Annoyance |
bobalob57
Viking
Registration Date: 12-16-2007
Posts: 505
Location: uk, cheshire Race in game: Absorber Clan: NIGHT
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i no i meant that even if they have some blood, the game should be should be that you stiill get a small amount of blood, which would help at least a little bit, even if the amount of blood was only 100l or somthing
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03-31-2008 13:24 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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Apologies misread your post.
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03-31-2008 13:28 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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quote: |
Were all getting farmed now, but im not going to give off because I know I'm going to have to do the same in a month or so as blood's running dry |
Yup. I get attacked by higher levels purely for blood (I'm 48 points); it is annoying as hell. But I can't complain because I attack lower levels for the same reason already - see mine & others trail of annoyance in the "Where has all the blood gone thread" in Game System.
There may be valid reasons why the blood is slowly moving through the system at the moment; but no-one seems willing to do anything about it (hence why Gendibal et al get very angry with the BW Team). A really simple answer, as I (& probably others) have suggested is to raise the output from blood producing buildings.... pleeeeese!
For my own part, I'm not that interested in the rankings. I don't care if I'm ranked 1000 or 1. I'm more interested in getting my badges & completing all the tasks etc. I know some people need this as part of their game - they want to be number 1 & win. But you gotta remember this is also a role playing game; so winning is not something that will come quickly or easily. And also as a part of the "role play" aspect of the game... we're vampires living in a pretty messed up world; we're struggling to survive; we're feeding off each other, etc.... or am I just getting carried away with my own imagination??
So if people "farm" me to get on with the game, then fair enough, there's not much I can do about it (gulp - waits for imminent attacks). That said - I hate being attacked twice in the same day - thats just rude & lazy! Please don't do it - there are plenty of players you can attack over the course of a 24hr period.
However, I would also add; I really don't have that much blood, so unless you catch me on a good day....
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03-31-2008 13:30 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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its a case of give and take |
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what i see here is a case of people taking all the resources by ambushing everyone lower than them and no1 giving a damn
but yeh as you sed artoir its makes it a bit more interesting to an extent
nemore so and itll be ridiculous
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03-31-2008 15:44 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
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Unfortunately guys, the devs will say that is the way the game has been set up and that everything is running correctly ..... regardless of what the players know and say to the contrary.
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03-31-2008 16:12 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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With more players it could work. This was discussed before as well.
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03-31-2008 16:17 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
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Yup, just a shame the devs aren't willing to put the minor amount of work into underworld that would attract those players instead of pushing them away.
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03-31-2008 16:46 |
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GodLike
Full Member
Registration Date: 03-10-2008
Posts: 52
Location: England Kent Race in game: Cultist Clan: L.O.D
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yea i know theres a lack of blood going on but shouldnt there be an improvement on slaughterhouses and surgerys and maybe hospitals shouldnt they give you more xxx blood per hour that might solve the problem because if it wont there will be a big lack of blood going on and atoir the reason your prob saying that there should be a struggle is because youve prob got alot of blood but if your saying the situation should stay as it is your wrong what about people going into sieges expedions ECT with only 1 hit point whats going to happen then they will get fed up of the game and stop playing it ...
there should be a solution to blood why dont we improve the slaughter houses e.g. slaughter house level 8 only gives 55 blood per hour why dont we make it 110 per hour surly that will solve some thing
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03-31-2008 22:06 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
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Improving the production of the blood producing buildings would be a 'sticking plaster' solution at best. The problem isn't the lack of blood ..... that is just a symptom, the same way the shortage of Lgo was when junk was introduced.
The underlying problem is the ingame economy ...... things have been introduced quite soon after one another that have pushed certain resources into decline (Junk, Old Market) and this is what needs to be solved. Increase production on the buildings and the same thing will happen time and time again, blood will dry up, production will increase ..... and before you know it you have resources that are so plentiful that they may as well not be there (basically the same problem, but the other way round)
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03-31-2008 22:32 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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quote: |
Improving the production of the blood producing buildings would be a 'sticking plaster' solution at best |
I'm not sure I totally agree with you. I think I understand what you are trying to say - if the Devs just made the buildings flood resources, as Godlike implies -
quote: |
slaughter house level 8 only gives 55 blood per hour why dont we make it 110 per hour |
- would not cure the problem.
As you have said yourself previously, the game needs to be in balance. What I was suggesting, and I know it is not a cure all, but it would help alleviate problems and help more players develop to higher levels, is that the buildings production capabilities are increased in equal gradients with their level:-
i.e. Instead of the slaughter house just giving you +5 l/h every time you upgrade it; make it so that after every 5 levels that goes another +5; so level 10 gives you +10, level 15, +15, etc, etc. That way it increases the ability for blood flow for all levels.
