Enchantment FLD Points |
dtr
Triple Ace
Registration Date: 12-02-2008
Posts: 151
Race in game: Absorber Clan: BoS
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Not my work, its belongs to Phaera, but here is a list of what each enchant is worth when you remove the enchant.
1 point
47 Slums - charisma+3
54 Slums - perception +5, agility -2
53 Slums - toughness + 5
90 Slums - strength + 5
90 Slums - agility + 3
97 Slums - appearance +10, character defence -15
98 Slums - toughness +5, chance to hit with all weapons -5
105 Slums - BP +50, -2 toughness
114 slums - charisma +10, appearance -4
117 Slums - BP +50, knowledge -4
127 Slums - all weapons damage +3
161 Horace's Stronghold - chance to hit with all weapons +35, luck -2
162 Horace's Stronghold - agility +10, dodge -1%
199 Horace's Stronghold - chance for critical hit +5%, intelligence -4
206 Horace's Stronghold - perception +10, appearance -4
207 Horace's Stronghold - dodge +3%, all weapons damage -2
238 Horace's Stronghold - chacter defense +40, toughness -4
272 Horace's Stronghold - all weapons damage +3
2 points
45 Slums - 5 damage, chance to hit with all weapons -5
47 Slums - intelligence +10, reputation -2
105 Slums - agility +10
105 slums - agility +10, HP -20
105 Slums - appearance +10, agility -2
110 Slums - charisma +10, intelligence -2
132 Slums - strength +10, perception -2
95 Horace's Stronghold - charisma +10, BP -5
140 Horace's Stronghold - toughness +10 hp -20
146 Horace's Stronghold - charisma +5
152 Horace's Stronghold - all weapons damage +5
176 Horace's Stronghold - chance to hit with all weapons +25, charisma -2
182 Horace's Stronghold - perception +10, toughness -2
212 Horace's Stronghold - dodge +3 %, BP -10
100 Small Gate - BP +50, reputation -2
190 Small Gate - intelligence +10, charisma -2
220 Small Gate - 10 charisma, -2 appearance
3 points
50 Slums - HP +50, strength +8
97 Slums - toughness +10
100 slums - dodge 3%
118 slums - dodge 3%
123 Slums - char defense +40
128 Slums - Perception +10
138 Slums - ignores 4% of your opponent`s defence, perception -4
143 Slums - chance for, critical hit +5%
164 Slums - intelligence +10
167 Slums - HP +100
97 Horace's Stronghold - dodge +3%
142 Horace's Stronghold - BP +50
145 Horace's Stronghold - agility +10
149 Horace's Stronghold - HP +100
153 Horace's Stronghold - appearance +10
162 Horace's Stronghold - HP +100
163 Horace's Stronghold - intelligence +10
166 Horace's Stronghold - strength+10
200 Horace's Stronghold - BP +50
203 Horace's Stronghold - agility +10
214 Horace's Stronghold - HP +100
221 Horace's Stronghold - character defence +40
224 Horace's Stronghold - knowledge +10
235 Horace's Stronghold - Intelligence +10
240 Horace's Stronghold - chance for critical hit +5%
269 Horace's Stronghold - ignores 4 % of your opponent`s defence, chance to hit
with all weapons -10
190 Small Gate - perception +10
235 Small Gate - Luck +2
235 Small Gate - 10 intelligence
302 Small Gate - all weapon damage +5
450 Citadel - all weapons damage +7, HP -40
453 Citadel - character defence +75, PERCEPTION -4
4 points
103 Slums - HP +200, perception -2
110 Slums - chance for critical hit +7%, bp -10
150 Horace's Stronghold - Luck +5, chance to hit -5
208 Horace's Stronghold - intelligence +8, BP +50
217 Horace's Stronghold - luck +2, perception +10, intelligence -2
273 Horace's Stronghold - chance to hit with all weapons +30
263 Small Gate - all weapons damage +7, intelligence -2
298 Small Gate - appearance +18
288 Hospital - chance to hit with all weapons +35, agility -2
5 points
92 Slums - hp +100, perception +10
109 Slums - appearance +20
112 Slums - chance to hit with all weapons +35
149 Slums - toughness +10, agility +10
389 Slums - all weapons damage +7
95 Horace's Stronghold - Character defence +75
148 Horace's Stronghold - chance to hit with all weapons +35
156 Horrace's Stronghold - chance for critical hit +7 %
147 Horrace's Stronghold - Luck +5
435 Horrace's Stronghold - character defence +75
258 Small Gate - Luck +5
267 Small Gate - ignores 4 % of your opponent`s defence
317 Small Gate - chance to hit with all weapons +35
391 Small Gate - Luck +5
393 Small Gate - Luck +5
407 Small Gate - Luck +5
445 Citadel - chance for critical hit +7%
6 points
96 Slums - all weapons damages +7, agility +5
140 Horace's Stronghold - appearance +35, toughness -8
360 Small Gate - toughness +20, HP -40
350 Hospital - chance to hit with all weapons +35, REPUTATION +5, TOUGHNESS +5,
INTELLIGENCE -2
8 points
184 Slums - BP +50, HP +100
154 Horace's Stronghold - Dodge +5%
227 Horace's Stronghold - toughness +20
239 Horace's Stronghold - Dodge +5%
366 Small Gate - dodge +5%
659 Small Gate - BP +80, toughness -4
240 Hospital - dodge +5%
9 points
99 Slums - knowledge +20, perception -2
446 Horace's Stronghold - BP +80, toughness -2
298 Small Gate - luck +7, reputation -2
10 points
128 Slums - luck +2, dodge +5 %
375 Slums - luck +7, intelligence +20, BP-30
277 Horace's Stronghold - intelligence +20
361 Horace's Stronghold - charisma +20, bp -20
406 Horace's Stronghold - knowledge +20
460 Horace's Stronghold - Luck +7
