Thread: Modification to invitations |
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Personally, i dont see the difference to just manually accepting a team without invitations.
Just my 2c
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Thread: Buildings |
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How about an evo path which enables faster building?
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Thread: Asking multiple users for their accounts |
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I.D 90510 Ultracrepidarian has messaged multiple users asking for their accounts, myself included. Spam via pm in game.
Totally unsolicited and unwanted.
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Thread: Patch 1.6.2 |
Pops
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26,097 |
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So what happened to vengeance?
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Thread: Ranged weapon build thread |
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Imo the best weapon for hunter is leg throwing axe of reaction/wolf depending on your race. Absorber can use dryad/wolf, non absorber can if you want to drop a bit of crit chance. Either way you can almost make up what you lose with a disposable.
The critical damage bonus and defence ignore are too strong to ignore, and the damage bonus from intelligence just caps it off.
Shuriken used to be a go to weapon but since throwing knife and axe got their boosts its more of a stand in until you can get one.
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Thread: absorbers get too much undue advantage (UW only) |
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We can leave it here, seems a good place for this discussion.
Personally, i believe absorber is awesome up to a certain point, but after level 115 the easiness counts for nothing.
In terms of crit chance, they are limited to 85% just the same as everyone else. If you have 85% then i suppose other tattoos become more viable.
Other arcana makes just as much if not bigger difference imo. Majesty gets a massive hp boost, cultists damage goes up as they take damage and have REGEN which can be very strong.
Even cursed arcana is strong. Its not unknown for expo/koth/seige damage to double when hp drops. Not to mention the 30 to hit bonus. Not to be under estimated.
Bestmaster extra damage and extra attack is powerful for sure, but all need a player to build their character around the strengths of their race.
Tattoo and race bonuses stack, so take advantage of it.
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Thread: Diablo 3 |
Pops
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47,807 |
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Well, the reaper of souls add on has got me interested again, currently playing through from the beginning as a crusader
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Thread: Fall Ranged Patch is running out of Fall... |
Pops
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19,215 |
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Go and have a look at the damage per round thread in trophy hall. You will see how ranged stacks up vs other tattoos.
Berzerker can have as many attacks as ranged and do considerably more damage, where ranged is practically maxxed out pretty quickly.
One thing that has been overlooked is the fact that berzerker can use 1h and 2h weapons. A huge advantage in any event.
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Thread: MULTIACCOUNTS 90380; 90358 |
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Jacques84 please take the time to read the terms of service you signed up to when you created the account.
Each player is allowed one account per server. One. Uno. No more.
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Thread: Berzerker suggestions |
Pops
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11,648 |
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Berzerker can also use 1h melee weapons... is this being totally ignored?
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Thread: Change of race |
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I think most people would like to see this.
I personally would love to be able to change back
Cursed one is so heavily geared towards guns in the same way that beastmaster is geared towards melee.
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Thread: Berzerker suggestions |
Pops
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44 |
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11,648 |
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Crit boost? Seriously? Berzerker is ridiculously easy to get high crit chance. Evo + elvish + legendary 2h means youre pretty much at max with stuff most players use anyway. Thats without any crit chance from weapons.
That with 4x damage multiplier means if youre not doing enough damage youre playing the character wrong its that simple.
While i agree that bk needed a nerf, berzerker does not need a boost imo. I dont play a berzerker, but i do know that most players struggle vs a decent 2h melee setup. Even a strong 1h melee setup can be hard to beat.
The way it is now there are other weaker weapons that need sorting first. Just look at the damage records.
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Thread: Fall Ranged Patch |
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All i know is ranged needs a buff to remain competetive. Most of the decent ranged users on this server have good enchants, those of us without stuggle like hell to keep up.
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Thread: Blood Wars wiki update |
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In that case, my opinion is that the wiki should only he directly edited by long standing members of the Bloodwars community.
Maybe mods/smods/admin should have some input, too.
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Thread: Underworld records |
Pops
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1,565 |
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624,934 |
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I will update tomorrow, but we have a new record
First clan to complete ALL clan buildings.
Brotherhood of Steel
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Thread: Berserker Tattoo Idea |
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I think its fine the way it is. Zerker is strong compared with other tattoos, especially with the ability to use 1h weapons too.
If anything, i think they should get a SMALL bonus to crit modifier, i.e 10% or so.
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Thread: wanderer package bug |
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Same here with behind enemy lines package.
EDIT: It worked at 11.15 server time.
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Thread: fantasy special events |
Pops
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29,727 |
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Night of the cure :
Cursed one can change back to their original race for a cost of 1,000,000 pop
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Thread: Berzerker suggestions |
Pops
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44 |
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11,648 |
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In that sense its the same as beastmaster being heavily biased to melee tattoos. Cultist will be ideal for berzerkers as cursed is ideal for gun users.
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Thread: Arena clan fights |
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Id in game: 81432
Problem description: Clan ranking system is messed up by the looks of it.
BoS vs Db in clan arena.
Before the fight took place, BoS were way ahead of DB.
After BoS defeated DB comprehensively, they are ranked above us.
Can we get some form of explaination please?
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Thread: Berzerker suggestions |
Pops
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11,648 |
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Going on from tigers suggestion, how about a 5% increase in critical damage modifier for every 20% hp loss? Or a 20% critical damage boost when hp is below 40% much in the same way cursed one arcana works?
I think defensive boost or hp boost would be a poor choice because zerker is meant to be a high damage low defence path
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Thread: Berzerker suggestions |
Pops
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44 |
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11,648 |
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Berserker is meant to be a glass cannon so how about adding a +1 damage per 4 levels?
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Thread: Patch 1.55 |
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Zerker gets the perk of being able to use 1h weapons too though so imo it balances out.
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Thread: The screaming room |
Pops
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2,409 |
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502,602 |
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Souvik, youre not a mod. If you think a post is offensive, use the report button and let a mod deal with it. If you found that bad, you wait until you annoy him
AAAARRRGGHHHH!!! Minimods on this forum drive me nuts. Time to brush off verwarnen i think...
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Thread: Patch v 1.5.3 |
Pops
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41 |
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12,739 |
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Is there any chance of seeing the patch notes please?
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Thread: Automatic Disposable Items |
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I agree with automatic disposables for expo and koth
As stated by Apollo, loads of us work/study and do not have time or just have to hope we havent been ambushed by the end.
Dont agree with seiges, though. Ambushing people to waste disposables can be an important tactic
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Thread: Square Builds |
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I dont like his idea for one reason.
Resources.
It would use a hell of alot of resources.
When building multiple levels you must have a constant supply but with a caravan type build you only need them at one time.
Remember all those times you gained a big fat amount of people and blood because you ambushed someone who was hoarding for a build? Say goodbye to that.
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