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Go to the bottom of this page Perfect items bonuses 9 Votes - Average Rating: 9.449 Votes - Average Rating: 9.449 Votes - Average Rating: 9.449 Votes - Average Rating: 9.44
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Mortis
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PERFECT ITEMS BONUSES

HELMETS

Perfect Circlet (+1)
- defence increased by 1 for every 4 char levels

Perfect Crown (+1)
- defence increased by 1 for every 4 char levels

Good Mask (+5)
- opponent does not attack in the first round of combat

Perfect Bandanna (+1)
- damage of all weapons increased by 1 for every 4 char levels

Perfect Hat (+3)
- no bonus

Perfect Cap (+4)
- no bonus

Good Headband (+5)
- ignores 10 % of your opponent`s defence

Perfect Headband (+3)
- ignores 20 % of your opponent`s defence

Perfect Hard hat (+3)
- no bonus

Perfect Helmet (+4)
- no bonus

Perfect Balaclava (+3)
- no bonus

ARMOURS

Perfect Cape (+1)
- damage of all weapons increased by 1 for every 4 char levels

Perfect Corset (+1)
- defence increased by 1 for every 4 char levels

Perfect Shirt (+5)
- no bonus

Perfect Vest (+1)
- no bonus

Perfect Tailcoat (+3)
- no bonus

Perfect Suit (+4)
- no bonus

Perfect Jacket (+2)
- no bonus

Perfect Full Plate Mail (+2)
- no bonus


SHORTS

Perfect Skirt (+1)
- damage of all weapons increased by 1 for every 4 char levels

Perfect Shorts (+5)
- defence increased by 1 for every 4 char levels (at P+1)

Perfect Kilt (+1)
- damage of all weapons increased by 1 for every 4 char levels, defence increased by 1 for every 4 char levels

Perfect Trousers (+3)
- no bonus


1H MELEE WEAPONS

Perfect Kama
- critical hit +20 %

Perfect Kama (+1)
- critical hit +25 %

Perfect Kama (+2)
- critical hit +30 %

Perfect Kama (+3)
- critical hit +35 %

Perfect Kama (+4)
- critical hit +40 %

Perfect Dagger (+1)
- no bonus

Perfect Sword (+3)
- no bonus

Perfect Club (+4)
- no bonus


2H MELEE WEAPONS

Perfect Flail (+2)
- no bonus

Perfect Mace (+3)
- no bonus

Perfect Scythe (+2)
- no bonus


2H RANGED WEAPONS

Perfect Shuriken (+3)
- no bonus

Perfect Throwing Axe (+4)
- no bonus

Perfect Throwing Knife (+3)
- no bonus

Perfect Bow (+4)
- no bonus

Perfect Javelin
- no bonus

Good Pilum (+5)
- opponent does not attack in the first round of combat


JEWELLERY

Perfect Ring (+3)
- no bonus

Perfect Bracelet (+2)
- no bonus

Perfect Tie (+2)
- no bonus


PREFIX/SUFFIX BONUSES

HELMETS

(XXX) of Blood (+5)
- defence increased by 1 for every 4 char levels

Perfect (XXX) of Blood
- defence increased by 2 for every 4 char levels


SHORTS

Good (XXX) of Dodges (+5)
- opponent does not attack in the first round of combat


------------------------------------------------------------------------

Perfect Kilt (+1)
Pants (Only for males)
Defence: 20
Effects: APPEARANCE +19, AGILITY -2, LUCK +4, damage of all weapons increased by 1 for every 4 char levels, defence increased by 1 for every 4 char levels
Requirements: LEVEL: 46, STRENGTH: 37, AGILITY: 46, TOUGHNESS: 55
Selling price: 6 900 Lgo
Value: Nanites 565, Mana 1402

Perfect Skirt (+1)
Pants (Only for females)
Defence: 38
Effects: APPEARANCE +20, AGILITY -6, LUCK +4, damage of all weapons increased by 1 for every 4 char levels
Requirements: LEVEL: 46, STRENGTH: 42, AGILITY: 54, TOUGHNESS: 56
Selling price: 6 900 Lgo
Value: Nanites 565, Mana 1402

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nice thread! do additional attacks count as bonuses from weaps?

