crit idea |
darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
|
|
I was thinking that instead of weapon classes having set crit muiltply that each weapon has its own modifly
so for example a sniper rifle more than capable of blowing limbs off so would have higher crit mod than an ak would.
same for a magum more than capable of putting a hole in you so would be given higher crit mod than a scopion
ranged well heavy xbox same than a throwing knife
most 2 handed melee can smash your skull in or dismembowle you so would enjoy higher crit
1 handed melee well a sword could gut you so higher crit a thunderfist lots of small holes so would be lower crit mod
but most of the weapons that would benifit from the higher crit dmg mod have less attacks than the weapons with low crit mod.
it might even encorage more diffrent types of builds.
I wont say what the dmg mods should be till I see what the vedict on this is.
|
|
10-10-2012 06:07 |
|
|
FlashAOD
Boob \o/
Registration Date: 01-06-2009
Posts: 673
|
|
I think they've planned this on the new update.
Im sure there was something about some 1h guns giving either rep or charisma & certain amounts of crit.
So no doubt 2h will have a bash aswell.
|
|
10-10-2012 17:49 |
|
|
darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
Thread Starter
|
|
heres the current crit mulitplers as they stand
melee weapons 1h *2
melee weapons 2h *4
firearms 1h *1.5
firearms 2h *2
ranged weapons 2h *3
so heres what i was thinking scopion can stay at 1.5 but a magium could have *2.5
ranged and heres where ppl will hate me but shruikens should go down to *1.5 but heavy xbow should be up to *4 a normal xbow at *3
sniper rifle i think should be *4 with a fin fal and semi sniper at *3 ak stays same so does hunting rifle.
2 handed melee no reason to change them
1 handed melee well swords (mean raipers and others swords) do more dmg than knifes or daggers and thunderfists so should be *3 knifes daggers at *1.5 thundersfist at *2
now the figuers arnt gosple and can be changed just thinking of starting numbers that is all
|
|
10-14-2012 11:29 |
|
|
Sapling
Triple Ace
Registration Date: 05-28-2011
Posts: 168
Location: Latvia Race in game: Absorber Clan: BoS - SAN
|
|
Yes please, let's have the devs spend time re-thinking the crit system that works fine because you think nunchuks are cool and you order shurikens off ebay to play ninja in your basement.
Obviously there are hundreds of issues which are so much less important than a system that works fine, so yes I support this.
|
|
10-14-2012 12:57 |
|
|
darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
Thread Starter
|
|
quote: |
Originally posted by Sapling
Yes please, let's have the devs spend time re-thinking the crit system that works fine because you think nunchuks are cool and you order shurikens off ebay to play ninja in your basement.
Obviously there are hundreds of issues which are so much less important than a system that works fine, so yes I support this. |
this is spam and should be warned as spam please
just annyoed because i dont like his idea
|
|
10-14-2012 13:02 |
|
|
|