Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
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03-23-2009 14:44 |
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NouveauNosferatu
Lord
Registration Date: 04-28-2008
Posts: 281
Location: Norn Iron Race in game: Absorber Clan: Source
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quote: |
Originally posted by Knightroad
I was thinking you would need requirements to start these tasks:
5 people in zone 5 for the first task.
4 people in zone 4 for the second.
3 in zone 3...
2 in zone 2...
1 in zone 1...
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You can only have 1 person in z2 per clan.
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03-23-2009 15:06 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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Hey, I like this idea. It would beneficial to all clans to do, and with good, useful reward.
How about before this CA bonus can be activated, the clan has to do an expo task? The clan leader has to take a party into the hatchery & defeat a naughty beast.
That would be great fun. You could make the beast's difficulty level dependent on the level of the clan leader?
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ENCHANTMENT
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03-23-2009 17:19 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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quote: |
Originally posted by Cthulhu
Hey, I like this idea. It would beneficial to all clans to do, and with good, useful reward. |
*passes out from shock*
someone likes my ideas for a change "D
Yea... i like it
I was thinking along the same lines, but i didnt want to prepose big changes like new expo monsters, just build apon old tasks and amp the stats a little for higher clans.
I had the idea of a seprate part of the 'CA' for task reward items, like armour, head wear and pants that has no requirements, useable for all the clan with small bonuses, the bonus increases with the more tasks that are done, but again i didnt want to prepose big changes :S
Shorts of Clan Use (+1) CLOSE
Pants / Clan item /
Defence: --
Effects: STRENGTH +6, APPEARANCE +6, CHARISMA +6, REPUTATION +6, INTELLIGENCE +6, KNOWLEDGE +6
Requirements: None
+3 XX stat per level of upgrade, each task gives +1 to level, so you can get a total of +39 XX stat if perfect is the max level. that would be 13 tasks
Slap me if i am going on to much "D
EDIT: spelling...
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This post has been edited 1 time(s), it was last edited by Knightroad: 03-23-2009 17:37.
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03-23-2009 17:36 |
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Melisende
Newbie
Registration Date: 02-24-2009
Posts: 6
Clan: Sisters
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03-23-2009 17:37 |
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NeoRAge
Junior Member
Registration Date: 02-23-2008
Posts: 10
Location: England Race in game: Absorber Clan: TCR
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Sounds like a nice idea on the whole, I think your shorts of clan might be a little too bonused though
But the idea of having a task siege or something that increases CA armoury size a little or even gaining an item that is not owned by anyone but is merely a clan armoury item sounds like an awesome idea.
It would have either reduced requirements and a slight bonus to stats as a whole or maybe it could be level specific: eg. you could pick say the level z5 version task and that would be fairly weak but useable by everyone, z4 a bit stronger and only useable for people level 20 or above (tie it into the level requirements for moving up into that zone, but useable still if you haven't moved up yet but are that level).
Each task for selected zone or scale or whatever getting harder to achieve.
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03-23-2009 18:34 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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quote: |
Originally posted by Knightroad
Slap me if i am going on to much "D
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Slap! No cha on shorts
Generally, not a bad idea to have more cooperation among a clan.
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03-23-2009 18:39 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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quote: |
Originally posted by NeoRAge
Sounds like a nice idea on the whole, I think your shorts of clan might be a little too bonused though
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I thought the bonuses were a little low to be honest :S Of course you would need requirements to do these tasks to upgrade the items. the requiements in this case are XX people in XX zone; each task in each zone would need to be completed one after the other of course
6 in zone 5 = Normal to +3
5 in zone 4 = +4 > Good
4 in zone 3 = Good > Good +2
1 in zone 2 = Good +3 > Good +5
1 in zone 1 = Perfect
all 3 items (head, shorts and top) would only give +117 a perfect, which not many clans will be able to get
i dont think BoS will give that lovely zone 1 city up without a fight
quote: |
Originally posted by NeoRAge
But the idea of having a task siege or something that increases CA armoury size a little or even gaining an item that is not owned by anyone but is merely a clan armoury item sounds like an awesome idea. |
yay
quote: |
Originally posted by NeoRAge
It would have either reduced requirements and a slight bonus to stats as a whole or maybe it could be level specific: eg. you could pick say the level z5 version task and that would be fairly weak but useable by everyone, z4 a bit stronger and only useable for people level 20 or above (tie it into the level requirements for moving up into that zone, but useable still if you haven't moved up yet but are that level).