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Extra attacks are covered in another thread.

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Good idea, thread sticked Wink

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sorry, wrong board, page auto translate, why is there mask on good?

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This post has been edited 1 time(s), it was last edited by Pleb: 04-20-2009 22:43.

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Because these are the item-specific bonuses, some of them are on Good (+5) and some are on Perfect (+3) Wink

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One question, dosnt mask gives 1 damage each 4 lvls too? i think i remember that from the good mask of blood +5
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Mortis
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Nope, that's effect of Blood suffix and its defence not damage.

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Ohh ok sorry my bad, so some suffix and preffix give also effects on the perfect levels? if so maybe it could be added?
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Awesome thread - well done Mortis. Wink
Badly need a perfect kilt+1..... has anyone seen if any of the other ranged weapons get a bonus?

I would be interested in seeing if a Comp bow, or xbow gets something..... although the requirements would be through the roof! Tongue

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Small question..

For items such as Circlet, crown, corset and shorts; is defense character defense or item defense?

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Item defence arty

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would be lovely if you will add requirements of basic item at those lvls :-)
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yes good idea:

Perfect Skirt (+1)
Pants (Only for females)
Defence: 38
Effects: APPEARANCE +20, AGILITY -6, LUCK +4, damage of all weapons increased by 1 for every 4 char levels
Requirements: LEVEL: 46, STRENGTH: 42, AGILITY: 54, TOUGHNESS: 56
Selling price: 6 900 Lgo
Value: Nanites 565, Mana 1402

Perfect Kilt (+1)
Pants (Only for males)
Defence: 20
Effects: APPEARANCE +19, AGILITY -2, LUCK +4, damage of all weapons increased by 1 for every 4 char levels, defence increased by 1 for every 4 char levels
Requirements: LEVEL: 46, STRENGTH: 37, AGILITY: 46, TOUGHNESS: 55
Selling price: 6 900 Lgo
Value: Nanites 565, Mana 1402

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Mortis - can you edit you first post and add req's ?
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Done Smile

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there is no bonus on a perfect +2 and +3 shurikan
04-27-2009 22:05
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Perfect Vest and Perfect Vest (+1) = No bonus

Perfect Hard hat and Perfect Hard hat (+1) = No bonus

Perfect Cape (+2) and (+3) = same as (+1)

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why add requirements... its different for every level!!!

doesn't help anyone above xxx level

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does trousers get a bonus?
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quote:
Originally posted by Bezetta
why add requirements... its different for every level!!!

doesn't help anyone above xxx level


The requirements i added are the ones in brackets, ie. without easiness bonus....

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why is the selling price, value and classification on them? Most everyone knows a kilt is classed under shorts.. and that their male only

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To prevent misunderstandings and to provide as much nfo as possible.

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does tux and suit and trousers get a bonus or has people not got one on a high level?
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Things not listed here are not known to have any bonuses.

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Perfect Elvish Shorts of Dodges (+1) CLOSE


Pants
Defence: 41
Effects: AGILITY +61, defence increased by 1 for every 4 char levels, defence +3, opponent does not attack in the first round of combat
Requirements: LEVEL: 76 (9Cool , STRENGTH: 79 (102), AGILITY: 21 (27)
Selling price: 145 600 Lgo
Value: Nanites 838, Mana 3081



I understand tht the orange bit is from natural perfect short bonus, but where does the blue highlighted bit come from? (opponent doesnt attack in first round)

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the "blue" bit you highlighted comes from the suffix "dodges"

i think on good +5 it gives out the punishment effect but im not 100% sure thats the necessary level

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quote:
Originally posted by honorus
the "blue" bit you highlighted comes from the suffix "dodges"

i think on good +5 it gives out the punishment effect but im not 100% sure thats the necessary level
You are 100% right Smile

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I am not sure if its at G+5 or at Perfect. Can anyone confirm with screen shot/spy report?

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It's +5

Dobre Elfie Szorty Uników (+5) ZAMKNIJ


Spodnie
Obrona: 15
Cechy: ZWINNOZ +51, obrona +2, przeciwnik nie atakuje w pierwszej rundzie walki
Wymagania: POZIOM: 83, SIAA: 85, ZWINNOZ: 25
Cena sprzeda|y: 61 250 PLN
Warto[: Nanity 568, Mana 2091

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Thx, all updated.

