hit increased by 1/2 of STRENGTH
Requirements: LEVEL: 49 (56), KNOWLEDGE: 40 (45), STRENGTH: 23 (26), AGILITY: 24 (27), INTELLIGENCE: 23 (26), Your character must be in act: 2
Value: 54 375 Lgo
Should be damage, not chance to hit on light weapons, correct?
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12-15-2011 23:22 |
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DrunkenMagic
Junior Member
Registration Date: 03-20-2011
Posts: 15
Location: Christchurch, New Zealand Race in game: Absorber Clan: KhOrNe
Thread Starter
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12-17-2011 01:03 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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Patch says: [Necro] Legendary LIGHT ranged weapons gain additional hit chance bonus = 1/2 of STRENGTH.
So where is the problem?
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
"Sow the wind, reap the whirlwind."
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12-17-2011 01:49 |
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warlock619
Triple Ace
Registration Date: 05-19-2008
Posts: 197
Location: Ireland
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Legendary HEAVY ranged weapons gain additional damage bonus = 1/2 of STRENGTH
Not light.
__________________ im not crazy, im just an idiot!!!
All auctions are 24 hour, no 5 minute rule.
Bring these to the dark side..we have COOKIES
IGN:
UW: Warlock_619 Not a Cultist.
Necro: warlock619
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12-17-2011 01:57 |
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DrunkenMagic
Junior Member
Registration Date: 03-20-2011
Posts: 15
Location: Christchurch, New Zealand Race in game: Absorber Clan: KhOrNe
Thread Starter
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quote: |
Originally posted by Mortis
Patch says: [Necro] Legendary LIGHT ranged weapons gain additional hit chance bonus = 1/2 of STRENGTH.
So where is the problem? |
It must have been updated since I started the thred, when I started it I copied and pasted this from the patch info:
[Necro] Legendary LIGHT ranged weapons gain additional damage bonus = 1/2 of STRENGTH.
Now it says this:
[Necro] Legendary LIGHT ranged weapons gain additional hit chance bonus = 1/2 of STRENGTH.
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12-17-2011 03:32 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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I guess it was typo error during translation.
thread closed
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
"Sow the wind, reap the whirlwind."
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12-17-2011 11:47 |
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