Evil-Eoin
Triple Ace
Registration Date: 08-28-2007
Posts: 199
Location: Ireland Race in game: Beastmaster Clan: The Source
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Yeah, that really is sick alright :/ Diablo, all I can say is I'd be happy to give you a hand with a Phoenix or two in Source any time you like
__________________ Don't you realise that evil lives in the skin
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04-02-2008 17:15 |
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Evangelion
The warning machine
Registration Date: 03-01-2007
Posts: 1,131
Location: Poland Race in game: Beastmaster Clan: BoS
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Le'ts go back to the facts. The expedition monsters were empowered because on polish servers players were killing them too easily and there has always been situations like 0 white dragons in the white tower.
But of course in the Underworld this has no sense. Now even the most powerful players have problems with beating the phoenix in DE. What about the other 14 locations? The day is almost over and there are 22/22 phoenixes, 25/26 black dragons and 37/40 white dragons. I think something must be done with their special attacks... like decreasing the chance of getting them...
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04-02-2008 19:07 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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quote: |
Originally posted by Evil-Eoin
Yeah, that really is sick alright :/ Diablo, all I can say is I'd be happy to give you a hand with a Phoenix or two in Source any time you like
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I appreciaate, thanks, but with Mortis and Kobruk we stand a chance (usually) and we can take a lower level player as well. On friday the Phoenix(assuming we really find a Phoenix) will again taste the blade of my Biting Scythe
Ehm, did I mention that jut Zrkers, Assassins and Snipers stand a real chance in expos? (ok, BK too)
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04-02-2008 22:23 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
Thread Starter
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BK's in expos, ok ...... quick note to all of you BKs out there, The Red Dragon is a close run thing with a BK on the team.
__________________ Back for a while.
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04-02-2008 22:33 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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quote: |
Originally posted by diablo
quote: |
Originally posted by Evil-Eoin
Yeah, that really is sick alright :/ Diablo, all I can say is I'd be happy to give you a hand with a Phoenix or two in Source any time you like
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I appreciaate, thanks, but with Mortis and Kobruk we stand a chance (usually) and we can take a lower level player as well. On friday the Phoenix(assuming we really find a Phoenix) will again taste the blade of my Biting Scythe
Ehm, did I mention that jut Zrkers, Assassins and Snipers stand a real chance in expos? (ok, BK too) |
Give me a few months to develop my Inspired Warrior tattoo and you can add Monk to that list
Combat ready tattoos DEFINATLY get the business done on an expo though (mines all defence except for a big Level 4 and Level 5).
I would, and have elsewhere, argue that Assassin is the best Expeditioneer. Good with melee and two handed guns they can overclock against any kind of mob.
__________________ UK Underworld: theheraldofogc - Black Knight
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04-03-2008 01:44 |
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Vlade
Full Member
Registration Date: 08-16-2007
Posts: 62
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04-03-2008 08:03 |
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Gendibal
Viking
Registration Date: 03-17-2007
Posts: 561
Location: Lancashire, UK
Thread Starter
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Ah yes, but look at which 3 persons ..... or should everyone be looking at being top 10 before standing a reasonable chance at defeating mobs?
Most people below top 10 are having problems with Phoenix and above, so maybe from your point of view they're ok (a rather selfish way of viewiing it, as you're looking at a party consisting of 3 powerful top 10 players) ..... but looking at it from a general view, no they're not.
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04-03-2008 08:30 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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04-03-2008 13:10 |
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Mlarinon
Triple Ace
Registration Date: 01-27-2008
Posts: 220
Location: France Race in game: Beastmaster Clan: TDK
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I have been thinking and this came to my mind.
How do you plan to make a ranged weapon weak expedition monster?
Because high defense means 2 handed guns, low perception means guns, low agility means melee weapons. Both high agility and perception means hard for anyone and even harder for ranged since you need to match the sum and not only one stat.
Please give us a hint about your method because it really seems hard to make a beast specifically ranged weapon weak (apart from giving special bonus to ranged weapons against 'xxx' monster)
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04-05-2008 13:19 |
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Evil-Eoin
Triple Ace
Registration Date: 08-28-2007
Posts: 199
Location: Ireland Race in game: Beastmaster Clan: The Source
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04-05-2008 15:21 |
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Agresiel
Trade Mod "Poor, Poor Me"
Registration Date: 02-11-2008
Posts: 172
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vlade u say its easy but if u take u out then i dont really think the others would last even with another top 10 player you did over half the dam against these monsters
and Mlarinon the point is expos are like the pinicle of the game and well over half the players have to change they weapon set to compensate for the challenges ahead i know i have had to do that