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1H MELEE WEAPONS

What about rapier?
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does any one have a the stats for a bandana at perfect +1 ?
05-23-2009 13:20 fool is offline Search for Posts by fool Add fool to your Buddy List
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Shining Light, if it is not listed there then it doesn't have a bonus or nobody knows.

food, here you go:
Perfect Bandanna of Caution (+1) CLOSE


Helmet (Only for males)
Defence: 27
Effects: minimal damage of all weapons +5, maximum damage of all weapons +8, APPEARANCE +17, PERCEPTION +20, damage of all weapons increased by 1 for every 4 char levels, chance to hit with melee weapon -45
Requirements: LEVEL: 53 (64), STRENGTH: 45 (54), APPEARANCE: 35 (42)

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Don't really know if this will help but I got a Perfect Murderous Mace and these are the upgrade previews

Perfect Murderous Mace CLOSE

Two-handed melee weapon
Damage: 66 - 95
Effects: Chance to hit -34, attacks per round: 2, AGILITY +31, chance for critical hit +40 %, weapon damage +18
Requirements: LEVEL: 56, STRENGTH: 73, INTELLIGENCE: 16, KNOWLEDGE: 16, AGILITY: 32
Selling price: 48 400 Lgo
Value: Nanites 478, Mana 1438


Perfect Murderous Mace (+1) CLOSE

Two-handed melee weapon
Damage: 68 - 98
Effects: Chance to hit -36, attacks per round: 2, AGILITY +32, chance for critical hit +43 %, weapon damage +18
Requirements: LEVEL: 59, STRENGTH: 76, INTELLIGENCE: 17, KNOWLEDGE: 17, AGILITY: 33
Selling price: 50 850 Lgo
Value: Nanites 558, Mana 1678


Perfect Murderous Mace (+2) CLOSE

Two-handed melee weapon
Damage: 72 - 102
Effects: Chance to hit -38, attacks per round: 2, AGILITY +34, chance for critical hit +46 %, weapon damage +19
Requirements: LEVEL: 62, STRENGTH: 81, INTELLIGENCE: 18, KNOWLEDGE: 18, AGILITY: 36
Selling price: 53 300 Lgo
Value: Nanites 638, Mana 1918


Perfect Murderous Mace (+3) CLOSE

Two-handed melee weapon
Damage: 75 - 106
Effects: Chance to hit -40, attacks per round: 2, AGILITY +37, chance for critical hit +49 %, weapon damage +20
Requirements: LEVEL: 69, STRENGTH: 83, INTELLIGENCE: 24, KNOWLEDGE: 24, AGILITY: 37
Selling price: 55 350 Lgo
Value: Nanites 718, Mana 2158

Sorry if this doesn't help if it does great Tongue

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Sure, we now know that Mace on P+3 don't give any bonus. Updated.

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05-28-2009 11:08 Mortis is offline Search for Posts by Mortis Add Mortis to your Buddy List Add Mortis to your Contact List
karazek
Double Ace


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Registration Date: 03-05-2007
Posts: 109
Location: Poland
Race in game: Beastmaster
Clan: D.B.

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Legendary Perfect Radiating Two-handed sword CLOSE


Two-handed melee weapon
Damage: 101 - 119
Effects: Chance to hit -30, attacks per round: 2, BLOOD PTS -5 %, STRENGTH +22, TOUGHNESS -13, chance for critical hit +59 %, weapon damage +32, -22 to HP per hit, chance to hit increased by 25 %
Requirements: LEVEL: 68 (71), STRENGTH: 70 (73), INTELLIGENCE: 27 (2Cool , KNOWLEDGE: 31 (32), AGILITY: 26 (27), Your character must be in act: 2
Selling price: 34 200 Lgo
Value: Nanites 961, Mana 2405

