What do you think about permanent task?!? |
Grizly
Lord
Registration Date: 11-10-2009
Posts: 276
Location: FarAway - Eastern Europe Race in game: Absorber Clan: BC-R/D.B.
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What do you think about permanent task?!? |
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I have an idea!
We can use our statistics from vampire profile...and create a "Permanent Task"(no meter in what zone you are)
For example:
1. Complete 500 Hard TASK - rewards: 8000 points of progress
2. Complete 1000 Normal TASK(ACT II) - reward 4000 points of progress
3. Rise your honor balance in THE ARENA - PLAYERS up to 10.000 - reward 20% of points to experience(2000) or permanent 20% more POH from THE ARENA - PLAYERS
4. Won 100 Sieges - rewards: 1000 POP...
I think only 40-50 players have this task in 1 shoot but for lower and medium players this is good and is a small boost to do hard quest, enter arenas, and start sieges...
__________________ Grizly: Love Easy mode Games
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03-31-2011 20:22 |
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OTNC
OrangeMöd
Registration Date: 06-01-2009
Posts: 381
Location: UK Race in game: Cultist Clan: V-13/BoS
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I don't agree with the numbers really, but the idea i think is actually quite good
Some other games i've played give you a bonus for reaching level xxx, winning xxx fights etc.
To be honest i think its a good idea
Win 5000 easy quests, gain 10,000 pop, or a handful of Heartsones etc.
Thumbs up from me, but i can tell others are going to disagree
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03-31-2011 20:31 |
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Mortis
Emperor
Registration Date: 05-01-2007
Posts: 1,159
Location: Prague, Czech Republic Race in game: Absorber Clan: BoS exLead
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Good idea I would say. There is reward in form of stones for progressing, but this would be nice addition to it. Would players more motivated.
__________________ "The brightest light is invisible. It shines through your deeds. And warms the universe."
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03-31-2011 22:05 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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04-01-2011 02:31 |
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Bat
Double Ace
Registration Date: 07-23-2008
Posts: 124
Location: Estonia Race in game: Beastmaster
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Nice idea
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04-01-2011 10:26 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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very good idea, the final possiblities are endless and could be fine tuned down to 10-15 of the best
either way brilliant idea, lets hope the devs see this and take note
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04-01-2011 13:06 |
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digitelis
Full Member
Registration Date: 11-10-2009
Posts: 52
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Excellent idea, why hasn't anyone thought of this before?
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04-01-2011 13:36 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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because quite clearly, were all dumb
on point though, im really liking this as previously stated, maybe there could be a broad variety of rewards, from PoP to PoH all the way to a few days premium
__________________ war with reason can be excused
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04-01-2011 15:34 |
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OTNC
OrangeMöd
Registration Date: 06-01-2009
Posts: 381
Location: UK Race in game: Cultist Clan: V-13/BoS
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I also think it would revive tasks.
To me, tasks arent a part of the game any more. The only time they are noticed now is when they hinder me trying to do some form of quests!
I think it would be a great revival of tasks.
From premium rewards for vassal related tasks, to pop & stones for milestone achievements.
Another possibility is a small mana/nanite reward for some tasks!
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04-01-2011 18:44 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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quote: |
Originally posted by OTNC
I also think it would revive tasks.
Another possibility is a small mana/nanite reward for some tasks! |
best idea EVER, mana and nanites are over priced on merges, another avenue in which to collect them is a brilliant idea
__________________ war with reason can be excused
war with no reason or bull justification holds no excuse
me thinks hll are on a power trip
IGN: acidic shots
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04-01-2011 19:08 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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As the game gets to the point where the devs have to make an entire new act just to keep up the momentum something like this is deemed necessary and couldn't be that difficult to incorporate into the programming.
I am honestly amazed how this idea has gone over our heads for so long.
This is something I would have implemented ASAP...like yesterday
__________________ IGN "Veritatis Splendor"
Looking for: Good speed, legs with high agility, Any luck items whatsoever.
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04-01-2011 19:11 |
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FlashAOD
Boob \o/
Registration Date: 01-06-2009
Posts: 673
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I will give an input.. seeing i gave it a thumbs up instantly without actually putting views.
Im pretty much agreed with most people here, i think it will add some long term goals in the game, like people getting their eqe, these tasks will also be something to work for.
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04-01-2011 22:40 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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Definitely a good idea; though I think your reward numbers need some sensible tweeking.
I like the idea of a choice of reward; as in your thoughts for the Arena reward, etc.
I think you have to keep in mind that while you are doing all of these quests, you are getting experience from them; so actually getting more experience as the reward is not really an incentive (for me anyway).