__________________ Agresiel strikes critically wit Light Thunderfist of Courage(G+3)Golem takes 2 damage.
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04-05-2008 16:45 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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04-05-2008 18:33 |
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kralen
Triple Ace
Registration Date: 10-09-2007
Posts: 191
Race in game: Absorber Clan: Medea/DB
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congrats to you and good luck vs red dragons, keep us posted
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Necro knows me as Gjallar
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04-05-2008 18:46 |
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Evil-Eoin
Triple Ace
Registration Date: 08-28-2007
Posts: 199
Location: Ireland Race in game: Beastmaster Clan: The Source
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Congrats Diablo, that's great news. Long overdue
__________________ Don't you realise that evil lives in the skin
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04-05-2008 22:24 |
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liamb1992
Lord
Registration Date: 01-01-2008
Posts: 465
Location: U.K. Race in game: Thoughtcatcher Clan: Source
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there may be a problem with the high level monsters, but would you prefer if they were so easy to kill anyone could do it? as you go up the monsters are harder because they are MEANT to be that way. if the stayed the same difficulty all the way up people would be on here complaining 'the monsters are too easy'.
There are 2 sides to this argument, of course there are (otherwise it wouldnt be an argument).
On a lighter note am really pleased with the latest expo, i got my badge
http://r1.bloodwars.net/showmsg.php?mid=...&key=2ee927b925
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04-07-2008 14:15 |
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Death_Reborn
Junior Member
Registration Date: 03-30-2008
Posts: 17
Location: Kent Race in game: Cursed One
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I tried to take a White Dragon today - and was killed in round 2! I know I was on my own but it did two attacks per round and finished me off.
It was only a small one - 1300 points and I did 414 points of damage - 2 critical shots with my sniper rifle - what a load of pants!
__________________ Pray that Death grants you a swift release
Death_Reborn in Underworld
The_Unwanted in Necro
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04-07-2008 21:29 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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Use your guns on a white drake, you would kill it in 4-6 rounds
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04-07-2008 21:41 |
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Death_Reborn
Junior Member
Registration Date: 03-30-2008
Posts: 17
Location: Kent Race in game: Cursed One
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LOL - who do you think I am, you?
What I was trying to say is that I shouldn't have been killed in 2 rounds by a small white dragon that attacked me 4 times!
__________________ Pray that Death grants you a swift release
Death_Reborn in Underworld
The_Unwanted in Necro
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04-07-2008 22:20 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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04-07-2008 22:38 |
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theheraldofogc
Viking
Registration Date: 02-27-2008
Posts: 598
Location: UK Race in game: Beastmaster Clan: -END-
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quote: |
Originally posted by liamb1992
there may be a problem with the high level monsters, but would you prefer if they were so easy to kill anyone could do it? as you go up the monsters are harder because they are MEANT to be that way. if the stayed the same difficulty all the way up people would be on here complaining 'the monsters are too easy'.
There are 2 sides to this argument, of course there are (otherwise it wouldnt be an argument).
On a lighter note am really pleased with the latest expo, i got my badge
http://r1.bloodwars.net/showmsg.php?mid=...&key=2ee927b925 |
Given that there are monsters no one has even seen yet, removing an entry level monster is just keeping newer players off the ladder entirely.
All this "Well Moria players can solo a Golem" whining. So? Got all their badges yet? Are they even getting any worth while experience or are they just farming for stones and items like a 'super quest' while they wait 6 months until they can move on to the next rediculiously overpowered monster?
Have you ever thought that maybe the mobs are balanced wrong if people are getting so powerful they can solo the monster a step down but only because they can't touch the next one along?
__________________ UK Underworld: theheraldofogc - Black Knight
UK Underworld: Beta - Sniper
UK Underworld: Mini Herald - Gunman
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04-08-2008 00:31 |
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diablo
The contract has expired - former moderator.
Registration Date: 07-05-2007
Posts: 1,275
Location: Hell Race in game: Cultist Clan: BoS
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04-09-2008 22:37 |
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Scillage
Forum Legend
Registration Date: 05-31-2007
Posts: 1,034
Location: UK Clan: N/A
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Seriously, there should be a rule against special attacks. Look at this:
http://r1.bloodwars.net/showmsg.php?mid=...&key=7e24f878b9
Specials start at round 3! 3!!!! Who is going to stand a chance against a Phoenix when they are outside of top 20? 2 Fireballs and 8 Soundwaves, without mentioning the 2 normal attacks. So 12 attacks in 1 round. Then in the very next round, it does 3 fireballs, before killing the final guy. If bieniu had survived that, the phoenix would have done a MINIMUM of 18 attacks in 2 rounds. Seriously, who is going to stand a chance against that? It could have gone up to 26, or even more. Szeszej, you need to do something about it.