If this was done sensibly for all the essential buildings productions (people, money) it might also encourage people to develop the squares they are in, instead of constantly sieging people for a better one; thus actually allowing for some more longevity (possibly even the kind that Devs originally expected?) in each zone, and the game play.
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03-31-2008 23:07 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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quote: |
Originally posted by bobalob57
one thing i think might help is when you ambush somebody you get a base amount of blood no matter what, as when you bit into their neck you would not just suck out experiance but blood as well, unless someones about to tell me that vampires have experiance, not blood courcing through their veins
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I have candy
Everyone needs to work on their buildings more for a better baseline income. If anything is a problem, it's that too many people have 'Clanned' their way into squares and have done little to nothing when it comes to building up their own squares.
Keep equipment you need for buildings, and use the clan armouries for more then just luck and bloodpoint boosting, and more blood should start coming in.
More seiging for loot too! If you weren't coveting honour points so much you could get off your arse and get some resources together.
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03-31-2008 23:08 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
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quote: |
Originally posted by Cthulhu
quote: |
Improving the production of the blood producing buildings would be a 'sticking plaster' solution at best |
I'm not sure I totally agree with you. I think I understand what you are trying to say - if the Devs just made the buildings flood resources, as Godlike implies -
quote: |
slaughter house level 8 only gives 55 blood per hour why dont we make it 110 per hour |
- would not cure the problem.
As you have said yourself previously, the game needs to be in balance. What I was suggesting, and I know it is not a cure all, but it would help alleviate problems and help more players develop to higher levels, is that the buildings production capabilities are increased in equal gradients with their level:-
i.e. Instead of the slaughter house just giving you +5 l/h every time you upgrade it; make it so that after every 5 levels that goes another +5; so level 10 gives you +10, level 15, +15, etc, etc. That way it increases the ability for blood flow for all levels.
If this was done sensibly for all the essential buildings productions (people, money) it might also encourage people to develop the squares they are in, instead of constantly sieging people for a better one; thus actually allowing for some more longevity (possibly even the kind that Devs originally expected?) in each zone, and the game play. |
Possibly it was the way I said it in my previous post, but what I meant was that simply increasing the output of the buildings as they stood would bring on the 'sticking plaster' solution. What you have suggested there, however, is a solution which would work directly on the game economy rather than just using the 'print more money' approach.
What you need to do is work through the 'ins and outs' of that idea and post it as a full suggestion in 'Game System'
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This post has been edited 1 time(s), it was last edited by Gendibal: 03-31-2008 23:28.
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03-31-2008 23:26 |
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Cthulhu
Viking
Registration Date: 11-29-2007
Posts: 726
Location: UK Race in game: Absorber Clan: HL
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Point noted - will put my brain to work on it in the morning when sleep is not making it lazy.
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03-31-2008 23:31 |
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Death_Reborn
Junior Member
Registration Date: 03-30-2008
Posts: 17
Location: Kent Race in game: Cursed One
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Having read all of these threads (and, unfortunately, being mentioned in one of them!) I can assure you that attacking people out of the top 50 is not out of cowardice but out of necessity at the moment.
I have "spoken" to several lower ranked players that have pm'd me about attacks and I have stopped these attacks but as this is common plave at the moment
HIT POINTS 611 / 611
BLOOD POINTS 0 / 239
the game is leaving me very little choice other than to hit people I usually wouldn't target just to give me a chance against the other players.
You've got to remember that (a) it isn't personal (so snotty pm's really aren;t necessary) and (b) it's a game
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03-31-2008 23:31 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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I just wonder how many players have a collection of strength improving items just to boost their Slaughterhouses.
I would expect so, given they have a Strength pilgrimage to worry about, but if people aren't bothering to develop then of course there's going to be a defecit.
Think of this city as a real city, where suddenly everyone decided they weren't going to work. Just steal off others. Eventually everything will run out, since the handful of people who bother to keep working are picked clean.
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03-31-2008 23:35 |
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Death_Reborn
Junior Member
Registration Date: 03-30-2008
Posts: 17
Location: Kent Race in game: Cursed One
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My slaughterhouse is 17 and my surgery is 4, which gives me 132 litres per hour and I very rarely have any blood these days - only takes one attack and it's gone
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03-31-2008 23:37 |
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Death_Reborn
Junior Member
Registration Date: 03-30-2008
Posts: 17
Location: Kent Race in game: Cursed One
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To prove a point, as my "friends" at COI think I have Natwest Blood Bank stamped on my forehead, it's not just the lower ranked players that are farmed - I get attacked twice a day by most of COI in the in the top 30
HIT POINTS 180 / 611
BLOOD POINTS 0 / 239
This is now pretty much how it looks all the time, so I have no option but to search the lower ranks for a donor!
