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Apollo
The Light


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Registration Date: 03-31-2008
Posts: 412
Location: England
Race in game: Beastmaster
Clan: Source/TFE

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This thread is for those considering changing or resetting their tattoos so before they actually buy the vast ammounts of premium to do it they can look ahead and having it on a thread on the board is easier for some people to access than through the wiki tutorial Wink so here goes: (more to come don't worry)


The Gunman - Required weapon: two one-handed guns

Eagle eye
Level: 1
Effects: chance for critical hit with guns +5 %
Requirements: helmet defence max 5, armour defence max 10, pants defence max 5
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Selective shot
Level: 1
Effects: all weapons damage +2
Requirements: helmet defence max 5, armour defence max 10, pants defence max 5
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Born with gun in hand
Level: 1
Effects: LUCK +1
Requirements: helmet defence max 5, armour defence max 10, pants defence max 5
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Hobbyist
Level: 1
Effects: -
Aura (always works): experience +4 %
Requirements: helmet defence max 5, armour defence max 10, pants defence max 5
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Sniper - Required weapon: two-handed gun

Shooting ace
Level: 1
Effects: chance to hit of all weapons +8
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Squad leader
Level: 1
Effects: ignores 3 % of your opponent`s defence
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Tactician
Level: 1
Effects: chance for critical hit +5 %
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Instructor
Level: 1
Effects: -
Aura (always works): experience +4 %
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Monk - Required weapon: two one-handed melee weapons

Ascetic build
Level: 1
Effects: TOUGHNESS +2
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Dodging bullets
Level: 1
Effects: dodge guns +4 %
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Inspired warrior
Level: 1
Effects: character defence +5
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Discipline
Level: 1
Effects: +3 to HP per hit
Aura (always works): experience +4 %
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Assassin - Required weapon: two one-handed melee weapons, two-handed gun

Anatomy expert
Level: 1
Effects: chance for critical hit +4 %
Requirements: helmet defence max 3, armour defence max 6, pants defence max 3
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Deadly precision
Level: 1
Effects: ignores 4 % of your opponent`s defence
Requirements: helmet defence max 3, armour defence max 6, pants defence max 3
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Deadly efficacy
Level: 1
Effects: all weapons damage +2, chance for critical hit +1 %
Requirements: helmet defence max 3, armour defence max 6, pants defence max 3
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Daredevil
Level: 1
Effects: -
Aura (always works): experience +4 %
Requirements: helmet defence max 3, armour defence max 6, pants defence max 3
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Black Knight - Required weapon: two-handed melee weapon

Heart of darkness
Level: 1
Effects: chance to hit of all weapons +12
Requirements: helmet defence min 7, armour defence min 11, pants defence min 7
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Power of faith
Level: 1
Effects: chance for critical hit +5 %
Requirements: helmet defence min 7, armour defence min 11, pants defence min 7
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Double strike
Level: 1
Effects: LUCK +1
Requirements: helmet defence min 7, armour defence min 11, pants defence min 7
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Apprentice of the Dark Side
Level: 1
Effects: -
Aura (always works): experience +4 %
Requirements: helmet defence min 7, armour defence min 11, pants defence min 7
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Gangster - Required weapon: two one-handed guns

Urchin`s senses
Level: 1
Effects: dodge +5 %
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Tricks of the alleys
Level: 1
Effects: all weapons damage +1
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Constant fire
Level: 1
Effects: character defence +5
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Secrets of the street life
Level: 1
Effects: -
Aura (always works): experience +4 %
Requirements: helmet defence max 10, armour defence max 20, pants defence max 10
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Hunter - Required weapon: ranged weapon

Strong arm
Level: 1
Effects: chance for critical hit +4 %
Requirements: helmet defence min 1, armour defence min 3, pants defence min 1
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Rain of arrows
Level: 1
Effects: all weapons damage +2
Requirements: helmet defence min 1, armour defence min 3, pants defence min 1
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Camouflage
Level: 1
Effects: chance for critical hit +2 %
Requirements: helmet defence min 1, armour defence min 3, pants defence min 1
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Forest lore
Level: 1
Effects: -
Aura (always works): experience +4 %
Requirements: helmet defence min 1, armour defence min 3, pants defence min 1
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Berserker - Required weapon: two one-handed melee weapons, two-handed melee weapon