My suggestions:
1. Only 1 special per round, then can do 1 more the next round, so without a recharge time. It can do 2 specials in 1 round, but then it has to wait a round before it can do another 1/2.
OR
2. Lessen the power of certain specials, and make it so that specials are performed after everybody else has had all of their attacks.
What do people think of my ideas?
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05-09-2008 16:42 |
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Aidensixx
Lord
Registration Date: 02-22-2008
Posts: 376
Location: UK Race in game: Cultist Clan: BoS
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quote: |
Originally posted by scillage
My suggestions:
1. Only 1 special per round, then can do 1 more the next round, so without a recharge time. It can do 2 specials in 1 round, but then it has to wait a round before it can do another 1/2.
OR
2. Lessen the power of certain specials, and make it so that specials are performed after everybody else has had all of their attacks.
What do people think of my ideas? |
personally they shouldnt get 2 special attacks at least not in same round ever
recharge time for specials sounds good
lessen power of them sounds brilliant
im in full support of both those ideas you put forward
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05-09-2008 17:32 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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how about you dont get act two expo monsters unless you have got your badge even if you in act two.
that would probaly help every player in the game. and before you say yes i know you choses to be in act 2.
always someone likes to state obvoius lol
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07-10-2009 21:54 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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yeah golds are the same way aswell gone in few days. but the phoenix is out of control. well i think it is something they should consider. and its a small change once you get the badge it becomes act two monster.
plus since once you over mob lvl it gets bigger still so act two ontop makes a big monster and alot of players from my experince are having same probs. we getting owned by monsters that a bigger.
at least if they put that in then we might have a decent chance of killing our blocker its stalling the game quite a bit.
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07-10-2009 23:48 |
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Knightroad
Viking
Registration Date: 02-15-2008
Posts: 724
Location: Uranus, or evans if ur busy
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07-11-2009 00:13 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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well i did start a thread about this then got told this one existed so i dug it up in hope everyone will get in on the act and have something done about them phoenixs.
lol
knight you taste good lol
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07-11-2009 00:23 |
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Artoir.
Avenger
Registration Date: 02-24-2008
Posts: 1,111
Location: Ireland Race in game: Beastmaster Clan: V13
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quote: |
Originally posted by darc
how about you dont get act two expo monsters unless you have got your badge even if you in act two.
that would probaly help every player in the game. and before you say yes i know you choses to be in act 2.
always someone likes to state obvoius lol |
Well I will state the obvious, you did choose.
The devs didnt want act II to be plain sailing. If everyone in act II had it wonderful, with easy quests and expo mobs, the gap between top players and lower players would be even bigger than it is.
Personally I don't like many ideas that will make the game easier.
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07-11-2009 00:26 |
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Raxis
Set Abominae
Registration Date: 12-12-2007
Posts: 1,168
Race in game: Beastmaster
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The number of special attacks the Phoenix cna use I think is the main issue. After that it seems people get badges like mad, especially with ACT II.
Personally, although it's a pain, I'd rather leave it. There HAS to be a few milestones
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07-11-2009 00:42 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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and how many of the top players had an angry act 2 phoenix? when the majority of the sever is stuck one the same expo and all above lvl50-60 that should say something.
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07-11-2009 00:59 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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that was a baby red and really reds are nothing compaired to a phoenix.
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07-11-2009 02:40 |
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Yamuna
Junior Member
Registration Date: 03-26-2009
Posts: 13
Location: R4 Poland
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i suggest to specify in topic that is about underworld...
at necro mobs in A2 are fine and also easy to kill
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07-11-2009 12:23 |
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darc
Viking
Registration Date: 01-17-2008
Posts: 691
Race in game: Absorber
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heres the maths proves worse than a red and remember it has garanteed hit
if its going to have 2-3 12 hit rounds it doesnt matter what gear you have coz it will always kill you. fireball alone does 180-200+ dam x2 = 360-400 then add soundwave 8 hits 80-100 dam= 640-800 then its two nomal attacks thats a further 120-150 =240-300 all togther gives it 1240-1500 dam per round based on avg. that is quite rediclous for the amount of ppl you can bring with you.
so now tell me a red is worse since i can do over 2k dam to a red and kill a red and hydra and gold and almost got a golum.......
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07-11-2009 14:55 |
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