Tatoos : Gunman and Hunter |
Mlarinon
Triple Ace
Registration Date: 01-27-2008
Posts: 220
Location: France Race in game: Beastmaster Clan: TDK
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Tatoos : Gunman and Hunter |
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Why are thes 2 paths the only ones that present an upgrade (upgrade 4 of the 3rd tatoos) which does not bring anything except being able to reach next level.
All the others tatoos are completely progressive, and i do not think it would change the game balance to gives these 2 paths the same thing.
Gunman : Born with Gun in Hand
quote: |
LEVEL 3: 13500 PoP, 2 lifestones
Traits : LUCK+2, additional 1 attacks with every weapon
LEVEL 4: 18000 PoP, 2 mergestones
Traits : LUCK+2, additional 1 attacks with every weapon
LEVEL 5: 22500 PoP, 2 soulstones
Traits : LUCK+2, additional 2 attacks with every weapon |
Hunter : Camouflage
quote: |
LEVEL 3: 13500 PoP, 2 lifestones
Traits : chance for critical hit +6 %
LEVEL 4: 18000 PoP, 2 mergestones
Traits : chance for critical hit +6 %
LEVEL 5: 22500 PoP, 2 soulstones
Traits : chance for critical hit +10 %, opponent does not attack in the first round of
combat |
I see how to make a progress for hunter : by giving them 8% critical on level 4. As for gunman we have to think.
But this two path are the only one for wich you need to upgrade for 40500 PoP, 2SS, 2MS, at once (since it useless to just get the level 4).
I don't know why it was decided like this.
The other solution is to make all the other tatoos getting the same deffect, making there level 4 equal to there level 3.
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10-24-2008 14:25 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
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Level 5 of this tattoo is such a great upgrade that we decided to make it more difficult to reach it.
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10-24-2008 17:25 |
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Mlarinon
Triple Ace
Registration Date: 01-27-2008
Posts: 220
Location: France Race in game: Beastmaster Clan: TDK
Thread Starter
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well horror arcana suppress all the good of having punishment effect for free and perception arcana of cursed one, makes the change really appealling to ranged user.
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10-24-2008 18:08 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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Uhh yeh what about the sniper's extra attack, you sayign that that isn't useful for the amount to get it?
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10-25-2008 00:28 |
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Mlarinon
Triple Ace
Registration Date: 01-27-2008
Posts: 220
Location: France Race in game: Beastmaster Clan: TDK
Thread Starter
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or other extra attack,
he says that punishment effect is worth more because sometime you can kill in one round, but usually hunter have to sacrifice reputation and charisma to get high enough agility and perception, and so are low on HP (which mean that without punishment we might be dead in a round in high levels).
But if it was decided like this, it does surprise me that additional attack for 2 handed wielder was not dealt the same way.
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10-25-2008 04:15 |
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