Each task for selected zone or scale or whatever getting harder to achieve. |
Requirements! *screams* lol.
I would say some requiremenets would be needed, if not a level 10 could max there city out without doing much, Im not to sure, i just came up with the idea, i dare say some requirements would be put on the items no matter how much i and others hate them "D lol
quote: |
Originally posted by diablo
quote: |
Originally posted by Knightroad
Slap me if i am going on to much "D
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Slap! No cha on shorts
Generally, not a bad idea to have more cooperation among a clan. |
lol
i can dream cant i?
you like the idea aswell
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Half as long & Twice as bright.
This post has been edited 1 time(s), it was last edited by Knightroad: 03-23-2009 18:56.
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03-23-2009 18:54 |
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Nemazis
Lord
Registration Date: 04-10-2008
Posts: 354
Location: England, London Race in game: Absorber Clan: Badger
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Sounds awesome, will help the clans that are not organised the slightest to actually start working together (eg NIGHT -.-) and will also help the clan out. I think it's the extra space in CA that mainly caught my eye, the clan defo needs that.
__________________ I'm back y'all, and I'm back y'all
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03-23-2009 19:10 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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03-23-2009 19:49 |
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Ba_al
Viking
Registration Date: 08-05-2008
Posts: 618
Location: Ireland :bulmers cider factory Race in game: Cultist Clan: DB
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ooh i like the sound of this..been able to kick some more wolfy's asses sounds like fun..
the C.A bit is good to...as we have the sham set plus bony items plus rings of blood etc
leaves little room for anything else lol
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underworld: Ba_alzamon
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DraGan 15:51 -> the time is never important, only the destination , thats how bal rolls
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03-23-2009 20:09 |
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bobalob57
Viking
Registration Date: 12-16-2007
Posts: 505
Location: uk, cheshire Race in game: Absorber Clan: NIGHT
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quote: |
Originally posted by Knightroad
awww... im sure NIGHT aint that bad
The clan armoury space and a clan working together to get it is the main thing that draws eye's i think
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hes annoyed because there was a siege, and alot of people didnt join, meaning we ended up facing twice as many people, and quiet a few of us are slightly annoyed
i think its a pretty good idea, its nice to see ideas in game system i must say.
basing it on the clan leader or clans strengh is a good idea too, otherwise it would be a little boring, not something to work towards.
it would certainly help to get some clans working together more, and the extra armoury space would come in handy
just asking to do the task for zone 4, would you have had to do the task for zone 5 first?
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03-23-2009 20:41 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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03-23-2009 20:52 |
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Evangelion
The warning machine
Registration Date: 03-01-2007
Posts: 1,131
Location: Poland Race in game: Beastmaster Clan: BoS
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3 things:
1. Great idea in my opinion.
2.
quote: |
Originally posted by Knightroad
+3 XX stat per level of upgrade, each task gives +1 to level, so you can get a total of +39 XX stat if perfect is the max level. that would be 13 tasks Smile
Slap me if i am going on to much "D |
You really are going on too much
, +2 stats would be enough
3.
quote: |
Originally posted by DemonDude2
Nice idea Knight!!
Apparently Artoir and the other mods no what the next patch is (him and Titan were bragging their knowledge) so id like to see their input
.. Maybe their 2 busy with some uber fantastic work >.> |
Refrain from posting such comments. Mods don't know the patch schedule so forget about saying such things. You'll be rewarded with spam for that.
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03-23-2009 22:40 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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03-23-2009 22:54 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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quote: |
Originally posted by DemonDude2
Nice idea Knight!!
Apparently Artoir and the other mods no what the next patch is (him and Titan were bragging their knowledge) so id like to see their input
.. Maybe their 2 busy with some uber fantastic work >.> |
Care to fill me in on what it is then? Because I certainly don't know.
I like the idea, but with clans changing members constantly, how would it work?
High levels could go round clans completing these tasks for friends and allies and everyone would end up with the extra space.
The idea of extra space in the clan armoury is nice, but I think this might be the wrong way to go about it if you really want it to be a challenge.
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03-24-2009 00:03 |
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BattleOx
Full Member
Registration Date: 10-14-2008
Posts: 65
Race in game: Cultist Clan: NIGHT
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quote: |
Originally posted by Nemazis
Sounds awesome, will help the clans that are not organised the slightest to actually start working together (eg NIGHT -.-) and will also help the clan out. I think it's the extra space in CA that mainly caught my eye, the clan defo needs that. |
Just sorted that added a clan participation ranking system just updating it will be a balls. DJ would you like to do the updating
How about if the task siege for clan had to be done for the use of the CA only members that joined could use the CA and even harder clan task sieging to increase the number of items. This'll lower the rate of clan jumpers and would hint that this siege is on going never ending so to speak as there is always new members kinda.