Maybe rewards could be based on something like a guaranteed epic drop on your 10,000th easy, 5,000th normal , 1,000th successful hard quest....... so once you pass it, you get an additional message in your inbox:
"The Lord of Darkness himself presents you with a trophy as recognition of your long, hard effort in determined and skilled foraging. The insert item name here lies on the table in front of you, your prize to use as you wish."
Or something like that.
Also as OTC said, mana & nanite rewards would be a good addition as a reward... not sure what for; maybe a certain number of successful upgrades?
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This post has been edited 1 time(s), it was last edited by Cthulhu: 04-01-2011 23:57.
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04-01-2011 23:56 |
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demonfury v2
Lord
Registration Date: 12-30-2009
Posts: 411
Location: nottingham Race in game: Cultist Clan: LGN
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quote: |
Originally posted by Cthulhu
Maybe rewards could be based on something like a guaranteed epic drop on your 10,000th easy, 5,000th normal , 1,000th successful hard quest....... so once you pass it, you get an additional message in your inbox:
"The Lord of Darkness himself presents you with a trophy as recognition of your long, hard effort in determined and skilled foraging. The insert item name here lies on the table in front of you, your prize to use as you wish." |
LOVE this idea
yea ok it will give you 3 pretty easy opportunities to gain an epic item (bad) but whos to say your not gonna get epics mace of betrayal +1 (funny as hell fail)
but saying this, it will be another way to help bring the smaller players up to speed and possibly help them put up some sort of barrier against constant farming by some idiot 20 levels higher than them hunting for people (im not a farmee btw, just think players who only attack those smaller than themselves are annoying and need punching hard in the face)
but yea, back on point, very good idea, i like it
__________________ war with reason can be excused
war with no reason or bull justification holds no excuse
me thinks hll are on a power trip
IGN: acidic shots
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04-02-2011 00:30 |
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Szeszej
Administrator
Registration Date: 02-21-2007
Posts: 1,863
Location: Poland Clan: Overlords
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I've discussed adding some kind of "achievements" with Konrad some time ago and he seemed to like the idea very much so it's certainly possible in the future, but atm we have the whole A3 to do
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04-02-2011 00:54 |
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Paranoia
tHeY'Re WatChInG mE!
Registration Date: 12-01-2007
Posts: 934
Location: Essex Race in game: Absorber Clan: HERP-DERP
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04-02-2011 03:35 |
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Veritatis Splendor
Forum Ace
Registration Date: 03-07-2011
Posts: 93
Location: Necropolis Race in game: Cursed One Clan: QTD
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quote: |
Originally posted by Paranoia
quote: |
Originally posted by Szeszej
I've discussed adding some kind of "achievements" with Konrad some time ago and he seemed to like the idea very much so it's certainly possible in the future, but atm we have the whole A3 to do
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Is it me or is the Dev team starting to actually give a something
ITS ABOUT TIME AND THANKS
+1 for swearing |
Not just you. I think they've really put in some effort with this new act.
__________________ IGN "Veritatis Splendor"
Looking for: Good speed, legs with high agility, Any luck items whatsoever.
Never forget; Atrum Dominatio X Clan Page
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04-02-2011 05:23 |
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Grizly
Lord
Registration Date: 11-10-2009
Posts: 276
Location: FarAway - Eastern Europe Race in game: Absorber Clan: BC-R/D.B.
Thread Starter
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RE: What do you think about permanent task?!? |
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Can i ask if in next patch we will have something like this? a task independent of zones?
Also if it is possible to create a new tattoo for ranged with 0 defense...
Ex: New Tattoo for "ranged" of vengeance
Of course the tattoo in this post is too high, but it is possible to retake in game the vengeance suffix from ranged weapons
__________________ Grizly: Love Easy mode Games
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02-09-2013 23:42 |
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Grizly
Lord
Registration Date: 11-10-2009
Posts: 276
Location: FarAway - Eastern Europe Race in game: Absorber Clan: BC-R/D.B.
Thread Starter
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Have we a chance to see this implemented in the game?
supplementary to the original post, we can create ranks of task, for example:
if you complete a task then you evolve to next level, first time you must complete 500 pilgrims, on next level you must complete 1000, of course the bonus for second task must have 20% more bonus, etc...
__________________ Grizly: Love Easy mode Games
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03-01-2014 14:07 |
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Indica
Banned
Registration Date: 12-24-2012
Posts: 160
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RE: What do you think about permanent task?!? |
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quote: |
Originally posted by Grizly
Can i ask if in next patch we will have something like this? a task independent of zones?
Also if it is possible to create a new tattoo for ranged with 0 defense...
Ex: New Tattoo for "ranged" of vengeance
Of course the tattoo in this post is too high, but it is possible to retake in game the vengeance suffix from ranged weapons |
No you half wit, allowing 0 defence on ranged brings solar back into the equation.
__________________ 01110011 01101101 01100100 00100000 01100110 01100001 01100011 01100101
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03-04-2014 14:37 |
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