Bloodlust
Level: 1
Effects: all weapons damage +3
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Sacrifice
Level: 1
Effects: HP +1 %
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Desire for battle
Level: 1
Effects: chance for critical hit +1 %
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Secrets of insanity
Level: 1
Effects: -
Aura (always works): experience +2 %
Requirements: helmet defence max 0, armour defence max 0, pants defence max 0
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Demon Lord - Required weapon: ranged weapon

Enemies` bones
Level: 1
Effects: chance to hit of all weapons +5
Aura (always works): stat requirements lowered by +2 %
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Terror bringer
Level: 1
Effects: all weapons damage +2
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Devourer of souls
Level: 1
Effects: HP +7 %
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Shaman
Level: 1
Effects: -
Aura (always works): experience +6 %
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


The Collector - Required weapon: two one-handed guns, ranged weapon

Lucky shot
Level: 1
Effects: chance to hit of all weapons +8
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Greed
Level: 1
Effects: LUCK +2
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 1000 PTS OF PROGRESS, Bloodstone: 1

Guide
Level: 1
Effects: HP +5 %
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2

Aborigine
Level: 1
Effects: -
Aura (always works): experience +4 %
Requirements: helmet defence min 5, armour defence min 8, pants defence min 5
Cost: 4500 PTS OF PROGRESS, Bloodstone: 2


If anyone has anything else to add to this thread or can suggest improvements or additional information then please post below. Big Grin

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This post has been edited 5 time(s), it was last edited by Apollo: 03-10-2009 19:22.

03-10-2009 16:09 Apollo is offline Homepage of Apollo Search for Posts by Apollo Add Apollo to your Buddy List
Nemazis
Lord


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Posts: 354
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Look in tutorial, it's there -.-

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And back back and backety back yo
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This post has been edited 2 time(s), it was last edited by Nemazis: 03-10-2009 16:39.

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DemonDude2
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These are in the tutorial, so theres no need for a forum topic of it. Tongue

However, placing the exp table and stuff on the wiki is a good idea.

Edit: Removed multiple '!'s

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This post has been edited 1 time(s), it was last edited by DemonDude2: 03-10-2009 16:45.

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Apollo
The Light


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Registration Date: 03-31-2008
Posts: 412
Location: England
Race in game: Beastmaster
Clan: Source/TFE

Thread Starter Thread Started by Apollo
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aww crap Mad lol forgot to look there Tongue anyway thanks for letting me know guys...

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03-10-2009 16:44 Apollo is offline Homepage of Apollo Search for Posts by Apollo Add Apollo to your Buddy List
diablo
The contract has expired - former moderator.


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Posts: 1,275
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I think it should be sticky. Yes, it is in Tutorial, but here on the forum it's not easy to find: The upcoming patch

I will use this thread from now on, it is clearer and better organized. (I would make the red text bold thou)
EDIT: Good work QQQ.

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nemoralis
Harsh mistress


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Registration Date: 08-28-2007
Posts: 62
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I stickied the thread. I agree with Diablo-it is handy to have this here rather than search through the tutorial. Can we fill in the rest of the levels of tattoos also here?

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03-10-2009 19:08 nemoralis is offline Search for Posts by nemoralis Add nemoralis to your Buddy List
minshres
Viking


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Posts: 744
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also u might wanna do it like merg list. like when u click on gunman it shows all the gunman stuff. u know jus to make it a bit easier for lazy people like me.

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Apollo
The Light


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Registration Date: 03-31-2008
Posts: 412
Location: England
Race in game: Beastmaster
Clan: Source/TFE

Thread Starter Thread Started by Apollo
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thanks diablo and nemoralis I could try type it out but would be really long lol or we could do it like the merge list and create links at the top but I'm not so sure how to do that Frown

edit: lol min great minds think alike

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What we do in life...Echoes in Eternity.