Legendary Perfect Radiating Two-handed sword (+1) CLOSE


Two-handed melee weapon
Damage: 104 - 123
Effects: Chance to hit -32, attacks per round: 2, BLOOD PTS -5 %, STRENGTH +24, TOUGHNESS -14, chance for critical hit +61 %, weapon damage +33, -23 to HP per hit, chance to hit increased by 25 %
Requirements: LEVEL: 70 (73), STRENGTH: 73 (76), INTELLIGENCE: 28 (29), KNOWLEDGE: 33 (34), AGILITY: 27 (2Cool , Your character must be in act: 2
Selling price: 35 250 Lgo
Value: Nanites 1121, Mana 2805

Legendary Perfect Radiating Two-handed sword (+2) CLOSE


Two-handed melee weapon
Damage: 109 - 128
Effects: Chance to hit -34, attacks per round: 2, BLOOD PTS -5 %, STRENGTH +26, TOUGHNESS -14, chance for critical hit +63 %, weapon damage +35, -24 to HP per hit, chance to hit increased by 25 %
Requirements: LEVEL: 73 (76), STRENGTH: 75 (7Cool , INTELLIGENCE: 29 (30), KNOWLEDGE: 35 (36), AGILITY: 29 (30), Your character must be in act: 2
Selling price: 36 300 Lgo
Value: Nanites 1281, Mana 3205

Legendary Perfect Radiating Two-handed sword (+3) CLOSE


Two-handed melee weapon
Damage: 114 - 133
Effects: Chance to hit -36, attacks per round: 3, BLOOD PTS -6 %, STRENGTH +28, TOUGHNESS -15, chance for critical hit +65 %, weapon damage +37, -25 to HP per hit, chance to hit increased by 25 %
Requirements: LEVEL: 76 (79), STRENGTH: 77 (81), INTELLIGENCE: 30 (31), KNOWLEDGE: 35 (36), AGILITY: 30 (31), Your character must be in act: 2
Selling price: 37 500 Lgo
Value: Nanites 1441, Mana 3605


at perfect +3 have 3 attacks

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06-20-2009 10:39 karazek is offline Search for Posts by karazek Add karazek to your Buddy List
Evangelion
The warning machine


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Registration Date: 03-01-2007
Posts: 1,131
Location: Poland
Race in game: Beastmaster
Clan: BoS

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Then it's for the Extra attack per round thread, not this one... I updated that one.

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06-20-2009 11:24 Evangelion is offline Homepage of Evangelion Search for Posts by Evangelion Add Evangelion to your Buddy List View the MSN Profile for Evangelion
dooz
Viking


Registration Date: 08-21-2007
Posts: 739
Location: Denmark
Race in game: Cultist
Clan: BoS

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Bow no bonus:

Perfect Bow of Perfection (+2)
Two-handed ranged weapon
Damage: 78 - 82
Effects: attacks per round: 2, LUCK +25, Chance to hit +34, weapon damage +17
Requirements: LEVEL: 68 (82), STRENGTH: 68 (82), AGILITY: 77 (93), PERCEPTION: 32 (39), INTELLIGENCE: 51 (62), KNOWLEDGE: 56 (6Cool
Selling price: 19 050 Lgo
Value: Nanites 645, Mana 2566

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Underworld - Nndungu
07-17-2009 12:12 dooz is offline Search for Posts by dooz Add dooz to your Buddy List
Vanargand
Forum Ace


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Registration Date: 04-10-2009
Posts: 80
Location: Ireland(WOOT!!!!!!!! )
Race in game: Absorber
Clan: Endbriners

RE: Perfect items bonuses Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

quote:
Originally posted by dooz
Bow no bonus:

Perfect Bow of Perfection (+2)
Two-handed ranged weapon
Damage: 78 - 82
Effects: attacks per round: 2, LUCK +25, Chance to hit +34, weapon damage +17
Requirements: LEVEL: 68 (82), STRENGTH: 68 (82), AGILITY: 77 (93), PERCEPTION: 32 (39), INTELLIGENCE: 51 (62), KNOWLEDGE: 56 (6Cool
Selling price: 19 050 Lgo
Value: Nanites 645, Mana 2566



aww that sucks does any 2h tanged weopon have bonuses at perfect
07-17-2009 16:30 Vanargand is offline Search for Posts by Vanargand Add Vanargand to your Buddy List
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