All in all I love the idea of clan tasks but Artoir has a point
quote: |
Originally posted by Artoir
High levels could go round clans completing these tasks for friends and allies and everyone would end up with the extra space. |
In order to just use the CA all members would have to be involved and it'd remove the lvl restriction which most of don't really care about because we've past that lvl ages ago.
Just a spanner in the works on the bonus :0
btw hate the new gain hon via ambushing thingie makes siege organising so so hard
__________________ Not the current ingame BattleOx
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03-24-2009 03:26 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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03-24-2009 17:57 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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03-24-2009 19:48 |
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God_Like_Friend
Lord
Registration Date: 03-31-2008
Posts: 489
Location: England Clan: BoS
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There isn't much more than expedition or siege that can be done together, unless you count perhaps ambush all members of another clan..?
__________________
quote: |
Originally posted by Szeszej
And btw Agresiel your signature needs an update, it's more than a year now
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Ingame: R1 NoOb-G R2 NoOb-GoD - ID 7
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03-24-2009 20:32 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
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(just on a side note: we're currently thinking of adding more tasks for second act so if you could come up with nice clan [or other] tasks then maybe your ideas could be included. I can't promise anything about tasks that will enhance your clan armoury or other things, but we really look forward to any general ideas for new tasks)
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03-25-2009 01:16 |
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HamsterGod
Double Ace
Registration Date: 12-30-2008
Posts: 117
Location: Slovakia Race in game: Absorber Clan: HLL
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Maybe there could be a clan task as you have the level tasks, that the clan needs to reach a certain amount of points, but thats just a thought
I like the expo task idea, that would be nice, it would be nice to ponder on this and maybe make a special set of monsters only for clan tasks or put more monsters at once (obviously lower their stats a little bit) bit it could be nice to see a clan battling a phoenix , black and red dragon at the same time :-)
__________________ Spamming does not make you interesting, cool or clever, it just makes you annoying.
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03-25-2009 08:34 |
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dooz
Viking
Registration Date: 08-21-2007
Posts: 739
Location: Denmark Race in game: Cultist Clan: BoS
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When you defeat an expedition monster you get a message like this:
Sphinx, a mythic beast in existence of which even members of the inner circle didn`t believe.
Sphinx, a mythic beast whose head will be your clan trophy.
How about adding a clan trophy hall where you can see the number of different expo mobs defeated by that clan. Additionally this could be linked with clan tasks.
In addition the clan trophy(or trophies) page contain information about this clans win and losses in siege, clan tasks completed and what else?
Task ideas(Expo related):
The numbers of White Dragons roaming the wastelands are increasing to rapidly, the members of [Clan name] must defeat [X] White Dragons to reduce the population.
A powerful Hydra has taken up residence in the Stone Swamps, [Clan name] must prove themselves worthy by adding the head of this mighty beast to the clan trophy hall. (Until, this task is completed clan members expoing in stone swamps has a chance of encountering a hydra, Of course a hydra with much improved stats)
Reward ideas:
- Added easiness bonus(1%) for upgrading buildings when in this clan(this reward might be given for more than one task adding the bonuses together)
- Extra hp(5%) for sieges(would be too good for expos i think)
- Extra bp(5%) for sieges(would be too good for expos i think)
- Expos take 25% shorter time to prepare, ie. shorter phase 1
- Slightly increased CA(+1 item), again a bonus that could be given more than one time
Edit:
Oh and i forgot to say, i love the idea of both clan tasks and act two tasks(just don't let the act 2 tasks depend on which zone you are in)
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This post has been edited 3 time(s), it was last edited by dooz: 03-25-2009 11:01.
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03-25-2009 10:34 |
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HamsterGod
Double Ace
Registration Date: 12-30-2008
Posts: 117
Location: Slovakia Race in game: Absorber Clan: HLL
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I would also like to add that maybe the reward could be that all members of the clan who participate in the clan expo recieve either an item or stones, regarding the ability, hp,bp, percentage bonuses it might create another gap between smaller and bigger clans,Im more in favor of the shorter time of expo preparation. Maybe another good idea would be for completeing clan task expo you would recieve more PoP than usual.
but in general I think Nndugnus idea is very good, especially the story part.