This is a copy of the message from the other thread running, in case any one misses it
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03-31-2008 23:45 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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I scrape by. I have a couple of people I 'hit' (who I won't mention since it'll not only make competition, they may not have complained to their clan mates yet) and questing one by one instead of caravanning may take more time but it gives me enough of a blood boost to pick myself up off the floor on a bad day.
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03-31-2008 23:48 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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quote: |
quote: |
Originally posted by GodLike
atoir the reason your prob saying that there should be a struggle is because youve prob got alot of blood but if your saying the situation should stay as it is your wrong what about people going into sieges expedions ECT with only 1 hit point whats going to happen then they will get fed up of the game and stop playing it ...
there should be a solution to blood why dont we improve the slaughter houses e.g. slaughter house level 8 only gives 55 blood per hour why dont we make it 110 per hour surly that will solve some thing |
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First of all, it's Artoir
Secondly, no I do not have alot of blood, I usually have to start questing as soon as I log on so I can even start to think about ambushing.
And third, Pumping twice as much blood into the game may work in the short term, but may throw things off balance further down the line.
Now this one's a shot in the dark, but hear me out.
I think we can all agree the blood problem gets progressively worse as you go further up the ranks (perhaps not in all cases, but this seems to be the general consensus).
Higher ranked players are having to "farm" weaker players so they can regenerate their HP.
But this means less PoP from ambush, therefore slowing down overall progress.
As you go further down the ranks, the situation isn't as bad, with fewer ambushes being spent trying to find blood, i.e; The lower ranked players progress at a faster rate than those much stronger than them.
Perhaps this COULD, with stress on the word "could", start rebalancing the rankings over the long term.
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04-01-2008 09:41 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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could take sum time but i can see it working in the long run
and it doesnt require ne1s choice really its going to happen
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04-01-2008 16:12 |
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liamb1992
Lord
Registration Date: 01-01-2008
Posts: 465
Location: U.K. Race in game: Thoughtcatcher Clan: Source
Thread Starter
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04-01-2008 18:19 |
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Evangelion
The warning machine
Registration Date: 03-01-2007
Posts: 1,131
Location: Poland Race in game: Beastmaster Clan: BoS
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04-01-2008 21:28 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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04-02-2008 09:33 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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Hmm I dont think so Aiden. There was a recent post on systematic square taking by higher clans with plenty of example and I'm not even sure if anyone of importance even replied.
Also, if you post a link to a message, it mightn't be a bad idea to save it
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04-02-2008 09:46 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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I just dont think with all the issus being raised recently, the Dev's arent going to pick this to work on (if any)
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04-02-2008 09:51 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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quote: |
Originally posted by liamb1992
now seriously this is getting to be ridiculous
http://r1.bloodwars.net/showmsg.php?mid=...&key=14c4cba804
Surely the high levels can see i have no flippin resources so why ambush me anyway??? Just for a laugh? just to make me suffer? Just to make me seem *nooby* compared to them? whats the flippin point?!?
Edit
HIT POINTS 3 / 459
BLOOD POINTS 0 / 195
Blood 0 L |
*firetouch goes on theheralds list of tasty gunners*
Thank you! Just need a little more more rep and some tuned up tatts
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04-02-2008 20:32 |
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liamb1992
Lord
Registration Date: 01-01-2008
Posts: 465
Location: U.K. Race in game: Thoughtcatcher Clan: Source
Thread Starter
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teehee
payback eh?
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04-02-2008 20:43 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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I'm a Monk, and when your tattoos are so fiercly anti-gunner then you know where to go for experience
I need to get my damage up though. Look at the thread I just posted in Battlefeild
Eyes bigger then my stomach
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04-02-2008 20:59 |
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liamb1992
Lord
Registration Date: 01-01-2008
Posts: 465
Location: U.K. Race in game: Thoughtcatcher Clan: Source
Thread Starter
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i saw that
you need some better weapons, but you could seriously do it
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04-02-2008 21:05 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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Once I level up I'll be able to equip a Reinforcing Thunderfist of Hitting instead of the knife (thanks Diablo!), and I could do with xxx of Suicide instead of the knuckleduster but Mystic of Vengence is an alright boost to damage.
Still, must try harder
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04-02-2008 21:08 |
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