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Szeszej
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9. Changes to training Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Due to all the new ways you can enhance your character (enchantments, talismans, epics) training lost in importance. We want to do something about it:

Starting with level 45 of each stat, each click will increase the stat by +2 while starting with level 65, each click will increase the stat by +3.
Random stats you can when you level up will increase in the same way.

All stats will be automatically recalculated.

For example, if you have 44 agility and increase it to 45, you STILL get +45 agility, but if you increase it from 45 to 46, you get +47 agility

More examples:
50 points in a given stat give you a modifier of 45+5*2=55
75 points in a given stat give you a modifier of 45+20*2+10*3=115


Generally:

there will be a new parameter that will have an effect ONLY in COMBAT (PVP, PVE, etc.).

This means that construction, quests, item requirements will not change, but your fighting skills will be enhanced.

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07-20-2016 14:27 Szeszej is offline Homepage of Szeszej Search for Posts by Szeszej Add Szeszej to your Buddy List
Zdygr
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I like this change very much :-) Thank you!

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07-22-2016 21:58 Zdygr is offline Search for Posts by Zdygr Add Zdygr to your Buddy List
theheraldofogc
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Just a note on all these new changes?

They're brilliant.

I'm back and spending money :p

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