And the Trophy hall is nice, but do you mean to see how many of each species have been killed by the clan or just the particular number of badges for each monster accumulated in the clan?
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03-25-2009 12:08 |
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BattleOx
Full Member
Registration Date: 10-14-2008
Posts: 65
Race in game: Cultist Clan: NIGHT
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Task for Act 2
'An assassin has been sent to kill you all you can do is wait and be prepared"
once a day the assassin ambushes you the challenge is to be able to beat him in defense
Clan tasks
Well to be honest the werewolves and usurper tasks are clan tasks but I still like the idea of an open ended clan task where only the members that join can use the CA
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03-25-2009 13:47 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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- Wolfish queen & wolfish army
- Building tasks (1 for each Zone)
- Mutated expo monsters; (increased number of people able to join.) (PoP only rewards, not XP... still item and stone rewards thou
1. Two headed White Dragons
2. Cursed Black Dragons
3. Undead Phenoix
(has a 25% Chance of being reborn, all slain members from the first would not be able to join the second time, if it gets reborn and is slain, all members who helped kill the second one would get double PoP and increased chance to gain a ledgendary item with prefix & suffix)
4. Mutant Hydra
(each head has it's own stats, but not HP. eg 1 head is percption based, 1 agility based and the other can be either)
- Werewolf task; everyone love's the ole' werewolfs
Another idea... not related, but at the same time it is
~ How about tasks that increase the power of Disposible items?
Eg.
Wolf`s Blood > Wolfish Soilder Blood
Wolfish Soilder Blood
Disposable items
Effects: STRENGTH +5, PERCEPTION -2, AGILITY +3, INTELLIGENCE -1, KNOWLEDGE -2, HP -10 %
Phoenix Tear > Undead Pheonix Tear
Undead Pheonix Tear
Disposable items
Effects: CHARISMA -3, REPUTATION -3, TOUGHNESS -3, regenerates 16 HP after every round of combat
Essence of Youth > Essence of Re-birth
Essence of Re-birth
Disposable items
Effects: STRENGTH +7, PERCEPTION -2 , AGILITY +4, INTELLIGENCE -2, KNOWLEDGE -1, 5% chance of re-birth. (expo's only)
Just for an Added bonus to the Clan tasks
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This post has been edited 1 time(s), it was last edited by Knightroad: 03-25-2009 18:14.
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03-25-2009 18:14 |
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Ba_al
Viking
Registration Date: 08-05-2008
Posts: 618
Location: Ireland :bulmers cider factory Race in game: Cultist Clan: DB
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the guild of theives have stolen a rare relic from your treasurery..seige their guild hall to reclaim it..the reward could said rare item
__________________ in-game-name
underworld: Ba_alzamon
I have a rich caramel filling
Founding father and former leader of ENDBRINGERS
DraGan 15:51 -> the time is never important, only the destination , thats how bal rolls
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03-25-2009 20:05 |
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Mabye a clan expo task against more than one mob, like hydra,red and a gold etc...
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03-25-2009 21:34 |
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Ba_al
Viking
Registration Date: 08-05-2008
Posts: 618
Location: Ireland :bulmers cider factory Race in game: Cultist Clan: DB
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quote: |
Originally posted by AudatiousTitan
Mabye a clan expo task against more than one mob, like hydra,red and a gold etc... |
ooh that sounds fun
:a nest of drakes has sprung up near your clan HQ..and is causing havoc to surrounding area's..its up to you clan to defeat them.
__________________ in-game-name
underworld: Ba_alzamon
I have a rich caramel filling
Founding father and former leader of ENDBRINGERS
DraGan 15:51 -> the time is never important, only the destination , thats how bal rolls
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03-25-2009 22:28 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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quote: |
Originally posted by AudatiousTitan
Mabye a clan expo task against more than one mob, like hydra,red and a gold etc... |
Deja vu?
quote: |
Originally posted by HamsterGod
...maybe make a special set of monsters only for clan tasks or put more monsters at once (obviously lower their stats a little bit) bit it could be nice to see a clan battling a phoenix , black and red dragon at the same time :-) |
__________________
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03-25-2009 23:24 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
Thread Starter
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04-07-2009 19:10 |
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God_Like_Friend
Lord
Registration Date: 03-31-2008
Posts: 489
Location: England Clan: BoS
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04-07-2009 19:46 |
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