why are defensive buikding |
darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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why are defensive buikding |
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so much more expensive to build than offensive buildings
GARRISON (LEVEL 25)
The magic barrier protecting the City weakens with every passing day. More and more monsters are coming from the Wastelands. In the garrison you can train your policemen into heavily armed soldiers who are ready to exterminate all threats.
Effect: +5540 to HP in defence
UPGRADE TO LEVEL 26
Cost: 2 646 978 Lgo, 264 698 people
Requirements: CHARISMA: 189 (320), REPUTATION: 189 (320), POLICE STATION: 10
Time of construction: 1 day(s) 23 hour(s) 41 min. 54 sec.
Effect: +205 to HP in defence
[ DEMOLISH ONE LEVEL ]
ARM SHOP (LEVEL 27)
Everything you need to deal with your opponents. Traders` services are very popular especially among those for whom better equipment may be the difference between life and death.
Effect: +5346 to HP during attacks
UPGRADE TO LEVEL 28
Cost: 686 853 Lgo, 151 108 people
Requirements: REPUTATION: 195 (330), INTELLIGENCE: 189 (320), BODYGUARD AGENCY: 7
Time of construction: 2 day(s) 9 hour(s) 14 min. 16 sec.
Effect: +178 to HP during attacks
my arm shop is higher but the cost is so much lower than the garrison same for police station bodyguard agency
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08-01-2013 13:17 |
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Ba_al
Viking
Registration Date: 08-05-2008
Posts: 618
Location: Ireland :bulmers cider factory Race in game: Cultist Clan: DB
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RE: why are defensive buikding |
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id imagine they dont want ppl having to great a def set up
if every one has a masive bunker set up....thats un beatable no one gets evo's resources etc
__________________ in-game-name
underworld: Ba_alzamon
I have a rich caramel filling
Founding father and former leader of ENDBRINGERS
DraGan 15:51 -> the time is never important, only the destination , thats how bal rolls
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08-01-2013 13:32 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
Thread Starter
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but the cost difference is huge. plus they said they want us to tank more
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08-01-2013 14:07 |
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Ba_al
Viking
Registration Date: 08-05-2008
Posts: 618
Location: Ireland :bulmers cider factory Race in game: Cultist Clan: DB
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there was no resource cap back when server first started (30k lgo cap)
there was alot more resources as well
so perhaps they thought keeping all those resources was alot more important than what it is now
__________________ in-game-name
underworld: Ba_alzamon
I have a rich caramel filling
Founding father and former leader of ENDBRINGERS
DraGan 15:51 -> the time is never important, only the destination , thats how bal rolls
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08-01-2013 14:17 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
Thread Starter
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Yeah I remember that but think the cost should be reduced some
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08-01-2013 14:27 |
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warlock619
Triple Ace
Registration Date: 05-19-2008
Posts: 197
Location: Ireland
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quote: |
Originally posted by darc
but the cost difference is huge. plus they said they want us to tank more |
When did they say they want us to tank more?
And even IF they wanted us to tank more, then why the hell would they nerf Friendly?
I think ballys right, it's one thing to gain resources in attacks but you should have to put a lot more effort in to hold them consistently, hence the higher cost of defensive buildings
__________________ im not crazy, im just an idiot!!!
All auctions are 24 hour, no 5 minute rule.
Bring these to the dark side..we have COOKIES
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UW: Warlock_619 Not a Cultist.
Necro: warlock619
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08-01-2013 16:18 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
Thread Starter
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they said it with the new def patch they wanted us to tank more but 2mil lgo is to much for garrison when the arm shop only 600k lgo
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08-01-2013 18:21 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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Darc, your getting it wrong. They talked about effect of the defense stat in general. I assume this is what you're referring to:
Character in A3 will now be better at tanking if their defence is high enough.
Ignoring damage takes effect BEFORE bonuses from critical strikes and character defence.
UW – ignoring 1% damage for each 100 defence
Necro - ignoring 1% damage for each 75 defence
ATTENTION! In the future we want to enhance this effect with tattoo bonuses and evolutions.
__________________ In game nickname :
Underworld - Nndungu
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08-01-2013 19:44 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
Thread Starter
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I read that on polish board with translator that they wanted us to tank better still think 2mill log more fir a lower building is still a bit much
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08-01-2013 22:31 |
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warlock619
Triple Ace
Registration Date: 05-19-2008
Posts: 197
Location: Ireland
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Well imo having defensive buildings so much more expensive to build is fine, otherwise everyone will have bunkers
__________________ im not crazy, im just an idiot!!!
All auctions are 24 hour, no 5 minute rule.
Bring these to the dark side..we have COOKIES
IGN:
UW: Warlock_619 Not a Cultist.
Necro: warlock619
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08-02-2013 12:16 |
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Hazardous
Forum Ace
Registration Date: 01-20-2011
Posts: 81
Location: Australia Race in game: Absorber
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quote: |
[i]Originally posted by warlock619[i}
I think ballys right, it's one thing to gain resources in attacks but you should have to put a lot more effort in to hold them consistently, hence the higher cost of defensive buildings |
Enough said
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08-04-2013 03:47 |
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