This post has been edited 2 time(s), it was last edited by Apollo: 03-10-2009 19:17.

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nemoralis
Harsh mistress


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Registration Date: 08-28-2007
Posts: 62
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quote:
Originally posted by QQQ
thanks diablo and nemoralis I could try type it out but would be really long lol or we could do it like the merge list and create links at the top but I'm not so sure how to do that Frown

edit: lol min great minds think alike


hmm i'm not too sure how to do this either but I'm sure I can find out QQQ and we can get this sorted Smile Will make things a lot easier for people considering new pathways if they can see right up to level 5 what they can get.

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Nemazis
Lord


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Registration Date: 04-10-2008
Posts: 354
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Well if you wanted all the information, you could literally copy-paste from the tutorial since it's ALL there, each and every tattoo, the costs, the stones needed, and hell, unlike here, you can click a specific tattoo name or specific tattoo, and it'd jump you there.

Sorry QQQ, not trying to make you feel bad, but this thread seems like pointless when all the information is already handed to you on a silver platter (wow i think this is the first mean-ish thing i've said on this board, except that argument between me and tiger... or about mercs...)

EDIT: Isn't alot more newbies more prone to checking Tutorials first? And the veterans usually know that something is on the tutorial, save a few.


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I'm back y'all, and I'm back y'all
And I'm backety back and I'm back y'all
And I'm back y'all, and I'm back y'all
And I'm backety back and I'm back y'all
I'm backety back back
And back back and backety back yo
Because I'm back and I'm black

This post has been edited 1 time(s), it was last edited by Nemazis: 03-11-2009 00:10.

03-10-2009 22:56 Nemazis is offline Homepage of Nemazis Search for Posts by Nemazis Add Nemazis to your Buddy List
Mortis
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Nice, although useless.. check tutorial first..

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Raxis
Set Abominae


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I think having it here is nice considerign it means you don't need another page for it.

QQQ maybe some strategies to go with it? THat#s make it different enough from Tutorial

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Sarahahaha
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What I would love to see is a set of images for each tattoo, in both the Tribal and the Perk Style... so If anyone wants to start creating them, let me know, I can collate them and get a list up! Smile
12-09-2009 10:23 Sarahahaha is offline Search for Posts by Sarahahaha Add Sarahahaha to your Buddy List
diablo
The contract has expired - former moderator.


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quote:
Originally posted by Sarahahaha
What I would love to see is a set of images for each tattoo, in both the Tribal and the Perk Style... so If anyone wants to start creating them, let me know, I can collate them and get a list up! Smile
Try to send a PM to C47, last time I started a thread about this (a long time ago), he was very quick and created a new set of pictures. Although I offered to help him, he was more than fine on his own.

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calilean
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Registration Date: 01-31-2009
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LEVEL 3: 13500 PoP, 2 lifestones
Traits : chance for critical hit +6 %

LEVEL 4: 18000 PoP, 2 mergestones
Traits : chance for critical hit +6 %

no mistakes here ?
hunter ways

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necropolis calilean
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LucifersAngel
Lord


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Registration Date: 04-19-2009
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quote:
Originally posted by calilean
LEVEL 3: 13500 PoP, 2 lifestones
Traits : chance for critical hit +6 %

LEVEL 4: 18000 PoP, 2 mergestones
Traits : chance for critical hit +6 %

no mistakes here ?
hunter ways


Probably won't get warned for necroposting because you're new, but yeah this is correct. Some of the tattoos need extra work to get the benefits. Level 5 will have a large reward for it:

LEVEL 5: 22500 PoP, 2 soulstones
Traits : chance for critical hit +10 %, opponent does not attack in the first round of combat

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Keilerian
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Some tatoos have a trait:

Aura (always works)

Does this mean that the aura is active even when the tattoo is not?
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FlashAOD
Boob \o/


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It does.
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