235 Small Gate - knowledge +20
350 Small Gate - charisma +20, chance for critical hit -2%
649 Small Gate - Luck +7
366 Hospital - BP + 80
456 Citadel - chance for critical hit +10 %, all weapons damage -4
11 points
128 Slums - Charsima +20 knowledge -2
12 points
286 Small Gates - reputation +20
13 points
116 Slums - appearance +35, chance to hit with all weapons -5
245 Small Gate - chance to hit with all weapons +50, knowledge -4
495 Small Gate - chance to hit with all weapons +50, all weapon damage -2
14 points
148 Horace's Stronghold - Chance to hit with all weapons +50, appearance -2
272 Small Gate - appearance +35
15 points
184 Horace's Stronghold - strength +20, perception -2
16 points
633 Small Gate - all weapons damage +10, HP -40
17 points
252 Horace's Stronghold - all weapons damage +10, toughness -2
19 points
416 Horace's Stronghold - dodge +7%, intelligence -2
374 Small Gate - HP +500, reputation -2
256 Small Gate - dodge +7%, appearance -2
20 points
105 Slums - all weapons damage +7*
144 Slums - HP +500
162 Horace's Stronghold - HP +500
475 Small Gate - luck +10
23 points
422 Citadel - char defence +3 for every 4 levels, reputation -8
24 points
238 Small Gate - 35 knowledge, -2 toughness
25 points
243 Horace's Stronghold - char defence +3 for every 4 levels, intelligence -8
667 Small Gate - reputation +25
260 Forge - char defense +150
29 points
298 Slums - BP +150, HP -20
30 points
520 Slums - BP +150
35 points
114 Slums - ignores 8% of your opponent`s defence
371 Horace's Stronghold - strength +35
273 Small Gate - char defence +3 for every 4 levels
44 points
124 Slums - chance for critical hit +15%, knowledge -2
192 Slums - chance for critical hit +15%, chance to hit with all weapons -5
412 Small Gate - critical hit +15%, intelligence -2
45 points
650 Slums - chance for critical hit +15 %
305 Small Gate - perception +20, char defense +150
53 points
268 Horace's Stronghold - char defence +6 for every 4 levels, dodge -3 %
58 points
300 Hospital
74 points
287 Horace's Stronghold - agility +35, reputation -2
75 points
165 Horace's Stronghold - BP +200
440 Horace's Stronghold - agility +35
275 Forge - perception +35
100 points
550 Slums - ignores 15 % of your opponent`s defence
124 points
49 Slums - +1 attack(s) with every weapon, int -2
125 points
508 Small Gate - HP +1000
224 points
270 Small Gate - HP +2000, strength -5
141 Horace's Stronghold - HP +2000, strength -2
The numbers before the enchants show the FLD when the enchant was won.
I can add to this if people like the idea, just post the report
__________________
What is death but a release?
This post has been edited 17 time(s), it was last edited by dtr: 04-09-2015 15:43.
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08-01-2014 20:24 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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http://r9.bloodwars.interia.pl/showmsg.p...&key=f4f3e01539
Appearance +5 in Slums at Level 69 (Polish server).
1 point for scrapping it.
I approve of tgis endeavour!
__________________ UK Underworld: theheraldofogc - Black Knight
UK Underworld: Beta - Sniper
UK Underworld: Mini Herald - Gunman
PL Moria III: The Herald - Hunter
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08-06-2014 00:57 |
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FlashAOD
Boob \o/
Registration Date: 01-06-2009
Posts: 673
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Removed enchantment from the slot of location Slums. Removed effects: APPEARANCE +5, PERCEPTION -2. Favour of the Lord of Darkness points gained: 1.
Level 65. Z3.
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09-05-2014 23:09 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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51 Horace's Stronghold - Appearance +8 - +2 points for sxrapping it.
__________________ UK Underworld: theheraldofogc - Black Knight
UK Underworld: Beta - Sniper
UK Underworld: Mini Herald - Gunman
PL Moria III: The Herald - Hunter
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09-16-2014 11:46 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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111 Slums - Luck +5 all weapons damage -2 - 3 points to smash it.
__________________ UK Underworld: theheraldofogc - Black Knight
UK Underworld: Beta - Sniper
UK Underworld: Mini Herald - Gunman
PL Moria III: The Herald - Hunter
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11-18-2014 16:56 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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Not been reporting everything I smash, but this one is interesting for how worthless it seems compared to how much Favour it gives for destroying it.
Slums (120) - Appearance +35 all weapons damage -2 - 12 favour for scrapping it.
__________________ UK Underworld: theheraldofogc - Black Knight
UK Underworld: Beta - Sniper
UK Underworld: Mini Herald - Gunman
PL Moria III: The Herald - Hunter
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12-25-2014 14:11 |
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